Review: Warcraft (Film)

For me, this is a movie twenty years in the making. I was five years old when I started playing Warcraft games. I’m nearly twenty-six now. “Highly anticipated” doesn’t quite describe it.

The poster for the Warcraft movieStill, it’s here. It’s actually really happening. Let’s see if I can put my thoughts into something resembling a coherent order.

Right away, everything about this movie just oozes the very essence of Warcraft. The moment the lights go down and the music swells, it’s like stepping into Orgrimmar. This is Warcraft.

And that’s true throughout the whole film. Everything about the look and feel and sound of it is quintessentially Warcraft.

To begin with, the movie follows the events of the First War pretty well. Having destroyed Draenor, the Orcs must find a new world. Gul’dan opens the Dark Portal so that they may claim Azeroth as their own. The humans in their way are but fodder for the fel.

But it doesn’t take long for things to start diverging from the original lore, in ways both big and small. For the most part I didn’t find the changes too egregious. In fact, there’s one change near the end I liked quite a lot. It may actually make for a better story than the original.

Some other things do disappoint me, though. Warcraft the film is not nearly dark enough. The story of the First War is an epic tragedy, and while the movie makes some admirable nods to that, it’s ultimately still closer to a standard action movie than the grim tone of the First War.

The city of Dalaran in the Warcraft movieI also have to agree with the common criticism that the movie is rushed. I’ve heard nearly an hour was cut from the film, and it definitely shows. Things skip ahead far too quickly at times, and some big changes happen without sufficient explanation or foreshadowing.

But don’t think it’s all bad news. Far from it.

By far the highlight of this movie is the Orcs. They are executed perfectly, from their visuals to their culture. I’m very glad that Duncan Jones chose to show that the Orcs are not simpler monsters, that they are unlike humans but still a multi-faceted people. The film puts a special emphasis on showing their keen sense of honour, and how it defines who they are.

Durotan and Draka are well-done, but while they get the most attention, they’re not actually the most interesting of the Orcs.

I love how the movie depicted Orgrim Doomhammer, whom I have long felt is one of the most interesting characters of Warcraft lore. The exact events in this film don’t exactly match the original story, but the spirit of the character is captured perfectly — his conflicted nature, his moral ambiguity. His darkness, and his honour.

What really surprised me is how great Garona is. Going in, I was expecting her to be a weak point for the movie, but they put a very interesting spin on her character, and Paula Patton’s performance is really strong. I like original Garona, but movie Garona is much better.

And Daniel Wu’s Gul’dan is just pitch perfect. Absolutely perfect. He is a villain as terrifying as he is despicable. Darkness Incarnate indeed.

Paula Patton as Garona Halforcen in the Warcraft movieThe human cast members are a bit more inconsistent.

I liked Khadgar. He feels recognizable as the character I know, and his portrayal in the movie is very endearing.

Medivh and Llane’s depictions are adequate, but not spectacular. I rather liked the grace and poise of Queen Taria, who is to the best of my knowledge a new character created for the film, but she didn’t get enough screen time.

I’m torn on Travis Fimmel’s Lothar. He’s a very good actor, and the character he plays is very charming and exciting to watch. The standard wise-cracking action hero, but a good rendition of the old archetype.

But whoever he’s playing, it’s not Lothar. The character in the movie bears no resemblance to Sir Anduin Lothar, the Lion of Stormwind, grizzled veteran and elder statesman of the Alliance.

There are a few other things to appreciate in the Warcraft movie. The visuals are spectacular. The soundtrack is one of the best I’ve ever heard. The action is fantastically brutal and visceral. When Orgrim smashes someone with the Doomhammer, you feel it.

And there are a lot of nice Easter eggs for the fans. I particularly liked seeing Tammis Foxton at the very end. That they went to the trouble of finding an actor who strongly resembles Foxton just for that one little shot is really impressive.

So in the end, this movie is typically Warcraft: It’s flawed, but when it hits its stride, it’s glorious.

I definitely recommend this movie. Even if you’re not a Warcraft fan. Especially if you’re not a Warcraft fan — you’ll have nothing to compare it to.

Overall rating: 8/10

Superior Realities Fifth Anniversary: My Favourite Posts

It has now been five years to the day since I launched Superior Realities. In that time, I’ve written hundreds of posts, deleted thousands of spam comments, and wasted the time of countless people with my horrible, awful, wrong opinions. And I guess I had some fun or something.

My rogue's original face, now restored to its former glory in the new modelsLast year, I celebrated by posting my top ten posts as determined by traffic. This year, I’ve decided to highlight my personal favourite posts. The scale of my narcissism is such that there’s too many to fit into a top ten list, but I tried to avoid going too overboard, and considering I’ve published just shy of six hundred and fifty posts at this point, I’d say I’ve narrowed things down pretty well.

If you started following this blog relatively recently, consider this a good highlight real and perhaps check out some of the earlier posts that you might have missed.

If you’ve followed me since the beginning, how have you put up with me this long?

And if you have any favourite posts that aren’t on the list, let me know what stood out for you.

Into the Mists: The Wandering Isle:

I liked the entire “Into the Mists” series, in which I reviewed each new zone in Mists of Pandaria as I played them, but linking every post seemed a bit much, so I figured I’d just start with the beginning.

My hunter on the Wandering IsleI really enjoyed writing this series, and it’s interesting to come back now and again to revisit my first impressions of Pandaria.

I neglected to do a similar series for Warlords of Draenor because, well, Draenor blows, but I think I’ll get back to the idea for Legion. I’m thinking of “Under the Burning Skies” as a title.

My trinity of posts on the trinity:

Not that I’m not proud of this series, but if I’m going to be honest, I’m mostly linking it because I poured a lot of effort into it and am a little bitter it didn’t get more attention.

I’ve never pretended not to be an attention whore.

Off Topic: A Plea for Sanity:

Discussing such serious topics on the Internet may not be wise, and drawing further attention to it perhaps even less so, but there were things in that post that needed to be said, for my own peace of mind if nothing else, and sadly the message is not any less relevant now than it was a few months ago.

I doubt my little blog can make any significant positive impact, but I had to try.

Why the Abramsverse Is True Trek, and Why I’m no Longer a Trekkie:

The cast of Star Trek: EnterpriseAh, the catharsis of the epic nerd rant. Frankly I’m almost a little disappointed I didn’t get more hate for this.

Raving About The Secret World, Part Two: The Thinking Man’s MMO:

I write so many posts lavishing praise on The Secret World that you’d think Funcom was paying me to do it. Alas, that would require them to actually spend some money on marketing.

Of them all, this post probably does the best job of encapsulating what makes TSW so special.

I apologize for the crumby screenshots. I was still using my old computer when I wrote this.

The Great Horde Bias Rant:

If there are two things you can always count on me to produce, they are giant Warcraft rants, and controversial opinions that very few people agree with. This post covers both nicely.

And I think I made my case very well.

TSW Anniversary: MegaJoel, Livestreaming, and SO MUCH XP:

WITNESS THE GLORYJust for the memories, really. This was probably the single best day I’ve had as a gamer. To this day, I’m still friends with Moiren, and I still smile whenever I think back on Joelzilla.

It’s a day I will probably never equal, at least as far as gaming goes.

My Love/Hate Relationship with RPGs:

I think it was interesting to analyze the core traits, good and bad, of the RPG genre, and why it has at times been both my most and least favourite game genre.

As an aside, that post was written almost three years ago, and my main in TSW is still using the same sword. Now that’s gearing done right.

Wyrmrest Accord Shows Its Pride:

I have to say that participating in a gay pride march in World of Warcraft remains one of my all-time favourite gaming memories.

It’s not a party until the Goblin drag queen riding a woolly mammoth shows up.

A gay pride flagMy Favourite Word:

Verisimilitude!

In Her Sister’s Pose:

As a rule, I don’t think I’m particularly good at short fiction, but this story turned out very well, I think, and I’m very proud of it.

My pair of posts on female armour in fantasy:

Another controversial opinion. If I had to do it all over, I may have been slightly more tactful and less judgmental in my initial post, but on the whole I still stand by all points made, no matter how unpopular they may be.

When in Doubt, Elves:

Because Elves, that’s why.

Odin Is the Writer’s God:

There’s a reason there’s a statuette of Odin sitting above my bed (along with Skadi, Athena, Lakshmi, and Buddha — I’m covering all my bases).

Art of Odin, the All-FatherGaming: The Love/Hate Developers:

This post was just a lot of fun to write. Criticism is good, but often it’s easy to get bogged down in the inevitable gripes and bitterness that come with the passion of fandom. It was good to remind myself why I’m so passionate in the first place.