The Secret World: Kaidan Roads, Take Me Home

West Shibuyaaa…

My Dragon alt in Kaidan in The Secret World.When development ended on The Secret World, I had barely started to play my two Dragon alts, Freydis and Kamala (not to be confused with Nick, my Dragon main). At the time, I thought the game was not long for this world, so I said goodbye to my characters. I remember being especially sad that Kamala would never make it to Tokyo, as I’d been quite keen on her as a character.

But of course, TSW turned out to only be mostly dead, and before long I started playing again, albeit very sporadically. While I’ve occasionally dug out other characters, mostly during the fan-run anniversary events, usually when I’ve gone back to play these days it’s been to slowly inch Kamala through the story.

(Freydis still hasn’t left Kingsmouth despite occasional play, but I recreated her in SWL and used her to play through the story with a friend some years back, so in a way she’s had her day in the sun.)

My Dragon alt in Kaidan in The Secret World.This paradigm of dusting Kamala off for a few missions every few months has stretched on for almost a decade now. Lately I’ve had the idea to just skip most of the side missions in Transylvania in a final sprint to Tokyo, and the recent anniversary event and my hype over Miracle was the push to do it.

As of today*, after so many years, Kamala has set foot into Tokyo.

*(Today being when I wrote this, which will probably be about two weeks before you’re reading it.)

Encountered an interesting bug on arrival. The lighting had bugged out, throwing Kaidan into near total darkness. The sun was visible — and in fact seemingly brighter than it usually is in Tokyo — but shed no light on anything around it. This felt very thematic, but was virtually unplayable as I couldn’t really see anything. Thankfully, relogging fixed it.

The lighting in Tokyo bugs out in The Secret World.Arriving in Tokyo is always a bit of a baptism by fire, but aside from some unpleasantness involving some Orochi drones, I got through Kurt’s missions fine and got my full set of AEGIS controllers.

Despite my predilection for tinkering, I’ve stayed remarkably consistent with my build on her. I’ve stuck with my plan from the start, a fist and elemental build focused on massive resource generation, allowing me to fire off consumers like a machine gun. It’s a little lacking in AoE, but the flamethrower is helping with that now I have one, and it can shred single targets with shocking efficiency. I also have two impairs, so sometimes stuff dies without even getting a hit in. It also really captures the rage and aggression that defines Kamala’s character in my mind.

I have created a few other builds here and there. Some assault rifle stuff, a chaos/fist build for variety, another elemental and fist build focused on elemental AoEs for when I need that, and a few other odds and ends, but the vast majority of the time has been on that original fist build. It’s strong and it’s fun, so why use anything else?

I’ve always been a defender of TSW’s combat, and I still feel it has something special, even compared to more modern games. I feel like TSW and GW2 kind of represent a dead end in the evolution of MMO combat. MMOs started out with very immobile tab target combat, but around 2012 there was this big move towards more mobility and casting on the move, with GW2 and arguably even more so TSW leading that charge.

Doing the Tower Defense mission in The Secret World.Then WoW regressed and doubled down on immobility, and the action combat games that came after have increasingly used animation locks to limit mobility. That feels a lot more natural than the tab target models of yesteryear, and I love that style of combat, but I wish the mobile style of TSW had also survived in some form. There’s a fluidity to it that you don’t really see elsewhere.

Anyway, I’m just glad Kamala’s finally reached her long held goal. This won’t be the end of her journey. I’m probably going to move on to other games now, but I’ll maintain my habit of checking in with her every now and again, but this time when I revisit her, she’ll be exploring the haunted streets of Kaidan.

That’s a bit more exciting than what she’s been doing so far. I’ve spent less time in Tokyo than the other regions. I think there might be a few missions I’ve only done once, as opposed to the four or five times (or more) I’ve done most missions elsewhere in the game.

Plus I just know her and Ricky Pagan are going to get along famously.

I’ll leave you with a song. In a funny coincidence, the song Tokyo Summer by the Mounties came on the radio earlier today. This song came out the same summer Tokyo originally arrived in TSW, so they’ve always been linked in my mind.

The Hits Don’t Stop

Just a short stream of consciousness ramble today. The death of Overwatch Stadium has me feeling despondent about the state of my favourite hobby.

Pharah using her ultimate in Overwatch Stadium.I just finished writing a scathing column for Massively OP that should go up in the near future, so I won’t discuss Stadium specifically too much here, but it’s just another hit in a bad year. First New World was shut down, now Stadium. It hurts as a player, and it’s embarrassing professionally that I keep evangelizing for games only for them to fall flat. At least you can never accuse me of being a trend-chaser…

I’m too loyal for my own good, so this will probably pass, but right now I’m feeling so bitter at the mistreatment of Stadium I’m questioning my whole relationship with Blizzard. Do I really need to go back to WoW? Do I want to play Diablo 4 after all?

This time last year, it felt like Blizzard was on a redemption arc, with War Within being one of the best expansions ever for WoW, Stadium adding a whole new way to experience Overwatch, and Heroes of the Storm actually getting patches again. But now Midnight has torched Blood Elf lore (while admittedly still being a pretty good expansion outside the story), Stadium is dead, and Heroes of the Storm’s revival has turned into a monkey’s paw wish, with StarCraft II now also being mangled by bizarre redesigns as well.

Even beyond Blizzard, things are looking fairly bleak for gaming right now. There’s always been a lot of cynicism and negativity in the gaming community, but I’ve never been able to see things that way. I’ve watched the medium grow from crude DOS games to a vibrant and thriving artistic medium overflowing with diverse and creative titles, and I’ve always been continually awestruck by the artistry of indie and AAA titles alike.

My Syndicate main in New World.But with layoffs, cancellations, and closures everywhere, even my faith is being tested. I’m sure gaming will survive and probably recover, but it’s rough right now.

Part of it is just my depression and disability leaving me with little else to focus on in life, but I miss having things to look forward to. Genuinely the thing I think I’m going to miss the most about Stadium is not so much playing it as looking forward to what was coming next for it. Having a big and regularly updated game to look forward to is a good thing to focus on to keep my darker thoughts at bay.

There’s still WoW, but it just can’t excite in the same way after twenty years, even putting aside my conflicted feelings mentioned above. I was looking forward to giving ESO another go once they finish their class revamps, but now it’s been gutted by layoffs too, so who knows what its future looks like. I still want to give Aion 2 a try, but the more I read about it and its extremely sweaty community, the less appealing it seems. I’ve still got my Age of Empires games, but their expansions are relatively small and only every couple of months, and there’s no guarantee they’re safe from Microsoft’s layoff spree either. Once BioWare might have been a sense of hope, but after Veilguard (which I’m actually playing now), it’s hard to be optimistic about their future releases.

A co-op mission in ZeroSpace's beta,There’s smaller things, but they’re just that: Smaller. There’s Miracle, of course, but that’s years away, and likely to be a game I’ll finish in a week at most. There’s the unannounced yet seemingly inevitable Clair Obscur sequel, but again, far in the future. ZeroSpace is coming soon, but I worry it’s not going to get enough players to survive, and even if it does I don’t feel like it’s going to have the longevity SC2 did for me. I’m interested in Exodus, but the previews for it have seemed a bit mixed, and it’s still aways off.

It doesn’t help I’ve had a horrendous year outside the realm of gaming, with financial woes, health issues, and constant pain.

Nor is it improving my mood that the world is on fire, my city looks like it’s descended into literal hell, and I can’t go outside because the fucking air is poison.

I’m just not having a good time, man.