Gaming Round-Up: Dispatch, The Secret World’s Successor, and More

Trying to do these a little more promptly so I don’t end up having to write 2,000 words at once.

Dispatch:

Robert and InvisiGal in Dispatch.A friend got me I Can Fix Her Simulator 2025 Dispatch as an early birthday present, and I played through it a couple weeks ago. I largely enjoyed it, though I’m not sure it’s quite worthy of the fawning praise I’ve seen it receive.

A lot of the humour fell pretty flat for me. I’ve no problem with foul language (I’ve seen the Trailer Park Boys live twice), but something isn’t automatically funny just because you throw in the word “dick” every three seconds.

However, I did enjoy the characters, and the more serious moments generally landed. I also thought the animation and artwork were top notch. Some of the scenes are gorgeous to look at.

World of Warcraft:

Having quickly gotten all the trading post stuff I wanted, I struggled a bit to find stuff to do in WoW before my sub run out once more. Mostly just did my weekly apex cache chores and ran some delves here and there.

The season one delve nemesis in World of Warcraft: Midnight.I did like the new summer event quests. Usually WoW holidays are awful and grindy, but the new skyriding quests are fun and rewarding, with some cool Tauren and Dwarven lore to boot. Good stuff.

I also continue to immensely enjoy playing my paladin this time around. The class feels great right now, especially Holy, but Ret and Prot are also enjoyable. I’m kind of repeating myself, but this is really the big story of Midnight, at least as it pertains to my personal journey.

The look is part of it, too. I’ve had a figurine of a Blood Elf paladin for a long time, prominently displayed on one of my bookshelves. The other day I was dusting it off, and I realized my paladin in-game now has nearly the exact outfit as him, glaive and shield and all, and that just feels awesome.

I’ve always loved paladins, Blood Elves, and most especially Blood Elf paladins, and for all Midnight’s faults, it’s letting me live out my dream of patrolling Quel’thalas as a Blood Knight, lore accurate transmog and all, and that brings me much joy.

One notable thing I did do was take down the current delve nemesis on her (? difficulty only). I played Prot with DPS Valeera, and I’d say it was relatively easy all things considered. A long and tense fight, but I beat it on my first try. I’ve only done one delve nemesis before, on my demon hunter back in War Within season one, and that took several tries. Paladins OP?

Overwatch:

Grumbling about Overwatch is becoming tradition. It was another disappointing season for Stadium, with hero reworks in lieu of a new hero. There was a lot of talk of it shaking up the meta, but things have mostly settled back to the way they were before the patch.

Ashe is a little less omnipresent. Reinhardt’s shield and charge builds and Soldier: 76’s weapon build both got buffed despite being already among the most dominant builds, so they’re now even more oppressive than they already were.

I think the only really big change was to Reaper with his incredibly OP new wraith burn build. It’s already been nerfed once and is now a lot more reasonable, but I definitely wouldn’t be shocked if it gets nerfed again.

Playing Reaper in Overwatch Stadium.I haven’t been above abusing it for some easy wins, but it does feel a bit cheesy, and it’s not really adding anything new to the game. It’s basically just a very powercrept version of Mei’s Coulder build. Turn invulnerable, bump into people to damage and debuff them.

The one big piece of good news is that they gave Juno back a version of Rally Ring. The new Mars Walking power not only reduces her Ring cooldown, but it turns her ring into a trampoline for her, which has niche applications but is definitely a fun side benefit.

With my Ring build functional again, I’m having fun as Juno once more, and that’s great.

Diablo IV:

Thanks a to a Humble Bundle discount, I now own the Diablo IV base game, but I’m waiting to pick up the expansion (hopefully on sale) before really investing into it.

I did, however, poke my head into the recent warlock trial. I wasn’t expecting to like the class, feeling like necromancer is all I need for my dark caster needs, but I ended up enjoying it a lot. It’s now a strong candidate for my eventual main.

Trying out the warlock in Diablo IV.Warlock feels like the first class built with the Diablo III design philosophy rather than D4’s half-hearted approach. It’s about bombast and spectacle rather than just having the bare minium needed to make a class functional. I also enjoyed the relative lack of reliance on cooldowns in favour of resource management. It reminds me of a mix of wizard and demon hunter from D3.

Only thing I didn’t like was the aesthetic. I wish it had more of a classic gothic occult vibe instead of the weird torture porn horror look they gave it.

Age of Empires II:

Played some AoE2 as well. Been slowly working my way through the handful of campaigns I hadn’t done yet.

I was about ready to regret ever buying The Mountain Royals expansion. The Persian campaign was mediocre, and the Armenian campaign was possibly my least favourite campaign yet. Felt like every single mission had you being constantly attacked by multiple enemies on big open maps without defensible positions. I never lost any missions; it was just annoying. Also, the story was mainly about that French crusader dude rather than Armenians themselves, which is just weird.

The Georgian campaign in Age of Empires II.However, the Georgian campaign saved it for me. While the Georgians themselves are an aggressively vanilla civilizations, the missions were very well designed. Lots of big huge maps with plenty of optional objectives. This is why we play Age of Empires.

Stronghold 4 demo:

I went into this with pretty low expectations, which were pretty much met. It’s not horrible, but it’s slow, mildly buggy, and generally unimpressive. I swear this franchise has done absolutely nothing to evolve since the original more than twenty years ago.

The Secret World and Miracle:

I’m writing this on July 3rd, and on my other tab I’m watching Catboiler‘s TSW anniversary stream. He’s playing through a mission of his own design made with the Untold Stories add-on. I’m a bit mixed on his use of generative AI for it, but the writing feels authentically TSW-ish. I did also pop in to kill a golem earlier, and I may play some more later.

Someone in chat mentioned that Ragnar Tornquist has finally begun work on Miracle, now called Project M. Now that’s exciting.

John Wolf foreshadows a game more than twenty years in the making in The Secret World.Given legalities, it’s unlikely this will be officially part of the TSW continuity, but according to someone in Twitch Ragnar is calling it a spiritual successor to TSW.

I will have to do my best to manage my expectations because for the last decade or so there has not been any potential future game that excites me as much as Miracle. I have spent hours combing the Internet for the slightest hint about it, and after so long without news, I had all but given up hope of it ever being a reality.

But now it’s actually in production. It feels surreal. I know a thousand things could wrong, especially in the current state of the industry. I know it’s probably still years off. But as much as I try not to let my hopes run away, it kind of feels like I just found out Santa Claus is real after all.

Early art for Ragnar Tornquist's long awaited successor to The Secret World, Project M AKA Miracle.I love the parallelism. From “everything is true” to “anything is possible.”

Gaming Round-Up: What Horrors Await

Time for another rundown of what I’ve played over the last few weeks. By purest happenstance, a lot (though not all) of this has been games that are at least horror adjacent.

A dread vision in Scars Above.Path of Exile:

I did finally get around to finishing the story in Path of Exile. My final judgment is that playing PoE on ruthless mode felt about equal in difficulty to my first playthrough of Diablo III on normal difficulty. I only really struggled on the final bosses of acts five and ten, mirroring D3, where I only struggled with Belial and Diablo. I’ll also note again the act five boss was mostly so hard because it was bugged out when I did it. The statues I was supposed to hide behind never spawned.

I only briefly sampled PoE’s endgame offerings, doing one “map.” It was a complete faceroll until I got to the final boss, at which point I was one-shot halfway through the fight by I have no idea what. The whole thing felt like the perfect microcosm of the PoE experience, and I decided I’d had more than enough at that point.

Some will say I haven’t really experienced PoE without getting into its endgame properly, but if you think you can’t form a fair opinion of a game after finishing a fifty hour story campaign, I think you’re a silly person.

Scars Above:

This is a horrorish sci-fi shooter I picked up for 90% off on Steam. Scars Above is pretty much your standard 7/10 AA jankfest, and I do mean that as a compliment.

A screenshot from sci-fi shooter Scars Above.Pretty much every part of the game is rough to some degree or another, but overall I had a lot of fun with it. I quite enjoyed the main character, Kate, who felt like a great example of competence porn. She shows enough vulnerability to feel human while also meeting every challenge with courage and wit.

There’s an interesting combo system around elemental status effects that can be triggered by both your weapons and the environment. It’s simple, but satisfying, and it helps strengthen the fantasy of Kate as a character who fights smarter, not harder.

The game’s greatest flaw is probably its difficulty. I’d read in the Steam reviews it was a very hard game, so I played on easy, but even so I almost gave up in the first hour because it was such a slog. However, once I leveled up a few times and unlocked some perks, it became a pretty effortless journey.

I was also a bit disappointed the final boss is just a buffed up version of a standard mob you’ve been fighting throughout the game, but otherwise, Scars Above was a good time. Given its apparent lack of recognition, I doubt a sequel is forthcoming, but I’d probably buy one if it does get made.

The Chant:

A screenshot from survival horror game The Chant,Another low to mid budget horror title I got for 90% off, but a less impressive one. I found the character movement, animations, and combat all felt painfully sluggish. Maybe authentic to the classic Resident Evil style experience they were going for, but certainly not for me, and the story was also less compelling than I’d hoped, so I bounced off after about an hour.

Amsterdam 1666 and other Summer Game Fest news:

One of the previews that most impressed me during the Summer Game Fest show was Amsterdam 1666. When they said it already had a demo live, I downloaded it immediately.

Unfortunately the demo ratcheted down my hype for the game considerably. The camera and character movement felt extremely awkward. That might be fixed before launch, but even more concerningly, the story didn’t seem that good. I kind of checked out when the father’s letter to his daughter started waxing poetic about his weird freaky BDSM sexscapades. Awkward…

It’s also concerning how little actual gameplay was in the demo. From the trailers, there will be combat in the main game, but the demo had none, which feels like a bit of a red flag.

A screenshot from Amsterdam 1666 (Prologue).Aside from that, there were a few other trailers at SGF that caught my eye, but nothing that immediately blew me away, more just things that might be worth keeping an eye on. Crossfire, Last Harbor, Haex…

I thought that the trailer for the Stellar Blade sequel looked really cool until I realized it was a Stellar Blade sequel, and now I just feel deeply conflicted and slightly gross.

Aion 2 setting a Western release date was probably the biggest news for me. Given my long history of bouncing off Korean games, my expectations are fairly managed, but it’s still probably the game I’m most anticipating, at least in the near future.

While not part of the main SGF show, around this time we also got news of the next expansion for Age of Empires IV, Raiders of the North. I’m disappointed by campaigns being neglected once again, but the expanded Crucible mode at least means there’s something for single-player, and I do think both the new civilizations look fun. It’s frustrating they’re calling them “Vikings” instead of something more accurate, but otherwise what we’ve seen so far seems like a fairly accurate and historical depiction.

A campaign cutscene from Age of Empires IV.Overall I’m looking forward to the DLC. I’m definitely rioting if the next civilizations aren’t from Africa or America, though. Those are way overdue for more representation.

Tides of Tomorrow:

I’ve already covered this on Massively, so I’m just adding it for completionism’s sake. I mostly enjoyed Tides of Tomorrow, and I would recommend it, but it wasn’t as special as Road 96, and I did have an issue with the ending (spoiler-filled elaboration on reddit for those interested).

New World:

I dipped back into New World a little bit. I made yet another alt, as I wanted to replay Monarch’s Bluffs (thankfully the game cooperated and landed me there). Since I feel like my time in New World has contributed to my success with Brigitte in Overwatch, I decided to make a character modeled after her. Made her look as similar as I could and gave her a flail/lifestaff build.

Funny thing: New World’s character limit for names isn’t big enough to fit  “Brigitte Lindholm.” It cut me off at “Brigitte Lindho.”

My Brigitte Lindholm doppelganger in New World.WELCOME
LINDHO

I ended up going with “Brigitte Lind.”

Had a lot of fun revisiting Monarch’s Bluffs, but wasn’t sure what to do after that. I do want to play more New World while I still can, but I’ve always struggled to motivate myself in games without clear goals to chase. I’ve already done all the stories in the game, often at least twice, and I don’t really need better gear on my high level characters, especially with the shut down looming.

The Secret World:

My returns to TSW are becoming ever shorter and less frequent, but I did pop in for a couple hours recently. The Dragon alt I have been very slowly leveling since the maintenance mode announcement is closing in on the end of Transylvania. She’s already super OP from all my GM perks, so I’ve started skipping most missions outside the main story.

I did have to do Last Dance of the Padurii. Wasting a gear manager slot on a hinder build you literally only use for one mission is an essential part of the TSW experience.

I'll show you savagery...When the maintenance mode news first came down, I thought the servers would be shuttered before too long, and for whatever reason one of the things that made me saddest was the thought this character would never see Tokyo. I’m now within striking distance of achieving that goal at long last, which feels kind of surreal. There’s still a decent chunk of Transylvania left, but maybe one day soon.

World of Warcraft:

I wasn’t planning to be back in WoW until the next major content patch, but I really wanted the May and June Trading Post stuff, so I ended up burning a WoW Token. I’m not treating it as my main game, though. As this post attests, I’m still playing lots of other things.

There just isn’t much for me to do in WoW right now. I’ve done all current content, and I don’t like most of the tier sets this time around, so there’s not much transmog to chase. I am still enjoying my characters at least. Rogue, monk, and paladin all feel great right now.

Once again I lament WoW’s forced subscription. I honestly quite like having it as a background game I can just pop into now and then, but with the sub it’s just not financially justifiable long term.

My warlock shows off a recent Trading Post outfit in World of Warcraft.Overwatch:

I continue my love/hate relationship with Overwatch. My problem is I really do love the setting and the character design (in all respects — lore, visuals, gameplay), but I’m just not much for competitive games. I don’t really mind losing as long as I don’t feel like I’m the main cause of the loss… but I very often am.

It’s especially frustrating that most of my favourite characters are the ones I’m bad at. After a strong start, Ramattra seems to have turned out to be another character I’m no good with, with my win rate on him having fallen below 50%.

The weird thing is unlike other characters I’ve struggled with, I don’t feel like I’m doing badly when I play Ram. I get lots of kills, don’t die that much, am frequently the MVP by Stadium cash, and get PotG often. The other day I hit 80K cash by round five, which is by far the best I’ve ever done with any character and near double what most of my teammates had (we still lost). By every metric other than the win rate, I’m doing great with Ram, but I guess the win rate is all that matters.

Weirdly I have the opposite issue with Vendetta. I feel like I do nothing but flail and die when I play her, but I have a win rate well above 50% with her… though admittedly I haven’t played her enough to have a strong sample size of matches.

Ramattra busts a move in Overwatch.I may still try a few more matches with Ram to see if I can turn things around, but I’m not optimistic.

I’m still over 65% win rate with Brigitte after around 150 games, which seems absolutely insane to me. I never had anywhere near a win rate that high after so many games on any character in Heroes of the Storm. I usually settled around 52-55% for my mains.

As much as I like Brig, though, I don’t want to be stuck just playing her. I do have good win rates on a few others, but they’re usually characters I’m just not super passionate about. It’s fun playing Sigma now and then, but I’d much rather be D.Va or Ramattra if I’m going to tank. Doesn’t seem fair to my teammates, though, when I have win rates around 48% with those two but over 60% with Sigma.

Het universum zingt voor mij, I guess.

WHAT IS THAT MELODYYou’d think after a year I’d be getting better at this game, but no. It’s hard to get excited about new characters when it’s so unlikely I’ll be any good at them. Shion looks awesome, but gods know when she’ll make it to Stadium, and when she does I’ll probably just suck at her, too.

At least I’ve still got faithful Brigitte. If no one got me, I know mace to the face got me.