BlizzCon 2018: It’s Worth It for the Warcraft III Remake

There was a profound level of cynicism going into this year’s BlizzCon. Blizzard themselves put a strange amount of effort into telling people not to get their hopes up, and the whole community — myself included — seemed to look toward the convention not so much with excitement as fatigue.

A shot from the cinematic trailer for Warcraft III: ReforgedI can’t say that pessimism has proven entirely unjustified, but for me, there is one silver lining.

A carnival of disappointment:

For the most part, BlizzCon 2018 has felt underwhelming thus far. Most of what’s been announced is predictable, uninspired, or otherwise disappointing.

World of Warcraft’s news so far consists only of a release window for WoW Classic, which I have no interest in, and a breathtakingly tone-death speech in which Jay Allen Brack sung the praises of Blizzard’s inclusive and welcoming community and then immediately pivoted into talking about Battle for Azeroth, an expansion specifically designed to divide the community and foster animosity between players.

Oh, yeah, and a new cinematic, which didn’t really offer much, actually.

Heroes of the Storm and Overwatch both got the expected new hero reveals. Am I the only one who thinks the Overwatch character looks like a grown-up version of the girl from Heroes? They’re both girls with white hair and red eyes…

Hearthstone has another new expansion, themed around Trolls this time. Maybe this is exciting for Hearthstone fans, but this just seems like more of the same to me.

A vision of the Xel'naga keystone in StarCraft 2: Legacy of the VoidStarCraft II saw Zeratul of all people announced as the next co-op commander. This got barely a mention in the opening ceremony, and I had to go to the official website to see the trailer and get details.

My knee-jerk reaction was serious disappointment. I can think of lots of more interesting characters to become commanders. However, having looked over the preview, he does seem to have some unique mechanics to offer, most especially his ability to enhance his army by collecting randomly generated Xel’naga artifacts.

His army is also more themed around the Xel’naga than the Nerazim, so it seems he won’t just be Vorazun 2: Electric Boogaloo. So Zeratul for me has been upgraded from “couldn’t care less” to “might buy, maybe.”

I still would have strongly preferred Selendis. Seriously, she’s been one of the most requested characters since co-op launched. What do we need to do to get her in the game?

Surprisingly little hype was built around the fact everyone on Battle.Net is being given Destiny 2 for free. That seems like it should have been a bigger deal. What I’ve played of Destiny 2 didn’t wow me, but now that I own the full version, I might give it another try at some point.

The wizard class in Diablo: ImmortalOf course, I’d be remiss not to mention the new Diablo mobile game, Immortal. As these things go, it actually looks fairly cool, but as it’s mobile-exclusive, I’ll never play it. I don’t use mobile devices. Never have.

Honestly, I’m wondering if Blizzard games are just not for me anymore. The company has evolved into a new direction. There’s nothing objectively wrong with it, but it’s not the same developer I used to love. And it’s just not the same without Metzen.

However, there is one thing here that excites me.

Warcraft III: Reforged

Now this was a pleasant surprise. I thought it possible a Warcraft III remaster might come someday, but I was not expecting it so soon.

I tell you, when they rolled that remake of the original Reign of Chaos trailer, I literally started shouting “Yes! YEEEESSS!” at my monitor. Such a moment of pure nerdgasm.

It seems too much to hope for, but how amazing would it be if all the cinematics were redone like this?

Arthas and Jaina in a cutscene from Warcraft III: ReforgedEven if they’re not, the updates to the in-game graphics are almost cinematic quality. It’s stunning. This is not a slapdash effort like the StarCraft remaster. This is a true modernization. In fact, the official site describes Reforged as a true remake, including balance changes and gameplay tweaks.

My one complaint is that it’s a bit over-priced. Pre-orders are already live, and even the base version is a whopping $40. Even considering what an impressive effort this is, that’s a steep price for a game from last decade with no new content.

I suppose I should try not to get too hyped. The other game remakes I’ve played — even good ones like The Age of Empires Definitive Edition — didn’t hold my attention for long. At the end of the day, it will still be a nearly twenty year old game I already played to death.

But Warcraft III was my favourite game of all time, at least until TSW came along, and even now it’s kind of a tie between the two. The thought of bringing it into the modern day brings out my inner twelve year old and sends a shiver of excitement down my spine.

If nothing else, I hope this encourages people who never played Warcraft III to give it a shot. It’s a true classic, and one of the greatest epic stories in gaming.

Odds and Ends: Venom, ESO, Hard in Hightown

I’ve had a few topics I’ve wanted to discuss but which didn’t seem meaty enough to fill a blog post on their own, so I’ve decided to cram them all into one Frankenstein monster post.

Venom mini-review:

A shot from the movie Venom, starring Tom HardyI wanted to do a full review of the Venom movie, but as I’ve said before, mediocrity is hard to review, and I just don’t have much to say on the matter.

It’s not a bad movie in general terms, but it may be a bad Venom movie. I’d expect Venom to be a very dark, gritty story, but instead it’s more of a light, campy romp. As light, campy romps go, it’s actually pretty fun, but it just doesn’t fit the character very well.

I wouldn’t advise against seeing it, but it’s definitely not a must-see, either.

Overall rating: 6.9/10

ESO’s bribery:

Despite my griping, I’ve been playing a fair bit of Elder Scrolls Online lately. This is in large part due to the fact Zenimax has been showering players with a number of incredibly generous giveaways as of late. It’s shameless bribery, and it’s working.

Probably the most notable giveaway is the palatial Grand Psijic Villa home. Given how over-priced housing in this game usually is, giving away a house of this scale is kind of incredible. My previous home in the Rift and its yard could comfortably fit in the Psijic Villa’s main hall.

One of many beautiful views from the Grand Psijic Villa home in Elder Scrolls OnlineMy focus lately has been furnishing the new dwelling, which given the high costs in gold and crafting resources of furniture is actually quite a challenge. Not even sure why I’m bothering given the total lack of practical functionality for housing in this game, but there is something satisfying about it. It’s a pale shadow of the creativity I got to display back in Landmark.

It has had the side effect of helping me learn to earn gold more efficiently. I’m trying to get in the habit of doing crafting writs every day. That’s easy money. Along the way I’ve been developing my crafting skills further. I had already maxed out woodworking, clothing, and blacksmithing a long time ago, and I’ve now maxed my provisioning skill, as well. Enchanting, alchemy, and jewelry crafting are lagging behind, but they’re a good source of writ income if nothing else.

While the story of Summerset may have disappointed me, it remains a beautiful zone, and Alinor is a very conveniently laid out city, so I’ve made Summerset my “home” for the time being. I spend most of my time there, doing dailies and farming.

I’ve also been playing my warden a little.

Oh, yeah, I have a warden.

Don’t think I’ve mentioned her before — probably because I haven’t played her much — but yes, I have a High Elf warden. When I pre-ordered Summerset, I got Morrowind for free, and while I haven’t explored its content yet, I did want to try out the new (to me) class.

My High Elf warden in Elder Scrolls OnlineThe warden marks my third attempt to play a pure caster, the previous being a Khajiit dragonknight and a Breton nightblade. It finally seems to be sticking this time. I think it may be because I’m building this one as a healer.

One interesting — if possibly unbalanced — quirk of healers in ESO is that they use largely the same stats and gear as magicka DPS, meaning there appears to be little penalty to doing both on the same character, which is exactly what I’m doing with my warden. One action bar uses a resto staff and is pure support, while the other uses a destro staff and is pure damage.

One thing I’ve learned from D&D is that a hybrid of support and damage may just be my ideal RPG playstyle, or at least as close as someone as indecisive as me is ever going to find.

A final interesting note about my warden is that although she’s now well into her 20s, I have yet to do any significant amount of questing with her. And honestly, I haven’t missed it. There may be a whole post to do about that…

Hard in Hightown thoughts:

Finally, I recently finished reading through the physical copy of Varric Tethras’ Hard in Hightown. Yes, the book you can find chapters of in Dragon Age: Inquisition. It’s a real book in the real world now.

Cover art for Hard in Hightown by "Varric Tethras" (really Mary Kirby)Well, for a certain definition of “real book,” anyway. There wasn’t actually that much effort put in, sadly. The whole thing is only about seventy pages, and it’s barely been fleshed out any more than the chapters you could find in Inquisition. In the end it’s more of a gag collectible than a book that’s worth reading on its own merits.

It does have some cool illustrations, though.

Overall rating: 5.8/10