Odds and Ends: Venom, ESO, Hard in Hightown

I’ve had a few topics I’ve wanted to discuss but which didn’t seem meaty enough to fill a blog post on their own, so I’ve decided to cram them all into one Frankenstein monster post.

Venom mini-review:

A shot from the movie Venom, starring Tom HardyI wanted to do a full review of the Venom movie, but as I’ve said before, mediocrity is hard to review, and I just don’t have much to say on the matter.

It’s not a bad movie in general terms, but it may be a bad Venom movie. I’d expect Venom to be a very dark, gritty story, but instead it’s more of a light, campy romp. As light, campy romps go, it’s actually pretty fun, but it just doesn’t fit the character very well.

I wouldn’t advise against seeing it, but it’s definitely not a must-see, either.

Overall rating: 6.9/10

ESO’s bribery:

Despite my griping, I’ve been playing a fair bit of Elder Scrolls Online lately. This is in large part due to the fact Zenimax has been showering players with a number of incredibly generous giveaways as of late. It’s shameless bribery, and it’s working.

Probably the most notable giveaway is the palatial Grand Psijic Villa home. Given how over-priced housing in this game usually is, giving away a house of this scale is kind of incredible. My previous home in the Rift and its yard could comfortably fit in the Psijic Villa’s main hall.

One of many beautiful views from the Grand Psijic Villa home in Elder Scrolls OnlineMy focus lately has been furnishing the new dwelling, which given the high costs in gold and crafting resources of furniture is actually quite a challenge. Not even sure why I’m bothering given the total lack of practical functionality for housing in this game, but there is something satisfying about it. It’s a pale shadow of the creativity I got to display back in Landmark.

It has had the side effect of helping me learn to earn gold more efficiently. I’m trying to get in the habit of doing crafting writs every day. That’s easy money. Along the way I’ve been developing my crafting skills further. I had already maxed out woodworking, clothing, and blacksmithing a long time ago, and I’ve now maxed my provisioning skill, as well. Enchanting, alchemy, and jewelry crafting are lagging behind, but they’re a good source of writ income if nothing else.

While the story of Summerset may have disappointed me, it remains a beautiful zone, and Alinor is a very conveniently laid out city, so I’ve made Summerset my “home” for the time being. I spend most of my time there, doing dailies and farming.

I’ve also been playing my warden a little.

Oh, yeah, I have a warden.

Don’t think I’ve mentioned her before — probably because I haven’t played her much — but yes, I have a High Elf warden. When I pre-ordered Summerset, I got Morrowind for free, and while I haven’t explored its content yet, I did want to try out the new (to me) class.

My High Elf warden in Elder Scrolls OnlineThe warden marks my third attempt to play a pure caster, the previous being a Khajiit dragonknight and a Breton nightblade. It finally seems to be sticking this time. I think it may be because I’m building this one as a healer.

One interesting — if possibly unbalanced — quirk of healers in ESO is that they use largely the same stats and gear as magicka DPS, meaning there appears to be little penalty to doing both on the same character, which is exactly what I’m doing with my warden. One action bar uses a resto staff and is pure support, while the other uses a destro staff and is pure damage.

One thing I’ve learned from D&D is that a hybrid of support and damage may just be my ideal RPG playstyle, or at least as close as someone as indecisive as me is ever going to find.

A final interesting note about my warden is that although she’s now well into her 20s, I have yet to do any significant amount of questing with her. And honestly, I haven’t missed it. There may be a whole post to do about that…

Hard in Hightown thoughts:

Finally, I recently finished reading through the physical copy of Varric Tethras’ Hard in Hightown. Yes, the book you can find chapters of in Dragon Age: Inquisition. It’s a real book in the real world now.

Cover art for Hard in Hightown by "Varric Tethras" (really Mary Kirby)Well, for a certain definition of “real book,” anyway. There wasn’t actually that much effort put in, sadly. The whole thing is only about seventy pages, and it’s barely been fleshed out any more than the chapters you could find in Inquisition. In the end it’s more of a gag collectible than a book that’s worth reading on its own merits.

It does have some cool illustrations, though.

Overall rating: 5.8/10

BlizzCon 2018 Wishlist/Predictions

Right now my usually unshakeable Blizzard fandom is at an all time low. I played Blizzard games for the story, but Blizzard now seems to have given up on meaningful narrative for all of its games with the exception of World of Warcraft, whose plot is currently going off the rails on the lazy train.

The official logo for Blizzard EntertainmentStill, old habits die hard. I’m sure I’ll still be there watching the opening ceremonies live, and if I’m to keep that tradition alive, I might as well also do my traditional post of wishes and predictions for what’s ahead.

What I think will happen:

This is one of those weird BlizzCons where you wonder why they’re even holding the convention. It doesn’t seem likely that there will be any major announcements, and a relative lack of news panels on the schedule seem to back this conclusion. Maybe BlizzCon is just about the eSports now? It would track with the overall direction of the company lately.

There will be announcements, of course. I just don’t see any of them being big news.

WoW has already spilled all the beans on 8.1. We’ll probably get some info on 8.1.5 and a brief tease of 8.2, but big or detailed revelations are unlikely.

Heroes of the Storm and Overwatch will both inevitably announce one or two new heroes and/or maps, but that’s hardly news at this point. Similarly we can expect a new Hearthstone expansion, but again, those come out so often it’s hardly noteworthy these days.

Alarak in StarCraft II's Covert Ops DLCStarCraft is a big question mark. There is a 45 minute “What’s Next” panel listed for StarCraft II on the schedule, so they must have something to announce, but I’m not sure what. A new co-op commander is the obvious answer, but we just got Tychus, and considering how long he took, I doubt we’ll see another for some months yet. A new co-op map is a possibility, but is that enough to fill up a 45 minute panel?

That does leave the elephant in the room, though: Diablo.

There has been a surprising amount of momentum building for Diablo lately. The announcement of the Book of Adria and a new comics series, as well as a bunch of new Diablo apparel bearing the tagline “Reign of Terror,” which does sound suspiciously like an expansion title, though we’ve been misled by things like this before.

Also, a Diablo “What’s Next” panel is scheduled for the main stage immediately after the opening ceremony, a timeslot normally reserved for whatever the biggest news to come out of the convention is.

I’ve been hoping for another expansion for Diablo III for years and been disappointed every time, so I refuse to get my hopes up again. A lot of people are jumping on the Diablo IV bandwagon, but given Blizzard’s, shall we say, stately pace of development, I think a whole new Diablo game this soon is all but impossible. I also think the announcement of an entire new game would call for more than two panels at the convention, but two is all Diablo is getting according to the current schedule.

A cutscene from Diablo III: Reaper of SoulsThere’s also been wild rumours of a Diablo Netflix series of all things, and while I think there’s a decent chance it may be announced at BlizzCon, I don’t see it filling up a “What’s Next” panel, which are always about new game updates.

Considering all that, I believe the most likely scenario is that we will see the announcement of another DLC for Diablo III, possibly alongside (maybe even tying into) the Netflix series. I expect a new class (probably druid or something similar), and maybe a small amount of new story or a new gameplay feature.

What I want to happen:

The trouble is most of the things I’d want to see at BlizzCon this year are so vanishingly unlikely it’s hardly worth mentioning them even as a wishlist.

I want WoW to announce an end to the subscription, Pathfinder achievements, and the Alliance/Horde conflict. I’d also like to see Vrykul, Forsaken High Elves, and Sargerai as playable Allied Races. And hey, might as well throw in that dark ranger class I’ve wanted forever while we’re at it. And bring back artifact weapons! And badges!

With blackjack! And hookers!

I want a single-player campaign and a permanent, repeatable co-op mode for Overwatch. A robust co-op mode for Heroes of the Storm would be pretty cool, too.

Hierarch Artanis and Executor Selendis rally the Golden Armada in StarCraft II: Legacy of the VoidI’d like to see Selendis announced as the next co-op commander — this at least is somewhat within the realm of possibility — with a strong focus on air units, and the Planetcracker.

I’d also love more story DLC for StarCraft II. Again, ideally focusing on Selendis, though I’d also accept stories about Stukov or Talandar.

Most of all, I want a new expansion for Diablo III, with a full graphical overhaul to the Heroes of the Storm/SC2 engine, redemption for Leah’s soul, Imperius as a boss we can kill, a new class, and a final resolution to the Eternal Conflict.

But of all of those, Selendis in co-op is the only that seems even remotely feasible, unfortunately.