What I’m up to + New Article

I haven’t really done or experienced anything lately that deserves its own deep-dive post, but I thought I might do a quick run down of the various nerdy passtimes I’ve been engaging in as of late.

Official art for the audio drama Welcome to Night ValeFirst, after finishing Limetown, I bounced around for a bit, trying different podcasts before I found one I like: Welcome to Night Vale.

The friend who first recommended Night Vale went on and on about how indescribably weird it was and how I just had to experience it for myself. I thought he was exaggerating.

He was not exaggerating.

Welcome to Night Vale is spectacularly strange. The best way I can describe it is it’s like Douglas Adams on acid, with a hefty dose of conspiracy theories and Lovecraftian influence. It takes the form of a community radio show operating out of a small desert town that appears to exist in a surreal alternate universe dominated by a ruthless totalitarian government and filled with eldritch horrors as a matter of every day life.

I think?

It’s best described as a dark comedy, but it really is unlike anything else. My only complaints are it can be a bit samey, and that the overwhelming scattershot weirdness prevents it from being as relaxing as you might expect from such a silly show. It really demands your full attention.

On the reading front, the most interesting book I’ve read recently is Diablo’s Book of Adria. This continues the series of lorebooks that also included the Book of Cain and the Book of Tyrael.

As with its predecessors, it’s a beautifully made book full of stellar artwork. I was a bit disappointed by the lack of any significant new lore revelations, but it does provide a very interesting insight into Adria’s motivations as a character. I wouldn’t say it makes her more sympathetic per se — she remains a viciously ruthless schemer — but it does provide some nuance to her beyond the power hungry madwoman one might take her for at first glance.

All in all, I’d say the Book of Adria is less revelatory than the Book of Cain, but more interesting than the Book of Tyrael. I’d recommend it.

When it comes to gaming, I’ve little to report. Still messing around with ESO and feeling very ambivalent about it. I’ve been trying to get my consular caught up in the story in SWTOR, and I’ve started running my TSW homebrew mini-campaign in D&D, but I’ll have more to say about both those things later.

Finally, I’ve had another article published at MMO Bro, in which I discuss the importance of stability in MMO design.


Exploring Audio Dramas: From Quiet, Please to Limetown

Lately I’ve been looking for new ways to occupy my time during dinner. Usually I like to watch “TV” (on my computer — I haven’t owned an actual television in years), but I’ve been trying to save money on streaming services like Netflix, especially since there isn’t much on said services I really want to see at the moment.

The Broadcast mission in The Secret WorldThis past October I had the idea for a seasonally appropriate diversion. One of my favourite ever pieces of content in The Secret World was the Halloween mission “The Broadcast,” which involved a series of haunted radios. Exorcising all nine radios awarded the player with an in-game item they could use to listen to the audio dramas playing on the radios at any time.

It’s an incredibly cool idea, but I’d never really gotten around to sitting down and listening to them, with the exception of the famous Orson Welles War of the Worlds broadcast. I suppose the idea of radio plays just seemed a bit quaint in this day and age, though I now regret that rather narrow-minded view.

At any rate, this year I decided to finally dig out my Paranormal Shortwave and listen to the remaining eight dramas. They were a bit hit and miss, and some really haven’t aged well, but on the whole it proved a surprisingly enjoyable experience.

It takes a little getting used to, but once you become accustomed to the lack of visual stimuli, it’s amazing how easy it is to get lost in the stories. There’s something deeply immersive about pure audio.

My two favourites of the dramas I listened to in TSW (Northern Lights and The Thing on the Fourble Board) were both from a show called Quiet, Please. They were delightfully surrealistic pieces of Lovecraftian horror.

I find there’s something about the audio format that makes horror much more palatable for me. Normally I’m not much of a horror fan, my delirious love for TSW notwithstanding. But as I’ve talked about before, I do enjoy horror that can create a sense of ambiance. Something that’s spooky, rather than scary.

Audio is less immediate and yet somewhat paradoxically more immersive than most other forms of fiction, and that hits a perfect sweet spot for delivering the kind of ambient experience I seek from horror.

My positive experiences with Quiet, Please and the other dramas in TSW left me wanting more. I was already peripherally aware that the audio drama format is undergoing something of a low key renaissance and that there were many free audio dramas online, so I began researching them.

When I looked for recommendations, one name came up over and over: Limetown.

An official banner for the podcast drama LimetownFrom its description, I took Limetown to be a supernatural mystery in the vein of TSW, and I jumped on it. I’ve spent the last few weeks getting caught up, and I’ve now enjoyed every episode of the two seasons that have been produced so far.

Limetown blew me away out of the gate. The voice acting, the mystery, and the sheer ambiance of it was just impeccable. It’s strange to praise the sound design of an audio drama since sound design is basically all it is, but still, the sound design of Limetown is flawless. The subtle background sounds and foley effects put you in the moment so brilliantly.

I think it’s fascinating that at no point has Limetown given any significant physical description of its main character, Lia Haddock, yet I can picture her perfectly in my mind.

I will say that as time went on my love for Limetown did wain a bit. Going in, I was worried it would be another story where questions keep getting piled on without any answers, but it actually ended up being the opposite extreme. Limetown is perhaps a bit too quick to offer answers and resolve its big questions.

Also, I found it slowly became less about the speculative elements of the story and gravitated more towards being a simple thriller a la Jason Bourne or its ilk. As a sci-fi/fantasy nerd, that disappointed me.

That being said, it’s still pretty damn good. All the praise above regarding voice acting and sound design remains true throughout, and it never fails to be a thrilling, intense story. It might not have 100% lived up to the promise of its first few episodes, but at the end of the day I’ve only downgraded Limetown from “absolute masterpiece” to “pretty good and definitely worth your time.”

There’s no word yet on if there will be a third season of Limetown, but I certainly hope for one. The story is there, waiting to be told.

The producers seem to have ambitions to make this a whole franchise. There’s already a prequel novel (which I will probably read at some point), and in theory there’s supposed to be a TV series at some point (on Facebook of all places).

For my part, I need to find a new audio drama to listen to.

I feel silly for not pursuing the idea long ago. As I said, I have been aware of audio dramas for some time. I produced* a short series of them when I was a teenager, for Pete’s sake, and I’ve also listened to Blizzard’s forays into the medium with its audio Legion tie-ins.

*(By which I mean did very little and somehow got nearly all of the credit.)

Well, better late than never. Now, I understand the appeal. Now, I have heard the future.

(Limetown fans will understand that last bit.)