Review: Moons of Madness

I may not be thrilled with Funcom’s handling of The Secret World and its less than stellar reboot, but I love this setting, and I want to keep it alive, so I’m more than happy to support any games using its IP. Let’s be real anyway: A franchise of single-player games is probably what TSW should have been all along.

Mars as depicted in The Secret World spin-off game Moons of MadnessEnter Moons of Madness, the second single-player spin-off of The Secret World. It is significantly bigger and more ambitious than its predecessor, The Park, but not quite as brilliantly executed.

Taking place in the not too distant future, Moons of Madness places you in the shoes of a mid-level Orochi employee on a research base on Mars. Just by saying “Orochi,” I’ve probably given you a pretty good idea of what ends up happening. Suffice it to say things don’t go well.

The strange thing is that Moons of Madness is much more overt in connecting to the story of TSW than The Park was — familiar concepts like the Filth and anima are front and centre — but it still feels less like a TSW game.

What I like about the TSW setting is that it’s not what I would consider to be “traditional” horror. It’s not a barrage of jump scares and gross-outs; it has those things, but it doesn’t use them as a crutch. It’s more subtle.

Moons of Madness is not subtle. There are jump scares waiting around every corner. If you’re a hardcore horror fan, you might enjoy it, but I found it exhausting, and it feels crude compared to what has come before in the TSW setting.

Maddened scrawlings in The Secret World spin-off game Moons of Madness.It does get better near the end. The final couple hours become more surreal and narrative-focused, as you would expect from a good Secret World story. I enjoyed the game a lot more by then.

I didn’t love the very ending, though. It feels like it trivializes the threat of the Dreamers a bit.

When it comes to gameplay, Moons of Madness is competent, if not groundbreaking. When you take away the trappings of horror, this is essentially a puzzle game. A bit like an extended investigation mission from TSW, though not quite so devilishly arcane and difficult. Some puzzles are obvious, like brewing a specific chemical concoction, while others are more environmental puzzles around evading various threats.

I’m not a huge puzzle guy, but I think they mostly did a good job on these. A few are a bit frustrating (usually due to unclear instructions or other quality of life hiccups), but mostly they manage to hit the sweet spot of being just challenging enough to be interesting, at least for me.

They do a good job of keeping it fresh, too. New mechanics are continually introduced throughout the game, so it never starts to feel stale.

A creature of the Filth in The Secret World spin-off game Moons of Madness.On the whole, it’s a solid game, but it doesn’t feel quite as special as previous Secret World games.

Overall rating: 7/10

IntPiPoMo: The Stable, Part Two

It’s time now for part two of my run-down of (some of) my MMO characters for International Picture Posting Month.

If you’re just joining us, make sure to catch up with part one, and as always, remember you can click the images to view them full size.

26: Bosmer sorcerer, Elder Scrolls Online

My Bosmer sorcerer in Elder Scrolls Online27: Dunmer templar, Elder Scrolls Online

My Dunmer templar in Elder Scrolls Online28: Altmer warden, Elder Scrolls Online

My Altmer warden in Elder Scrolls Online29: Khajiit dragonknight, Elder Scrolls Online

My Khajiit dragonknight in Elder Scrolls Online30: Breton nightblade, Elder Scrolls Online

My Breton nightblade in Elder Scrolls Online31: Norn thief, Guild Wars 2

My Norn thief in Guild Wars 232: Human warrior, Guild Wars 2

My human warrior in Guild Wars 233: Norn mesmer, Guild Wars 2

My Norn mesmer in Guild Wars 234: Romulan tactical officer, Star Trek Online

My Romulan in Star Trek Online35: Andorian science officer, Star Trek Online

My Andorian in Star Trek Online36: Klingon engineer, Star Trek Online

My Klingon in Star Trek Online37: Drow hunter ranger, Neverwinter

My Drow hunter ranger in Neverwinter38: Half-elf oathbound paladin, Neverwinter

My Half-elf oathbound paladin in Neverwinter39: Tiefling scourge warlock, Neverwinter

My Tiefling scourge warlock in Neverwinter40: Whatever the hell this thing is, Landmark

My character in Landmark41: Castithan, Defiance

My Castithan in Defiance42: Division agent, The Division

My character in The Division43: Aqua Elf paladin, Bless Online

My Aqua Elf paladin in Bless Online44: Maewha, Black Desert Online

My maewha in Black Desert Online45: Mental villain, DC Universe Online

My villain character in DC Universe Online46: Ice hero, DC Universe Online

My hero character in DC Universe Online47: Blade, Champions Online

My character in Champions Online48: Assassin, Riders of Icarus

My assassin in Riders of Icarus49: Asmodian ranger, Aion

My Asmodae ranger in Aion50: Asmodian gunslinger, Aion

My Asmodae gunslinger in AionThe really amazing thing is this still isn’t the full list of all my MMO characters from down through the years, though it does at least include all of the noteworthy ones I have significant history with. There are several that didn’t make the cut, either because I ran out of space, or because I’ve hardly ever played them, or because I’ve already posted all the shots I have of them. I made sure all these are shots I haven’t posted before so they would still qualify for IntPiPoMo.

At least, I’m sure none of them have been posted on Superior Realities before. I can’t promise some haven’t appeared on MMO Bro. I wonder how that affects their eligibility? Hmm…