Gaming Round-Up: Adrift

Do you ever find that when you finish a long game that you really love, you have a hard time getting into anything else for a while? That’s been my experience since finishing We Happy Few. I’ve tried a lot of things, but not much is sticking.

My character in Conan Exiles.I did finish the Reign of Terror mod for Grim Dawn, which recreates Diablo II, but to be honest it ended up feeling like a bit of a slog. Even with the updates provided by the Grim Dawn engine, the gameplay hasn’t aged that well, and even the story is a lot more shallow than I remember it being.

I did get to experience the story of the Lord of Destruction expansion for the first time, not having played it back in the day, and I think I liked it a bit better than the base game’s, but even then it wasn’t exactly thrilling.

A few weeks back, both Conan Exiles and Fallout 76 ran simultaneous free trial events, and even though neither is a game I’ve really had on my radar, I decided to give them a shot for curiosity’s sake. We Happy Few did leave me with a bit of a craving for more survival mechanics.

To my great surprise, I actually ended up enjoying Fallout 76 quite a bit. It does have a lot of jankiness — the combat is weak at best, the character models are hideous, and the PC interface is an unmitigated disaster — but even so I was actually rather sad when the trial ended. I’m tempted to pick it up on sale at some time.

I miss my CAMP. I had a lovely spot on a mountain peak between two forested valleys. I was growing a vegetable garden in the back. Player housing can be really fun when it’s a meaningful part of the game and not just a place to decorate once and then forget about.

The view from my CAMP in Fallout 76.Exiles, on the other hand, I didn’t enjoy at all. Whereas F76 was occasionally annoying due to bad design, Conan Exiles feels like it was designed from the ground up to be constantly annoying. I get that they’re going for a savage world where danger is constant, but when even the sheep treat you as KoS, you’ve just lapsed into the realm of unintentional self-parody. To say nothing of the nightmare of inventory management…

And honestly, even if you fixed those problems, it still wouldn’t be a very interesting game. Crafting is somehow even more gameified and mindless than in the average MMO (a bizarre choice for a game that’s almost entirely crafting), and there’s just no point to anything. No story, no meaningful goals.

After that I dipped into a few titles from my backlog. First was Far Cry: Primal. I really like the concept of the game, but the reality of it just didn’t click for me. Too much of a grindfest. I don’t understand why so many single-player games want to be bad MMOs these days.

I did enjoy the animal companions, though.

Next up was some strategy games — Surviving Mars and The Hive — but neither grabbed me. I give The Hive credit for an original concept, but in practice it was a pretty generic RTS, and it just didn’t feel like it was bringing anything new to the table.

Speaking of RTS, though, one highlight that did crop around this time is a game called Nordic Warriors I tried via a demo key given to Massively Overpowered. It’s a single-player game, so I wasn’t able to cover it on MOP, but it did impress.

A battle in the tactical RTS Nordic Warriors.The story of Nordic Warriors is based on Norse mythology, which is always a good way to get my attention, but more importantly, the gameplay is an homage to Bungie’s Myth games from back in the 90s.

Anyone who’s followed this blog for a long time knows I loved Myth back in the day, and there’s just nothing like it even now. Its hyper-realistic real time tactical strategy is a style of gameplay that simply doesn’t exist any more. Anything to bring back that kind of gameplay has my support.

In some ways, Nordic Warriors shows its low budget — the entire development team is just three people — but all things considered it’s an impressive effort at bringing back the Myth experience. I will definitely be picking it up when the full version goes live later this month.

In the meanwhile, that still left me without a game to fill my lonely days. Right now, I’ve gotten back into Elder Scrolls Online. Not for Greymoor, though. It looks like a pretty underwhelming expansion to me, and to be honest I almost forgot it was even a thing. Instead, I’ve finally started on the previous expansion, Elsweyr, which I bought on sale ages ago but never got around to playing.

I won’t lie, I didn’t go into this with a lot of enthusiasm. On paper ESO is my dream MMO, but in practice it tends towards being merely adequate. I think a lot of it is just down both the writing and the combat being fairly mediocre. I like the Khajiit, so I was curious about Elsweyr, but my expectations were low, especially after the disappointment of Summerset.

It’s early days, but while I may not be blown away, I will say it’s growing on me. It already feels better than Summerset, at least. Dragon fights might not be wildly original as public events go, but they’re definitely a lot more exciting than just reskinning Dolmens.

A Khajiit town in the Elsweyr expansion for Elder Scrolls Online.While the meat of the story is still kind of underwhelming, the world-building is interesting. Unlike most of the game, Elsweyr feels genuinely fantastical, and I am enjoying meeting all the strange and bizarre subraces of the Khajiit. And if nothing else, Khajiiti NPCs have vastly more personality than the Altmer.

Something has gone badly wrong if even I find Elves boring.

I’ve also switched to my warden rather than my main for a change of pace, which may be helping a little. She certainly kills things faster; normally I’m not a fan of mowing down mobs without any difficulty, but given ESO’s combat isn’t exactly a delight, I’m more okay with it right now.

I’d like to start a necromancer, but then I’d have to deal with having an untrained mount again. It’s a shame that ESO is so alt-friendly in so many ways, but that one mechanic just feels so punishing if you try to switch to a new character. Weird how MMOs work against their own designs sometimes.

I’m not convinced I’m not going to lose interest and jump onto something else before long, but so far at least I find myself warming up to Elsweyr. Mayhap it may tide me over until Nordic Warriors releases, at least.

Then again, there is also a part of me that’s hankering for some Age of Empires…

Book Reviews: Night Vale, It Devours and Black Company, Port of Shadows

I’ve got a pair of book reviews for you today. First up…

Welcome to Night Vale: It Devours

Cover art for the Welcome to Night Vale novel It Devours!I won’t lie: As much as I love Night Vale, I found this book pretty disappointing.

It Devours follows one of Carlos’ scientists, Nilanjana Sikdar, as she investigates strange occurrences that may be connected to the Joyous Congregation of the Smiling God. This investigation is complicated by a budding attraction between Nilanjana and Darryl Ramirez, one of of the Congregation’s most devout members.

Seems like it could be an interesting story, but… well, it really isn’t. The writers are clearly trying to make a point about the dangers of blind faith, which is admirable, but it’s extremely ham-fisted and unsubtle. It’s not so much a story with a message as it is a message with a story half-heartedly built around it.

It doesn’t help that the main characters are fairly weak. I don’t find Nilanjana or Darryl to be especially likable or interesting characters individually, and worse still their budding romance feels completely forced. The two characters have nothing in common and no chemistry whatsoever, and I was never really clear on why they even liked each other.

The book isn’t a complete waste. It is written with that trademark Night Vale wit and charm, and many of the background characters are memorable. I particularly enjoyed Nilanjana’s coworker who devoted her entire career to disapproving of potatoes.

Carlos also gets a fairly meaty supporting role, and we learn a lot about what makes him tick. I read in the YouTube comments recently there’s a section of the fanbase that has the head canon Carlos is on the autism spectrum, and having read It Devours, I can definitely see why.

Still, despite highlights like that, this is a book I’d have trouble recommending, even to serious fans of the podcast.

Overall rating: 5.9/10

The Black Company, Port of Shadows:

Cover art for The Black Company, book 1.5: Port of Shadows by Glen Cook.Man, who the hell expected a new Black Company book after all this time?

What makes it even weirder is that this isn’t a continuation of the story. It’s an interquel, dubbed “book 1.5”.

That kind of has “unnecessary money grab” written all over it, so I didn’t exactly expect much from Port of Shadows. But it ended up impressing me as much as It Devours disappointed.

Following the battle at Charm, the Black Company has been given a cushy garrison assignment at the city of Aloe. An investigation into a young woman with a mysterious connection to the Lady threatens to disrupt their peace, and the arrival of a new Taken throws Croaker’s life into disarray.

Of course, it is a bit of an awkward fit into existing continuity, though attempts are made to explain the inconsistency. It’s not perfect, but at the end of the day I believe continuity should serve the story rather than the other way around, so I can let it slide.

Reading this, I reflected on how strange it is that I enjoy the Black Company books as much as I do. In theory they’re everything I profess to hate in the fantasy genre. They’re ugly, bleak, cynical books in a low magic setting with no heroes worth rooting for.

I can only say what I’ve always said: I love the way they’re written. The prose is steeped in dry wit and gallows humour, and it makes what would otherwise be an appallingly unpleasant story into a delightful page-turner.

Though I must admit I do worry what it says about me that I just used the word “delightful” to describe a book that features the phrase “consensual necrophilia” as a major plot point.

Anyway, as with the series as a whole, I struggle to explain precisely what it is I enjoyed so much about Port of Shadows, beyond the clever prose. I suppose there is a good mystery here; wanting to uncover what’s really happening is definitely part of what makes it such a page-turner.

I’ll also say that it feels a bit like the later Black Company books in that it presents a softer side of the Company (I use the term loosely) and shows them as being… well, if not the good guys, then at least the lesser of two evils relative to the forces they’re opposing. It does make the whole thing a bit more palatable compared to those times when the Company is just the bad guys.

Going in, I was afraid Port of Shadows was an unnecessary addition to a completed series, and arguably it is, but I wound up enjoying it thoroughly despite that.

Overall rating: 8.5/10