It’s Not the Band I Hate; It’s Their Fans

I have never played Path of Exile. I probably never will.

A promotional screenshot from the action RPG Path of ExileThis is not entirely because it’s a game that doesn’t appeal to me. As a free to play fantasy ARPG, it’s in my wheelhouse enough that it should theoretically be worth a look, if nothing else. Unfortunately, its community has done a singularly good job of turning me off the game.

You see, I can’t recall ever hearing anyone say anything good about Path of Exile that wasn’t couched in the form of a dig at Diablo III.

This is a turn-off on a number of levels.

Firstly, if the only good thing you can say about your game is that it’s not another game, well, that’s not exactly a ringing endorsement, is it? Drawing comparisons is one thing, but any game should be able to stand on its own merits.

Second, there is a strong streak of elitism in the criticism leveled at Diablo III, and therefore also in the praise of PoE. While some people do have legitimate grievances of D3 that I won’t argue with, a lot of the time it’s people who seem to think it’s too “dumbed down” and childish, whereas PoE is a “real” ARPG with “proper” skill trees and an appropriately “mature” tone. UPHILL. IN THE SNOW. BOTH WAYS. LIKE A REAL MAN. GRR.

Related to the above, a lot of the things people hate D3 for are the very same things I like about it. I like that I don’t need to Google a guide to figure out my build. I like that experimentation is encouraged. I like that freedom and flexibility.

My crusader in Diablo IIIThe end result is that I have been given the overwhelming impression that PoE is not just a game that isn’t for me, but a game designed for and occupied by people who don’t want players like me around.

Now, I grant it is possible — nay, probable — that I am being unfair. I don’t doubt that a great many people playing Path of Exile are perfectly fine, and not embittered edgelord elitists. It’s also quite possible it’s a fine game I might enjoy.

Unfortunately, the embittered edgelord elitists are the ones you hear from most often, so for me they have become the face of PoE and its community. They’re the first thing I think of when I think of the game, and it’s a negative association that’s gotten so ingrained over the years that it’s hard to overcome.

I started off this post thinking only about Path of Exile, but mulling it over, it occurs to me that PoE is not the first gaming experience I’ve been turned off of by the community.

Despite the fact I’ve playing MMORPGs avidly for the better part of a decade now, I’ve never really gotten into raiding, as longtime readers undoubtedly know. I flirted with it during Wrath of the Lich King and Cataclysm, but once the Raid Finder was added, I gave up on “real” raiding forever. Not even my beloved Secret World could make me care about its raids. I never even attempted them.

On reflection, this has at least as much to do with raiders as it does with raids.

A raid group in World of WarcraftMy experience with the raiding community has been almost uniformly one of bitterness, scorn, and elitism. Raiders are the ones who spent years calling me a “filthy casual,” and that’s by far the least offensive label I’ve been given. Raiders are the ones who fly off the handle the moment anyone like me has even a shot at minimal progression. Raiders are the ones I saw treating everyone outside their clique as something less than human.

And again, I know not all raiders are like that. Many are just fine, I know. But that was the prevailing experience I’ve had with raiders. That is the public face of the raiding community, and that bile is what immediately comes to mind for me when I think of raiding.

And that is one of the driving reasons why I never became a raider. There are other things I don’t love about raiding — such as the time commitments — but the community turned me off so badly I never had much motivation to give it a serious shot. Maybe I never would have gotten into raiding anyway, but we’ll never know.

My disinterest in PvP is also affected by this kind of community negativity. Never, in my entire WoW career, have I seen a battleground team lose with good grace. It always ends in name-calling and rage, without exception.

Now, PvP is fairly outside what I find compelling in games to begin with, and I have other issues with PvP outside the community, but the experience I’ve had with people who PvP hasn’t improved matters. PvP was never going to be a favourite activity for me, but it might have made up a larger portion of my gaming diet if my experience with its community had been one of sportsmanship and respect rather than a teeming mass of homophobes, tea-baggers, and nerd-raging man-children.

My rather pitiful rank in Heroes of the StormAll this is just more testament to how negativity and toxicity is poisoning gaming. If you want your hobby to prosper, you need to present a welcoming face, not elitism and hostility.

BlizzCon 2018: It’s Worth It for the Warcraft III Remake

There was a profound level of cynicism going into this year’s BlizzCon. Blizzard themselves put a strange amount of effort into telling people not to get their hopes up, and the whole community — myself included — seemed to look toward the convention not so much with excitement as fatigue.

A shot from the cinematic trailer for Warcraft III: ReforgedI can’t say that pessimism has proven entirely unjustified, but for me, there is one silver lining.

A carnival of disappointment:

For the most part, BlizzCon 2018 has felt underwhelming thus far. Most of what’s been announced is predictable, uninspired, or otherwise disappointing.

World of Warcraft’s news so far consists only of a release window for WoW Classic, which I have no interest in, and a breathtakingly tone-death speech in which Jay Allen Brack sung the praises of Blizzard’s inclusive and welcoming community and then immediately pivoted into talking about Battle for Azeroth, an expansion specifically designed to divide the community and foster animosity between players.

Oh, yeah, and a new cinematic, which didn’t really offer much, actually.

Heroes of the Storm and Overwatch both got the expected new hero reveals. Am I the only one who thinks the Overwatch character looks like a grown-up version of the girl from Heroes? They’re both girls with white hair and red eyes…

Hearthstone has another new expansion, themed around Trolls this time. Maybe this is exciting for Hearthstone fans, but this just seems like more of the same to me.

A vision of the Xel'naga keystone in StarCraft 2: Legacy of the VoidStarCraft II saw Zeratul of all people announced as the next co-op commander. This got barely a mention in the opening ceremony, and I had to go to the official website to see the trailer and get details.

My knee-jerk reaction was serious disappointment. I can think of lots of more interesting characters to become commanders. However, having looked over the preview, he does seem to have some unique mechanics to offer, most especially his ability to enhance his army by collecting randomly generated Xel’naga artifacts.

His army is also more themed around the Xel’naga than the Nerazim, so it seems he won’t just be Vorazun 2: Electric Boogaloo. So Zeratul for me has been upgraded from “couldn’t care less” to “might buy, maybe.”

I still would have strongly preferred Selendis. Seriously, she’s been one of the most requested characters since co-op launched. What do we need to do to get her in the game?

Surprisingly little hype was built around the fact everyone on Battle.Net is being given Destiny 2 for free. That seems like it should have been a bigger deal. What I’ve played of Destiny 2 didn’t wow me, but now that I own the full version, I might give it another try at some point.

The wizard class in Diablo: ImmortalOf course, I’d be remiss not to mention the new Diablo mobile game, Immortal. As these things go, it actually looks fairly cool, but as it’s mobile-exclusive, I’ll never play it. I don’t use mobile devices. Never have.

Honestly, I’m wondering if Blizzard games are just not for me anymore. The company has evolved into a new direction. There’s nothing objectively wrong with it, but it’s not the same developer I used to love. And it’s just not the same without Metzen.

However, there is one thing here that excites me.

Warcraft III: Reforged

Now this was a pleasant surprise. I thought it possible a Warcraft III remaster might come someday, but I was not expecting it so soon.

I tell you, when they rolled that remake of the original Reign of Chaos trailer, I literally started shouting “Yes! YEEEESSS!” at my monitor. Such a moment of pure nerdgasm.

It seems too much to hope for, but how amazing would it be if all the cinematics were redone like this?

Arthas and Jaina in a cutscene from Warcraft III: ReforgedEven if they’re not, the updates to the in-game graphics are almost cinematic quality. It’s stunning. This is not a slapdash effort like the StarCraft remaster. This is a true modernization. In fact, the official site describes Reforged as a true remake, including balance changes and gameplay tweaks.

My one complaint is that it’s a bit over-priced. Pre-orders are already live, and even the base version is a whopping $40. Even considering what an impressive effort this is, that’s a steep price for a game from last decade with no new content.

I suppose I should try not to get too hyped. The other game remakes I’ve played — even good ones like The Age of Empires Definitive Edition — didn’t hold my attention for long. At the end of the day, it will still be a nearly twenty year old game I already played to death.

But Warcraft III was my favourite game of all time, at least until TSW came along, and even now it’s kind of a tie between the two. The thought of bringing it into the modern day brings out my inner twelve year old and sends a shiver of excitement down my spine.

If nothing else, I hope this encourages people who never played Warcraft III to give it a shot. It’s a true classic, and one of the greatest epic stories in gaming.