Superior Realities Sixth Anniversary: Reflections

Six years have now past since the first post appeared on Superior Realities. Time flies when you’re yelling at Blizzard, I suppose.

The Greatest City in the WorldIn some ways it doesn’t feel like it’s been that long, but in others it feels like a lifetime. I was still writing Dispatches from the Romulan War when this blog started, for crying out loud.

When the blog started, I lived in Toronto, then I moved to the country for a few years, then I moved back to the city. Seems like rather a lot of effort just to move from the west end to the east end.

I still miss Parkdale. My new neighbourhood is nice, too, but that’s the problem. It’s too nice. I’ve been here for going on two years now, and I’m still waiting to get the bum’s rush. I don’t fit in here.

I try to visit Parkdale as often as possible. I feel like I belong there. It’s the only place I’ve ever been where I’m not the weirdest person around.

When I lived in Toronto the first time, I lived with my father and a couple cats. Now that I’ve returned, I live alone with many books but no cats.

When the blog began, freelance writing was still some new and exciting adventure I was embarking upon. Now it’s just old hat.

Looks pretty in the picture, but it's really a miserable placeI’ve written… three novels since this blog started. I think. Three or four. Of course only one of them (Human Again) has seen the light of day so far. I’ve also written who knows how many short stories in that time.

Six years ago, I had hair. I should really update that profile picture at some point. Male pattern baldness can suck it, by the way.

When the site launched, I was a huge Metric fan, and now I’m a huge Metric fan who’s shaken Emily’s hand (best day ever). I’m also now a huge Chvrches fan, but I haven’t shaken Lauren’s hand.

When Superior Realities began, I was still in the process of re-entering the gaming world. Of course I’d been playing WoW for a while by then and had also played StarCraft II and maybe one or two other things, but I was still a bit out of the loop on the industry as a whole.

Since then I’ve broadened my horizons considerably. I eventually got around to most if not all of the games I missed out on during my teen years and embraced many modern classics, as well as a few more obscure titles. I hated Bioware for a while, then I kind of liked them, then I loved them, then I think I hated them again for a bit, and now I’m just generally confused.

They had real winters up there. That's somethingI’ve blogged through four WoW expansions, the rise and fall of my passion for Guild Wars 2, and my totally unexpected dive into Star Wars: The Old Republic. I fell in love with The Secret World, and now I’ve had to cope with its inglorious collapse. In general I’ve created enough MMO characters to form an entire battalion, and like half of them are named Maigraith.

I’ve mourned the cancellations of Defiance and Sanctuary, and I’ve fallen in love with Continuum, Dark Matter, and iZombie. I’ve reviewed some very good movies, and also Immortals.

It has been suggested I should take this opportunity to examine whether I’ve achieved my goals for the blog, to which I can only say… maybe? I guess?

Honestly I’m kind of losing sight of what the point was originally supposed to be. Nowadays blogging is just part of my routine; it’s not something I think a lot about. Just an excuse to run my mouth (figuratively speaking) without anyone trying to change the subject on me like they usually do.

I’m mostly happy with the traffic I get, though of course it’d always be nice to get more, and I do get a decent amount of attention within the greater community, so that’s nice.

Best day ever

Shake your head, it’s empty…

I will confess that I wish I got more comments, though. Figure pretty much every blogger wishes they got more comments, and compared to the handful of blogs I follow, I seem to get less comments than most. Not sure why this is, but I imagine it’s some combination of my terrible opinions, my long-winded endurance test of a writing style, and my cantankerous personality.

Of course, reflecting on the past also invariably leads one to pondering the future. For the most part, I suppose it will continue to be steady as she goes for Superior Realities for the immediate future.

I’m always mulling ideas for new types of content, but I dismiss almost all of them.

There’s often the temptation to expand beyond my relatively narrow sci-fi/fantasy/video game focus (the lack of Simpsons content on this blog saddens me sometimes), but at the same time I think there’s something to be said for keeping a clear vision for the site. I like the idea that my readers know what they’re getting: angry nerd rants and Elves.

I’ve thought about doing a series on various songs that I use for inspiration when writing fiction, but most people’s ears start bleeding when confronted with my musical taste.

I could also probably get a lot more posts out of the head canon and backstories for my video game characters, but my previous posts on that subject have the dubious distinction of being the least popular posts I’ve ever done by every available metric, so I probably won’t bother with that.

To winter I belongI tried my hand at video content recently, and there’s some temptation to do more of that, but it’s another thing that didn’t get much reaction. Plus I’m not sure I can bring anything to the table that the legions of YouTubers out there aren’t already covering, and I definitely have a voice for text (which is like a face for the radio, kind of).

I’m also often tempted to post more of my fiction and thoughts related to it on the blog, but again, such posts never seem to generate much interest, so I’m kind of gravitating away from that at this point.

Seriously, if you ever feel like doing me a favour, go read some of my stories and leave feedback. I don’t mind criticism as long as it’s constructive. I’m particularly interested in opinions on The Wounding and Lady of the Dawn, as that setting is very important to me, but In Her Sister’s Pose is probably the best thing I’ve written as far as short fiction goes.

Anyway, if any of these ideas sound like they’d interest you, or if you there’s something else you’d like to me to do with the blog, let me know, but otherwise it’s probably going to be status quo for the time being. There is many a Warcraft rant yet to be written.

In closing, I would like to thank my readers for sticking with me all this time. Be seeing you, sweetlings.

In the half-light.

My Top Ten Fictional Races

One of my favourite things about speculative fiction is imagining non-human sentient races. It’s endlessly fascinating to me to imagine creatures who are not quite like us, who have different thought processes, different perspectives.

I thought it’d be fun to run down my ten all-time favourite non-human races within fiction.

We all know what’s going to be #1, but let’s pretend there’s some suspense.

10: Elves, The Obsidian Trilogy

Cover art for "The Obsidian Trilogy, book one: The Outstretched Shadow" by Mercedes Lackey and James MalloryInnovation is good, but there’s also something to be said for taking the same old stuff and just doing it really, really well.

This is what Mercedes Lackey and James Mallory did with their Obsidian Trilogy. In many ways it’s an extremely generic high fantasy adventure, but it polishes all the old tropes to a brilliant lustre.

The best example of this the series’ Elves, as fascinating and alien a bunch as you’ll ever see. I loved the subtle intricacies of their culture, their bizarre yet somehow logical ideas of politeness.

9: Castithans, Defiance

Datak Tarr (Tony Curran) in DefianceCastithans are one of those things I shouldn’t like, but do. Objectively speaking, they’re a nasty bunch. Dogmatic, brutal, conniving, unrepentantly sexist.

But if their society is cruel, it’s beautifully cruel. Gloriously cruel. They’re like if the painting The Scream was a society: horrifying, beautiful, disturbing, and fascinating all at once. There is such depth, such intricacy, and such artistry to everything they do that it’s easy to forget how horrible it all is.

8: Cylons, Battlestar Galactica

Lucy Lawless, Tricia Helfer, and Grace Park as the Cylons Three, Six, and Eight in Battlestar GalaticaThere’s a lot of brilliant things about how the Cylons were depicted in the BSG reboot, but to boil it down to its core, they hit a great balance of making them clearly real people with real feelings, but also clearly not human. Always a difficult tightrope to walk.

The whole point of the series is that Cylons are not mere machines but feeling individuals, but they didn’t fall into the trap of making them identical to humans. They clearly have their own unique perspective and psychology, as seen in things like their “projection” ability.

7: Drow, Dungeons and Dragons

Art of a Drow warriorThe wonderful thing about the Elves is that they’re equally compelling as both heroes and villains.

I’m not the biggest D&D fan around, but I’ve always had a great fascination with the Drow. I think they’re perhaps the best example of Elves who are anything but noble.

There is something enticingly alien about the Drow. They come from a place without light, or life as we understand it; a place of darkness and mystery where those of us born under the sun are not welcome. Like any good Elves, they are beautiful and majestic, with an intricate culture, but whereas some Elves are virtuous, Drow are terrible and deadly.

6: Orcs, Warcraft

Saurfang dual wields Chuck NorrisAfter the last few WoW expansions, I think the whole Warcraft community is a bit burnt out on Orcs, myself included.

That said, that doesn’t change the fact that Warcraft’s Orcs are awesome. They are a fresh take on the archetype, not just savage brutes but a complex and multifaceted people. Over the years, they’ve been used to make all sorts of great points about the assumptions we tend to make, judging books by their covers, and how one society’s monster can be another’s hero.

Their story is an incredible rollercoaster of highs and lows, and even after all the terrible things they’ve done, it’s almost impossible not to feel sympathy for them. They destroyed themselves as much as they destroyed their foes.

5: Night Elves, Warcraft

Art of Warcraft's Tyrande Whisperwind and the brothers StormrageI like to make fun of the Night Elves. They’re dogmatic, xenophobic, smug hypocrites, and as a proud native of Quel’thalas, I’m somewhat obligated to dislike them.

And World of Warcraft has certainly ill-served them. They’ve become little more than hippies these days.

But all that said, there’s still a lot about Night Elves that’s incredibly cool. The original vision of them being savage, feral Elves was a really fresh take on the archetype. They’re not Drow, and they’re not the traditional cultured Elves, either. They’re a very unique breed unto themselves.

Listen to Nightsong, remember the days when Ashenvale was a place outsiders feared to tread, and reflect on the terrible majesty of the Kaldorei.

4: Romulans, Star Trek

Romulans in Star Trek: NemesisOne of my favourite styles of villain is that of the cultured, sophisticated villain. They could crush you outright, but they’d rather spin such an intricate web of deception you prove your own undoing, and they’ll do it while finely dressed and sipping a rare vintage

That’s the Romulans in a nutshell. They’re the bad guys, yes, but there’s also an incredible sense of history and culture to them. They’re better than you, and they know it.

I don’t think Star Trek has ever really explored the Romulans to the extent they deserve, but at the same time that sort of adds to their mystique.

3: Mantis-kinden, Shadows of the Apt

Art of the Mantis-Kinden from Adrian Tchaikovsky's "Shadows of the Apt"Adrian Tchaikovsky’s Mantis-kinden are similar to Elves in many ways. They’re forest-dwellers, they live in tune with nature, and they’re a relic of a long-forgotten time.

However, the Mantids are much harsher, more savage, and more bloodthirsty than Elves. They are graceful, but also terrifying. They’re not just a relic of an older time, but a relic of a darker and far more brutal time.

Of course, that just endears them to me all the more.

2: Protoss, StarCraft

A council of Protoss leaders in StarCraft II: Legacy of the VoidMore than almost any other non-human race I’ve encountered in fiction, the Protoss manage to feel both convincingly alien and yet still like real people.

On the one hand, the Protoss are very clearly not human. Their long lives, their telepathy, their warrior culture, and their connection to the Xel’naga give them a perspective completely different from that of humanity.

But unlike many aliens in fiction, the Protoss are not just an archetype or a rigid set of personality traits. They are not a mono-culture. There is great diversity among them. This was true from their inception, and Legacy of the Void went to great lengths to further expand upon the various different Protoss cultures.

Think about it. How often does fiction bother to give non-human races a variety of nations with unique cultures? I’m sure it’s happened outside the Protoss, but I’m hard-pressed to think of any examples off the top of my head.

All of the Protoss cultures share the same warrior spirit, but how that identity manifests varies greatly, from the rigidly honour-bound Khalai, to the fiercely individualistic Nerazim, to the brutal Tal’darim.

Even within those broader cultures, there can be variation. Aiur’s society includes dogmatic hardliners like Aldaris, open-minded idealists like Artanis, curious scholars like Karax, and bombastic warriors such as Fenix.

This diversity has allowed some fantastic points about multiculturalism to be made throughout the Protoss story. The Nerazim were rejected by greater Protoss society for their “deviant” behaviour, but without them, the Protoss never could have survived the onslaught of the Swarm.

When the tables were turned, many Nerazim did not want to harbour the Khalai refugees, but without them, the Nerazim would have fallen in the End War — and all creation with them.

And beyond all that, it’s hard not to admire the honour, dedication, and sheer badassery of the Protoss.

Take the immortals. These are people who have been crippled and mutilated by combat. A human in that circumstance would consider death a mercy. But the Protoss willingly — gladly, even — volunteer to have their ruined husks implanted into giant war machines so that they can continue to serve their people for years, perhaps even centuries, to come.

“Uhn dara ma’nakai — our duty is unending.”

1: Blood Elves, Warcraft

Art of a Blood Elf paladin from the Warcraft universeYeah, this is the most unsurprising ending to a listicle in history.

By now my love of the Sin’dorei is very well-documented. I’ve talked before about how they won my undying devotion by maturing along with me. When I was a child, they were a majestic if simplistic embodiment of goodness, and when I became a teenager, they evolved into something darker, edgier, and sexier — everything a teenage boy could want.

Their story has so many strong commentaries to make on issues like addiction, genocide, racism, and victim-blaming. Which isn’t to say that they are saints or without blame in their own downfall, but that just further deepens their profoundly complex themes. For the Blood Elves, there are no clear right answers. Nothing is ever simple.

They are one of the most fascinatingly complex moral studies in speculative fiction, their elegance and grace are unmatched, their tragedy is heartbreaking, their endurance is inspiring, and their sheer cool factor is undeniable.

Selama ashal’anore.

Honourable mentions:

My love for non-human races in fiction is such that there are many more favourites who didn’t make the list.

One thing Warcraft has never lacked for is fascinating races, so in addition to those mentioned above, I could also praise the Tauren, the Worgen, the Forsaken, the Pandaren, the Faceless, the Vrykul, and the Nerubians.

Adrian Tchaikovsky gifted us with no end of fascinating races in Shadows of the Apt, and in addition to the Mantids, Spider-kinden were always a favourite.

Star Trek’s aliens tend to be pretty bland as a rule, but they have come up with some good ones over the years beyond Romulans: Klingons, Borg (pre-Voyager), Trill, Tamarians, Denobulans.

The much-missed Myth franchise of video games was fantastic for coming with interesting new races instead of just relying on the same old archetypes. I especially liked the nightmarish Myrkridia and enigmatic Trow.

Ian Irvine is also pretty good at coming up with new concepts within fantasy, and I’m especially fond of the mighty and regal Charon.

Do you have any favourites I didn’t include on my list?