This past Wednesday night, nearly the entire Massively Overpowered staff gathered together to play City of Heroes on the Homecoming rogue servers whilst being livestreamed by our own MJ Guthrie. I’ve been meaning to give CoH a try — having never played back in the day — for a while, and it seemed like a good team-building exercise, so I opted to swallow my stage fright and join in.
I rolled a blaster, mainly because Bree told me it wasn’t a good choice for a newbie. I focused on pistols as my main power set and went with a Victorian-inspired outfit — I was thinking Helen Magnus.
It was a fun evening. I only died once. It wasn’t a good way to learn about the game, though, as we mostly just zerged through things.
To that end, I’ve now made a villain alt to play solo. She’s an Elf, because of course she is. I went brute as my archetype, initially with savage melee and regeneration as my power sets. However, I didn’t like the aesthetics of savage, so I used the ability to import and export costumes to quickly reroll with psionic powers instead, which seem to fit a bit better.
I’m still very early in the game, so my impressions are very basic, but so far I’m enjoying it. I’m not sure if it’s something I’ll sink a lot of time into in the long term, but I see the appeal.
I tell you, that character creator could consume my life. I never thought I’d say this, but it might have too many options. It’s overwhelming. Each character took me at least an hour to create because I just got lost in all the options.
With the wealth of costume and build options, I can see why so many CoH refugees ended up in The Secret World. In a cosmic irony, we may now find ourselves in a world where TSW refugees flee to CoH.
I am impressed with how incredibly well the graphics have held up. They’re clearly not state of the art, but this is still a very nice-looking game, in a cartoony sort of way. I especially like how moody the villain starting area is. I think I heard something about the Homecoming team tweaking the graphics, so that might have something to do with it.
The combat is also better than I expected. I’d heard a lot of people say it was very slow and old school, but it’s actually not that bad. It’s very much “whack-a-mole with cooldowns,” as I tend to call these things, but there’s very little downtime in my rotations, and the lack of auto-attack is welcome. It’s a long way from great, but it’s tolerable.
On the downside, so far there doesn’t seem to be much of a story, and you all know how important that is to me. If anything kills my interest in CoH, it will likely be that.
So it’s early days, but at least for now, I see more City of Heroes in my future. If nothing else we’ll probably be doing more streams over at MOP. Surprisingly I had almost no nerves at all. I guess being surrounded by familiar people (and not reading Twitch chat) helps.
Technically, this wasn’t my first time being on a livestream. I was on a number of Moiren’s TSW streams back in the day. I just wasn’t on voice chat then.
Speaking of Moiren, she’s been trying to hit world first level 200 in Twitch Sings. Now, I’ll admit I don’t really follow Twitch Sings, so I don’t really know what that means, but I’ve never known her to be unrealistic in her goals, so I don’t think she’d be trying if there wasn’t a decent chance she’d succeed. Maybe head on over to her channel to cheer her on as she pushes on to 200.