BlizzCon Predictions + New Article

BlizzCon is now less than a month away, and it’s time to once again participate in that most beloved of nerd pastimes: pointless, baseless speculation. I’ve already done my predictions for what the inevitable WoW expansion announcement will bring, so today, I’ll focus on predictions related to their other games.

The official logo for Blizzard EntertainmentThe return of All-Stars:

Other than the next WoW expansion, I think the big news to come from this year’s BlizzCon will be a revamped version of their MOBA, Blizzard All-Stars. I expect that it to now bear name the Heroes of the Storm and be completely revamped from the ground up.

We already know it’s being retooled as a standalone game instead of a mod for StarCraft II. I imagine this means it will get a new and more original graphics style that is more reflective of all Blizzard’s games instead of just SC2, though still using the SC2 engine.

I imagine we’ll get a trailer and some gameplay demos, similar to what they did for the Hearthstone announcement. They’ll break down what makes it different from other MOBAs — probably shorter matches and a lower learning curve — and maybe preview some specific heroes. I, of course, am most curious how Nova will play, eternal Nova fanboy that I am.

The thing I’m most curious about is how its free to play business model will shake out. This is essentially the first time Blizzard has attempted free to play. I’m not counting Hearthstone because CCGs have a pretty standardized business model: sell card packs.

I’m hoping for a cosmetics-only model such as DOTA 2’s, but I could also see them selling heroes like League of Legends.

A sepia tone image featuring Blizzard's game franchises: Warcraft, Starcraft, and DiabloDiablo III: Reaper of Souls

They’ve already announced all the major features for the Diablo expansion, so I imagine they’ll focus on providing more detail on what we already know about. For example, there will probably be a detailed breakdown of the mechanics of the new crusader class.

I also expect a lot of gameplay demos, especially of the new endgame options like loot runs and Nephalem Trials. Maybe a new trailer or two, as well, and there will undoubtedly be some Q&As.

Still, thinking about it, that doesn’t seem like much. I’m rather surprised they’ve already given so much information about Reaper of Souls, honestly. I could hope that there are some earth-shattering announcements they’re keeping secret, but Blizzard doesn’t really do surprises.

The rest:

I don’t think there will be much news about StarCraft II this year. In Blizzard time, Heart of the Swarm was practically released yesterday. It’s probably too soon for there to be any substantive news about Legacy of the Void. At best, we might get some very early and vague previews or a brief teaser trailer.

I’d love to be wrong about this, though. As a Protoss player, I’m very much looking forward to LotV. My life for Aiur!

The new training mode in Starcraft 2I haven’t been following Hearthstone that closely, so I’m not sure what BlizzCon will mean for it. I wouldn’t be surprised if we got a release date announcement, but that’s the only prediction I have.

Titan’s development has recently been rebooted, so the odds of hearing anything about it are pretty darn slim. We will be forced to wait a bit longer to learn about it, I fear.

One thing I’ll be very interested to see is if there is anything about the Warcraft movie. Might they announce the stars, give us a tease of a plot, or even show a short trailer like the one at ComicCon? I can only hope so.

What of you? What are your predictions for this year’s BlizzCon?

New article:

My latest contribution to WhatMMO is Top 6 MMO Motivations. What about you? What keeps you logging in to your favourite MMO, day after day?

World Spectrum: New Cast Photos

You may recall I’ve had something of a love affair with the character creator in the online game Aion. In particular, I discovered it could be used to create nearly perfect replicas of the characters from my novels, and I proceeded to create virtually every major cast member from the World Spectrum books.

This was before I’d written Human Again. And while I attempted to keep the cast for Human Again small, there were nonetheless some important new additions, and I longed to see them in the digital flesh. One lengthy download later, and…

IT’S ALIVE.

Alistos:

Alistos, soldier of the Piran Regental GuardThe most significant new character in Human Again is Alistos, a young Piran soldier with a tragic history. Those who read Living for the Future will already have some familiarity with him.

Alistos, soldier of the Piran Regental GuardOddly enough, despite having dozens of possible hairstyles, Aion has little to offer in the realm of short, curly hair, so his hairstyle isn’t 100% accurate. Otherwise, though, he turned out very well.

Nahsreen:

The other significant addition to the cast in Human Again is Nahsreen, a Reborn Grayskin and lover of Alistos.

Nahsreen, Alistos's girlfriendAnd for those wondering, yes, this is the same girl mentioned in Living for the Future.

Nahsreen, Alistos's girlfriendShe turned out about as I wanted her. Unfortunately, the lighting in the Asmodian starting zone makes her skin look a little darker than it actually is. Also, the shoulder tattoos weren’t my idea. Couldn’t get rid of them. Still, a near perfect match to the image in my mind.

But wait! There’s more!

One major character I never created while tinkering with Aion previously was Yarnig. I skipped him because I wasn’t sure I could accurately recreate him. Yarnig isn’t a very attractive man, and Aion doesn’t do “unattractive” very well. Not while keeping semi-realistic proportions, anyway. Plus, the curly hair issue.

But this time around, I decided to give it a go anyway.

Yarnig Tor Lannis, emperor of all Tor SomThis still isn’t perfectly accurate to my vision of Yarnig, but it’s much closer than I expected. His skin should be a little less flawless, his hair curlier, his face bonier, and his ears larger, but overall, this is pretty darn close to the Real Slim Yarnig.

Yarnig Tor Lannis, emperor of all Tor SomWhat I’m really happy with is his expression. It’s the perfect mix of world-weary ennui and mild depression. Even if a few details are off, this definitely captures the spirit of Yarnig’s character, and that’s the most important thing.

I forgot how fun this is:

I completely forgot what a thrill it is to be able to recreate characters that I’ve spent years imagining. I’m a very visual person, and the lack of any visual feedback is one of the things I find discouraging about writing. To see these people I’ve imagined in such detail emerge into the real world where others can see them… It’s an amazing feeling.

I must admit to spending an inordinate amount of time just staring at the finished screenshots over the past couple days.

I also forgot how easy it is. It only takes a half an hour at most to create a perfect simulacrum of one of my characters — vastly quicker than traditional artwork.

Aion’s character creator is very easy to use, and it’s gotten even better since the last time I played. There doesn’t seem to be a lot of new options — though a few of the hairstyles look new — but the interface has been redesigned to be a bit more intuitive. It’s easier than ever to get the look you want. Plus, you can now preview characters in a variety of outfits and ability animations.

Who's this?As for the game itself, I still haven’t decided if I want to actually play it again. Though I will admit to a strong surge of nostalgia when I saw my ranger on the character select screen, and I have noticed some minor but welcome improvements to the game, like a separate bag for quest items and currency (thank you, merciful God).

I was also impressed by how busy the starting zones are for a relatively old and supposedly unpopular game. I saw a lot of low level players, and only a few were from the new classes.

But I’m getting off topic.

I’ve gone mad with power:

Creating one’s characters like this can be very addictive. I’ve finished the main World Spectrum cast, but I’m still not stopping. I’ve been considering creating some of the children of the main characters (grown up, of course), and I’m building the casts from some of my other works as well, including my Big Important Unnamed Series for which The Wounding was a prequel.

I know I shouldn’t keep teasing you guys about this, because it’s still years away, but… I can’t help it.

In the immortal worlds of everyone’s favourite Albertan killbot, “See the face of the shape of things to come.”The face of the shape of things to come