Gaming Round-Up: The Lightning Round

Been having trouble settling on a “main” game lately. I’ve run out of stuff to do in Anthem, and The Division 2 is more something I just pop into from time to time (plus I’m a little burnt out on shooters right now).

A cutscene in DemoniconInstead, I’ve decided to try out a long list of games, rapid-fire style. Most of these were via Origin Access, which I subscribed to for a month just for the sake of testing out games, but a few were from my Steam backlog or other sources.

Demonicon

I really liked the world-building for this. It seemed like a very unique setting. However, everything about the game is just super janky, from the outdated graphics to the inexplicably wonky controls to the weirdly incest-focused storyline.

Fractured (alpha)

I got a key for this via my gig at Massively Overpowered. Honestly, I don’t why they dropped the NDA. Fractured is in such an early state it barely qualifies as a tech demo. You can run around, do some basic crafting, and kill wolves, and that’s it. At least the music was nice?

I’m not saying Fractured is a bad game. I’m saying it’s not a game at all yet.

Pillars of Eternity

I’ve been wondering for a while if my newfound love of table-top gaming would improve my view of CRPGs, which seek to replicate that experience in a video game environment.

My character in Pillars of EternityNo, it has not.

Mechanics that make sense in tabletop just don’t work as well in a video game, and Pillars of Eternity is especially egregious example of why I don’t like CRPGs. Combat pretty much plays itself, and victory or defeat is determined on the character sheet, not the battlefield. What’s the point of playing a video game with so little interactivity?

Some of the class concepts are pretty cool, but it isn’t enough to overcome how dull the actual gameplay is.

Also, wow, is the UI for Pillars of Eternity ever bad. Why are all my active abilities teensy weensy icons I can only access by hovering over a tiny widget in the corner of the screen?

Tyranny

Another CRPG, I found the gameplay of Tyranny far more palatable than PoE (though that’s a low bar). I actually got to press buttons sometimes, so there’s that. I also think the premise — being the servant of an evil dark lord — is interesting, but it doesn’t seem to do it justice.

I was hoping for something like the experience of playing a Light Side Imperial in SWTOR — struggling to balance your personal conscience with your loyalty to corrupt superiors. Instead, Tyranny seems content to pigeon-hole you into the roll of the villain no matter what. It’s not even a case of choosing the lesser evil; you’re just the bad guy.

Combat in the CRPG TyrannyI don’t think You Kick Puppies: The Game is a very compelling premise.

Beyond that, I also found myself exhausted by the information overload this game throws at you. The game mechanics are overwhelmingly complex, and every NPC has absolute reams of dialogue. I’d say it’s like reading a novel rather than playing a game, but novels have editors.

Star Wars: The Force Unleashed

This one was pretty fun. Force-lifting people off of ledges was good fun, and I felt like the force of destruction a Sith ought to be. I did find some of the controls a bit odd, and the way the camera changes for boss fights is jarring.

Ultimately, I lost interest because there didn’t seem to be much of a story.

Torment: Tides of Numenera

I probably wouldn’t have tried this if I’d known the combat was turn-based. Again, it makes sense in tabletop, but not for a video where I’m trying to be immersed in the moment.

Also, like Tyranny, the amount of reading was ludicrous.

Combat in Torment: Tides of NumeneraDarksiders

Like Force Unleashed, this was fun, if a bit mindless. I enjoyed hacking and slashing my way through demons for a while, but the story didn’t grab me much, and when I got stuck on a platforming section, I became frustrated and walked away.

Star Wars: Knights of the Old Republic

I know this is considered one of the all-time greats, but to be honest I only lasted about twenty minutes. The graphics have not aged well, and the combat turned me off right away. Then I bugged out(?) and couldn’t move, and I lost my will to keep trying.

Grim Dawn

Seems like a solid game. Very similar to Titan Quest, but not quite as tedious. As in Titan Quest, you can combine classes, which allows for some interesting combos. I went with shaman and occultist, focusing on nature magic and pets. I also liked how, well, grim the setting is. Very ambient.

On the downside, the voice acting is abominable, I felt very starved for skill points, and I strongly dislike games that require you to unlock higher difficulties. Normal is too easy.

My shaman in Grim DawnI’m definitely tempted to buy Grim Dawn and play more at some point, but I will have to think about it.

Dungeons III

Now this game I liked. So much so, in fact, that it deserves its own post…

New articles

Finally, before I go, I’d like to drop a link to my latest article at MMO Bro, where I explore group roles outside the traditional trinity.

And don’t forget to follow my Not So Massively column at Massively Overpowered! I have some more detailed reviews of new games I’ve tried recently over there.

Review: The Umbrella Academy, Season One

Literally everyone I know started watching The Umbrella Academy pretty much the moment the series appeared on Netflix. In fact, one of my friends who works in film even helped make the show (it was filmed in Toronto). Perhaps more importantly, everyone I talked to seemed to like it.

The logo for the Netflix series The Umbrella AcademyAlso, Ellen Page is one of my favourite human beings, so I’m always happy to support her work.

So it didn’t take me long to dive into Umbrella Academy despite knowing very little about it.

Based on a comic book, The Umbrella Academy is the story of a dysfunctional family of superheroes. There were seven adopted siblings in the “academy,” all of which but one (Number Seven/Vanya, played by the aforementioned Ellen Page) have fantastic powers. Their adoptive father trained them to be heroes who would save the world, but after Number Five disappeared and Number Six was killed,* the team broke apart, and the dream died.

*(Like way too many things on this show, what happened to Six is never explained.)

The story begins with the remaining members of the academy reuniting for the funeral of their father. As old family tensions flare, events take a new turn when Number Five suddenly reappears after being lost in time for decades.

Shenanigans ensue.

Basically, it’s one part X-Men, one part Hellboy, one part Sanctuary, and one part Arrested Development without the jokes.

There is a lot that I don’t like about The Umbrella Academy. For one thing, it takes itself a smidge too seriously. I do generally prefer my superhero stories hew towards the gritty and realistic, but that only works so well in a story about a bunch of squabbling siblings whose main parental figures are a super intelligent chimpanzee butler and a robotic 1950s housewife.

The Hargreeves siblings in The Umbrella AcademyAlso, as I said, this show doesn’t explain anything. I get that too much exposition can bog things down, but seriously, WHY DO THEY HAVE A TALKING CHIMP BUTLER.

It’s clearly a show that wants to be taken seriously, which is ironic when you realize Umbrella Academy is actually a very simple story with very few genuine surprises.

There’s pacing issues, too. The early episodes really drag, while the last few are almost rushed.

Despite all those complaints, though, this is still a series that I found more enjoyable than not, on balance. Mainly because it has two big things working in its favour.

The first is the cast. Pretty much all of the characters are compelling, and the acting is pretty excellent. I’m especially fond of Number Five, who is just such a delightful little curmudgeon. A show like this lives or dies by the strength of its characters, and that’s the one thing I can’t fault The Umbrella Academy on.

The other is that I’m a big fan of this kind of story. There’s a reason the X-Men have always been by far my favourite superheroes. Eclectic bands of weirdos trying to save the world despite their own flaws? That’s my jam.

And that, I think, is how I would define Umbrella Academy: It’s good if you’re a fan of this particular subgenre. It’s not the best example around, but if you like these kind of stories already, it’s good enough to satisfy. If you’re not already a fan of these tropes, I doubt Umbrella Academy would win you over.

Overall rating: 7.4/10