Many Games, Handle Them

It is well-known that I enjoy playing multiple different games from day to day. I bore easily, and there’s just too many good games these days to limit yourself to one at a time.

The inner-outer reaches in The Secret World's Facility dungeonBut over the last few months, I think I may have bit off more than I can chew. I’ve been juggling so many games it’s starting to give me a headache just trying to find time for them all (first world problems). It’s at the point now where I fear something has to give.

I thought I’d run down the games I’ve been playing (or trying to play) over the last few weeks, and what concessions I’m willing to make to lessen the load.

Star Wars: The Old Republic

I’m still chugging along in SW:TOR. The “new game smell” has started to wear off a bit, but on the whole I’m still enjoying myself. I’ve nearly finished the agent storyline, and I continue to putter around with my various alts, mainly my sage and assassin.

I do think this game will be a long-term — though not necessarily permanent — investment, but I’m little unsure how to proceed for the immediate future. I plan to play through the various expansions, but I’m not in a rush to. This is an older game with a lot of content, and I intend to take my time working through it all. I had considered focusing on alts to see more of the launch story before moving on to expansions, but I’m not sure.

I’m also undecided as to whether I want to keep subscribing. I don’t want to keep subscribing indefinitely, and I’m definitely starting to chafe under the psychological pressure to play it creates, as I always do, but I’m not eager to give up my subscriber perks.

My Imperial agent and Ensign Temple in Star Wars: The Old RepublicRaids are also a stumbling block. I don’t plan to make raiding a major activity in SW:TOR, but I’d at least like to do them once for the story. Non-subscribers can’t access raids at all, as far as I know. That’s vexing.

The Secret World

I’m in an odd spot with TSW right now. I’m extremely happy with the state of the game, but after three years and ~700 hours, there isn’t a whole lot left for me to do. My Dragon and Templar have finished Tokyo and are well-geared. My Illuminati is moth-balled indefinitely. I do mean to continue leveling my other Dragon at some point, but I’m no rush.

I try to do my daily dungeon run when I can, but I’m often distracted by other things. I still need to do the new Tokyo dungeons at some point.

A lot of people are very excited by the new subscriber perks, but I was fine with the old system, and the new cosmetics aren’t really to my taste. I have nothing against the new system, but it doesn’t do much for me — though the bonus bullion is nice, I grant.

So TSW isn’t doing a whole lot to crowd my gaming plate, though I wouldn’t mind spending a bit more time with it if I could find the time. It remains my favourite game of the modern era.

John confronts Lilith atop Orochi Tower in The Secret WorldAnd since I haven’t evangelized it in a while, I will once again encourage all and sundry to try this game. It’s the perfect marriage of the best of both single-player and MMO elements, equally enjoyable solo or with others, and it features some of the best-storytelling and most inventive gameplay in gaming history. I still have plenty of trial keys — just send me a note through my contact page if you’d like one.

Edit: I have just learned that Funcom has discontinued the buddy key system. There is currently no way to try The Secret World for free. That… sucks.

World of Warcraft

I had intended to play a lot more WoW this month. Don’t want to waste subscription time, even if I paid with gold and not real money.

But once I got my moose, I pretty much stopped logging in but to kill Kazzak once a week on my two max level characters and do my daily garrison chores.

I keep saying I need to put at least some effort into leveling my monk. I do want her ready for Legion. But I didn’t particularly enjoy Draenor the first time, let alone the third time, and with so much else tempting me on the gaming front, WoW keeps getting passed over.

Sooner or later I’ll need to get back to it earnest. I want my monk ready for Legion. There’s the pre-launch event. And the expansion itself, though I still haven’t decided if I want to buy it at launch or wait a while.

Heroes of the Storm

IMMA FIRIN MAH LAZORRationally, Heroes of the Storm would be the best choice for me to abandon. It takes up a lot of time while offering none of the features that usually attract me to games — no story, no artistry. It’s just a mindless slaughterfest.

And I admit I don’t have the best headspace for competitive gaming. I don’t cope well with defeat, especially if I’m already in a bad mood from my real life (which is usually the case). At least I don’t take it out on the other players as so many do.

Yet I do not wish to stop. For all its frustrations, winning is a thrill. Just in the last few days I’ve had some incredibly exhilarating, highlight-reel worthy plays. An hour or so before writing this, I watched my team’s Falstad fly into a bush, watch the enemy team kill the boss mercenary, and then use his gust ultimate to push them all out of the way at the perfect moment, allowing he and I to capture the boss right out from under the enemy team.

Nothing beats the adrenaline rush of stuff like that.

And the constant stream of new heroes and content makes it a game that always feels fresh.

So perhaps I should give up Heroes, or at least put it far on the back burner, but I don’t think I’ll do either of those things.

Fine details on the Sky Temple map in Heroes of the StormAlso, as a reminder, I’m still looking for people to recruit via my referral link if anyone wants to try it. I might even give some coaching or newbie tips if you’d like some.

Elder Scrolls Online

And there’s Elder Scrolls Online, a game I have been slowly plugging away at for months now. Thanks its glacial pacing, I’m still nowhere near level cap.

As much as it pains me to say it, I think this is the game I’m going to leave by the wayside to stop my head from exploding. Not because it’s a bad game — it’s a pretty good game — but of all the games I’ve been trying to juggle, it grabs me the least. It may offer little cause for complaint, but there’s also little about it that truly impresses me and makes me go, “Wow.”

I had thought of at least playing long enough to finish the main story and wrap up the Aldmeri Dominion storylines — I have grown rather fond of Raz and Ayrenn — but with how slow this game is, that could still take me many weeks.

Maybe I’ll be back at some point. I certainly won’t rule it out. But even if I’m not, I definitely got my money’s worth.

My Bosmer sorcerer in Elder Scrolls Online's Greenshade zoneI got as far as the end of Greenshade, and I know one of my readers was curious what I’d think of that zone, so I’ll just cover my thoughts on it briefly.

Greenshade was decent — possibly my favourite zone to date, though definitely not by much. I really liked the early bits with the Wilderking. It was the first time I’ve seen ESO cast off its low fantasy shackles and make me feel like I’ve truly come to a world of magic and mystery.

But that was also over far too quickly. And that’s the problem with Greenshade. It has, like, three different storylines that are only loosely connected, and none of them really get enough time to be fleshed out as they deserve. On the whole it’s still a solid zone, but I definitely wouldn’t rate it as anything special in the greater scheme of game stories. It maintains ESO’s standard quality level when it comes to storytelling: okay, not great.

And more

And that’s just what I’ve been able to find time for. There’s other things I’d like to play but can’t find the time for, and even putting ESO aside, I’m not sure how much I’ll be able to get to in the immediate future.

I still have a few unplayed games sitting around in my Steam library. Particularly I still haven’t gotten around to loading up the remastered Age of Mythology, and now that they’ve put out a new expansion (seriously), I really need to make time for that.

Driving my roller in DefianceI’ve also been meaning to get back to Defiance for what must be around a year now. Now that the show’s gone, I would like to experience what the game has to offer while I still can. Though at the same time part of me wonders if it’s even worth investing in the game now.

Part of me would like to get back to Star Trek: Online at some point. It’s a very rough game, but I was enjoying the Romulan story. It might be worth another shot someday.

Then there are co-op missions in StarCraft. Wish I had a regular partner for those, but even without one, they’re decent fun, and I’d probably do more of if I had the time. Plus I want to play through Legacy of the Void on brutal and get some more achievements at some point. And there’s the upcoming Nova DLC.

Then there’s Diablo III, the (perhaps faint) hope of an Overwatch beta invite, and sometimes I have to try new games for work.

Really the list is just endless. Going forward, I’ll have to make more careful choices about what games to play. Go less mad on Steam sales.

You know, I always thought Syp over at Bio Break was a bit mad for his strict game rotations and schedules and the like, but these days I’m starting to see the method to his madness.

Elder Scrolls Online: Digging Deeper

I’m continuing to (slowly) work my way through Elder Scrolls Online. I still mostly stand by my initial thoughts on it — it’s firmly in the “okay, not great” category — but it is at least continuing to hold my attention, and in some ways it’s growing on me.

A pit of corpses in Coldharbour in Elder Scrolls OnlineI credit a good chunk of this to the fact that the combat did become more challenging after a while. It’s still not particularly difficult, but at least it’s no longer a case of enemies falling over after two or three hits. And as I mentioned in a previous post, unlocking weapon swapping and a mount helped a lot, too.

As I’ve progressed, I’ve been able to delve deeper into the game, and there are a few areas that stand out as worth discussing.

Crafting:

I normally don’t pay much attention to crafting in MMOs. I like the idea of it, but in practice it’s always far too much grinding for far too little reward. However, when I saw that ESO’s crafting was a little more in-depth than the average WoW clone, I decided to give crafting a try once again.

It’s been a bit up and down. I’ve nearly quit a couple times, but now I think I’m getting the hang of it.

Even with the crafting hirelings, I find I’m having trouble getting enough materials. It’s really making me dislike this game’s baffling insistence on not having an auction house.

My Bosmer sorcerer hunts through Grahtwood in Elder Scrolls OnlineI’m also not entirely fond of the need to sink skill points into crafting — potentially a lot of them if you want all the perks. My understanding is that by endgame I’ll have more skill points than I know what to do with, but at low levels, I need all the points I can get, and with the glacial leveling pace in this game, spending one on non-combat skills always stings a bit.

I also found that — as with crafting in most other games I’ve played — anything I made was still quite inferior to whatever random drops I got from questing, but I’m starting to think this may be my own error.

I’m used to the WoW model of crafting, where you just make a piece of gear and that’s it. I didn’t give much thought to researching and adding traits, or upgrading crafting pieces beyond white quality, or enchanting. So of course everything I made sucked.

Now that I’m taking those things into account, I’m actually able to make some gear that’s worth equipping.

Now I really regret not taking up enchanting…

I’m also making sure to deconstruct most of the gear I pick up, rather than vendoring it, as that seems to be a pretty good source of crafting XP. That makes me less reliant on crafting gear to level up, which somewhat lessens my material-starvation.

The Grahtwood zone in Elder Scrolls OnlineI’m still making up my mind on crafting in ESO, but I’ve always liked the idea of self-sufficiency, of building my own equipment rather than kneeling at the altar of RNGesus. And it seems especially appropriate for a Bosmer huntress to live off the land. So if I can make it work, I will.

It also gives me some control over the appearance of my gear, though I’m still struggling to find anything I like the look of. The lack of a transmogrification or wardrobe system in this game is a tad baffling. And while we’re at it, what’s with the lack of a barbershop?

Realizing I had the same hairstyle as Lyris Titanborn just sucked the fun out of it somehow…

Dungeons:

Dungeons seem to be a lost cause.

I just can’t find groups. For several days, I joined the queue for the first dungeon each time I played, but even after hours of play, the queue never popped. Only once was I placed in a group, and it went nowhere. The tank left immediately for reasons known only to them, and the healer bailed shortly thereafter. After about twenty minutes, we got another tank, but a replacement healer never showed, and eventually everyone gave up.

I hate forming groups through chat channels, and even if I didn’t, hardly anyone seems to be forming groups for low level content.

An abortive attempt at a Banished Cells run in Elder Scrolls Online

We just sat like this for half an hour.

The game seems pretty busy, so I wouldn’t think it’s a population issue. Do people in ESO just not care about dungeons?

I’ve thought about taking up healing in the hopes of improving my queues, but I’m not sure I want to spend some of my precious skill points on something I may not get any use out of.

I wasn’t exceptionally keen on doing dungeons in this game to begin with, so it’s not the end of the world. Bit of a shame, though.

The world:

ESO is for the most part a solid game, and while it does have some significant moments of frustration (as discussed above), I am enjoying myself a fair bit.

What I’ve been struggling to understand is why. Yes, it doesn’t give a lot of cause for complaint, and most it is at least solid, but as I’ve said from the beginning, there’s little that blows me away, either. The story is decent enough to keep me going, but certainly nothing special. My opinion of the combat has improved significantly, but it’s no TSW or Neverwinter.

I think I’m narrowing it down, though: It’s the world.

My Bosmer sorcerer takes a ride in the moonlight in Elder Scrolls OnlineESO’s world is very detailed, and there are a lot of subtle things that make exploring it a more engaging experience than you’d find in the average MMO. I initially had my doubts about the policy of just leaving quests out in the world with no real clues as to their existence until you stumble across them, but I find it’s actually a lot of fun to try to hunt them down. They’re spaced pretty evenly across the map, so it’s not like you’re combing the countryside endlessly in the hopes of finding a quest or two.

Even if you’re not finding a quest — or a delve, or some other structured activity — exploring is rarely fruitless. The world is chock full of hidden loot, lore books, treasure chests, crafting nodes, and the like. It almost calls to mind the addictive wanderlust Guild Wars 2 once inspired in me.

Exploring is something I rarely enjoy in MMOs, but that’s because it’s so rarely made to be worth your time. When there’s something to the activity other than wandering without aim, it’s quite a joy.

Then there are pleasant little touches like ambient dialogue that reflects your actions, random NPC conversations, and most of all the weather.

I’ve played plenty of video games with weather, but none have come anywhere near the realism of ESO (except maybe FFXIV). It’s pretty special to be able to look up at the sky in a video game; think, “Hmm, looks like rain soon”; and be caught in a downpour ten minutes later.

Watching the sun set over the ocean with one of Elder Scrolls Online's ubiquitous skeletonsI don’t get why there are random skeletons absolutely everywhere, though. Did the Orochi Group try to open a Tamriel branch?

The lore:

Something else that’s been interesting for a story nut such as I is getting to know the lore and history of the Elder Scrolls setting, which I’ve not had any significant exposure to before.

I know there are a lot of rabid fans of the Elder Scrolls lore, but I don’t think I’m going to be one of them any time soon.

The game’s story itself is adequate at best, and the many books of lore and backstory scattered around are mostly too dry even for me, seeming to favour wacky uber-fantasy names and an excessive amount of detail over actual depth or compelling content.

That’s not to say the lore is terrible. It’s just mediocre.

In fairness, my understanding of the lore is still quite incomplete, and I’m struggling to piece things together as I go, so that might not help. I will say ESO does a pretty good job, all things considered, of not making me feel overwhelmed as a newcomer to what is clearly a vast and intricate mythos.

The Aldmeri capitol of Elden Root in Elder Scrolls OnlineAnd there are few things about the Elder Scrolls setting I’m developing a definite fondness for. Namely Bosmer and Khajiit.

No one who knows me should be surprised I’ve taken to Bosmer like a fish to water. Crazy, tribal, cannibal Elves? Sold!

I do think they’re a great middle ground between new and old ideas. They have enough elements of the traditional Elf archetype to feel familiar, but enough changes to feel fresh.

I like their feral, chaotic nature, as well as their irreverent sense of humour. It’s especially amusing when contrasted with the stuffiness of the Altmer.

Khajiit, on the other hand… They’re a cheap thrill, but an effective one. My impression to date is that there isn’t a lot of depth to them, in terms of individual characters or their culture as a whole, but their goofy speech pattern and roguish charm are pretty hard not to appreciate.

Again, they’re a delightful contrast to the holier-than-thou, aristocratic Altmer. On the whole, the Aldmeri Dominion is a very fun odd couple situation (odd trio, I guess), and I think I chose my faction wisely.