World Spectrum: New Cast Photos, Courtesy of Black Desert Online

As mentioned in my previous post on the game, my main reason for picking up the free trial for Black Desert Online was to use its famed character creator to build new recreations of the cast of my World Spectrum novels, as I did in Aion. I now bring you the fruits of that labour.

You can click the images to view them full size. Please note that I was not able to get around to every cast member, due to a combination of time constraints and the game’s oddly limited options for male characters.

I’ve also updated the cast photos page on the World Spectrum site to include extensive galleries of each character, drawing from both Aion and Black Desert.

Finally, I still have the character creation templates, so if any Black Desert players out there would like to play as my novel characters, you can. Just send me a message via my contact page.

Leha:

BD Leha 4Leha turned out pretty well. I’m especially pleased that I was able to give her indigo pupils, as she has in the books.

BD Leha 9She is a little more mature-looking than I’d like, but it’s okay as long as we imagine this is Leha around the time of Human Again, rather than Leha as she appears in book one.

BD Leha 7Natoma:

Natoma, created via Black Desert Online's character creatorNatoma is one of the biggest success stories of this entire endeavour. Her Black Desert incarnation is a nearly perfect match for how I imagine her.

BD Natoma 7I’m especially pleased with how well her hair turned out, as both the style and colour are somewhat unusual.

BD Natoma 3Prince Tyrom:

BD Tyrom 4On the other hand, I’m not very happy with how Tyrom turned out. He’s much more of a beefcake than he ought to be. I guess somewhere between this and his Aion version is the ideal.

BD Tyrom 2On the plus side, his face turned out okay. I think I captured his personality, even if he’s a less than perfect match to the exact details of how I imagined him.

Eranna:

BD Eranna 7Eranna’s hairstyle isn’t quite right. She should just have the braid in the back, not the extra two upfront. Otherwise, she turned out well.

BD Eranna 8Breena:

Breena, sorceress of the Northern Clans, recreated via Black Desert Online's character creatorAlong with Natoma, Breena is the other home run. This is pretty much exactly how she appears in my head.

BD Breena 8The one nit I can pick is that she should have more freckles. This is as freckly as the game would let me make her.

BD Breena 4The next generation:

This character represents a significant spoiler for Rage of the Old Gods and a very minor spoiler for the short story Living for the Future, so read on at your own peril (though the pictures shouldn’t be a problem — they’ll simply lack context).

* * *

BD Abiri 6This is Abiri Tor Lannis, the daughter of Yarnig and Natoma, now all grown up. I wasn’t entirely happy with her Aion incarnation, but this version turned out better. Her face isn’t 100% right, but the difference from how I imagine her is subtle enough that I’m hard-pressed to even define what’s wrong. As with her mother, I was very pleased to be able get her hair style and colour right.BD Abiri 4

Reviews: The Warcraft Chronicle, Vol. 1, and The StarCraft Field Manual

Following the success of Diablo’s Book of Cain and Book of Tyrael, Blizzard has began producing similarly lavish lore books for their other franchises. Warcraft gets the Chronicle, which will be spread out over several volumes, and StarCraft so far has only been given the StarCraft Field Manual.

Cover art for the Warcraft Chronicle, volume oneOf course you just knew I’d be on these like stink on a monkey.

The Warcraft Chronicle:

The Warcraft Chronicle represents an attempt to streamline, clarify, and unify all of Warcraft lore to date — an ambitious effort considering what a morass of retcons and scattered storylines Warcraft has become over the years.

Volume one covers the entire history of the Warcraft universe from the beginning of time up until just before the opening of the Dark Portal, and much of it covers periods of history we have previously had little to no knowledge of.

All this is helped along by some incredibly beautiful and detailed artwork depicting major events and locations, many of which we have never seen before, such as the Black Empire, ancient Zandalar, and Zin’Azshari at its height. The art of the Warcraft Chronicle is absolutely fantastic and probably the best reason to get the book.

As for the story content of the book… well, I’m still digesting it.

There are a lot of very big revelations in this book. Some are retcons, others just new info. A lot of what the Chronicle talks about is epic, thrilling, and fascinating in the way Warcraft lore is at its best, but it does change a lot of things, and it will be a while before I fully decide how I feel about it all.

The Black Empire, as depicted by the Warcraft ChronicleIt is good to finally get a clear and ordered history of things and try to clear up the vagaries and contradictions that have cropped up over the years. This will likely benefit the story going forward.

On the other hand, sometimes a little mystery is a good thing, and having an answer to (nearly) every question can rob the universe of some of its mystique. I do think knowing exactly where the Old Gods came from and what their goal is robs them of some of their intimidation factor. They’re not these terrible, incomprehensible enigmas anymore.

Still, even with my mixed feelings, I’d consider the Chronicle a must have for Warcraft lore fans.

Overall rating: 7.5/10

The StarCraft Field Manual:

Unfortunately StarCraft’s lore tome proves less impressive.

The Field Manual is presented as an actual manual given to Dominion marines to help them understand the threats of the Koprulu Sector.

The entire manual is “enhanced” by comments scribbled into the margins by the manual’s original owner. This is a clever idea in theory but fairly annoying in practice. Terran marines are not known for their wit or insight.

A page from the StarCraft Field ManualAnd unlike the Chronicle, the Field Manual does not offer any major new insights into the lore. Mostly it’s just a series of blurbs describing the backstories of the various units and buildings, similar to what they had in the old game manuals. Which is all well and good, but I’m not sure it quite justifies the book’s relatively high price tag.

The artwork is nice, but nothing compared to that of the Chronicle. Really my favourite part of the book was a chart offering to-scale size comparisons of most units. Turns out the Spear of Adun is seventy-four kilometers long.

Them Protoss don’t mess around.

Overall rating: 5.5/10 Only worth it for collectors and extreme super fans.