Cheating on WoW: Star Trek Online Revisited

I have a turbulent relationship with the Star Trek franchise. It’s a long story, but suffice it to say I used to be a big fan, but no longer consider myself such. However, I still have enough love for the Star Trek universe that a Trek MMO holds a lot of appeal to me, at least in theory.

Yeah, I know they call it a Mogai class in STO, but it's still a Valdore classUnfortunately, when I tried Star Trek Online several years ago, I found it a baffling and frustrating experience with little to recommend it. I gave up almost immediately, and it went down in history as one of the very few MMOs I have genuinely disliked.

But that was a long time ago. Since then, STO has gone free to play and launched two expansions — Legacy of Romulus and Delta Rising — and I have evolved a lot as a gamer. Despite misgivings, I decided it was time to give the game a second chance.

Revamps and Rommies:

Something that has changed dramatically about Star Trek Online since I first played it is the new player experience. The previous tutorial was rushed, throwing you into the deep end almost immediately. STO is an unusual MMO with an excessive degree of complexity, and it would have a very steep learning curve even without a shoddy introductory experience.

But the old tutorial has been completely thrown out and replaced. The new version is much slower, much better at teaching new players the ropes, and a bit more story-driven. It’s not exactly Shakespeare, but it certainly beats the original, “Here’s Borg; pew pew.”

It probably helps that I am a much more experienced gamer now. I first tried STO relatively early in my MMO career, but after playing nearly every major title on the market, I’m much better equipped for the complexity of Star Trek Online.

A Sulibaan helix in Star Trek OnlineAnother big change is that the Klingon Empire has been fleshed out as a proper faction, and you can now play a Klingon character immediately, instead of having to unlock it by playing a Starfleet character to level twenty. The Klingon tutorial deserves some credit for giving you command of your ship in the most Klingon way possible, though overall the story leaves something to be desired.

But as a big Romulan fan, the most important change for me is the addition of the Romulans as a playable faction.

Sort of, anyway. The Romulans are not really their own faction, but are more analogous to World of Warcraft’s Pandaren; around level ten, Romulan players are prompted to ally with either the Federation or the Klingons, effectively joining that faction. It’s also worth noting that players are not part of the Romulan Star Empire, but a splinter faction with a much higher ethical standard.

This was a controversial decision among certain fans, and I have mixed feelings on it. On the one hand, it makes good gameplay sense to not further spread the playerbase among another faction — I think having two factions in the first place was a pretty poor idea — and it does suit the Star Trek ideals.

On the other hand, it does feel like playing Romulans Lite. Romulans who aren’t backstabbing slimeballs feel fundamentally wrong, and I did often find myself wishing I could have signed up with the Star Empire instead.

My bridge crew in Star Trek OnlineOn the plus side, Romulans do have their own unique line of ships and some substantial story content which is of a pretty high quality. I did end spending most of my time in the game as a Romulan.

One thing that hasn’t changed is the game’s awesome character customization. You still have a tremendous ability to customize the appearances of your character and ship, right down to body language.

To boldly go:

By some combination of the better tutorial, my increased skill as a gamer, and the appeal of the Romulans, I managed to enjoy Star Trek Online enough this time around to really get into the game and explore what it has to offer.

STO is almost two games in one, dividing its time evenly between sequences where you control your character (often supported by a team of NPC bridge officers) and space missions where you pilot your ship.

The ground combat is bizarre. It’s like they tried to combine every single combat style there is. It’s a weird mash-up of a traditional tab target MMO, an action combat MMO, and a shooter. Crouching, aiming, active dodging, melee combos… It has every mechanic in the book.

A ground battle in Star Trek OnlineIt’s not entirely unpleasant, but like much of the game, it’s needlessly complicated and a little confusing. Thankfully most of the content seems easy enough that you can just ignore a lot of the frills and shoot things until they stop moving.

The space combat is a bit of a mixed bag. It’s very unique compared to combat in other MMOs, and it does feel very authentic to the space battles in Star Trek, but it can also be awkward at times, and the fights often drag on for far too long. I like longer, more substantive fights, but some of the battles I had in STO just seemed endless.

Overall, I enjoyed the space combat, and it’s probably the most compelling part of the game, but it’s terribly inconsistent.

When it comes to group content, there are five and ten-man missions that can be easily accessed through short queues. I didn’t quite figure out the finer details of group combat in STO — I know it has some version of the tank/healer/DPS trinity, but I didn’t really see how it plays out in practice — but I did enjoy the group content I did, even if it was a bit chaotic and confusing.

They captured the look and feel of the Star Trek universe very well. Turn off your UI during a big battle, and you’d think you were watching one of the larger battles from the TV shows.

A large scale space battle in Star Trek OnlineSTO has PvP, but when I tried to queue for it, I was helpfully told there were a grand total of zero other players in the queue, and that went on long enough that I eventually just gave up. I guess PvP isn’t a big part of the Star Trek Online experience.

Another activity is the duty officer system, which allows players to send various crewmembers on missions to gather loot, experience, or craft new items. It’s a pretty simple system that almost runs itself, but hey, free loot.

The final source of content is the Foundry, a platform for players to create and share their own missions. I’m a big fan of the Foundry in Neverwinter, also developed by Cryptic, but in STO, I had trouble using it due to travel restrictions enforced on lower level players. The one mission I tried was nothing special.

On the plus side, unlike in Neverwinter, the official missions actually have decent story and gameplay, so the Foundry isn’t quite so necessary.

Red alert:

Star Trek Online does still have quite a few issues. For one thing, its free to play model is very poor. Lock boxes rain from the sky, and as in Neverwinter, the entire server is spammed everytime someone gets a rare drop from them. Ships are available for real life cash, and these aren’t just cosmetic skins — these are very powerful ships, often with unique abilities. “Pay to win” is a supremely subjective term, but this is about as close to objectively pay to win as we’re ever gonna get.

The obnoxious cash shop of Star Trek OnlineIn theory, you can trade in-game currency for cash shop currency, but like Neverwinter, this requires obscene amounts of grinding to get even the cheapest items, and if my experience in Neverwinter is any guide, you’ll eventually reach a point where progression without spending money is all but impossible.

STO is also an overcomplicated game. The improved tutorials help a lot, but this is still a game that could probably scrap at least a third of its systems and mechanics without losing anything of value or harming the core gameplay. This is not a newbie-friendly game.

Which is a very poor choice on the part of the designers. This should be a game any Trekkie can easily jump into, but you really need to be an experienced gamer and/or willing to do a lot of research.

And there are other hiccups. The interface is still awkward and obtrusive. The voice-overs often leave something to be desired, especially on the Klingon side. The graphics for ground sequences aren’t the best.

Is it worth it?

Star Trek Online is a very flawed game. It occasionally borders on Rube Goldberg levels of unnecessary complication, the free to play model is just bad, and it has various other minor issues.

My Romulan commander in Star Trek OnlineHowever, to my infinite surprise, I actually enjoyed my time in it. It has improved in many ways, and for all its other flaws, it does deliver an impressively authentic and nostalgic Star Trek experience, and it’s definitely not just another Warcraft clone. With good mission design and stories that manage to squeak ahead of the MMO pack, it provides an experience that is far more enjoyable than the confusion I experienced during my first trial of the game.

I’m even considering continuing to play for a while — at least until I finish the Romulan starter storyline. It’s not a good choice for inexperienced players or those without a very high tolerance for invasive monetization, though.

Retro Review: Once Upon a Time, Season One: Episodes 13-17

Moving right along with my Once Upon a Time binge watch. This remains a very inconsistent show, but… I’m still watching.

The logo for Once Upon a Time“What Happened to Frederick:”

You recall how I said the “will they/won’t they” saga of David and Mary Margaret was equivalent to a story masturbating?

I think they’re risking friction burn at this point.

Not much else to say beyond that. I am finding myself rather confused by David’s character. In the fantasy world, he’s awesome, but in Storybrook, he’s such a slimy, spineless wimp I just want to shove him down a flight of stairs. I’m not sure whether to interpret this as effects of the curse, poor writing, or what, but David is nothing like Prince Charming, despite ostensibly being the same person.

Thankfully, this episode isn’t totally without its saving graces. Mainly, the fantasy storyline is pretty entertaining. It features Charming doing battle with a siren in order to save the true love of Abigail, his arranged fiance and his Storybrook wife. It shows Charming at his most selfless and heroic, a stark contrast to the scumbag he is in Storybrook.

Overall rating: 6.1/10

“Dreamy”:

Leroy/Grumpy in Once Upon a TimeGrumpy is one of my favourite characters on this show, so it gives me great pleasure to say the spotlight is on him in this episode.

In the fantasy realm, we discover that he wasn’t always Grumpy. He was once called Dreamy, and true to his name, he dreamed of a life beyond toil in the mines, a life spent with a fairy who had captured his heart. But this isn’t one of those fairytales with a happy ending.

On the Storybrook side, Mary Margaret tries to sell candles to support the local convent, but her reputation as a tramp is making everyone avoid her like the plague. A chance meeting with a nun — who was the fairy back in the land of magic — inspires Leroy/Grumpy to help Mary Margaret, despite his being the only other person in town as unpopular as her.

Meanwhile, Emma investigates the disappearance of David’s wife. There’s some suspicion around David himself, but I’d be shocked if all the evidence doesn’t turn out to have been fabricated by Regina. She’s probably behind the disappearance, too.

A large majority of what makes this episode so strong is just how awesome Grumpy/Leroy is. He’s this perfect blend of gruffness, gravitas, humour, and heartfelt emotion. He’s one of the most well-rounded characters of the series, and the actor does a fantastic job.

Grumpy the Dwarf in Once Upon a TimeOn the other hand, Nova/Astrid was a weak point. Her constant buffoonery and ditziness quickly stopped being endearing. It’s not easy for a woman that beautiful to be irritating, but she managed.

The events that drove Nova and Dreamy apart were a bit weak, too. I would have liked to have seen them come up with something better than the fairy godmother saying “You’re not right for each other” and Dreamy just giving up. I even buy the idea that a Dwarf and a Fairy just couldn’t work,* but it could have done with a bit more showing and a bit less telling.

*(What an odd thing to say.)

But Grumpy is awesome, and there’s a good emotional heft to the episode. I’ve got a soft spot for unrequited love stories, and this one was mostly well done, especially on the Storybrook side.

Overall rating: 7.9/10

“Red-Handed”:

Here’s a small milestone: This is the first episode I’d seen before. If memory serves, it was the first episode of Once Upon a Time I saw, and that’s probably a good thing, because it’s a very strong episode.

Snow White and Red Riding Hood in Once Upon a TimeThe focus this time is on Ruby, whose true identity is Red Riding Hood.

In the fantasy realm, she chafes under the over-protection of Granny as the town is terrorized by a terrible wolf. She longs to run away with her lover, Peter.

A chance meeting gains her a friend in Snow White — under the alias of Mary Margaret — and Red convinces her to help find and slay the wolf. They soon discover this is no ordinary wolf, but a shapeshifter, and all evidence points to Peter as the culprit. The ladies hatch a scheme to protect the townsfolk from Peter, and Peter from the townsfolk.

But their theory proves terribly, tragically wrong. Peter isn’t the wolf. Red is.

In Storybrook, Ruby is similarly restless, and she quits her job as a waitress at Granny’s Diner. She ends up working for Emma, and when David disappears in the forest, apparently losing touch with reality, Ruby proves instrumental in tracking him down, her enhanced senses as a werewolf having transferred to the real world.

Red is another character I’m very fond of, and it was nice to see her get her moment in the sun. She’s a character with more depth than it seems at first glance, and like many Once Upon a Time characters, she has a very pure heart.

Granny is a badass Granny is awesome, too. Fiction has a lot of badass old men, but it’s not so often you find a badass old woman.

I’m also impressed by how dark this episode gets. Having Red kill and eat her beloved through a tragic misunderstanding is pretty damn shocking, especially for a show that’s usually so sugar sweet.

Similarly, the Storybrook side of things goes to some pretty dark places. A box with a human heart in it? A box covered in Mary Margaret’s fingerprints? That’s fairly shocking.

Now, I don’t doubt she’s innocent, but that’s a pretty good predicament to stick the characters in.

In a show that is often hit and miss, “Red-Handed” is most definitely a hit.

Overall rating: 8.5/10

“Heart of Darkness”:

Things aren’t looking very good for Mary Margaret. The evidence just keeps piling up to indicate that she murdered David’s wife. We as viewers know she must be innocent, but Emma and her other friends will have an uphill battle to prove it.

Lana Parilla as Regina Mills in Once Upon a TimeThe only source of hope is Mr. Gold, who inexplicably offers to serve as her legal defense. But his aid is always a double-edged sword at best.

On the fantasy side of things, Snow goes on a brutal quest for vengeance against the queen, having forgotten Charming through Rumpelstiltskin’s magic.

The continued trials of Snow and Charming is starting to feel a bit repetitive — I wish they’d just get together already — but at least it’s still a lot more interesting than their Storybrook plot. This version has magic and swords, after all.

This was overall an interesting episode, with good tension and some decent emotional beats, but it didn’t really do much to advance the story. Mary Margaret was in trouble before; now she’s just in slightly more trouble. Feels like just set-up for the future.

Overall rating: 7.5/10

“Hat Trick”:

Here we have an odd little tangent of an episode.

While pursuing the escaped Mary Margaret, Emma is kidnapped by a deranged fellow named Jefferson. He turns out to be one of the few people in Storybrook who remembers their past self. He was the Mad Hatter, though his story is a bit different in this version of things. He was a devoted father driven mad by being separated from his daughter.

Jennifer Morrison as Emma Swan in Once Upon a TimeHis existence in Storybrook keeps him forever apart from his beloved daughter, and he is desperate to find an escape. He believes Emma can open the way for him, what with the whole “Chosen One” thing and all.

Jefferson himself was entertaining enough, and it was a decent twist on the traditional Mad Hatter story. But it was an episode focused almost entirely on Emma, and that’s never a good thing.

At this point, Emma’s utter rejection of Storybrook’s true nature is just making her come across as exceedingly dense. I get it’s outlandish and all, but the evidence just keeps piling on.

The ending seems to hint she’s finally getting suspicious, but we’ll see. I’ve been disappointed before.

Foolishness may also run in the family, as I don’t understand what Mary Margaret hoped to accomplish by breaking out of jail. I understand no one wants to be tried for murder, but what was running aimlessly through the woods with no help and no plan going to do, exactly?

Overall rating: 6/10