Landmark: Build Two in Pictures

I’m still logging into Landmark now and then, though I have been pretty heavily distracted by other things (the main one rhymes with Morecraft). I did, however, finally get around to finishing my second, much more ambitious build. I actually wanted to blog about it sooner, but, again, distracted.

I think this is a case where a picture is worth a thousand words, so let me take you on a visual tour of the construction of the Vale of Whispers.

My initial plan had been to find a nice mountain valley and then tunnel into the surrounding cliffs, but I couldn’t find a valley that was the right size or shape, so eventually I threw up my hands and declared, “Screw it, I’ll build my own valley! With blackjack! And hookers!”

So I claimed a good chunk of a mountain and set to digging. Carving out a valley didn’t take too long…The early days of my second build in Landmark

The early days of my second build in Landmark…But smoothing it and terraforming it to look natural became a pretty huge ordeal. I think it wound up being something like three or four hours of nothing but smoothing and tweaking the terrain. I did it in bits and pieces over several days, but even so, it was exhausting.

Once that ordeal was finally finished, the time came to start painting the terrain.

The base terrain of my second build in LandmarkBy this point I had already spent many hours on build two, and I had only reached the point my first build had started from — a blank slate of terrain.

An unfinished version of my second build in LandmarkThe next big task was to begin carving out a system of tunnels, which would house an academy of arcane study.

Carving out the tunnels in my second Landmark build

When you don't have a ruler, you make do.

My method of measuring so the pillars would all be even with each other.

Stairs suck, let me tell you. You have to take it one step at a time — literally. I couldn’t copy and paste because I was digging into the native terrain rather than building something new. Maybe I should have just hollowed out the whole mountain and built the tunnels from scratch, but I’m not sure that would have been any less work in the end.

I thought I had some screenshots of my building the many stairways, but apparently not. So much the better — I’d rather burn the whole experience from my mind.

I did end up cheating and using teleporters in some places.

A teleport in my second buildWith the valley built, the basic terrain established, and the tunnels dug, I could finally turn my attention to the fun part: Making it pretty.

The finished tunnels in my second Landmark buildI added woods…

The trees in my second build in Landmark…Ancient ruins…

Constructing "Stonehenge" in my second Landmark build…And balconies.

The balconies of my second Landmark buildAnd I populated the tunnels with ritual chambers…

A dark ritual in my second Landmark build…Shrines…

A shrine in my second Landmark buid…Workshops…

A workshop in my second Landmark build…Living Quarters…

Living quarters in my second Landmark build…And more.

The observatory in my second Landmark build

Unlike my first build, the NPCs in Vale of Whispers are friendly. Mostly.

My second Landmark buildNow, at last, the whole thing is finished. I think I did bite off more than I could chew to some extent with such an ambitious build, and it was pretty exhausting after a while, but I am happy with the results.

My second Landmark buildThe Vale of Whispers turned out to match my original vision incredibly well. That’s one thing I can definitely say for Landmark: If you can imagine it, you can make it.

And I think it’s quite pretty, if I do say so myself.

My second Landmark build, viewed from a distanceIf you’re a Landmark player, I welcome you to visit. Look up Vale of Whispers in the gallery or walk down to the southern fjord on Lonely Glacier (Serenity).

Admiring my handiwork in LandmarkAnd don’t forget to check out my first build, as well: Maigraith’s Grove, just southeast of the spire on Silver Shallows (Serenity).

World Spectrum: New Cast Photos, Courtesy of Black Desert Online

As mentioned in my previous post on the game, my main reason for picking up the free trial for Black Desert Online was to use its famed character creator to build new recreations of the cast of my World Spectrum novels, as I did in Aion. I now bring you the fruits of that labour.

You can click the images to view them full size. Please note that I was not able to get around to every cast member, due to a combination of time constraints and the game’s oddly limited options for male characters.

I’ve also updated the cast photos page on the World Spectrum site to include extensive galleries of each character, drawing from both Aion and Black Desert.

Finally, I still have the character creation templates, so if any Black Desert players out there would like to play as my novel characters, you can. Just send me a message via my contact page.

Leha:

BD Leha 4Leha turned out pretty well. I’m especially pleased that I was able to give her indigo pupils, as she has in the books.

BD Leha 9She is a little more mature-looking than I’d like, but it’s okay as long as we imagine this is Leha around the time of Human Again, rather than Leha as she appears in book one.

BD Leha 7Natoma:

Natoma, created via Black Desert Online's character creatorNatoma is one of the biggest success stories of this entire endeavour. Her Black Desert incarnation is a nearly perfect match for how I imagine her.

BD Natoma 7I’m especially pleased with how well her hair turned out, as both the style and colour are somewhat unusual.

BD Natoma 3Prince Tyrom:

BD Tyrom 4On the other hand, I’m not very happy with how Tyrom turned out. He’s much more of a beefcake than he ought to be. I guess somewhere between this and his Aion version is the ideal.

BD Tyrom 2On the plus side, his face turned out okay. I think I captured his personality, even if he’s a less than perfect match to the exact details of how I imagined him.

Eranna:

BD Eranna 7Eranna’s hairstyle isn’t quite right. She should just have the braid in the back, not the extra two upfront. Otherwise, she turned out well.

BD Eranna 8Breena:

Breena, sorceress of the Northern Clans, recreated via Black Desert Online's character creatorAlong with Natoma, Breena is the other home run. This is pretty much exactly how she appears in my head.

BD Breena 8The one nit I can pick is that she should have more freckles. This is as freckly as the game would let me make her.

BD Breena 4The next generation:

This character represents a significant spoiler for Rage of the Old Gods and a very minor spoiler for the short story Living for the Future, so read on at your own peril (though the pictures shouldn’t be a problem — they’ll simply lack context).

* * *

BD Abiri 6This is Abiri Tor Lannis, the daughter of Yarnig and Natoma, now all grown up. I wasn’t entirely happy with her Aion incarnation, but this version turned out better. Her face isn’t 100% right, but the difference from how I imagine her is subtle enough that I’m hard-pressed to even define what’s wrong. As with her mother, I was very pleased to be able get her hair style and colour right.BD Abiri 4