World Spectrum: New Cast Photos

You may recall I’ve had something of a love affair with the character creator in the online game Aion. In particular, I discovered it could be used to create nearly perfect replicas of the characters from my novels, and I proceeded to create virtually every major cast member from the World Spectrum books.

This was before I’d written Human Again. And while I attempted to keep the cast for Human Again small, there were nonetheless some important new additions, and I longed to see them in the digital flesh. One lengthy download later, and…

IT’S ALIVE.

Alistos:

Alistos, soldier of the Piran Regental GuardThe most significant new character in Human Again is Alistos, a young Piran soldier with a tragic history. Those who read Living for the Future will already have some familiarity with him.

Alistos, soldier of the Piran Regental GuardOddly enough, despite having dozens of possible hairstyles, Aion has little to offer in the realm of short, curly hair, so his hairstyle isn’t 100% accurate. Otherwise, though, he turned out very well.

Nahsreen:

The other significant addition to the cast in Human Again is Nahsreen, a Reborn Grayskin and lover of Alistos.

Nahsreen, Alistos's girlfriendAnd for those wondering, yes, this is the same girl mentioned in Living for the Future.

Nahsreen, Alistos's girlfriendShe turned out about as I wanted her. Unfortunately, the lighting in the Asmodian starting zone makes her skin look a little darker than it actually is. Also, the shoulder tattoos weren’t my idea. Couldn’t get rid of them. Still, a near perfect match to the image in my mind.

But wait! There’s more!

One major character I never created while tinkering with Aion previously was Yarnig. I skipped him because I wasn’t sure I could accurately recreate him. Yarnig isn’t a very attractive man, and Aion doesn’t do “unattractive” very well. Not while keeping semi-realistic proportions, anyway. Plus, the curly hair issue.

But this time around, I decided to give it a go anyway.

Yarnig Tor Lannis, emperor of all Tor SomThis still isn’t perfectly accurate to my vision of Yarnig, but it’s much closer than I expected. His skin should be a little less flawless, his hair curlier, his face bonier, and his ears larger, but overall, this is pretty darn close to the Real Slim Yarnig.

Yarnig Tor Lannis, emperor of all Tor SomWhat I’m really happy with is his expression. It’s the perfect mix of world-weary ennui and mild depression. Even if a few details are off, this definitely captures the spirit of Yarnig’s character, and that’s the most important thing.

I forgot how fun this is:

I completely forgot what a thrill it is to be able to recreate characters that I’ve spent years imagining. I’m a very visual person, and the lack of any visual feedback is one of the things I find discouraging about writing. To see these people I’ve imagined in such detail emerge into the real world where others can see them… It’s an amazing feeling.

I must admit to spending an inordinate amount of time just staring at the finished screenshots over the past couple days.

I also forgot how easy it is. It only takes a half an hour at most to create a perfect simulacrum of one of my characters — vastly quicker than traditional artwork.

Aion’s character creator is very easy to use, and it’s gotten even better since the last time I played. There doesn’t seem to be a lot of new options — though a few of the hairstyles look new — but the interface has been redesigned to be a bit more intuitive. It’s easier than ever to get the look you want. Plus, you can now preview characters in a variety of outfits and ability animations.

Who's this?As for the game itself, I still haven’t decided if I want to actually play it again. Though I will admit to a strong surge of nostalgia when I saw my ranger on the character select screen, and I have noticed some minor but welcome improvements to the game, like a separate bag for quest items and currency (thank you, merciful God).

I was also impressed by how busy the starting zones are for a relatively old and supposedly unpopular game. I saw a lot of low level players, and only a few were from the new classes.

But I’m getting off topic.

I’ve gone mad with power:

Creating one’s characters like this can be very addictive. I’ve finished the main World Spectrum cast, but I’m still not stopping. I’ve been considering creating some of the children of the main characters (grown up, of course), and I’m building the casts from some of my other works as well, including my Big Important Unnamed Series for which The Wounding was a prequel.

I know I shouldn’t keep teasing you guys about this, because it’s still years away, but… I can’t help it.

In the immortal worlds of everyone’s favourite Albertan killbot, “See the face of the shape of things to come.”The face of the shape of things to come

Old MMO Flames + Another Event for TSW

I feel like every big MMO fan has at least one or two games that they always mean to return to, but never quite do. Nearly every day, I see a comment on Massively to the effect of, “Oh, yeah, this game is really great. I need to dust off my old account one of these days.”

The moon over Blacklake in NeverwinterI’m no exception. In fact, I have several games that I am constantly tempted to return to, but never quite get around to rejoining.

Guild Wars 2:

You may remember that I was pretty enamored with Guild Wars 2 when it first came out. But as time went on, it lost some of its luster, and I ultimately moved on. The main issues were the appallingly bad story and the lack of creativity in the design of dynamic events, which somewhat robbed the game of its sense of exploration.

I still hold the game in high regard. Ask me to list the best MMOs right now, and it’ll be near the top of the list. I respect GW2’s fresh take on the genre, and it’s easily one of the most polished and high quality MMOs you can find. And I do not regret buying it, because I did have a lot of fun for the first few weeks.

But ultimately, I decided it’s not quite the game for me. I need to care about a game’s world if I’m going to immerse myself in it long term. This is why I’m still fool enough to play WoW, despite its unending gameplay stumbles and archaic design philosophies.

My mesmer shows off her Wasp Empire cosplayBut while I don’t miss GW2 overmuch, I do miss my characters. I miss blasting zombies with my thief’s pistols. I miss my warrior’s roguish charm. I miss being a mesmer period — it’s such a fascinatingly unique class. Sometimes I’m tempted to download the game and play a few events for old times’ sake.

Neverwinter:

Neverwinter, taken all in all, is a fairly mediocre MMO. It has incredibly fun combat, and it’s very accessible, but its classes are very limiting, the story is weak, and the business model is a little on the obnoxious side.

Even so, I’m often tempted to give it another go. I’d never consider playing it full time, but it’s such a casual game that it could easily be something you just dip into now and then.

The main thing that tempts to load it up again is the Foundry. Even in the early days I played, people had come up with some truly excellent missions in the Foundry that were vastly better than the game’s professional content. There was one storyline in particular I wouldn’t mind getting closure on…

Aion:

If there’s one game I’m constantly tempted to return to, it’s Aion.

My ranger explores the ruins of Seggurheim in AionMy fondness for Aion defies rational explanation. While highly polished and content rich, it’s not really an exceptional game. There isn’t a whole lot to differentiate it from the ten thousand other WoW clones on the market.

But something about it just always got under my skin — in a good way. It’s got really interesting and surprisingly deep lore, and a setting like nothing else. The graphics are still gorgeous despite being a little on the old side by gaming standards. It has the best character customization around. It has an actual proper ranger class that isn’t tied to buggy pets or as exciting as watching paint dry. It has one of the better free to play models around.

Not to mention that a new expansion came out not that long ago with some impressive new additions. The new gunslinger class looks decidedly awesome. A gun-toting sorcerer with enchanted bullets and a devil may care persona? Sign me the Hell up.

The main problem with Aion is that it’s just too similar to World of Warcraft. The main times I’d want to play it are when I’m burnt out on WoW, but in that case, I don’t really want to play a game with almost exactly the same mechanics.

But still, the temptation never quite goes away. Hardly a week goes by when I don’t catch myself thinking, “I should really get back to Aion one of these days.”

My Asmodian Aion character shows off her wingsIf nothing else, I should reload it someday to recreate more of my novel characters. I want to make the new additions from Human Again, and maybe some more characters from my other works.

The Secret World: Gilded Rage

TSW has come out with another two week event, Gilded Rage. It’s essentially a repeat of the anniversary’s Guardians of Gaia event, with just a few differences.

Instead of different bosses for each zone, this time it’s just multiple copies of one boss spawning all over the world. There’s also no cooldown on the mission this time, so you can grind to your heart’s content.

The rewards are a little different this time, too. There’s a chance to get the Shem of Lunar Metal pet for those who missed it due to the Fusang clusterfrack during Guardians of Gaia, and there’s also a new pet, the Shem of Solar Metal, that can be assembled from various pieces dropped by the bosses.

There are also a few new clothing pieces. Personally, I’ve got my heart set on the golden eye glow. Much as I liked the green eye glow from the last event, gold was the colour I really wanted. After all, I’m a bee, not Green Lantern.

Battling Samsu Nasiru during The Secret World's Gilded Rage eventThe first three days of the event also take place over another Golden Weekend, which offers double AP gains and other perks. One bonus is free months of membership for recruitment, so if you’ve been looking to give the game a try, contact me for a buddy key.

Mind you, the offer of a buddy key will still be open after the weekend, but I’d much prefer sending them out over the weekend so I can get the extra benefits.

I’m not finding this event quite as exciting as the last one — mainly due to the “been there, done that” factor — but I’m still quite happy to be raking in loot and XP hand over fist, and it certainly beats chasing my tail until issue 8 launches.

As an aside, while I feel bad for those who lag too badly to avoid the boss attacks, there’s nothing more hilarious than watching a dozen or more players getting hit by Upheaval.

It’s rainin’ men!

Literally.It's raining men!