Who Carries Star Trek’s Torch?

It seems like the great nerd debate lately is which show is the better successor to Star Trek’s legacy: Discovery or The Orville.

The cast of Seth MacFarlane's The OrvilleI have to be honest, mulling over things during the mid-season break, I’ve got to admit that Discovery is losing some of its luster. I watched a random episode of Enterprise a few days ago (“Judgment”), and I couldn’t help comparing it to Discovery. “Judgment” isn’t even one of the better episodes, but even so, I wound up really missing the Star Trek of yesteryear and feeling as though Discovery was missing something.

The thing is, Discovery is trying too hard. It wants to be edgier and more real, and it also wants to have the same morality of old school Trek, and although its had flashes of brilliance, more often than not it doesn’t do a great job of either.

The Klingons have no nuance. They’re just disgusting space goblins with no redeeming qualities whatsoever. However cartoony the Klingons of TNG onward may have been, they were still people, with a balance of noble and negative traits.

The attempts to make the human cast members grittier has also been hit and miss. I was initially happy to hear some harsher swearing on Star Trek, as it added an element of realism for me, but the fact it was just one line in one episode leads me to believe it really was just something thrown in for cheap shock value.

As is much of Discovery, really. It’s a show that’s trying hard to surprise and to shock, and damn the consequences. Who cares if it makes sense, who cares if it has a meaningful purpose in the story, if it gets people talking, that’s all that matters.

Sonequa Martin-Green as Commander Michael Burnham on Star Trek: DiscoveryMore than anything else, Discovery doesn’t feel honest. It feels artificial, contrived, constructed.

Now, don’t get me wrong. There’s also plenty that’s good about the show. The cast is really strong, and there’s a lot of great acting in it. And I still think Stamets is the best. I’m going to keep watching, if only due to a dearth of good sci-fi television right now. But as far as carrying on the legacy of what Star Trek stands for, it could do a lot better.

As for The Orville… well, I haven’t seen it. I don’t think there’s a way to watch it streaming in Canada, and even if there was, I find Seth MacFarlane to be the human equivalent of fingernails on a chalkboard, so that’s enough to turn me off out of the gate. To be fair, the buzz is surprisingly good, but I still have a hard time seeing it as a true torchbearer for Star Trek’s ideals.

But here’s the thing: I don’t think this is a two horse race. I say there’s a third contender here, and it’s the one that deserves the crown.

It’s called Mass Effect: Andromeda.

My review of Andromeda was probably a bit confusing. I spent most of it complaining, then closed with a glowing recommendation. At the time, I had trouble articulating just what it was that made me love Andromeda so much. Over the last few months, though, I’ve had time to ponder it, and I think I’m figuring it out.

The space whales of Havarl in Mass Effect: AndromedaAndromeda is a story about the triumph of the human spirit. It’s about a group of people who left behind everything they knew to explore the unknown, not because it was easy, but because it was hard. It’s about the wonder and the terror of the unknown, and it goes to some dark places, and it pulls no punches, but never does it lose its core of optimism, of hope, of joy.

You see it in Suvi’s wide-eyed stare as she takes in the grandeur of Khi Tasira for the first time. You see it Drack as he learns that after centuries of violence, he has something to live for, not just kill for. You see it in Jaal as he comes to understand humanity, and finds an entirely new family.

Even Liam — by far Andromeda’s worst character, whom I have taken to calling Jimmy the Idiot Boy — at times can embody the spirit of human goodness that lies at the heart of Andromeda. When sweet, good-natured Liam furiously declares that whoever unleashed the Scourge were “some motherfuckers,” it doesn’t feel like a cheap play for shock value. It feels like an honest expression of pain.

And that’s what Andromeda is that Discovery isn’t: honest. That’s what made Andromeda so special. That’s why I love it so much despite its flaws. When the characters despair, your heart hurts in sympathy. When the characters succeed, you feel the joy palpably. It’s not trying to be dramatic, or powerful, or profound. It is dramatic, powerful, and profound.

Sara Ryder, Nakmor Drack, and Vetra Nyx take in Kadara Port in Mass Effect: AndromedaWhen I started playing the game, the headline on this blog read, “Mass Effect: Andromeda Is the Best Star Trek Movie in Years,” and the more time goes by, the more I realize how right I was. Except a Star Trek movie would run at most two hours, while even a casual non-completionist playthrough of Andromeda will likely net a couple dozen hours.

Can there be a better embodiment of what Star Trek stands for than Suvi Anwar? A gay Scottish scientist with a Finnish first name, an Arabic last name, a child’s wonder for the unknown, and a poet’s appreciation for the beauty of all creation. She’s the walking avatar of IDIC.

Andromeda is more Star Trek than Star Trek has ever been. For this reason, I think it — and not Discovery, and not The Orville — deserves to be viewed as the true successor to Roddenberry’s ideals today.

That’s why I view it as one of the best games — nay, one of the best stories, period — I’ve had the pleasure to experience in recent years. That’s why I reject the frothing hate of the hyper-critical Internet mob. That’s why I feel so bad for all my non-gamer Trekkie friends and family who will probably never get to experience the best Star Trek in years — those who can’t afford the hardware to run it, or don’t have the time, or are too intimidated by the concept of video games to give it a shot.

What made Star Trek special was never its superficialities, but what it stood for. You don’t need the Star Trek name to be true Trek. You just need to carry that torch of hope, of curiosity, of aspiration.

Suvi Anwar in Mass Effect: AndromedaThat’s exactly what Andromeda did.

WoW: All Good Things…?

For the last several years, the thought of my not playing Warcraft — not simply taking breaks, but permanently leaving the game — had never really occurred to me. The Warcraft universe has been an important part of my life since before I learned to read. The thought of that ever changing was simply absurd.

My rogue shows off her fancy new hat in World of WarcraftBut now I’m starting to wonder. Maybe a time might be coming soon where I should move on. I look at the upcoming expansion, and I can’t say I feel the urge to play it. Instead, I’m wondering if it might be better to quit while I’m ahead.

That’s not to say that I’m rage quitting because I hate the direction of Battle for Azeroth. Oh, don’t get me wrong. I do hate the direction of Battle for Azeroth. It’s asinine on every possible level.

But I’ve hated the direction of WoW before. Remember Warlords of Draenor? Yeah. Hating Blizzard’s decisions is old hat to me by now. It’s just part of the experience. If it was simply a matter of hating BfA, there would be no story here.

No, this thought has actually been in my mind since before BfA was announced. Battle for Azeroth has simply accelerated my timetable.

See, I got to thinking — really thinking — about where WoW was going to go in the very long term. As much as it sounds nice in theory to be able to continue enjoying a story you love indefinitely, it doesn’t necessarily work that way. No king rules forever (my son), and no story can maintain quality forever. Eventually, things will get stale.

The Petrified Forest on Argus in World of WarcraftSo I started wondering if it might not be a good idea to let go of WoW at some future date when the story had reached what I felt to be a satisfying end point.

At the time, I was picturing this as something a few years off. But then came Battle for Azeroth, and if rehashing the faction conflict yet again isn’t a red flag that Blizzard is running out of ideas, I don’t know what is.

Fueling the fire is the fact that I have had a pretty good time with Legion. It’s not perfect, and it’s definitely not everything I ever wanted in an expansion, but taken all in all, it’s been a pretty good ride, and as endings go, you could do far worse. For all the mishandling of their story in recent years, the Burning Legion has always been the ultimate threat at the heart of the Warcraft universe. Their defeat seems like a natural end point.

When I embarked on my mad “Mustering of Azeroth” scheme to play every class story, I never intended it as a farewell tour, but it does work brilliantly as such. By the time I finish, I’ll have played every class, every spec, and most of the races. I’ll have seen just about everything the game has to offer and had a grand time doing it.

And really, there isn’t that much left in the story I care about. Most threads have been resolved. Nearly all the big questions have been answered. I’m pretty satisfied with everything at this point.

My warlock shrouded in darkness by the Inky Black Potion in World of WarcraftI mean, N’Zoth is still interesting, but it’s not an arc I have a lot of emotional investment in. He’s too much a behind the scenes player. Similarly, I’ve wanted to see Nyalotha for years, but at this point I doubt it could live up to expectations, especially with the standard TSW set for Lovecraftian weirdness. I don’t think WoW even has the technological ability to make Nyalotha as bizarre and frightening as I’m imagining it.

I like the new Void lore, but again, I don’t feel the strong urge to explore it further. Seems like all our big questions have been answered.

Ultimately, it may come down to Azshara. She’s the one unresolved plot thread I’m still heavily invested in. When the idea of leaving WoW behind first occurred to me, my general thought was to wait for an Azshara expansion and then move on once it was done.

But now we know Azshara will be in Battle for Azeroth, and my future as a WoW player may hinge on how she is handled. If it’s true that she’s been relegated to being merely a first tier filler boss, that may just be the final nail in the coffin. If this is some fakeout where Azshara turns out to be the final boss and BfA is an Azshara expansion in disguise, maybe I’ll play it after all, but then it becomes likely I’ll move on after that.

It’s not as if the gameplay is keeping me around. It’s gotten better over the years, but I still find WoW to be at best adequate as a game. Some of the classes are pretty fun, but they’re held back by overly easy enemies and a fundamentally simplistic and restrictive model of combat.

A statue of Azshara in the Tomb of Sargeras raid in World of WarcraftI am excited by the new allied races, but at the same time, what do I need more alts for? I’ve leveled through the old world so many times, and BfA seems to be returning to an endgame model where alts are largely pointless.

The thing that would most hold me back right now is my attachment to my characters. As I’ve said before, I’ve played my rogue for a really long time now. She’s become a kind of mascot, my go-to online identity. Letting go of her will not be easy.

It’s a shame that WoW is so laser-focused on endgame to the expense of all else. It would be nice if I could just go around repeating stories with my characters indefinitely as I can in TSW, but it just doesn’t work that way. Story quests aren’t repeatable, and I’ll never get groups for endgame dungeons or raids once Legion is done.

If you’ve already done the current content and don’t buy the new expansion, there’s no point to playing at all. At best I could role-play, but that’s never quite been my thing, and I would still have to cope with the new story direction, unless I somehow find a group of RPers who ignore everything after Legion.

The subscription-based business model also contributes to making WoW an all-or-nothing affair. You can just pick it up for half an hour if the mood strikes you. You commit fully, or not at all.

I don’t know what I’m ultimately going to do. I do know myself; I have far too much franchise loyalty for my own good, and Warcraft has always been a part of my life. It’s hard to imagine ever leaving it behind for good.

My rogue on her class mount in World of WarcraftBut I have to say right now I feel as though I’ve gotten all I want out of WoW. I’m content. I don’t need anymore.

And Blizzard should be far more worried by that than by all my burning hatred towards the decisions of Battle for Azeroth.