Heroes of the Storm 2.0 Impressions, Overwatch, and WoW Clones

Over the past few months, I’ve found my interest in Heroes of the Storm waning. I’m starting to worry it will be like Guild Wars 2: a game I was once very passionate about that I then totally lose interest in.

Samuro the blademaster in Heroes of the StormI’m not sure how much of this is just my own burnout and how much is due to the game itself. It does seem to be a bit of a different game than it once was. After that big rebalance they did to prevent snowballing (which it had no effect on), everything seems so much more bursty and unforgiving. Add to that Blizzard’s apparent aversion to add any more heroes that aren’t super squishy, and the game’s becoming almost as much a nerve-wracking one-shot fest as Overwatch.

Still, I have enough history with the game to make me reticent to write it off too easily, so with the big 2.0 update, I once again delved in to see how things had changed. My full thoughts form my latest article on MMO Bro, but in the end, it’s not that different.

Also on MMO Bro, I take a look back at the WoW clones of yesteryear and how they’ve evolved over time.

Speaking of Overwatch, I’ve been playing the free weekend again. They have a new(?) mode called Total Mayhem where everyone’s health is doubled, and it is so much better.

I mean, it isn’t balanced very well, since the game wasn’t designed for this. The mode also includes reduced ability cooldowns, and between that and the increased health pools, a good Lucio can keep his team alive almost indefinitely, leading to some frustrating stalemates sometimes.

I earn Play of the Game as Mei in Overwatch

I also seem to perform better in Total Mayhem. A little.

Even so, I consider this a vast improvement over standard Overwatch. You actually have time to react to threats. You don’t just get constantly one-shot out of the blue. There’s room for tactical play, and when you do land a kill, it’s so much more satisfying.

I’m not sure if it’s a permanent mode or not. It’s surprisingly difficult to get a clear answer on that. If it is, I’m tempted to finally pull the trigger and buy the game, especially with the sale on right now. Heck, I’m tempted either way.

But then again I already wasted so much on the new computer, and I’d probably get bored of it fast.

Sigh… self-control was never my strong suite.

Judging the Secret World’s Future by the Past

It’s a pretty grim time to be a fan of The Secret World. The other day I logged on for the first time in a while, and the game was just dead. Agartha was a ghost town. No one was talking in chat.

Not with a bang, but a whimperAnd this is just a few weeks after the announcement of Secret World Legends. Clearly TSW is not long for this world now.

One way or another, the future lies with Legends. For my latest article at MMO Bro, I look at previous relaunches of MMORPGs in an attempt to understand what might await TSW’s successor. The conclusions are less than comforting.