Review: Dark Matter, “Isn’t that a Paradox?” + MMO Link Dump

Immediately after watching “Isn’t that a Paradox?”, I turned on the radio. Milky Chance was on, and the first line I heard was, “We don’t talk about it.”

That seems an apt reaction to this episode.

A promotional image for Dark Matter season threeMost sci-fi shows will eventually accumulate at least one or two episodes the fans would sooner pretend never happened. I believe we have come to that point in Dark Matter’s history.

Okay, so, time travel. I’m not in love with the idea of time travel in Dark Matter to begin with. Its strength is its characters, not in its sci-fi elements, and it just doesn’t really seem to fit in with the grittier tone of the universe.

Still, it might be forgivable if it was used to tell an interesting story, but it isn’t. It’s just an excuse for an endless string of fish out of water gags. To be fair, some are pretty funny, but it’s not enough to carry an episode.

We also need to acknowledge the fact that, by all appearances, a blink drive can be used to travel through time as easily as space. This means that from now on either the series is going to solve every problem with the deus ex machina of traveling back in time to fix every mistake, or be constantly raising the question of why the crew isn’t going back in time to fix their mistakes. The latter is preferable, but neither is desirable.

And do not even get me started on the utterly cringey sub-plot about the tweenage boy falling for Five. That was physically painful. I mean, I always say I love seeing Five get screen time, but not like this.

Not like this.

Two and Three in Dark Matter season threeThe requisite end of episode teaser for the next episode looks interesting, at least. We’re overdue for a good Sally episode.

Overall rating: 5/10 I was going to give it a four, but I’m adding an extra point because it references Dungeon Siege III, one of the most criminally underrated video games of recent memory.

I want to believe Five is an Anjali main. Two would play Katarina, of course.

New articles:

I’ve been getting lax about linking my recent articles for MMO Bro, so it’s time for a good old-fashioned link dump.

First, I do a two part series looking at what Western MMOs can learn from their Eastern counterparts, and vice versa.

Next, I run down a list of the best level-scaling systems in the MMO genre. I really do love level-scaling, and the more I play games with it, the more I wish it was universal. It opens so many doors.

Finally, I get a bit more serious and talk about the issue of player toxicity in MMOs. Specifically, some practical solutions for how I think communities could be improved.

Returning to Writing: A Manifesto

For the last couple years, I’ve been having an extended period of unproductivity in my fiction writing. I’ve managed a few short stories, but they’ve been very sporadic, and work on my books has ground to a screeching halt. This is due to some personal issues that are not really appropriate for discussion on a public blog, but the point is not much is getting done.

When I stopped writing, I was a little less than halfway through a new series, which I consider to be my life’s work, having been developing it for the last twenty years. I’m tentatively calling it The Soulcleaver Saga, and it’s set in the universe of The Wounding and Lady of the Dawn, both of which tie into the books.

The issues in my life that derailed my work on it have not abated — if anything they’ve worsened — but I think the time has come to stop making excuses and get back to work regardless. Therefore, I am developing a new schedule to that end.

For the record, I’m not posting this to boast or show off that I’m “hashtag am writing” or whatever. I’ve been at this long enough to know most of my blog readers aren’t interested in my fiction (no judgment; you’re not obligated to). I’m posting this because if I put all this out in a public form, I’ll lose face if I don’t follow through. I’m deliberating shaming myself into working.

My plan is thus:

  • I will do seven hours of writing work per week. In theory, one hour per day, but with the flexibility to maybe skip one day and catch up later or something. This idea shamelessly stolen from Ashley at Robo♥beat.
  • “Writing work” is defined as actually writing, revising, proofreading, or doing major plotting or world-building (IE coming up with new stuff, not just writing down things I’ve already defined in my mind).
  • During this hour, I will not use the Internet except for research or Internet radio. No distractions.
  • I may skip days due to illness or other extreme/unusual circumstances, but I will try to keep such instances to a minimum.
  • I will prioritize fiction over working on my blog. I don’t think there will be much conflict or that my posting schedule will be much affected, but I’ll mention it just in case.

My goals are:

  • To rewrite the first two Soulcleaver books with more depth and detail, among other changes.
  • To complete the remaining three Soulcleaver books.
  • To rewrite and republish Rage of the Old Gods. It was the first book I wrote, and I believe I can now do better in some ways, especially regarding the beginning, which I’ve never been happy with. I may also revisit the later books in the series, but right now I’m pretty content with them, and I’m not sure they need to change.
  • To write any good short story concepts that occur to me along the way, especially if they are part of the Soulcleaver universe.

I do not promise to complete those goals in that order, or any order. Only that they will eventually all get done. Once they are completed, I will give myself permission to resume giving up, if desired.

Because I like to procrastinate, this new schedule will begin on the first Monday after this post is published.

I have several reasons for doing this, but one utterly outclasses all others: My father. While it is likely he will be around for many years to come, and I certainly hope he will be, the fact is he’s not going to live forever, and I don’t think I could live with myself if he didn’t see the completion of my life’s work. I want to get it done while there’s still time.

My writing was never meant to be about me anyway. I lost sight of that over the years. True creativity must be unselfish, I think.

For the two of you who are still reading this, I leave you with one of the main characters of the Soulcleaver series, as recreated in Black Desert Online.

Seesha Avallen, Elven RunnerI’m coming home, Seesha.