Good and Bad WoW News + Heart of the Swarm Update

WoW – The good news:

My rogue at the Maelstrom in the Dragon Soul raid, about to take on Madness of DeathwingAlthough most of my gaming time is going to Diablo and remastered Starcraft I these days, I’m still finding the time to log onto WoW every now and then.

The other night, I had the good fortune to fall into a raid doing the last two fights of Dragon Soul on normal mode. We cruised through them with only one wipe, and I earned my “Destroyer’s End” title.

This marks the first time I’ve killed an expansion boss in its appropriate expansion outside of the Raid Finder. Granted, the raid’s been nerfed to hell, so it’s not much of an accomplishment. It didn’t end up feeling much harder than the Raid Finder version — although the last few minutes of Madness were pretty tense. Our tank did not make it.

My rogue's Destroyer's End achievementIt’s funny, because Firelands was given the same level of nerfing, but I still found it very challenging. I’m sure real raiders will scoff, but I always thought Firelands was rather over-tuned. But I digress…

WoW – The bad news:

Guild drama. It’s the scourge of WoW players everywhere, but I’ve largely avoided it, at least on the Alliance side. And on the Horde side, I’ve solved it by rage-quitting every guild soon after I join it.

But now, it’s hit home, to my beloved Alliance guild. I won’t bother airing our dirty laundry, but to make a long story short, two people got into a stupid little spat, it got blown wildly out of proportion, and now pretty much everyone but me and one other guy has quit — and they made sure to rob the guild bank blind before they did.

Suffice it to say, I’m very disappointed in those on both sides of the argument. I really expected more of these people.

My rogue's transmog set, as seen in Blizzard's transmogrification galleryI’m insanely fussy about my guilds. I won’t tolerate any kind of stupidity, ignorance, or immaturity. It’s led me to go through countless Horde guilds, but I’d never had a problem with this guild. Well, maybe a few, but nothing worth mentioning.

This guild was my home for years. I’ve been a member since Wrath, not long after joining the game. My rogue was a mere level ten when I joined.

They raised me from a newb to the player I am today. We killed the Lich King together and spent countless hours helping each other through heroics and group quests. I worked hard to level it up to twenty-five when Cata came out, healing heroics even in the early days when healing was still brutal. Heck, I changed factions on my paladin just to heal for them.

Paladins is glowin'!It pains me no end to see it consumed by such foolish, petty behaviour.

I don’t know if the guild will survive this, but the future looks bleak. It was always a small guild, and now our roster is completely gutted. Those that left have reformed in a new guild, but the manner of their departure leaves a sour taste in my mouth, and I’m not sure I want to rejoin them

If not for guild perks, I’d probably give up on guilds altogether. Not worth it.

Heart of the Swarm update:

But enough whining. There are other things to discuss.

A banner for Starcraft II: Heart of the SwarmBlizzard has released some preview videos — including full length matches — showcasing the new multiplayer units for Starcraft II Heart of the Swarm.

Protoss and Terran have both gained a new, previously unannounced unit. Terran gains the widow mine, a sort of advanced spider mine capable of targeting both air and ground. Protoss gains the mothership core, a defensive spellcaster attached to your nexus that can later be upgraded to a proper mothership.

Yup, the mommaship won’t be scrapped after all. Protoss, rejoice!

Between that and its potential for early game defense, I’ve rapidly fallen in love with the idea of the mothership core.

The matches were interesting. The new units haven’t yet been neutered for the sake of balance, so they’re quite exciting. Zerg look particularly frightening with their hordes of swarm host-spawned locusts, lightning fast hydralisks, burrow-charging ultralisks, and their ability to abduct units with the viper.

That said, I like what I see of Protoss, too, for the most part. As mentioned above, I like the mothership core, and the oracle looks surprisingly devastating for a unit that can’t attack. The new mass cloak gives it much-needed sexiness, and its ability to entomb mineral fields is potentially devastating to an enemy economy.

I still hate the tempest, though, and not just because it replaces the carrier. It seems like a gimmick unit that will never be balanced.

Currently, its range can be upgraded up to 22 — nearly double that of a siege tank and vastly longer than anything else in the game. It actually needs to be paired with spotter units because it can’t even see that far.

Sounds over-powered, right? It does until you realize it does the same DPS as three probes.

That’s right. The fancy, super expensive, super slow Protoss capitol ship does the same DPS as the workers you build at the start of a match.

Really, Blizz? Remind me why we can’t keep the carrier?

Widow mines also seem like a balance nightmare. Suicide units are notoriously hard to balance, and the cloaked nature of widow mines — not to mention their ability to hit air and ground — makes them even more problematic.

On the plus side, warhounds are no longer carbon copies of Starcraft I goliaths. They’ve lost their anti-air attack in exchange for an auto-cast missile barrage that targets mechanical units. Excellent against Protoss or other Terrans who are using a mech-heavy army.

Overall, I’m feeling better about the new Heart of the Swarm units than I was, but there are still some kinks to be worked out.

A Year of Superior Realities

It was one year ago today that my blog launched its introductory post and I hurled myself into that strange frontier known as the blogosphere. It doesn’t seem that long.

My blog's bannerAt this point, I’d like to take a moment to look back on the blog’s first year, both positives and negatives.

In the beginning:

I already cringe when I look back at how sloppy and rambling my earliest posts were. But at the same time, it’s nice to know my blogging skills have progressed.

It’s interesting to see how my blog has evolved over time, and how it’s measured up to my expectations. In all honesty, it’s exceeded my expectations for the most part — although they were never terribly high. I don’t really know what level of traffic/activity qualifies as “good” for a blog, but I’m pretty happy with where mine is.

Salama ashal'anoreFor the most part, the blog has turned out how I expected it — though if you read the introductory post, you’ll notice a few things never materialized. I never did get my friends to do any guest-posting — narcissism FTW, I guess — and I never did get around to talking about Glee. Long story short, the third season was better than the second, but I still wish Rachel would just go away.

Warcraft:

To the surprise of no one who knows me, a huge section of this blog has ended up devoted to the Warcraft universe. I expected and even welcomed this, but in truth, I sometimes regret how much WoW-centric the blog has become. I wanted this to be a general sci-fi and fantasy blog, not a WoW blog that occasionally covers other subjects.

Still, WoW is where I get most of my traffic and following, so I guess I shouldn’t complain too much. And I do like talking about it.

All my Warcraft charactersIronically, it took me nearly a month to make my first Warcraft post. But after that, the blog’s fate was sealed.

I’d cover some highlights of my WoW career from the past year, but there aren’t any, really. As casual as I am, I never accomplish anything impressive in-game. I just faceroll LFR, run heroics, and level alts. The only thing really significant that comes to mind is Operation: Pay-Off and getting my almost-but-not-quite legendary daggers.

Of course, one post of note was my coverage of the announcement of Mists of Pandaria mere minutes after it was made official. I don’t know if I ever mentioned this, but I really enjoyed that. It was exciting as a WoW fan to see a new expansion announced, and even more exciting to report on it for this here blog as new info was flying out hard and fast. And even more exciting still to know I’d be paid to cover it all for Massive Online Gamer (may it rest in peace).

Some Pandaren monks in End Time in the Mists of Pandaria betaThat was easily the most fun I’ve had in my writing career. Speaking of which…

Writing:

If I have one major regret about this blog, it’s that I haven’t given enough attention to talking about life as a writer. It was supposed to take up about as much space as my WoW writings. Instead, I mostly just post links to my articles when they get published.

But there just isn’t that much to say. Being a freelancer writer sounds romantic, but it’s just another craft. People send me an assignment, and I write it. Barring occasional flukes like the Mists of Pandaria coverage, it’s just not exciting.

But there have been some notable milestones in my writing career over the past year, and they’ve all been covered on my blog.

Very early in the blog’s life, I posted about my first professional publication. Even I’ll admit that article wasn’t my best work, but it was a start.

The cover for Massive Online Gamer #35, containing my Mists of Pandaria coverageDespite hardships, I slowly gained more publishing credits. In mid-summer of last year, I was hired as a freelancer by Massive Online Gamer magazine, which remains my most fun and most prestigious job to date.

But it was short-lived. I only got to write for three issues before the magazine folded, which I found almost cripplingly demoralizing at the time. It’s only recently I’ve started to shake off the feeling of doom that gave me.

This devastating blow was almost immediately followed by some much better news: my story, “The Future of Lordaeron,” placed as a finalist in Blizzard’s 2011 Global Writing Contest, which was just all kinds of cool.

Cover art for my fan fiction "The Future of Lordaeron"I did eventually end up posting some of my fiction, but only one story, not counting fan fic. I’ve thought of adding more, but I’m never sure what to post.

Lately, I’ve been working for an environmental lawyer, with whom I am co-authoring two non-fiction books that will probably be out some time in the next year.

Other highlights:

I think this blog is perhaps at its best — or, at least, I enjoy writing it the most — when discussing more abstract issues related to gaming and speculative fiction. An early example is my post on gender and gaming.

Often, blogging on these things help resolve how I feel about them, but one thing that still bugs me to this day is the issue of race in fantasy. Months later, I still don’t know how or if to address this in my own writing. I don’t want my writing to be too preachy.

On the subject of being preachy, I cannot go without mentioning my controversial rant against platekinis, which I still stand by.

I should also make mention of some of the blog’s lowlights. These mainly occur when I have nothing to talk about. I’ve done better than I expected at coming up with blog topics, but once in a while, I just draw a blank. And the resulting posts are admittedly… less than stellar.

Looking forward:

For the most part, I intend to continue with business as usual with this blog, though I am considering a few tweaks and new topics. As a lore nut, I’m always tempted to do more posts on the story of WoW, but that doesn’t seem like a topic that many people are interesting in. Even the official story forum seems to mostly consist of people discussing how much they hate the story.

Another thing I’ve considered is doing some abstract posts on game design, which is a subject that interests me greatly. Potential topics may include things like why mana is an awful concept that needs to die. But that might be too arcane for some people. Feedback would be welcomed; is this something that would interest you?

An image of the shindu Sin'dorei, the failing Children of BloodI’d really like to do more writing posts, but again, there’s not much to say there. I have some plans related to my fiction, but those are not yet at the point where I feel comfortable discussing them, and if things go as I hope, I’ll likely want a separate blog for them.

If you have any thoughts on what you’d like to see — or like to not see — from my blog in the coming year, please speak up in the comments.

The Best Spam Ever:

It’s good to leave on a laugh, so I’d like to include the following comment that was picked up by my spam filter. I’ve seen some nonsensical spam posts in my time, but this takes the cake:

“Hello there my family member! I want to declare this article rocks !, excellent written and include almost all significant communiqué. Let me fellow more posts like this.”