My Top Ten Fictional Races

One of my favourite things about speculative fiction is imagining non-human sentient races. It’s endlessly fascinating to me to imagine creatures who are not quite like us, who have different thought processes, different perspectives.

I thought it’d be fun to run down my ten all-time favourite non-human races within fiction.

We all know what’s going to be #1, but let’s pretend there’s some suspense.

10: Elves, The Obsidian Trilogy

Cover art for "The Obsidian Trilogy, book one: The Outstretched Shadow" by Mercedes Lackey and James MalloryInnovation is good, but there’s also something to be said for taking the same old stuff and just doing it really, really well.

This is what Mercedes Lackey and James Mallory did with their Obsidian Trilogy. In many ways it’s an extremely generic high fantasy adventure, but it polishes all the old tropes to a brilliant lustre.

The best example of this the series’ Elves, as fascinating and alien a bunch as you’ll ever see. I loved the subtle intricacies of their culture, their bizarre yet somehow logical ideas of politeness.

9: Castithans, Defiance

Datak Tarr (Tony Curran) in DefianceCastithans are one of those things I shouldn’t like, but do. Objectively speaking, they’re a nasty bunch. Dogmatic, brutal, conniving, unrepentantly sexist.

But if their society is cruel, it’s beautifully cruel. Gloriously cruel. They’re like if the painting The Scream was a society: horrifying, beautiful, disturbing, and fascinating all at once. There is such depth, such intricacy, and such artistry to everything they do that it’s easy to forget how horrible it all is.

8: Cylons, Battlestar Galactica

Lucy Lawless, Tricia Helfer, and Grace Park as the Cylons Three, Six, and Eight in Battlestar GalaticaThere’s a lot of brilliant things about how the Cylons were depicted in the BSG reboot, but to boil it down to its core, they hit a great balance of making them clearly real people with real feelings, but also clearly not human. Always a difficult tightrope to walk.

The whole point of the series is that Cylons are not mere machines but feeling individuals, but they didn’t fall into the trap of making them identical to humans. They clearly have their own unique perspective and psychology, as seen in things like their “projection” ability.

7: Drow, Dungeons and Dragons

Art of a Drow warriorThe wonderful thing about the Elves is that they’re equally compelling as both heroes and villains.

I’m not the biggest D&D fan around, but I’ve always had a great fascination with the Drow. I think they’re perhaps the best example of Elves who are anything but noble.

There is something enticingly alien about the Drow. They come from a place without light, or life as we understand it; a place of darkness and mystery where those of us born under the sun are not welcome. Like any good Elves, they are beautiful and majestic, with an intricate culture, but whereas some Elves are virtuous, Drow are terrible and deadly.

6: Orcs, Warcraft

Saurfang dual wields Chuck NorrisAfter the last few WoW expansions, I think the whole Warcraft community is a bit burnt out on Orcs, myself included.

That said, that doesn’t change the fact that Warcraft’s Orcs are awesome. They are a fresh take on the archetype, not just savage brutes but a complex and multifaceted people. Over the years, they’ve been used to make all sorts of great points about the assumptions we tend to make, judging books by their covers, and how one society’s monster can be another’s hero.

Their story is an incredible rollercoaster of highs and lows, and even after all the terrible things they’ve done, it’s almost impossible not to feel sympathy for them. They destroyed themselves as much as they destroyed their foes.

5: Night Elves, Warcraft

Art of Warcraft's Tyrande Whisperwind and the brothers StormrageI like to make fun of the Night Elves. They’re dogmatic, xenophobic, smug hypocrites, and as a proud native of Quel’thalas, I’m somewhat obligated to dislike them.

And World of Warcraft has certainly ill-served them. They’ve become little more than hippies these days.

But all that said, there’s still a lot about Night Elves that’s incredibly cool. The original vision of them being savage, feral Elves was a really fresh take on the archetype. They’re not Drow, and they’re not the traditional cultured Elves, either. They’re a very unique breed unto themselves.

Listen to Nightsong, remember the days when Ashenvale was a place outsiders feared to tread, and reflect on the terrible majesty of the Kaldorei.

4: Romulans, Star Trek

Romulans in Star Trek: NemesisOne of my favourite styles of villain is that of the cultured, sophisticated villain. They could crush you outright, but they’d rather spin such an intricate web of deception you prove your own undoing, and they’ll do it while finely dressed and sipping a rare vintage

That’s the Romulans in a nutshell. They’re the bad guys, yes, but there’s also an incredible sense of history and culture to them. They’re better than you, and they know it.

I don’t think Star Trek has ever really explored the Romulans to the extent they deserve, but at the same time that sort of adds to their mystique.

3: Mantis-kinden, Shadows of the Apt

Art of the Mantis-Kinden from Adrian Tchaikovsky's "Shadows of the Apt"Adrian Tchaikovsky’s Mantis-kinden are similar to Elves in many ways. They’re forest-dwellers, they live in tune with nature, and they’re a relic of a long-forgotten time.

However, the Mantids are much harsher, more savage, and more bloodthirsty than Elves. They are graceful, but also terrifying. They’re not just a relic of an older time, but a relic of a darker and far more brutal time.

Of course, that just endears them to me all the more.

2: Protoss, StarCraft

A council of Protoss leaders in StarCraft II: Legacy of the VoidMore than almost any other non-human race I’ve encountered in fiction, the Protoss manage to feel both convincingly alien and yet still like real people.

On the one hand, the Protoss are very clearly not human. Their long lives, their telepathy, their warrior culture, and their connection to the Xel’naga give them a perspective completely different from that of humanity.

But unlike many aliens in fiction, the Protoss are not just an archetype or a rigid set of personality traits. They are not a mono-culture. There is great diversity among them. This was true from their inception, and Legacy of the Void went to great lengths to further expand upon the various different Protoss cultures.

Think about it. How often does fiction bother to give non-human races a variety of nations with unique cultures? I’m sure it’s happened outside the Protoss, but I’m hard-pressed to think of any examples off the top of my head.

All of the Protoss cultures share the same warrior spirit, but how that identity manifests varies greatly, from the rigidly honour-bound Khalai, to the fiercely individualistic Nerazim, to the brutal Tal’darim.

Even within those broader cultures, there can be variation. Aiur’s society includes dogmatic hardliners like Aldaris, open-minded idealists like Artanis, curious scholars like Karax, and bombastic warriors such as Fenix.

This diversity has allowed some fantastic points about multiculturalism to be made throughout the Protoss story. The Nerazim were rejected by greater Protoss society for their “deviant” behaviour, but without them, the Protoss never could have survived the onslaught of the Swarm.

When the tables were turned, many Nerazim did not want to harbour the Khalai refugees, but without them, the Nerazim would have fallen in the End War — and all creation with them.

And beyond all that, it’s hard not to admire the honour, dedication, and sheer badassery of the Protoss.

Take the immortals. These are people who have been crippled and mutilated by combat. A human in that circumstance would consider death a mercy. But the Protoss willingly — gladly, even — volunteer to have their ruined husks implanted into giant war machines so that they can continue to serve their people for years, perhaps even centuries, to come.

“Uhn dara ma’nakai — our duty is unending.”

1: Blood Elves, Warcraft

Art of a Blood Elf paladin from the Warcraft universeYeah, this is the most unsurprising ending to a listicle in history.

By now my love of the Sin’dorei is very well-documented. I’ve talked before about how they won my undying devotion by maturing along with me. When I was a child, they were a majestic if simplistic embodiment of goodness, and when I became a teenager, they evolved into something darker, edgier, and sexier — everything a teenage boy could want.

Their story has so many strong commentaries to make on issues like addiction, genocide, racism, and victim-blaming. Which isn’t to say that they are saints or without blame in their own downfall, but that just further deepens their profoundly complex themes. For the Blood Elves, there are no clear right answers. Nothing is ever simple.

They are one of the most fascinatingly complex moral studies in speculative fiction, their elegance and grace are unmatched, their tragedy is heartbreaking, their endurance is inspiring, and their sheer cool factor is undeniable.

Selama ashal’anore.

Honourable mentions:

My love for non-human races in fiction is such that there are many more favourites who didn’t make the list.

One thing Warcraft has never lacked for is fascinating races, so in addition to those mentioned above, I could also praise the Tauren, the Worgen, the Forsaken, the Pandaren, the Faceless, the Vrykul, and the Nerubians.

Adrian Tchaikovsky gifted us with no end of fascinating races in Shadows of the Apt, and in addition to the Mantids, Spider-kinden were always a favourite.

Star Trek’s aliens tend to be pretty bland as a rule, but they have come up with some good ones over the years beyond Romulans: Klingons, Borg (pre-Voyager), Trill, Tamarians, Denobulans.

The much-missed Myth franchise of video games was fantastic for coming with interesting new races instead of just relying on the same old archetypes. I especially liked the nightmarish Myrkridia and enigmatic Trow.

Ian Irvine is also pretty good at coming up with new concepts within fantasy, and I’m especially fond of the mighty and regal Charon.

Do you have any favourites I didn’t include on my list?

Review: The Dragon Prophecy: Crown of Vengeance

For some time now, Mercedes Lackey and James Mallory have been collaborating on a series of epic fantasy trilogies. These trilogies don’t share an over-arching title as far as I’m aware, but they’re all set in the same universe and are more or less part of an ongoing story, so I’d consider them all part of the same series.

Cover art for "The Obsidian Trilogy, book one: The Outstretched Shadow" by Mercedes Lackey and James MalloryFirst came The Obsidian Trilogy. I loved it — it was a classical high fantasy epic comforting in its familiarity but memorable for its detail and strong execution. I was particularly fond of the Elves in this series, who were among the most intricate and alien interpretations of the archetype I’ve ever seen.

This was followed by a second trilogy called The Enduring Flame. This I found extremely disappointing. It lacked almost all of the action of its predecessor, and its pacing could only be called glacial. It did get interesting by the very end, but I see no good reason why it needed to be a trilogy rather than a single book.

Between that and reading several of Mercedes Lackey’s other novels — and being disappointed by them all — I wonder how I enjoyed the Obsidian Trilogy so much. Part of me wonders if I was just young and easily dazzled and that I wouldn’t be so impressed if I read it again, but I read it around the same time I got into Ian Irvine, and his work has lost none of its luster over the years.

But I’m veering off-topic. The point is that a third trilogy has now been added to this saga, The Dragon Prophecy. This one is a prequel, going back to the earliest history of the world. It’s a story only hinted at in the Obsidian Trilogy, the first war between the forces of the Light and the demonic Endarkened. It is the tale of the greatest hero of Elven history, Great Queen Vieliessar Farcarinon.

But in this first book of the series, Crown of Vengeance, Vieliessar is not yet the Great Queen, and her people are not the Elves we know.

At this point in history, the Elves are a divided people. For thousands of years, the Hundred Houses of nobles have been in a state of unceasing war with each other, each seeking to gain dominion over all others but never succeeding.

These ancient Elves are nothing like their descendants. They are not wise or gentle. They are a warrior people, longing to die gloriously in battle so that they may ride with the Silver Hooves of the Starry Hunt.

Art of Ancaladar and Jermayan from "The Obsidian Trilogy"There is almost nothing recognizable about their culture from the previous books, and to be honest, they don’t feel much like Elves. They’re as selfish, petty, and cruel as humans.

At first, I found this jarring, but I came to realize it makes sense. A core component is the Elven archetype is that they are very ancient, and they have outgrown the pettiness that plagues humanity.

So this is the story of how they outgrew their darker aspects. This is the Elves before they were Elves as we knew them. This is their transition to the wise elder race we know and love.

Vieliessar herself begins the story as an orphan without friends or allies, the last survivor of House Farcarinon. She is haunted by a mysterious prophecy that names her the doom of the Hundred Houses, and for this reason, she is hated and hunted.

It’s a pretty classical fantasy story, to be sure. If you’re looking for originality, you’ll be disappointed, but I found it fresh enough to still be interesting. The dark side of Vieliessar’s destiny adds an interesting twist.

Right away, though, there are some major problems with this book. One of the biggest is its names, which are absurdly long and virtually impossible to pronounce. If you thought “Vieliessar” was a bit of a mouthful, you should know that’s one of the easiest names to manage in this book.

Cover art for "The Dragon Prophecy, book one: Crown of Vengeance" by Mercedes Lackey and James MalloryIt’s always been established that Elves in this series have incredibly long and hard to pronounce names. It didn’t bother me before; it was a source of comedy relief, and since Elves were just one part of the story, it was tolerable.

But in this trilogy, the Elves are the whole story, and it’s just horrible. The authors don’t do anything to lessen the pain, either. Nicknames are in short supply, and to make matters even worse, they also make a point to include the incredibly long titles of each character with needless frequency, so the reader is constantly stumbling over names like “Astromancer Hamphuliadiel” and “War Prince Bolecthindial Caerthalien.”

Also, Celephriandullias-Tildorangelor. I’m just gonna put that out there.

Normally, I’d consider bad names a petty concern, but these are just so absurdly hard to manage that it constantly rips you right out of the story.

Mercedes Lackey also has the awful habit of coming up with goofy fantasy names for ordinary things for no good reason. We can’t just call them knights; they have to be komentai’a!

There are some other major stumbles, as well. While I’m pleased to say this is far from the “go nowhere slowly” story Enduring Flame was, the first half of the book is incredibly slow in its pacing, and you’ll need a lot of patience to get to the good stuff.

Crown of Vengeance is also very weak on the character front. This is quite surprising because one of the things that made the previous installments of this series so charming was the depth and strength of their casts. About the only thing that made Enduring Flame worth slogging through was the quality of its protagonists and their banter.

Crown of Vengeance has an enormous cast, but that’s the problem. There are so many characters that almost none of them ever get enough development to become more than a name on a page.

A map of the Fortunate Lands from "The Dragon Prophecy"The only exception — and the main strength of the book — is Vieliessar herself. Vieliessar is a fantastically rich character and one of the best reasons to read through the entire book.

A lot fantasy epics try to present a protagonist who feels like a legendary hero, but rarely do they succeed. Vieliessar is one of the very few characters I’ve encountered who is truly believable as someone who could completely change the world.

The interesting thing about Vieliessar is that she’s not particularly nice. She’s a hero with a very harsh edge. She is admirable in many ways — holding ideals of justice and equality for all — and her goals are pure, but she can be ruthless in pursuing them. She is never cruel, but she is harsh and relentless, and she does not shy away from the fact that her gleaming future can only be achieved by marching across the corpses of her many enemies. She’s inspiring and frightening in equal measure.

There are a few other bright notes, as well. I’m a big fan of the Endarkened. I’m not sure why — they’re pretty much just cliche world-destroying demons. But as cliche world-destroying demons go, there are none better (especially since Warcraft defanged the Burning Legion). They’re just so utterly and completely evil that you just have to love them.

And as is always the case with Mercedes Lackey, the world-building is impeccable. Once you get past the awful names, that is.

Overall rating: 6.9/10 A decent read despite its flaws, but if you’re not already emotionally invested in this world and its history, I’m not sure I’d bother.

However, I would recommend checking out the Obsidian Trilogy, and if you like it, then maybe give Crown of Vengeance a try.