Review: Dark Matter, “All the Time in the World”

Time for that old sci-fi tradition: the time loop. It’s Groundhog Day for Three as he relives the same twenty-four hours over and over again. In his efforts to break the loop, he discovers a deadly plot by Ryo to kill the crew and retake the blink drive.

The logo for Dark MatterAnd then things get really weird.

“Busy” doesn’t begin to describe this episode. There’s so much going on I’m having trouble keeping it all in my mind, and I literally just watched it. I may forget a subplot or two.

The sheer volume of things at play here is kind of a good news/bad news situation. The good news is there’s so much going on you’re bound to enjoy at least some of it. The bad news is the opposite is also true. There’s way too much going on for it all to be good.

First, Three’s initial trials with the time loop. Not my favourite part of the episode, but not the worst part, either. Perhaps not surprisingly considering this is Three we’re talking about, it’s played for laughs more often than not. Dark Matter has always had a healthy sense of humour, but this is probably the silliest it’s ever been. All things being equal, I’d prefer a more serious plot, but I won’t lie: I laughed.

Things suddenly get a lot more serious when Three discovers the assassin lurking on board. This plot was very good, and I wish it had been given a lot more attention. It could easily have been the focus of a full episode. That assassin’s genuinely scary.

But he got pretty short-changed by how overcrowded the story in “All the Time in the World” is. I’m still not even sure how he got on the ship.

Anthony Lemke as Three in Dark MatterSimilarly, the actual cause of the temporal loop is very poorly explained, and in particular there doesn’t seem to be any explanation for why Three is the one affected, unless I missed something (which is possible in an episode so scattered).

Speaking of Three, I’m less than thrilled by his tribulations over the return of “Sarah.” I’m not a big Three fan, and his relationship with Sarah was always one of the weak points of the series for me. It’s just so at odds with the rest of the character. I understand the idea is supposed to be that his gruff exterior masks his inner pain, but he’s just so much more believable as an asshole than as a romantic. The mask feels more real than what’s underneath.

On top of all that, we’re also still getting used to the new characters. The new guy — I refuse to expend the effort necessary to learn his name — is still proving himself to be a waste of oxygen. He’s the Jar Jar Binks of Dark Matter. Yay.

Solara, the other newcomer, is growing on me, though. Still a bit early to be drawing any firm conclusions about her, but I like the cut of her jib. I really want to know her backstory. How did someone as badass as her find her fate shackled to such an imbecile?

And then there’s the mind-frack of an ending, which gives us some tantalizing glimpses of what might be coming. I’m still digesting it all.

Overall rating: 7.2/10

Review: Dark Matter, “Welcome to the Revolution” + PvE Survival Sandboxes

One of the things I love about Dark Matter is that it’s incredibly consistent. Maybe not every episode will blow your mind, but it’s always solid. In its entire run, there’s been just one bad episode: that fembot mess from season one.

A promotional image for Dark Matter season threeThat is, only one bad episode, until now. I fear it’s time to add another to the list.

“Welcome to the Revolution” has a lot of cool ideas, and some scenes are very good, but it’s trying to do way too much, and the end result is confusing, half-baked, and downright damaging to the series going forward.

While attempting to meet up with Tabor, their handler, the crew of the Raza once again finds themselves embroiled in corporate intrigue, as the local miners foment rebellion against their corporate overlords.

It’s a story that’s eerily — and I believe intentionally — similar to the series premiere, but this time it’s far less black and white. The corporate soldiers aren’t all brutal tyrants, and the rebels aren’t entirely guiltless, either. At times they seem more villainous than their oppressors, in fact.

And that part I liked. They managed to cram a lot of moral complexity into just one episode, and it once again shows that the Raza crew’s efforts to reinvent themselves as heroes will never be easy or simple. Again, being better is so much harder.

Things get even more interesting when a late twist ties the conflict into bigger plot arcs from Dark Matter’s past, but unfortunately, that’s also when things start to go off the rails.

Five (Jodelle Ferland) and Six (Roger Cross) in Dark Matter“Welcome to the Machine” is a complicated story, and there’s not nearly enough time to do it all justice. This needed to be a two-parter at least. But it isn’t, and so it feels rushed and unfinished, and the resolution honestly just doesn’t make sense given past context (this is a very hard episode to review without violating my spoiler policy).

Ultimately, the goal of “Welcome to the Machine” seems to have been to provide another cast shake-up, and that’s the worst thing about it. The show has now lost one of its best characters, who has always been essential to its core themes, not to mention arguably its most talented actor.

In exchange, the cast seems to have picked up two new characters. One has already proven himself finger-nails-on-a-chalkboard irritating, and the other could potentially be interesting but has yet to do much or display any real personality.

This is not a good trade.

In general I am now growing frustrated with the extent to which Dark Matter hemorrhages cast members. I was never the biggest One fan, so I didn’t mind his death (though it’s disappointing that mystery was never solved), and the senselessness of Devon’s end was sort of the whole point of it, but Nyx and the latest loss are just examples of wasting potential. The show is worse for their loss.

These losses are beginning to undermine the core themes of Dark Matter. It’s about the crew, about the unique family they’ve created with each other. The more those bonds are broken, the more the show loses its heart and soul.

Left to right: Alex Mallari Jr. (Four), Roger Cross (Six), Anthony Lemke (Three), and Melissa O'Neill (Two)This has to stop.

Overall rating: 5.2/10

New articles:

In other news, I’ve had some more articles published on MMO Bro.

First, I imagine the possibility of a purely PvE survival sandbox, and how it could perhaps be superior to the PvP focused games currently dominating the genre.

Interestingly I wrote this article before the Fortnite reveals at E3, but Fortnite seems pretty close to the PvE survival sandbox I was imagining (though smaller in scale than my hypotheticals). There’s still a lot of unanswered questions about Fortnite, but I gotta say the trailer made it look really fun, and it’s now on my radar.

My main concern is that it seems like a game that’s really meant to be played with friends, but I don’t have a lot of gamer friends. It doesn’t seem like a good game for PUGing, and it’s not clear to me if playing solo is even an option, let alone an enjoyable playstyle.

But I’m definitely going to keep an eye on it.

Also at MMO Bro, I list off six ways World of Warcraft still has the rest of the MMO world beat. WoW is really showing its age these days, but there are a few specific areas it’s still trouncing the competition.