Regrets of an MMO Lone Wolf

By now I think it’s well-known that I’m one of those oddballs who plays MMOs, but prefers to do so in solitude. I play in PUG groups when the mood strikes me, and I will occasionally chat in public channels (especially in The Secret World, where general chat usually won’t make you lose faith in humanity), but for the most part, I tend to keep to myself.

My agent looks out across Kaas City from her stronghold in Star Wars: The Old RepublicI wasn’t always so anti-social. I used to belong to a small but tightly knit guild in World of Warcraft, but once it fell apart, I embraced the loner lifestyle with open arms.

And for the most part I’m content with that decision. It makes the most sense for my playstyle, and humans and I have never mixed particularly well.

Still, every decision has consequences, and this is no exception. There are definitely some things I miss out on by being a virtual loner.

For instance, I’ve been putting a lot of effort into my stronghold in Star Wars: The Old Republic, and I’m really happy with how it’s turning out. But I can’t help but feel a little depressed that, in all likelihood, I’m the only person who’s going to see it.

I could post images of it on this blog — and I do — but it’s not the same.

All issues of vanity aside, it’d just be nice to have an excuse to spend more time hanging out there — there’s just not that much to do in a stronghold on your own.

My rogue surveys Talador in World of Warcraft: Warlords of DraenorSimilarly, going to more diverse events in-game might give me an excuse to use more of the many different costumes I’ve collected in my various games.

There are also the occasional grinds that would benefit greatly from some company. Right now I’m procrastinating about leveling my monk in WoW. I really want her to be 100 to be ready for Legion, but boy, I do not want to slog through Draenor again. It would be much more appealing if I did not have to travel alone. Just having a friend to chat with would help.

Then there’s the fact that I still haven’t found four people to recruit in Heroes of the Storm

And sometimes it’d just be nice to have someone to share experiences with. Someone else who gets excited when TSW launches a new issue or something. The blog somewhat fills my need to gush and flail, but still.

Of course, there are some things I just can’t do on my own — like raids in TSW or dungeons in Elder Scrolls Online — but honestly, that doesn’t bother me nearly as much as you’d think. It’d be nice to do those things, I guess, but it’s not very compelling.

My Dragon alt plays with her hoverboard in The Secret WorldWhich is perhaps an interesting lesson to take from this. Of all the reasons I sometimes regret playing alone, forced group content is at the absolute bottom of the list. Mostly I just sometimes want company for things I’d do regardless.

Take heed, MMO developers.

Of course, I could reach out more. I could try to find more people to spend time with in-game. But I jump around between games so much I doubt any guilds would want me, and again, me and humans don’t mix well.

So, yes, I’m comfortable being alone in the virtual crowd, even if it has its downsides.

Review: Elysium

I enjoyed District 9 back in the day, so when I heard the director was putting out another sci-fi movie, titled Elysium, I was immediately interested. Of course, my life was a mess at the time, so it’s taken me until now to actually watch it.

Matt Damon as Max Da Costa in ElysiumSet 150 years in the future, Elysium depicts a dystopic planet Earth utterly ruined by disease, overpopulation, and pollution. The wealthy have escaped to a vast, paradisaical space station, Elyisum, where their every need is fulfilled, and any sickness can be instantly cured.

The story follows Max Da Costa, played by Matt Damon, an ex-con factory worker. He receives a lethal dose of radiation in an industrial accident and is given five days to live. Meanwhile, his childhood friend, Frey, struggles to support her daughter, who is dying from leukemia.

I think you can see where this is going.

I was expecting Elysium to be an intellectual, thought-provoking piece of science fiction. As it turns out, not so much. The story is fairly straightforward, and the messaging is quite ham-fisted.

In particular, the ruling class of Elysium are so cartoonishly heartless and evil it’s difficult to take seriously sometimes. Even my anti-corporate, pro-equality, angry leftist self found this to be a case of laying it on a bit thick. It’s certainly not the chillingly believable dystopia of Continuum.

Thankfully, though, Elysium does have other strengths to call upon.

The titular space station in ElysiumElysium didn’t turn out to be a think-piece so much as a fairly standard sci-fi action adventure, but in that, it does its job well. The action sequences are brutal, visceral, and exciting. The special effects are spectacular, and the art design is strong. It manages to both an incredibly ugly movie and an absolute feast for the eyes at the same time.

The main characters are a little thin, but they’re good enough to keep you engaged. Similarly, the acting is adequate but not award-worthy. I was able to forget I was watching Matt Damon after a while, at least.

Actually, the best acting probably comes from the main antagonist, played by Sharlto Copley, who is so skin-crawlingly vile from beginning to end that I spent half the movie visualizing gruesome and painful fates for him.

Elysium has a pretty strong emotional punch, and while the journey to get there is a little inconsistent, its ending is one of the more powerful and satisfying that I’ve seen in recent memory.

So in the end Elysium is a lot like District 9. It, too, was a bit rough around the edges, but ultimately it was a good movie, and the same is true of Elysium. Not a masterpiece, but worth your time.

Overall rating: 7.3/10