Retro Review: No One Lives Forever 2: A Spy in H.A.R.M.’s Way

As regular readers may know, there was a period of several years in my life where I had to give up video games due to various Real Life issues. There are a number of games I regretted missing out on during this period, but few that stung as much as No One Lives Forever 2: A Spy in H.A.R.M.’s Way. The original had been an instant classic, and I sorely wanted to play the sequel.

Cate Archer and Magnus Armstrong in No One Lives Forever 2: A Spy in H.A.R.M.'s WayNow, fourteen years later, the fan-made Revival Edition has at last given me the opportunity to play through NOLF 2. I went in with a mixture of excitement and trepidation. How could it possibly live up to the impossible standard set by its predecessor?

Aging in reverse:

There are a couple things that gave me a negative impression of No One Lives Forever 2 out of the gate.

By far the biggest is that an RPG-style skill point system has been implemented. I barely tolerate these sorts of things in RPGs; I definitely didn’t want one in No One Lives Forever.

And this particular skill system embodies pretty much all the worst sins of RPG design. In essence, they nerfed the player’s capabilities into the ground and then let you buy your way out of the suck with skill points. Upgrading a skill doesn’t feel like a reward; it just makes you feel less broken.

A lot of the skills are really basic quality of life things, too. I shouldn’t have to spend hard-won skill points just so it doesn’t take an eternity to loot a body.

Fighting ninjas in Japan in No One Lives Forever 2: A Spy in H.A.R.M.'s WayThe only silver lining is that it doesn’t take very long to earn enough skill points to overcome the most irritating disadvantages.

NOLF 2 is also missing a lot of the things that made the original special, such as being able to choose your equipment before a mission. This was one of the biggest contributors to the original’s high replayability. Missions could be a very different experience when you redid them with equipment earned later in the game.

It feels like a cheap way to add difficulty, too. There were lots of situations where I found myself badly wanting a specific tool or gadget, but the game had forbidden me from bringing it.

Dialogue choices are gone, too. The original game didn’t exactly have a lot of these, but they were a great element of flavour, and they added some interesting non-combat gameplay at times.

I’m not really fond of the addition of health power-ups, either. It’s a small thing, but I liked the balance between armour (which could be replenished) and health (which couldn’t) in the original game. Now armour and health are virtually interchangeable.

Cate Archer in No One Lives Forever 2: A Spy in H.A.R.M.'s WayHaving replayed some of The Operative recently, I’m left with the very strange feeling that the first No One Lives Forever was actually a lot more modern in its sensibilities than its sequel. Aside from the graphics and a few minor quirks, The Operative could pass for a game from the current year, whereas NOLF 2 feels like a product of a somewhat outdated school of game design.

Remember what H.A.R.M. stands for:

Something else that disappoints me is that they replaced the voice actress for Cate Archer. The new actress is not bad by any stretch of the imagination, but it’s just not the same. It’s especially distracting given that most if not all of the other returning characters have their original voices.

In general the characters this time around don’t feel as fleshed-out as they did in The Operative. Now, NOLF was never the most character-driven game, but it feels like the original put a bit more time into dialogue, backstory, and character development. The villain had a strong motivation, whereas NOLF 2’s villain is given no such depth.

One notable exception to this, though, and one major highlight of the game is a new character named Isako, who is the leader of a clan of ninja assassins. She’s a bit cliche in some ways… but this is No One Lives Forever. That’s the point. And I think she actually has a pretty interesting backstory and character arc.

Isako in No One Lives Forever 2: A Spy in H.A.R.M.'s Way

Found this one on Google. Somehow managed to go the whole game without getting a decent shot of Isako.

I tell you this: If Tumblr had been a thing back in the day, Cate/Isako shipping definitely would have been a thing.

Overall I would rate the story of NOLF 2 as good, not great. It’s a fun ride, but it’s a bit straightforward, and the ending is a bit of an anticlimax. There definitely aren’t as many twists as there were in the original.

This is one area where I’m willing to grant my nostalgia may be a factor, though. I’m definitely a more critical player now than when I played the original.

Super groovy:

But there’s still plenty to like about A Spy in H.A.R.M.’s Way. If I’m harsh with it, it’s mainly because the original was such an incredibly tough act to follow.

A lot of what made the original excellent remains. The core gameplay is still pretty fun. You still have lots of cool gadgets and toys. There are still informative and amusing intelligence items hidden everywhere. There are still hilarious conversations to eavesdrop on. Nothing like creeping through an enemy base only to have the tension shattered when you overhear an anguished voice wail, “Who keeps eating my mango chutney? My mother made that for me!”

Mimes. YeahAnd then there were the fruit vendors and their growing fears of a vast and nefarious monkey conspiracy, and many others.

The Operative had some of the best level design in gaming history, and while NOLF 2 doesn’t quite equal it, it does make an admirable effort. One dramatic moment has the player fighting a boss while trapped in a mobile home that is being tossed around in a tornado… though in practice it’s just window dressing, since the tornado doesn’t do much to affect gameplay.

The real highlight of the game is a not so high speed chase in which the player pursues a tiny mime on a unicycle whilst riding a giant Scotsman riding a tiny tricycle.

Yeah, you heard me.

You also once again get to visit a dizzying variety of exotic locations, including India, Japan, Ohio, Antarctica, and a secret base at the bottom of the ocean.

Also, while NOLF 2 introduces a lot of new annoyances, it does scale back on the main problem with the original game: stealth missions. There’s really just one true stealth mission in the game; otherwise it’s mainly left up to the player whether they want to sneak around or do their best Rambo impersonation.

Cate and Isako in No One Lives Forever 2: A Spy in H.A.R.M.'s WayThe graphics also hold up very well, considering their age. In particular I was impressed by the quality of the facial animations. They’re not only good for their time but would even equal or surpass many more recent titles. The eyes, especially, are very expressive and realistic.

The soundtrack is still full of delightful retro cheese, too. I’ve still got the theme song stuck in my head as I write this. (“Cause no one lives forever… but evil never dies…”)

Overall, A Spy in H.A.R.M.’s Way is a good game. It’s just not the must-play eternal classic the original was.

Overall rating: 8/10

By the way, while I chose not to factor it into my review score, it is worth noting that I had a lot more technical problems with the Revival Edition of NOLF 2 than I did with the original’s. These range from minor graphical hiccups to frequent crashes and other catastrophic bugs. It wasn’t enough to stop me finishing the game (obviously), but it was undeniably frustrating.

At least I was able to get it to work through Steam and take screenshots this time.

Netflix’s Dirk Gently Series Is the Strangest Thing

Being a long-time Douglas Adams fan (as you all should be), I was excited to see a TV adaptation of his novel Dirk Gently’s Holistic Detective Agency appear on Netflix and started watching almost immediately.

The logo for Netflix's adaptation of Dirk Gently's Holistic AgencyIt didn’t blow me away out of the gate, though. It was a strange, confusing show that didn’t seem to have much to do with the Dirk Gently story I know. I almost gave up on the show after the first two episodes, but something about it stuck with me, and I decided to give it another shot.

This turned out to be a good call.

Dirk Gently’s Holistic Detective Agency is a very, very strange show. Far stranger than I have the ability to adequately communicate through a mere blog post, and almost certainly the strangest television show I’ve ever seen.

It’s also almost entirely unlike the book it’s supposedly based upon. Really the only common threads are Dirk himself (and even he’s changed somewhat compared to the books) and the underlying concept of the holistic detective and the “fundamental interconnectedness of all things.”

So much has been changed that the show is now a totally different genre. While the book was a lighthearted comedy, the show is definitely a drama, and a surprisingly dark and sometimes gory one at that. It’s not without occasional moments of levity, but it’s definitely more serious than silly.

Still, I’ve never been much of a purist. I generally try to judge each incarnation of a story on its own merits, and while the TV Dirk Gently is a radical departure from its source material, it manages to be pretty interesting in its own strange way.

Farah Black and Dirk Gently in Dirk Gently's Holistic AgencyAnd it is strange. I can’t overstate that. This show is just so weird. I don’t know if I could even attempt to summarize the plot, but it involves a kitten, a shark, time travel, anarchist energy vampires, and an heiress/corgi.

Alison Thornton plays dog very well. She’s very convincing as a corgi.

Early on, I was turned off by the show’s surprisingly gritty tone, by how different it was from the books, and how unrelentingly strange it was. However, over time, it began to grow on me.

There are a few reasons for this. The main cast members are all pretty likable and managed to feel pretty convincing as real people despite the oddness of the situations they find themselves in. Dirk is pretty bizarre, but that’s the point, and he’s entertaining.

Dirk is obviously the main character, but much of the story is told from the perspective of Todd, his hapless “assistant,” played by Elijah Wood of Lord of the Rings fame. Rounding out the core protagonists are Farah, a highly competent but not entirely confident bodyguard, and Amanda, Todd’s punk rocker sister, who suffers from a severe mental illness involving frequent and painful hallucinations.

There’s also a side plot following a strange woman named Bart, a holistic assassin who utilizes a method similar to Dirk’s (IE just wandering around doing random things for no reason) but with a lot more murdering.

Todd and Dirk in Dirk Gently's Holistic AgencyWhat really started to hook me in, though, was the realization that the show does share one important quality with its source material.

As popular as he is, I don’t think Douglas Adams gets enough credit. His books aren’t just fun; they’re brilliant. When you start to analyze his books, you realize there’s an incredible depth and complexity to many of them.

Douglas Adams books always began with numerous bizarre, seemingly unrelated plot threads. It would seem like he was just rambling without purpose. Then, slowly, all the threads would begin to come together, and gradually you would realize that it was all connected, that he had a grand plan behind everything. What began as chaos became a symphony.

The Dirk Gently TV series has that same quality. At first, it seems like nothing but an incomprehensible spray of random, nonsensical events. Over the course of the season, you will begin to see the connections form, to see events align, and eventually every question will be answered, every loose thread tied together into a grand and beautiful whole.

As a writer, it leaves me awestruck. I could never write something like this.

There are still things that bother me about the show. The biggest is that I really dislike the attempt to give something approaching a rational explanation to Dirk’s abilities — the mystery is his whole charm — and the very cliche plots that spring from this explanation.

YeahStill, a show that I initially met with profound skepticism has won me over. I got more into the series with every episode, the season finale was spectacular, and I’m looking forward to season two.

Also, “Two Sane Guys Doing Normal Things” is going down as one of my all-time favourite TV episode titles.