Review: Warcraft, War Crimes

After far too long a wait, I’ve finally gotten around to reading the latest Warcraft novel, War Crimes by Christie Golden. It’s a very unusual story for a Warcraft novel, but also an intriguing one.

Cover art for "Warcraft: War Crimes" by Christie GoldenEschewing action, adventure, and bloodshed almost entirely, War Crimes is instead a courtroom drama about the war crimes trial of Garrosh Hellscream. Held at the Temple of the White Tiger in Pandaria, the trial is officiated by Taran Zhu, with Tyrande Whisperwind serving as the prosecution and Baine Bloodhoof drawing the proverbial short straw and being assigned as Garrosh’s defense.

War Crimes could be viewed as a lead-in to Warlords of Draenor, and certainly it does serve that purpose, but ultimately I feel War Crimes would be much more accurately viewed as an epilogue to the events of Mists of Pandaria. Not only does much of the “action” take place in Pandaria, but more importantly, it continues the themes and tone of Pandaria, being an often introspective and thought-provoking tale.

There is never any pretense that Garrosh is not guilty — even he freely and proudly admits to all of his many crimes. Instead, the question of the trial is what should be done about it. Should he be put to death, or allowed to live in the hopes he may one day see the error of his ways and redeem himself as his father did?

It’s a very fascinating debate on the often blurred lines between good and evil, whether people can change, and when and if wrongdoers should deserve a second chance. It could have gotten preachy, but I personally didn’t find that to be the case. Most of the time, the author seems happy to let the reader draw their own conclusions.

Ultimately the trial ends up serving not just as an examination of Garrosh, but of many of the major characters from throughout Warcraft lore, and there are a lot of strong performances. Anduin Wrynn once again proves himself to be quite thoroughly awesome, and Baine actually manages to be pretty interesting this time around. The conflict between his personal loathing of Garrosh and his honour-bound duty to defend the former warchief to the very best of his ability is quite interesting to see play out.

Art of Sylvanas WindrunnerThis book is also noteworthy for finally bringing us a reunion of the sisters Windrunner. Despite falling on opposites of both the Horde/Alliance conflict and the divide between life and death, Sylvanas and Vereesa find themselves united by their common hatred of Garrosh. The story is a bit odd and ultimately doesn’t come to much, but a reunion of the Windrunner sisters was long overdue, and I’m not sure what could have been done to make it more interesting.

Overall, I thought War Crimes was a very strong book, but it does have a few flaws. The ending is quite strange and random, and ultimately quite unsatisfying. This is necessitated by its connection to the events of Warlords of Draenor, which seems to have strange, random, and unsatisfying as its calling cards.

War Crimes is also another chapter in the endless ruination of Jaina Proudmoore’s character. This book once again paints her as a weepy, over-emotional mess of a person, and it also reaffirms the absolutely dreadful romance between her and Kalecgos.

I’m starting to think it’s time to give up hope of Jaina ever resembling her original incarnation or being remotely interesting.

Still, hiccups aside, I found War Crimes a good read. It’s a refreshing change of pace from the usual Warcraft bombast, and for a book that’s little more than three hundred pages of people talking in a courtroom, it’s quite a page-turner.

Overall rating: 8/10

Reviews: Defiance, “When Twilight Dims the Sky Above” + Dark Matter, Episode Nine

Defiance, “When Twilight Dims the Sky Above”:

Man, Nolan and Irisa really have traded places.

A promotional image for DefianceThe Votanis Collective has come to Defiance, but not for war. They seek to make amends for Rahm Tak’s atrocities, and they offer the the town of Defiance much needed assistance and protection.

There’s a price, though. The Collective fears the Omec, and they will only complete their alliance if the town can broker a peace deal with T’evgin.

That would be a hard enough on its own, but there are complications. Nolan’s recent trauma has caused his mind to come unhinged, and he sees enemies everywhere. Meanwhile, T’evgin’s negligence has allowed Kindzi to escape and cause fresh mischief.

Oh, and Datak’s back. Just to make things a little more volatile.

It was nice to finally see the Votanis Collective take an active role in the story — Rahm Tak doesn’t really count. I’ve wanted to see more of the VC for a long time now. This isn’t much, but it’s something.

I also liked Stahma standing up to T’evgin — this was another very strong performance from her. And of course it’s great to see Datak back in action.

Nolan and Irisa in DefianceOn the other hand I kind of wish Defiance’s alliance with the VC had just gone through smoothly. I know it’s not the most dramatic option, but the people of Defiance have suffered enormously for a long time, and I think a clear win is overdue. Endless tragedy gets exhausting after a while.

Plus, again, I want to see more of the VC.

I’m also a bit perplexed that Irisa didn’t really do anything to raise the alarm about Nolan’s madness. Doesn’t make a lot of sense. She knew something was terribly wrong, but she made only one — fairly weak — attempt to stop him and then apparently forgot about it.

Overall rating: 7.2/10

Dark Matter, episode nine:

Considering the history and temperaments of the Raza crew, it is perhaps a bit surprising it took this long for the bonds between them to start coming undone.

Shortly after Six’s little vacation, Four does the same (minus the cloning shenanigans) in an attempt to reconnect with his half brother and seek vengeance against those who stole his throne.

The logo for Dark MatterFour isn’t the only one feeling a distinct lack of team spirit, though. Recent revelations have taken One’s hatred for Three to new heights, and Six is crushed under the guilt of what the General tricked him into doing, causing him to lash out at anyone who comes too close.

Meanwhile, Two continues to beat the drum for trust and teamwork despite being the most dishonest person on the ship.

Episode nine once again illustrates that Dark Matter is very good at giving every cast member something to do, with pretty much everyonet having a strong performance. There is a slightly greater focus on Four, Five, and Six, though, and since those are my favourite characters, it’s no surprise I enjoyed this episode.

At this point I’m about 99% convinced Two was behind their memory wipes, so now what I’m wondering is why she did it. She doesn’t seem to have a clear purpose in mind for the crew, but just wiping their memories and hoping everything would work out doesn’t seem like a terribly good plan, either.

I’m also curious how the crew will react once they find out. The more she preaches about trust and honesty, the deeper she digs her own grave for when they find out the truth.

Overall rating: 7.6/10