Rage of the Old Gods Soundtrack, Part Two

Welcome to the second installment of my “soundtrack” for Rage of the Old Gods, covering the events up to and including chapter sixteen, “The Ziggurat.” This batch of songs will take us to the ends of known world and beyond: north through Tor Som and into the frigid homeland of the Northern Clans, east beyond the wall of the Gormorra Range, and south into the heart of occupied Uranna.

Once again, I’m trying to avoid spoilers, but it’s impossible to do this without giving some away.

5: The Tor Defender:

For Yarnig’s theme, I have again dipped into the fantastic soundtrack for Battlestar Galactica, choosing Adama Falls. It’s a song as dignified as it is tragic, perfectly encapsulating the man that is Yarnig Tor Lannis.

Yarnig will always put on a brave face for his people. He will never show anything but the strength expected of a Tor royal. But in his heart, he knows he has nothing to offer his people. He’s a figurehead and nothing more, no matter how much he longs to be the hero Tor Som needs. His is a tale full of sorrow, and Adama Falls reflects this well

6: The Northern Clans:

Using a Rohirrim theme for the Northern Clans is so obvious it almost feels like a cheat. But damn it, it fits.

The King of the Golden Hall embodies a sense of pride and fierce independence such as defines the Northern Clans, a people who rejected all the comfort of the south to prove themselves in the wild north. It also has a certain haunting and lonely quality to it, reflecting the desolate homeland of the Clanspeople.

I’m going to be honest: I still have a few regrets about the books, and not developing the Clanspeople more is one of them. They’re such a fascinating culture — in my mind, anyway.

7: Beyond the Gormorra Range:

The first spring after the return of the Old Gods is a dark time for humanity. They have been beaten time and again, and while the fight goes on, the unspoken belief is that the war cannot be won. Though they have found a modicum of respite beyond the mountains of the Gormorra Range, many feel the end is nigh.

For this piece of the story, I went to the soundtrack to the sadly forgotten real time strategy masterpiece Myth II: Soulblighter. The mission intro music for Through the Ermine has a sad and haunting quality to it, but it’s also very peaceful. It reflects that, though times are grim, the battles are distant.

There’s a subtle hint of hopefulness to this song, too. The seasons are changing, and maybe things aren’t as bleak as they seem.

8: The Battle of Tallatzan Ziggurat:

All right, enough sad and haunting tunes. It’s time to inject some life into this soundtrack.

There comes a time when you have to stop running. When you have to turn around and smack the bully chasing you as hard as you possibly can, and hope that maybe you can make him think twice about messing with you.

The Battle of Tallatzan Ziggurat is one such time. After months of crushing defeats, Leha has decided to take a chance and strike back at the heart of the Gods’ power with everything she has.

Once again, Bear McCreary provides the perfect accompaniment. This time, it’s the theme from the new sci-fi series Defiance. It’s a song as epic and emotional as Bear McCreary can make it, perfectly matching one of the most intense and pivotal battles in the World Spectrum series. Little hints of dubstep and techno music fit the surreal, sci-fi inspired landscape of an Old God city.

Bonus track:

I’ve decided to focus only on orchestral soundtrack pieces for this because I don’t think popular music makes a lot of sense of the story, but there are still a few songs I feel fit the story of the books very well, so I’m going to be including a few here or there.

The first is Radioactive by Imagine Dragons. I find the apocalyptic imagery and general badassery of the song fit the events of Rage of the Old Gods very well.

Welcome to the new age.

* * *

Next time, we wrap up the soundtrack for book one with four songs from three video games.

Cheating on WoW: He’s a Re-Rifter + WoW Possibly Gaining a Cash Shop

He de-Rifted, then he re-Rifted…

My rogue taking on an early dungeon in RiftIt’s time for something a little different from my “cheating on WoW” segment. For the first time ever, I’ve returned to a game I previously tried and found wanting: Rift.

I covered Rift very early in this blog’s life. So early, in fact, that I hadn’t even come up with the “cheating on WoW” tag yet. I found it a technically competent but generic game, and ultimately, it failed to tickle my fancy. However, its transition to free to play gave me an opportunity to see how it had changed since launch.

I wrote up my thoughts for WhatMMO, so head on over to read my views on how Rift has changed.

As an aside, one thing I found bizarre is that Rift is apparently having some sort of cross-promotion event with Defiance right now. I had heard something about this a few weeks ago, but I assumed the event was already over. Imagine my surprise when I ran into a fire rift and found it full of Hellbugs.

On the plus side, I got a free mount out of the deal.

My rogue on a gulanite hellbug mount in RiftWorld of Warcraft Might Be Getting a Cash Shop:

Dataminers discovered something interesting in the World of Warcraft test realm files the other day: An elixir that increases experience gain, listed as coming from an “in-game store.” Exactly like the kind of boosts sold in free to play games.

Needless to say, the implication that WoW might be getting a cash shop caused a bit of a stir. This could be an early indication of Blizzard laying the groundwork for a transition to free to play. Certainly, if they add a cash shop on top of the subscription, it would come across as rather greedy.

Now, WoW technically already has a cash shop for its pets and sparkle ponies, but what’s proposed by this elixir is another beast entirely. This would mean a shop accessible in-game, presumably stocked with a variety of boosts and items. Just like free to play and buy to play MMOs have.

Blizzard has confirmed they are looking into the possibility of implementing new ways for people to buy items in-game — and, presumably, new items to buy — so that more or less confirms a cash shop is at least being considered.

It’s worth noting, though, that they mentioned they were testing it for “certain regions.” Most people have taken this to mean “Asia,” and I think this is a likely bet. Asia is where the majority of the recent subscriber losses have been, so it makes sense for them to try and recoup their losses in the region, and Asian gamers have traditionally shown themselves to be more open to micro-transactions than their Western fellows.

My Night Elf monk at the Peak of Serenity in World of Warcraft: Mists of PandariaStill, if the cash shop proves successful in Asia, it’s hard to imagine it not eventually making it to North America in some form. Which brings us back to the question of whether this going to be in addition to the subscription fee, or whether it’s a sign of a change to free to play.

[EDIT: I am hearing reports at MMO-Champion that Blizzard has confirmed the cash shop is only intended for Asia, but I stand by my belief that it will likely make it to the rest of the world eventually if it proves successful.]

Although I’m generally a defender of micro-transactions, I’d find the former a little distasteful. Considering how much Blizzard already makes off of account services, expansion prices, subscription fees, and sparkle ponies, it would make them look very greedy.

On the other hand, if it’s a sign that F2P is on the horizon, I’d be overjoyed. I’ve made no secret of my distaste for the subscription model, and it’s one of the reasons I find my interest in WoW waning. It’s not even a question of the money; F2P is just a more equitable and enjoyable way to play — when it’s handled well — than a subscription.

I do view a free to play WoW as an inevitability at this point, and no matter what happens, this news further strengthens my belief that WoW losing its subscription is now a matter of when, not if.

What say you? Is this the end of the world (of Warcraft), a sign of a welcome change in business model, or a non-issue?