Cheating on WoW: Guild Wars 2 Revisited

Ah, Guild Wars 2. There’s a game I have an odd history with.

My thief taking a rest in the tropics in Guild Wars 2It was a rare case of my drinking the hype Kool Aid before launch. Once it finally did release, I hopped on the bandwagon immediately, and I had a great time… for about three months.

The game lost its luster quickly. Despite its many merits, some major stumbles drove me away from the game, and once I started on The Secret World, Guild Wars 2 faded into my rear view mirror.

But it’s always been in the back of my mind. My fond memories of the game taunt me, and I did get very attached to my characters in my time with the game. I’ve often been tempted to give it another try.

So I finally did. I hopped back in during the climax of the first season of the “Living Story” and spent a few days getting reacquainted. For my full thoughts, see my article on the topic over at WhatMMO:

Revisiting Guild Wars 2

Here’s a brief excerpt:

“If I was to describe Guild Wars 2 in a nutshell, I’d say that it’s a great game that is utterly ignorant of its own strengths. The Living Story seems designed to focus on all of the things ArenaNet cannot do right – like story and group content – while rejecting the positives of the game, such as accessibility and freedom.”

My mesmer taking a walk in the woods in Guild Wars 2It should be noted that there was a delay in getting this article published, so some of what it discusses is old news by now. However, most of my thoughts remain relevant.

It should be said that the recently started second season of the Living Story does — from what I hear — address some of the complaints I have. It does feature a new permanent game zone, albeit one I’m told is fairly small, and it seems like the Elder Dragons are taking center stage again.

However, I fear it may be too little, too late for this player.

It’s a shame. There’s much about Guild Wars 2 that I do truly love. The sense of freedom it offers is incredibly liberating, and it’s probably my all-time favourite game in terms of visuals. Perfect balance between realism and stylization, and the graphics are just gorgeous, especially on my new computer.

But when I don’t care about the world, there’s nothing to disguise the grind at the heart of all MMOs, and I just can’t seem to find the motivation to keep coming back.

My Charr engineer in Guild Wars 2* * *

It occurs to me that continuing to call this segment “Cheating on WoW” is growing increasingly inaccurate, considering I haven’t played WoW for the lion’s share of a year. It should probably be “Cheating on TSW” now.

Doesn’t have the same ring to it, though.

Review: Defiance, “Beast of Burden”

It’s not a good day to be a powerful man in Defiance.

“Beast of Burden” opens with Mayor Pottinger escorting a shipment of advanced mining equipment back to Defiance. The caravan is attacked by masked raiders, and the guards are killed, the equipment stolen, and Pottinger utterly humiliated.

A promotional image for DefianceThe search is on to find the culprits, and Rafe McCawley is as surprised as anyone when the trail leads right to his doorstep. His days of grudging tolerance by the E-Rep may be coming to an end.

Meanwhile, Datak Tarr is enjoying life out of prison, settling old debts and reestablishing himself as the master of his criminal empire. But he may be pushing too hard and too fast. It’s a new world, and not all are happy to see his return to power.

I didn’t enjoy “Beast of Burden” as much as I have the last few episodes, though I can’t quite put my finger on why.

Maybe I just don’t like seeing Rafe tore down any further than he already has been. Maybe I don’t like that Alak regressed to being more or less the non-entity he used to be. Maybe it’s that I am disappointed by the fact the one person in Defiance willing to stand up to the E-Rep is apparently a complete idiot.

Or perhaps I am underwhelmed that Doc Yewll and Irisa’s arcs, which seemed to be building to interesting things last episode, fell to the wayside.

That’s not to say this isn’t an episode without some merits. We got an interesting — if disturbing — insight into Amanda’s past that shines a new light on what led her to her current place in Defiance. Stahma had the opportunity to be more badass than she ever has. Pottinger had a bad day, which evokes a pleasant jolt of schadenfreude. Rafe McCawley got plenty of attention, and that’s never a bad thing.

The cast for Defiance for season twoChristie even showed some personality for once. I’m actually starting to wonder how much longer she’s going to put up with Alak telling her she doesn’t understand things because she’s human. Alak’s a decent guy by most standards, but man, is he a douche to Christie. I suppose it could be a lot worse, considering Castithan attitudes towards women.

And the Tarr clan once again stars in an absolutely amazing closing scene.

Still, I feel a little underwhelmed.

I guess it just boils down to the fact “Beast of Burden” didn’t really evolve the characters or offer any new clues to the mysteries of Defiance — barring the Tarr storyline, which was easily the best part of the episode. “Beast of Burden” isn’t bad; it just doesn’t quite fit into the ongoing arc as well as previous episodes have.

It could have interesting repercussions down the road, at least. I really don’t know what’s next for Datak, and I mean that in the best way possible.

Overall rating: 7.1/10