Blizzard News: HotS Cinematic, Ghostcrawler’s Hint, and 5.1 Thoughts

Starcraft II: Heart of the Swarm opening cinematic unveiled:

After the disappointment that was the Mists of Pandaria intro, the Heart of the Swarm cinematic has renewed my faith in Blizzard’s cinematic department.

This is everything the intro to a new game should be. It’s epic, it’s badass, the graphics are spectacular, and it provides a great story hook leading into the game.

Well done, Blizzard. Well done.

Ghostcrawler gets all mysterious:

In a historic first, something interesting came out of Twitter the other day. A fan talked about how each of the last two Warcraft expansions has introduced an utterly game-changing feature — the Dungeon Finder in Wrath and the Raid Finder in Cataclysm — and asked Greg “Ghostcrawler” Street what he thought would be remembered as Mists of Pandaria’s most influential feature.

The Great Crab responded: “We haven’t announced it yet.

Initiate baseless speculation.

GhostcrawlerFirst, it should be noted that unannounced means we know nothing about it, so this doesn’t mean the new character models or the dance studio or anything else that Blizzard has suggested before.

Several people have suggested they might relax faction barriers similar to what was done in Rift, allowing Horde and Alliance players to group and interact on at least a limited basis.

I would love this — just about the only thing Blizzard could do to make me happier would be announcing Warcraft IV — and it’s not a terribly unreasonable guess given current circumstances.

All signs point to the next expansion focusing on the Burning Legion, and the last Legion invasion saw the Alliance and Horde become allies. There are also those hints about the Army of the Light, and even Wrathion’s been talking about trying to being the factions together.

But I’m fairly confident this is not something we’re ever going to see. For one thing, Metzen has said quite recently that the Horde/Alliance conflict is integral to the Warcraft universe and will probably never go away.

Wrathion hints at Azeroth's dark futureFor another, consider how toxic the rivalry between factions is. In World of Warcraft’s beta, both factions could chat with each other, but the feature was removed because of how much harassment it caused. And that was before people had eight years to build up hatred of the opposite faction.

I’ve already heard some people say they will do everything in their power to sabotage any groups that involve members of the opposite faction.

And then there’s this little thing called player versus player to consider.

So it’s not likely to be cross-faction grouping. What else could it be?

Personally, I lean towards some sort of “fluff” feature that won’t directly affect progression or core game mechanics. Perhaps armor dyes or some other radical new form of customization.

I’ll probably regret this, but I think my bet is a player housing system. It’s something that people have been asking for since… forever, it’s one of the few major MMO features that WoW is completely lacking, and Sunsong Ranch is a strong indication they’ve been testing the waters for it.

My rogue working on her farm in Halfhill in the Valley of the Four WindsPersonally, I’ve never seen the point of player housing, but a lot of people are very passionate about it, and its addition to WoW would definitely be a big deal.

My other guess would be something to improve the leveling content somehow. A mentor/sidekick type system has been suggested, and I could also see Blizzard possibly adding some kind of Guild Wars 2-like universal level scaling. In other words, if you go back to Westfall, you effectively become a level fifteen character again.

Raid Finder for outdated raids is also something that has been suggested. I consider it less likely, but Blizzard has expressed an interest in it before, and it would certainly be a good way to get more mileage out of old content.

They could even potentially rebalance old raids to spread them out over a larger level range. Imagine if you could queue for a Molten Core run at level twenty.

Or perhaps we’re finally going to get that pony he promised us.

Birds soaring over the cliffs above the Krasarang WildsWhat do you think it could be? What could be as game-changing as the Dungeon and Raid Finders?

5.1 thoughts:

All right, this isn’t really news per se, but this is as good a place as any to post it.

I recently finished the 5.1 storyline from the Dominance/Shieldwall dailies. Thanks to a grand commendation and the human reputation bonus, I was able to finish both versions at almost exactly the same time. Being this was a major dump of new story developments, you just knew I was going to talk about it.

Obligatory spoiler warning.

I’m pretty impressed by this storyline, I have to say. I’m not a fan of how slowly new revelations were trickled out pre-commendation, and some of the quests were clearly just filler, but mostly, this was an excellent piece of story-telling the likes of which I’ve rarely seen since the Warcraft III days.

My rogue assists Jaina Proudmoore in purging Dalaran of the SunreaversThe most controversial part is obviously the Purge of Dalaran. I don’t really know how to feel about it myself, and I mean that in the best way possible.

I like how there’s no clear right or wrong side here. Both factions did crappy things, but taken in context, it’s hard to fault either of them.

The Blood Elves did betray Jaina and the Kirin Tor rather grievously, but at the same time, Garrosh would have just had them all killed if they didn’t.

Jaina was quite brutal to the Sunreavers, but considering all that she’s been through in her life lately, I’d say she showed remarkable restraint.

This is what things were like back in Reign of Chaos. No clear good or bad sides. Just a lot of flawed characters trying to do the right thing, and not always succeeding.

My warlock meets with Lor'themar Theron following the Purge of DalaranI didn’t think it was possible, but Blizzard has succeeded in making me like Lor’themar Theron. The “Lor’themar who?” meme may finally be on its last legs. And in general, this chain did a great job of rekindling my love for the Blood Elves.

I can’t escape the feeling, though, that I’m destined to be disappointed by the culmination of this storyline. The 5.1 story hints at great things to come, but again, nothing interesting can ever really come of the Horde/Alliance war.

Peace is impossible for the reasons I discussed above, and game mechanics prevent either faction from ever winning or losing anything significant in the war. I have to wonder, then, what conclusion the Mists of Pandaria story could have that would not be ultimately underwhelming?

I’m not thrilled with the daily quests required to unlock this story, either. For one thing, linking the storyline to the dailies at all feels a little weird when there’s almost nothing connecting the two beyond the fact they both involve the Alliance/Horde war.

Garrosh Hellscream prepares to ring the Divine BellAlso, while they were much less painful than the Klaxxi and Golden Lotus grinds, they still weren’t the best examples of daily design I’ve seen. It amazes me that Blizzard still thinks there’s something enjoyable about killing crabs for meat at a 20% drop rate, and I welcome never having to see the Ruins of Ogudei again.

(Off-topic: How did rogues get to be so freaking terrible? My warlock can solo four elites at once without breaking a sweat, but my rogue can’t kill a single spirit trap without blowing all cooldowns and praying she doesn’t pull adds.)

Still, all in all, I find myself quite pleasantly surprised by the quality of the 5.1 story.

New Titan Theory + Review: Honor Among Thieves

Engage tinfoil:

If you’re not familiar with Project: Titan, here’s a quick rundown. Titan is the codename given to a new massively multiplayer game being developed by Blizzard Entertainment. We’re not technically supposed to know about it, but enough info was leaked that Blizzard had to acknowledge its existence.

/tinfoilBut aside from the fact it’s an MMO, we still know only a few small things about it, such as the fact that it will involve product placement and/or in-game advertisements. This means it will likely be set in the modern day or maybe a near-future sci-fi setting.

Blizzard is also on record as saying it will be a new intellectual property — IE: not Warcraft, Starcraft, or Diablo.

But a new rumor challenges this notion. This rumor states that it is not entirely a new IP but instead occupies some strange gray area where it both is and isn’t a new franchise. It’s described as a “spin-off” of a current IP.

Now, it is just a rumor, but supposedly, the source is fairly credible. (Information on the source can be found here.) If true, this may be the final clue we need to figure out what Titan is, because I can think of only one thing in all of Blizzard’s lore that would fit everything we think we know about Titan.

I think Titan is set in the Starcraft universe, but takes place on Earth.

Earth is something of a non-factor in the Starcraft universe. The UED invasion in Brood War aside, Earth has been largely forgotten by the Koprulu Sector, and after what happened to DuGalle’s fleet, it’s doubtful the people on Earth want anything to do with Koprulu.

Furthermore, everything that makes Starcraft Starcraft is intrinsically linked to the Koprulu Sector. A game set on Earth would not involve the Zerg, the Protoss, the Xel’naga, the Dominion, Raynor, Mengsk, or Kerrigan. If Blizzard is true to their own backstory, there wouldn’t even be any telepathic humans.

Thus, Titan would technically be a part of the Starcraft universe, but it would be so different that it would, for all practical purposes, be a completely new game.

Think Portal and Half-Life. Technically, both those franchises take place in the same universe, but barring a few Easter eggs, there’s almost nothing to connect them.

Titan would also be set in a future version of our world, opening up the possibility for those in-game ads and product placements. Granted, it’s a little far-fetched for corporations from our time to still be running 500 years from now, but it’s not completely implausible.

There’s also no guarantee Titan would be set at the same time as the Starcraft games. It could take place closer to our own time, perhaps even before the launch of the super-carriers. In which case telepathy would be back on the table.

Because let’s be honest: if we can’t play as Nova clones, what the Hell is the point?

A banner based on the Nova Terra character of the Starcraft universeThis leaves us with a dystopian, over-crowded Earth lorded over by a totalitarian government possessed of a fanatical belief in “human purity.” That certainly seems like a concept with a lot of potential for interesting stories and gameplay.

Food for thought, at least.

Review: Honor Amongst Thieves:

“Honor Amongst Thieves” is the final installment of David Chandler’s “Ancient Blades” trilogy. It continues the story of Malden, the witty thief; Croy, the absurdly chivalrous knight of the order of Ancient Blades; and Cythera, whose most noteworthy personality trait is that she has a vagina.

Cover art for “Honor Amongst Thieves” picks up where the last book left off, with the barbarian hordes of the east poised to invade the kingdom of Skrae. Through a series of ludicrously improbably events — even by fantasy standards — Malden finds himself with the responsibility of saving the kingdom from the onslaught.

Meanwhile, Sir Croy struggles to regain his honor by protecting Skrae’s royal family, and Cythera tries to earn the award for Most Uninspiring Heroine in a Fantasy Series.

Unfortunately, David Chandler seems to have decided to shift gears and write this book as a serious fantasy epic. This was not a good move.

“The Ancient Blades” is a series with many flaws, but its wry humor and light-hearted sense of adventure made it fairly easy to overlook them. The books never seemed to take themselves terribly seriously.

Now I’m forced to wonder if Chandler meant this to be a serious trilogy, and not a self-parody, from the start. If true… yikes.

Without the books’ trademark humor, Malden is just a cliche do-gooder, Croy is just a pompous ass, and Cythera… Well, she always sucked.

Art of Cythera from At least Cythera stopped letting her life be entirely dominated by men in this book. Instead, she let it be entirely dominated by her mother.

I don’t think Cythera has any will of her own. Maybe it’s supposed to be some commentary on her being raised as a slave, but it sure doesn’t make for interesting reading. Good characters forge their own destinies; they don’t just let themselves be led around by the nose.

The ending of the book was very weak and inconclusive, too. Very little was resolved, and all in all, it felt more like an ad for the inevitable second trilogy than anything.

“Honor Amongst Thieves” isn’t totally without its strengths. It’s still very fast-paced and action-packed, and even despite all my complaints, I still found it to be very much a page-turner.

I’ll also grudgingly admit the villain was interesting. Normally, I don’t care for villains with more brawn than brains, but this guy was so evil and nuts I just had to appreciate him.

Overall rating: 5.7/10 Not completely without merit, but largely mediocre.