Review: Dark Phoenix

I never listen to critics. I almost never agree with them. Nonetheless the buzz around Dark Phoenix was so uniformly negative that it did eventually dampen even my hype. It doesn’t help that the last X-Men movie, Apocalypse, was a bit underwhelming.

Promotional art for X-Men: Dark PhoenixSo even though I’m a huge fan of the X-Men movies, I went into Dark Phoenix with very low expectations.

I was a fool. The critics are wrong — Dark Phoenix is fantastic.

The film begins with the X-Men ascendant. They’ve achieved the acceptance Professor Xavier has worked so hard for, and they’re now a household name, beloved by mutants and humans alike. But the success has started to go to Xavier’s head, and after Jean Grey is nearly killed on a dangerous mission undertaken despite strident objections from Raven, events start to spiral out of control, threatening to destroy the X-Men and all that they worked to achieve.

It isn’t perfect. There’s a few minor things that made me do a bit of a double-take, and not in a good way. The writers definitely don’t understand how physics work in space, and I’m not sure I’m onboard the X-Men suddenly having Dragonball Z style power level meters.

There are times when Dark Phoenix does feel like it’s repeating the same story beats as the last take on this arc, X-Men: The Last Stand, but on the plus side this is a better movie than that was.

It also feels a bit rushed at times, and the ending feels a little too inclusive for my taste, but at the same time, “it left me wanting more” is kind of a good problem for a movie to have.

Dark Phoenix is not the best X-Men movie, but it does capture a lot of what is best about this franchise and its characters.

Sophie Turner as Jean Grey in Dark PhoenixWhat strikes me most about this movie is how human all of the main characters feel. Dark Phoenix shows Xavier at his worst — he screws up badly in more than one way — but his reasoning for all of his choices feels very understandable. It doesn’t feel like it runs counter to how virtuous he’s been in the past. Indeed, it’s his very optimism and desire to always do the “right” thing that trips him up.

Dark Phoenix is about Xavier making terrible mistakes, but at no point does he feel unsympathetic. He just feels human.

The same is true of Jean Grey. This movie also takes her to a very dark place — no pun intended — but again her emotions feel valid throughout. You still feel sympathy for her.

I’ve said it before, and I’ll say it again: This is what makes the X-Men special. No matter what powers they may have, they still feel like three-dimensional people, with flaws and vulnerabilities. They feel real in a way that most superheroes don’t.

Dark Phoenix is a movie that easily could have slid into the ridiculous with its godlike cosmic forces and sinister alien threats, but by focusing on nuanced characters and believable emotion, it manages to still feel grounded and relatable.

Another strength of the X-Men films that Dark Phoenix carries on is that it nails the tone very well. It’s ultimately a very optimistic movie; it’s about the power of love and compassion to conquer all. But it’s also not afraid to go to dark places when story calls for it. The victories feel earned because they come at a high price.

Professor Xavier and the X-Men in Dark PhoenixDark Phoenix also does an admirable if slightly imperfect job of maintaining another strength of the X-Men: its ensemble cast. The heart of the story is Jean Grey, but lots of other characters get their spot in the sun, too. There are a few I’d like to have seen more of — especially Storm and Quicksilver — but the film does do a pretty good job of giving every cast member at least one moment where they get to be awesome, whether it’s a powerful character scene or kicking ass in battle.

Beast, in particular, gets a lot of attention, and the movie is better for it. All credit to Nicholas Hoult for a very strong performance.

This is why I don’t listen to critics. I loved this movie.

Overall rating: 8.5/10

Destiny 2: By Gosh, the Price Is Right

I’ve tried Destiny 2 twice in the past, and both times it failed to impress me much. Nonetheless, not one to turn down a free lunch, I picked it up when they gave it away for free on Battle.Net, but even then I didn’t feel much motivation to actually play.

The warlock Ikora Rey in Destiny 2However, I’ve had a terrible flu the last two weeks, and binging on a simple game seemed like the best way to distract me from my physical misery. At last, Destiny 2’s moment had come.

I started over with a new character to refresh my memory of the game, but I’m still an Awakened warlock, so not much has changed.

I’m not sure exactly how far I am into the game, but the story feels like it’s ramping up toward a conclusion, and I’ve already been at the (pre-DLC) level cap for a while now. Honestly, leveling was so quick I have to wonder why they even bothered including it at all.

When I think of Destiny 2, the first word that comes to mind is “thin.” There’s no depth to anything in this game.

The skill trees are shockingly shallow. There’s not even the illusion of character customization. I’m generally of the opinion these sorts of things should lean towards the stream-lined end of things, but even for me this is too far.

Combat in Destiny 2Plus your active abilities are relatively weak and have very long cooldowns, so there’s not much to the gameplay beyond just shooting things. Ironically I find bosses are usually the easiest thing because you can quickly burst them down with your super weapon or ultimate ability, while hordes of weaker enemies are more dangerous because they’re too spread out to AoE.

Unlike Warframe or Anthem, which are hybrids of RPG and shooter design, Destiny 2 feels more like a pure shooter that had a few minor nods to RPG elements tacked on as an afterthought.

Similarly, the lore and story are equally shallow. None of the characters are at all memorable, save for Failsafe, who is good for the occasional chuckle.

I did have some hope that the villain was developing some nuance, but they just kind of threw that out now that I’m nearer the end.

I also find it weird how the whole story puts such a fine point on you being the only Guardian left with Light, but the game is constantly throwing you into groups with other players who clearly also have their powers. This kind of dissonance is not uncommon in online games, but rarely is it so obvious or extreme.

My character in Destiny 2That said, just because something is mindless doesn’t mean it’s not fun. Considering how underwhelming my first impressions of the game were, I’ve managed to have a pretty good time playing it heavily for the past week.

One thing I will say for Destiny 2: There’s nothing major wrong with it. Everything works, and there’s no significant blunders in its design. Even games I love usually have one or two major flaws, but Destiny 2 manages to maintain an impressively consistent level of quality, even it never really rises above “good enough.”

And there are a handful of things I’d consider worthy of special praise.

For one thing, it’s damn pretty. The graphics are of a very high quality, and there’s a really nice variety to the environments. Some are quite ordinary — forests, space stations — but some of the worlds you visit are quite exotic. Nessus and Io are very alien and absolutely gorgeous.

Also, I will say I really like the crafting system. Destiny 2 is one of those games that just never explains anything, so there’s nothing to let you know it’s even there, but you can craft an at-level version of almost any item you acquire over the life of your character, which is a great way to stick with the guns you like best and fill in any slots where you haven’t gotten an upgrade recently.

This is definitely one of those systems I’d like to see other games steal.

Jupiter's moon of Io in Destiny 2Speaking of items, while the drops are of course painfully rare, the special effects you can get on the top end items can be pretty fun. I found a submachine that starts spraying chain lightning and refunding its ammo whenever I take electricity damage. While somewhat situational, it’s nonetheless very strong and incredibly fun.

Finally, I will admit that the mission with the Almighty was pretty badass, if only for the impressive set pieces.

On the whole my time with Destiny 2 has been a decent ride, though I’m certainly glad I didn’t pay full price, and I’m not sure I’d spring for DLC.

For now, I might as well finish the story at least.