Review: Continuum, “Rush Hour”

I think Kellogg has made a grave tactical error by going after Emily. Not only has he antagonized the smartest and most ruthless man in the twenty-first century, he’s made it personal.

The official logo for ContinuumThe last time something happened to Emily, Alec traveled through time, destroyed an entire branch of the Continuum, and murdered himself to save her.

Imagine what he’ll do to Kellogg.

So, yes, “Rush Hour” is focused on the efforts to rescue Emily.

Kellogg demands Alec undo the damage of his hack in exchange for Emily’s release. Alec allows Kellogg to believe has has acquiesced, but he, Lucas, and Kiera have other plans. Meanwhile, Travis and Garza plan their own, more permanent, solution to the Kellogg problem.

This is once again another busy episode, though, and there is a little more to it than the Search for Emily. We see further development of Liber8’s relationship with Alec and Kiera, get a little more insight into Jason’s past/Alec’s former future, and we see the rather unwelcome return of an old friend.

Yes, Dillon’s back, and I can only assume this is a precursor to some fairly bad stuff. Dillon had pretty much gone off the deep end before Sonya blew him up, and it’s pretty much a rule in fiction that if a bad person is disfigured, they get much worse afterward. He looks like a Sith lord now — it’s not exactly subtle.

The ruined visage of Jack Dillon in Continuum's fourth seasonThis is a bit of another example of Continuum having confusing timelines without the need for time travel, though. One gets the impression it’s only been a couple weeks — at the very most — since Sonya bombed the precinct, yet Dillon has already made a full recovery.

Kiera’s scenes were a bit of a mixed bag this time around. On the one hand, we have more of her pining for future, which I’m not fond of. It felt like we put that to rest a while ago, and bringing her desire to return home back to the forefront seems to be throwing a lot of good development out the window.

On the other hand, her sparring with Kellogg was pure gold. She’s always at her best when she’s playing the badass, and that was certainly the case here. The contempt rolling off her was so searing it’s a wonder Kellogg still has eyebrows.

“Rush Hour” started out a bit slow, but the latter half of the episode was once again an example of Continuum going completely balls to the walls with insane action and constant reversals. Good luck finding a moment to catch your breath.

Emily again stars in an absolutely crazy and thoroughly entertaining fight scene. Whoever the stunt coordinator on this show is, they need a raise. Most Hollywood blockbusters can’t produce fight sequences this good.

Rachel Nichols as Kiera Cameron in ContinuumOn the whole, the second episode of Continuum’s final season is another very strong showing. “Rush Hour” offers nary a dull moment, and is once again a shining example of why Continuum is a show that will be missed, and why I’m so glad it got to end on its own terms.

The ending does seem to invalidate the efforts of the characters throughout the episode, but I don’t think we’ve seen the end of this particular arc, so I’m not going to let it bother me much.

Overall rating: 8/10

Review: Murdered: Soul Suspect

I’m generally not that fond of adventure games or similarly puzzle-heavy experiences. I am a simple man; I like to get a big sword or gun and wreak virtual havoc.

Ronan investigates his own murder scene in Murdered: Soul SuspectBut I was intrigued by the concept of Murdered: Soul Suspect — a game where the player takes on the role of the ghost of a police detective trying to solve his own murder — and it seemed to have a lovely ambiance and creep factor to it, so I decided to give it a shot.

It didn’t meet all of my expectations, but I don’t regret buying it.

In Murdered: Soul Suspect, you play as Ronan O’Connor, the hardboiled detective of all hardboiled detectives who is hot on the trail of a brutal serial killer known for the mysterious bell marking he leaves on his victims. Filled with reckless aggression after the untimely death of his wife, Ronan confronts the killer without backup, and pays for it with his life.

But that is not the end. Before Ronan can move on and join his wife in the beyond, he must resolve those things he left undone in the land of the living. Namely, bringing the Bell Killer to justice.

Along the way, Ronan gains an accomplice in the form of an ill-tempered teenage medium named Joy, and much of the latter parts of the game involve working in tandem with her.

Being dead obviously has its disadvantages, but as a ghost, Ronan gains a number of supernatural powers that heighten his already considerable capabilities as a detective, such as teleportation, the ability to absorb memories from locations and objects, and the capacity to possess and subtly influence the living.

Ronan and Joy in Murdered: Soul SuspectIn practice, Soul Suspect mostly boys down to wandering crime scenes looking for things to click on and then figuring out the correct clues to put together to solve a particular investigation. It’s not terribly challenging, but Soul Suspect is really less about gameplay and more interactive fiction, like Remember Me or any Bioware game ever.

In addition to the main story, there’s a lot of optional side content — though not so much it feels burdensome. There are a few side quests where you help other lost souls move on, though these stop about halfway through the game, which is odd. There’s also a lot of lore items to collect that expand on the backstory of the characters and the town.

When you complete some item sets, you’ll be treated to a fully narrated ghost story alongside some fairly creepy artwork. These were the the only parts of the game I found to be legitimately scary.

One major weakness of the game is Ronan himself. He’s just not a very good character by any measure. Much of his dialogue is painfully cheesy, and while I’ve heard worse acting, his voice-overs don’t improve matters any. He’s also a fairly implausible character — a lifelong criminal and multiple felon who manages to fall into being a police detective through the good graces of his brother-in-law.

Joy is a bit more interesting, but still not an especially memorable character in the greater scheme of things.

A ghost story in Murdered: Soul SuspectOn the upside, the main storyline provides a very effective mystery. Up until the last half hour of the game, I thought I had figured everything out and knew exactly what was going on.

I did not.

The final twist hits a perfect sweet spot of being unexpected, yet making perfect sense once all the pieces of the puzzle are revealed.

Really, that’s all you can ask from a mystery, and that’s what Soul Suspect is.

Overall rating: 7/10