Top 5 Wings of Liberty Moments + A Writing Rant

I originally planned this post to be a massive rant on some recent writing-related frustrations, but I don’t think anyone wants to read a thousand words of my bitterness, so I’ve cut it down to a smaller rant at the bottom of the post. In the meantime, let’s talk about something happier.

Top five Starcraft II: Wings of Liberty moments:

Heart of the Swarm is just around the corner, so I thought I’d take this opportunity to look back at some of the better moments from Wings of Liberty. I’ll focus on the campaign, since multiplayer experiences vary from person to person.

5: Ghosts of the Past trailer:

Under normal circumstances, saying that I like the trailer for a game more than the game itself would not reflect kindly on the game. But when it comes to Ghosts of the Past, it’s because the trailer is just that good.

I love a good trailer, and Ghosts of the Past is one of the best I’ve ever seen, easily the equal of anything Hollywood has put out. Ghosts of the Past is everything a good trailer should be: it’s epic, it’s intriguing, it’s emotional, it looks pretty, and it has a great score.

Dear God, I wish they’d do a Starcraft movie.

4: A Card to Play:

I love Blizzard’s style of story-telling, but I will admit that — barring a few notable exceptions — their stories generally don’t have a lot of depth or originality.

The cinematic “A Card to Play” from near the end of Wings of Liberty is a quintessential piece of Blizzard story-telling. Is it cliche? Yes. Is it borderline mindless? Yes. Is it cheesy? Yes.

Does any of that stop it from being ridiculously awesome?

Not for a second.

3: Outbreak:

Outbreak is a simple idea for a mission, but it’s incredibly fun. Each night, you are assaulted by thousands upon thousands of Zerg zombies and can only huddle behind your defenses and pray you see the dawn. During the day, you have a brief window to strike back at the Zerg while the zombies are in hiding.

This was the first mission in the campaign that I found significantly challenging. I was hovering between normal and hard at the time and had been mostly facerolling my way through the campaign, but Outbreak had me on the edge of my seat. I barely survived each night, and the days were a panicked frenzy of trying to hunt down the Zerg while I could.

Needless to say, there was much punching of the air when the victory message popped up. It’s one of my fondest memories from my first play through of WoL.

2: Bar Fight:

Although I have traditionally been a bigger fan of Warcraft than Starcraft, I will say that Jim Raynor is my favourite Blizzard character. In fact, he’s my favourite video game character period.

At first, I’ll admit I wasn’t feeling the same love for Raynor in WoL. He just didn’t seem to have quite the same charm or heroic spirit. But this was entirely intentional on Blizzard’s part, a crucial part of his character arc that only made it all the more spectacular when the old Jim we know and love came roaring back.

Behold the glory that is… Raynor.

“Now that’s the commander I been waitin’ on.”

1: In Utter Darkness:

I’ve already written at some length about the mission In Utter Darkness. I consider it a masterpiece of the art of game design. It’s an incredibly fun mission, and it’s also a powerful and emotional story, and those two factors feed off each other to create an experience that is far more than the sum of its parts.

I’ve replayed In Utter Darkness more than any other mission from WoL, and it just doesn’t get old. No matter how many times I play it, it always seems to end too soon. There’s always that moment of heartbreak as you realize you can’t hold off the Hybrids anymore, and there’s nothing left to do but stand back and watch as all you’ve fought tooth and nail to defend is torn apart before your eyes.

I don’t doubt there will be some awesome moments in Heart of the Swarm, but I really don’t see Blizzard doing anything to equal In Utter Darkness.

Of course, it would be nice to be proven wrong.

Rant:

The life of a freelance writer is fraught with hardship. The Internet is essentially the Wild West, and there are legions of people out there trying to rip us off. Nearly every day, I am faced with obvious scams or jobs that pay so low as to be analogous to slave labor. Many employers won’t pay at all, listing only “exposure” as their compensation.

I do my best to prevent being ripped off. I avoid anything that looks suspicious, and I take all reasonable precautions to avoid being cheated. But still, bad guys slip through. In the two years I’ve been freelancing, I’ve been cheated out of hundreds of dollars.

A recent incident was perhaps the worst to date.

A new client hired me to do some editing. I did so. They then decided they wanted me to give up on fixing the old content and just write some new stuff. I agreed, but asked that I be paid for the work I had already done.

They refused, and they fired me for asking.

I sent them a series of polite but firm emails insisting that they pay for the work completed. They responded with several increasingly irate and belligerent messages stating that new content was what they’d wanted all along — despite my quoting their own statements to the contrary — and went on to question my ethics, my professionalism, and my intelligence.

It gets worse. This was a World of Warcraft writing gig, and they required me to reactivate my sub, which I’d cancelled in anticipation of Heart of the Swarm. (As an aside, I have no idea why, in retrospect. They didn’t end up asking me to do anything in-game.) They originally said they would reimburse me the cost, but they refused to do so once they fired me.

This makes this the first job in history I’ve actually lost money on.

I don’t have a point to make here. I’m just really angry. I’m angry that it’s so easy for people to scam writers and so hard for us to get any justice. I’m angry that I can’t warn the next poor writer these scum are going to cheat.

I see no difference between these people and a mugger on the street, other than that only one is likely to go to jail. They have stolen from me by refusing to pay what I am rightfully owed. They’re common criminals, nothing more.

I’m also angry at myself for falling for this. They seemed legitimate and professional at first glance, but I guess I should have been more careful.

New article:

On a more positive note, my latest article on WhatMMO is More Great MMO Players of History. The last one was so much fun I couldn’t resist doing another.

I really do think George Custer and Leeroy Jenkins are kindred spirits.

Review: Battlestar Galactica: Blood and Chrome

Review: Blood and Chrome

The webisodes have finished. We have now seen the fullness of the backdoor pilot to the new Battlestar Galactica spin-off, Blood and Chrome.

I don’t even know where to begin. Words like “appalling,” “train wreck,” and “unnecessary” come to mind, but none of them seem to do justice.

I have only two good things to say about this show, so I guess I’ll just get them out of the way first.

The first is that I feel Battlestar Galactica already jumped the shark pretty thoroughly in the fourth season, so Blood and Chrome can’t really ruin my fond memories of the show. That’s already been done.

The second is that Bear McCreary is still one of the best soundtrack composers around. Blood and Chrome is almost worth watching for the music alone. Almost.

The rest of the show is utter dreck.

I’ve said it before, but it bears repeating: Luke Pasqualino is horrifically miscast as William Adama. This pretty boy is not even remotely reminiscent of the gravitas of the Old Man. That kid from Caprica was more of a badass than this guy.

The rest of the cast is little better. Coker actually feels like he belongs in the Battlestar Galactica universe, but his writing near the end got increasingly erratic until it was almost impossible to take him seriously as a character.

Dr. Obligatory Eye-Candy never seemed to display a lot of personality, and her character was overall badly underdeveloped. I’ve heard some people say the actress isn’t very good, but I’m more inclined to blame the writers. I don’t see how she could have made her lines interesting.

The plot is nonexistent. It’s just a spree of explosions and gunfights and people randomly acting crazy just for the sake of drama. It’s everything that was wrong about Battlestar Galactica and none of what was right.

They seem to have simply tried to dump a lot of pew pew on the viewer in the hopes it would distract us from the fact that nothing is actually happening most of the time.

We learn nothing of relevance about the Cylon War or Adama’s character. I’ve got nothing against prequels when they actually add to the universe they take place in, but this was just a blatant attempt to milk a dry teat.

Say what you will about Caprica, but at least it expanded the mythos. For all its mistakes, we learned a lot about the origins of the Cylons and the society of the Twelve Colonies, and it had the potential to do much more if it had continued.

Moving on…

The virtual sets are inconsistent. Some look okay, but the ice planet looked so fake I could have seen more realistic snow effects by logging into World of Warcraft and flying to Dragonblight.

Cylon snow snakes. Cylon snow snakes. I just… I don’t even… Why?

At best, the show feels like an ill-planned fan film. Only the flashy special effects give any indication that this is a professional production.

I could go on and on. It’s not worth my time or effort. Not since JJ Abrams got his hands on Star Trek has a franchise been so thoroughly abused.

Overall rating: 2/10 Please, Syfy. Let it die.