WoW: All Good Things…?

For the last several years, the thought of my not playing Warcraft — not simply taking breaks, but permanently leaving the game — had never really occurred to me. The Warcraft universe has been an important part of my life since before I learned to read. The thought of that ever changing was simply absurd.

My rogue shows off her fancy new hat in World of WarcraftBut now I’m starting to wonder. Maybe a time might be coming soon where I should move on. I look at the upcoming expansion, and I can’t say I feel the urge to play it. Instead, I’m wondering if it might be better to quit while I’m ahead.

That’s not to say that I’m rage quitting because I hate the direction of Battle for Azeroth. Oh, don’t get me wrong. I do hate the direction of Battle for Azeroth. It’s asinine on every possible level.

But I’ve hated the direction of WoW before. Remember Warlords of Draenor? Yeah. Hating Blizzard’s decisions is old hat to me by now. It’s just part of the experience. If it was simply a matter of hating BfA, there would be no story here.

No, this thought has actually been in my mind since before BfA was announced. Battle for Azeroth has simply accelerated my timetable.

See, I got to thinking — really thinking — about where WoW was going to go in the very long term. As much as it sounds nice in theory to be able to continue enjoying a story you love indefinitely, it doesn’t necessarily work that way. No king rules forever (my son), and no story can maintain quality forever. Eventually, things will get stale.

The Petrified Forest on Argus in World of WarcraftSo I started wondering if it might not be a good idea to let go of WoW at some future date when the story had reached what I felt to be a satisfying end point.

At the time, I was picturing this as something a few years off. But then came Battle for Azeroth, and if rehashing the faction conflict yet again isn’t a red flag that Blizzard is running out of ideas, I don’t know what is.

Fueling the fire is the fact that I have had a pretty good time with Legion. It’s not perfect, and it’s definitely not everything I ever wanted in an expansion, but taken all in all, it’s been a pretty good ride, and as endings go, you could do far worse. For all the mishandling of their story in recent years, the Burning Legion has always been the ultimate threat at the heart of the Warcraft universe. Their defeat seems like a natural end point.

When I embarked on my mad “Mustering of Azeroth” scheme to play every class story, I never intended it as a farewell tour, but it does work brilliantly as such. By the time I finish, I’ll have played every class, every spec, and most of the races. I’ll have seen just about everything the game has to offer and had a grand time doing it.

And really, there isn’t that much left in the story I care about. Most threads have been resolved. Nearly all the big questions have been answered. I’m pretty satisfied with everything at this point.

My warlock shrouded in darkness by the Inky Black Potion in World of WarcraftI mean, N’Zoth is still interesting, but it’s not an arc I have a lot of emotional investment in. He’s too much a behind the scenes player. Similarly, I’ve wanted to see Nyalotha for years, but at this point I doubt it could live up to expectations, especially with the standard TSW set for Lovecraftian weirdness. I don’t think WoW even has the technological ability to make Nyalotha as bizarre and frightening as I’m imagining it.

I like the new Void lore, but again, I don’t feel the strong urge to explore it further. Seems like all our big questions have been answered.

Ultimately, it may come down to Azshara. She’s the one unresolved plot thread I’m still heavily invested in. When the idea of leaving WoW behind first occurred to me, my general thought was to wait for an Azshara expansion and then move on once it was done.

But now we know Azshara will be in Battle for Azeroth, and my future as a WoW player may hinge on how she is handled. If it’s true that she’s been relegated to being merely a first tier filler boss, that may just be the final nail in the coffin. If this is some fakeout where Azshara turns out to be the final boss and BfA is an Azshara expansion in disguise, maybe I’ll play it after all, but then it becomes likely I’ll move on after that.

It’s not as if the gameplay is keeping me around. It’s gotten better over the years, but I still find WoW to be at best adequate as a game. Some of the classes are pretty fun, but they’re held back by overly easy enemies and a fundamentally simplistic and restrictive model of combat.

A statue of Azshara in the Tomb of Sargeras raid in World of WarcraftI am excited by the new allied races, but at the same time, what do I need more alts for? I’ve leveled through the old world so many times, and BfA seems to be returning to an endgame model where alts are largely pointless.

The thing that would most hold me back right now is my attachment to my characters. As I’ve said before, I’ve played my rogue for a really long time now. She’s become a kind of mascot, my go-to online identity. Letting go of her will not be easy.

It’s a shame that WoW is so laser-focused on endgame to the expense of all else. It would be nice if I could just go around repeating stories with my characters indefinitely as I can in TSW, but it just doesn’t work that way. Story quests aren’t repeatable, and I’ll never get groups for endgame dungeons or raids once Legion is done.

If you’ve already done the current content and don’t buy the new expansion, there’s no point to playing at all. At best I could role-play, but that’s never quite been my thing, and I would still have to cope with the new story direction, unless I somehow find a group of RPers who ignore everything after Legion.

The subscription-based business model also contributes to making WoW an all-or-nothing affair. You can just pick it up for half an hour if the mood strikes you. You commit fully, or not at all.

I don’t know what I’m ultimately going to do. I do know myself; I have far too much franchise loyalty for my own good, and Warcraft has always been a part of my life. It’s hard to imagine ever leaving it behind for good.

My rogue on her class mount in World of WarcraftBut I have to say right now I feel as though I’ve gotten all I want out of WoW. I’m content. I don’t need anymore.

And Blizzard should be far more worried by that than by all my burning hatred towards the decisions of Battle for Azeroth.

Retro Review: Killjoys, Season Two: Episodes 6-10

Moving on to the second half of Killjoys’ second season. Again, spoilers ahoy.

The logo for Killjoys“I Love Lucy”:

You know, I’m not really a fan of all the pop culture references in episode titles (or the similarly current soundtrack). It would work for a near future sci-fi set on or near Earth, but Killjoys is so far removed from our society in terms of both time and space it might as well be an alternate reality. It just doesn’t fit.

Anyway.

“I Love Lucy” sees Dutch and the team contact an eccentric collector in the hopes of acquiring more of Khlyen’s green plasma (which sounds like a strain of weed, now that I think about it). Of course, shenanigans ensue.

This is another weirdly mixed episode. The first half is what I remember from season one of Killjoys: a painfully predictable string of cliches I’ve seen countless times before. But it does redeem itself a bit later on. I did enjoy seeing Dutch go full Yalla on the guy — a chilling reminder of the darkness of her past — and the whole twist where maybe he’s not such a bad guy after all was an interesting choice.

Overall rating: 6.9/10

“Heart-Shaped Box”:

Dutch and D'avin in KilljoysSo apparently D’avin’s penis can cure level six conditioning.

Did not see that coming.

Following their night together, Sabine is revealed as a level six, but one who has been stripped of her power and conditioning. This becomes an opportunity to study a live level six, though in practice we mostly learn about their state of mind more than anything practical.

The idea here seems to be to tell a tragic story about how Sabine has regained her humanity, only to have it slip away again. And it kind of works, but not entirely. There’s too many holes and hiccups.

For one thing, we as viewers haven’t really been given enough time to care about Sabine. For another, D’avin was way too okay with letting his girlfriend get tortured in the first part of the episode, which rather kills the romance.

But most importantly they just didn’t do enough to try to keep Sabine cured. Really they didn’t do anything. I cannot believe that this is a phrase I am about to type in all seriousness, but they really should have spent more time investigating the fact that D’avin’s penis seems to cure level sixes, even if temporarily.

The cast of KilljoysSeriously, that should have been a bigger deal. I mean, I’m not saying he should bone her every time she starts feeling stabby, but clearly there’s something there. Something about the whole exchange of bodily fluids, presumably — it messes with the plasma. Maybe they could have used some of D’avin’s DNA to try to create an anti-six vaccine.

Oh my gods what I am even writing right now.

Also, Dutch assuming the name in the box is the other her is a huuuuge leap. How does she know?

Overall rating: 7/10 What am I doing with my life.

“Full Metal Monk”:

This episode manages to have all kinds of bad stuff happen and escalate events quite a lot while still feeling like a complete and total waste of time. Impressive.

Dutch and D’avin investigate a trail of breadcrumbs left by Khlyen and find a long-abandoned facility on Arkyn, which once again raises more questions than answers.

Meanwhile, Johnny, abandoned by his teammates, seeks the aid of Pawter to discover the purpose of the wall around Old Town. Which they are only partially successful in.

The cast of KilljoysI’m bothered by how much of a waste of time this episode is — offering so many opportunities for real answers without actually giving any — but I’m even more bothered by Dutch and D’avin’s treatment of Johnny.

They’ve basically abandoned him to his fate for trying to do the right thing. That’s a terrible way to treat your brother/partner, and massively hypocritical when you consider how much time Johnny’s spent bending over backwards to help them with their problems. As established by the last episode, Dutch is half a sociopath at the best of times, but D’avin’s better than that. Or he should be.

Overall rating: 6/10

“Johnny Be Good”:

This season started well, but it’s really losing momentum as it heads toward the end. Sort of the opposite of season one that way.

“Johnny Be Good” starts en media res, as is common these days (maybe too common — I’m getting a bit sick of it), but it reveals an unusual amount, which both spoils a lot of the episode’s tension and makes the whole thing feel very disjointed, especially considering how much is going on.

To make a long story short, the crap hits the fan in Old Town, Dutch and D’avin drop everything to go rogue and defy the company despite berating Johnny for doing the same thing last episode, and we get yet more super vague sinister hints about the level sixes.

The Quad, the setting for KilljoysI was enjoying this mystery for quite a while, but now they’re just heaping question after question on without offering any answers. It’s stopped being intriguing; now it’s just confusing. I’m being strung along, and I hate being strung along.

There better be a damn good explanation for all this, and soon.

There’s also the matter of Pawter’s death to consider. I know it was coming because I’d had it spoiled, and even if I hadn’t it was quite glaringly foreshadowed, but I’m still unhappy. Pawter was the show’s best character — likable, complex, and well-acted — and Killjoys doesn’t have enough strong points to be able to burn those it has.

Overall rating: 5/10

“How to Kill Friends and Influence People” (season finale):

Well, I finally got my answers. This episode feels like it’s about half info-dumps. Would have been far better to portion out the reveals over the whole season, but at least they didn’t just keeping piling on more mystery.

The finale of Killjoys’ second season sees Khlyen show up, the Killjoys deciding to immediately trust him despite past history, him doing a whole lot of exposition, and finally him sacrificing himself to save the Quad. It’s rushed, and there are parts of it that don’t make sense, but at this point that’s about what I expect from this show.

The mysterious Khlyen in KilljoysI really don’t buy Dutch being so traumatized by Khlyen’s death. I can see her doing some mourning, because he was essentially her father, however terrible a parent he may have been, but I can’t see her being so distraught at his sacrifice when up until about twenty minutes previously he was what she hated more than anything else in existence.

To be fair, though, “How to Kill Friends and Influence People” does have its moments. It’s got some extravagantly over the top action sequences, even by Killjoys standards, and that’s a lot of fun. The banter that often feels so forced is actually pretty funny here, and I laughed out loud more than once.

Really, though, the saving grace of this episode is Johnny. Every single scene of his is amazing. Some of them are exciting, some are intense, some are funny, and some are heartfelt, but he absolutely nails every single one. If the rest of the episode could have lived up to the standard he set, it would have been amazing.

As it is, it’s just okay.

Overall rating: 7/10 Nearly all of those points are for Johnny.

So I leave Killjoys’ second season the same way I did the first: unsure if I want to bother watching more. It has its moments, and there’s glimmers of potential here, but the writing is consistently sloppy, the acting often mediocre, and the overall quality level is consistent only in its inconsistency.

Killjoys is okay, but that’s all it is, and it’s increasingly clear that’s all it will ever be.