Review: Van Helsing 2: Ink Hunt DLC

At this point, I think it’s safe to say that I’m a fairly big fan of the Incredible Adventures of Van Helsing games. I’m not sure I’d nominate them for game of the year, but for bargain priced indie games, they offer an incredibly polished and fun experience.

A cutscene from the Ink Hunt DLC for The Incredible Adventures of Van Helsing IITherefore I was glad to see Van Helsing 2 get a fairly meaty DLC in the form of Ink Hunt, which features a new storyline spanning multiple quests. I picked it up on a Steam sale a few months ago, and with a gap in my gaming schedule opening up due to the end of Halloween in The Secret World and my World of Warcraft subscription expiring, I finally got around to playing through it yesterday.

Ink Hunt takes place shortly after the events of The Incredible Adventures of Van Helsing II and features an Ink gate opening dangerously close to Van Helsing’s Secret Lair. With the heart of the Borgovian resistance threatened, Van Helsing and the Lady Katarina venture into the Ink to discover the source of the disruption and stop it. Not surprisingly, it doesn’t take long for evidence of Prisoner Seven’s involvement to appear.

For the most part, it’s the experience I’ve come to expect from the Van Helsing games. A light-hearted romp with plenty of action and humour.

I was a bit worried that Ink Hunt might feel a little half-assed — that it would be just a shameless attempt to wring more money out of the consumer — but for the most part it displays the same charm and high quality of the main game.

Once again, there’s no shortage of jokes, Easter eggs, and secrets. My favourite by far was a pair of domovoy reenacting the famous scene from Titanic.

A screenshot from the Ink Hunt DLC for The Incredible Adventures of Van Helsing IIInk Hunt also features quite a bit of new environment art, some of which is quite spectacular, and a number of new monster types. It’s not at all just a recycling of assets from the main game.

It does lack a few features of the main game — mainly the tower defense and resistance command mini-games — but given the content of Ink Hunt, I think that’s understandable. I suppose a tower defense map might have been nice, though.

On the plus side, the player still has access to Fluffy the Chimera and can continue to send him on missions in the Ink and/or summon him for assistance in combat.

That said, Ink Hunt does have some issues. Most notably, the difficulty seems extremely high. I’m guessing it was tuned around the assumption the player had been running a lot of scenarios and had spent a lot of time perfecting their gear, but as someone who only finished the main storyline and then moved on, I got manhandled pretty badly.

But once I turned down the difficulty setting, I did fine, so that’s not too big an issue.

A screenshot from the Ink Hunt DLC for The Incredible Adventures of Van Helsing IIInk Hunt is also very short. I completed it all in just under two hours. But it is only a DLC, so I can’t complain too much.

Overall rating: 7.2/10

Review: Gotham, Pilot Episode

As noted previously, I’m not the biggest fan of DC comics. Which is putting it kindly, really. But I can occasionally be convinced to give Batman a chance. His is a story with at least the potential to be done well. It rarely is, but the possibility is there, unlike Superman, who is always going to be lame no matter how he’s presented.

The logo for the new TV series GothamI have an unusual store of goodwill built up toward the Batman franchise from the Nolan movies, so when I learned of the TV series Gotham, I decided it was worth a try.

Gotham is a prequel, of sorts. Bruce Wayne appears in the story, but the show focuses on a young Jim Gordon and the slow slip of Gotham into crime and corruption.

It’s an interesting idea. It’s a show steeped in the mythology of the Batman franchise, but one in which Batman himself will never appear. My hope was that it might be something of a cop show with a twist, larger than life enough to stand apart from TV’s host of other crime dramas but more down to earth and believable than other comic book adaptations.

But how did it turn out?

After watching the pilot episode, I am left with a profound feeling of… nothing at all, really. I am neither impressed, nor dismayed.

Gotham begins where Batman always begins: with the brutal murder of Bruce Wayne’s parents. Newbie detective Jim Gordon and his trainwreck of a partner arrive on scene and are left with the unenviable task of investigating the deaths of two of Gotham’s wealthiest and most famous individuals.

A promotional photo of the Gotham castThe resulting investigation takes Jim Gordon on a tour of Gotham’s seedy underbelly and gives him firsthand experience of just how corrupt the city, and its police force, have become.

They waste no time in introducing a slew of iconic characters from the Batman universe. In addition to core characters like Bruce Wayne, Jim Gordon, and Alfred, Gotham’s pilot also featured appearances by Catwoman, Carmine Falcone, the Riddler, Poison Ivy, and the Penguin.

The main problem I had with Gotham was that it is a very clear case of “trying too hard.” Every single scene goes balls to the walls in an attempt to play on the emotions of the viewer, and the cliches are coming hard and fast. Even the music is tacky and over the top, almost lapsing into the realm of unintentional self-parody at times.

I also feel that Ben McKenzie is badly miscast as Jim Gordon, and that the character in general is poorly handled. Granted, I’m not an expert on Batman’s mythology, but when I think Jim Gordon, I think grizzled veteran cop. I think good-hearted everyman trying to do the right thing against all odds.

I don’t think pretty boy super cop and war hero with an improbably hot girlfriend.

On the plus side, other members of the cast are handled much better. Although he is at times another example of the show trying far too hard, David Mazouz is fairly impressive as a young Bruce Wayne. Lot of gravitas for a kid. I was also rather impressed with the sheer vileness of the Penguin, played by Robin Lord Taylor.

Camren Bicondova as Selina Kyle in GothamCatwoman seems interesting, too. It’s hard to judge her character, since she hasn’t had any dialogue yet, but the way the actress (Camren Bicondova) moves is, well, incredibly cat-like. I’ve never seen anything quite like it. Reading up on Wikipedia, it seems she’s a dancer, so I suppose that explains it.

Gotham has some other redeeming features. It’s a visually interesting show, with a look that has a certain undefinable comic book air to it without seeming overly cartoony.

It’s definitely not a bad show. I’ve certainly seen worse pilots. But the plot is too cliche, the main character too much of a cartoon, the emotion too overwrought and clumsily shoved onto the viewer.

If you’re a big Batman fan, I think this is a show worth your time. But as someone whose interest in Batman is minimal, I find myself with little enthusiasm for Gotham. I’m still on the fence as to whether to keep watching, but right now, I’m leaning towards not bothering.

Overall rating: 5.5/10