WoW: Looking (Way) Ahead

Looking (Way) Ahead:

One of my current writing projects is an article about games that were billed as “WoW killers.” The fact that WoW is still the biggest MMO on the market by far should tell you how successful they all were. But it did get me thinking about WoW’s future, something I hadn’t really done much before.

The Wandering Isle in World of Warcraft: Mists of PandariaNo, I’m not talking about Mists of Pandaria. I’m not even talking about the expansion after DrunkenPandaLand. I’m looking way, way ahead. Decades ahead.

WoW cannot continue to be the king MMO forever — at least, I don’t think it can. But it will probably continue to be for quite a long time, and even once it is dethroned, Blizzard will keep it going for as long as there’s any money to be had from it.

Consider that EverQuest, which was toppled from its place atop the MMO world ages ago, is still going. They released their 18th expansion not that long ago. Ultima Online, even older than EverQuest, still has a small but loyal base of players fifteen years after it launched.

Consider also that Blizzard has always been a company that’s in it for the long haul. Unlike some developers that are only interested in putting out the next big thing (I’m looking at you, Bioware), Blizzard continues to patch and actively support many old games (such as Warcraft III, which is about a decade old now) for years and years.

A shot from the Scourge campaign of Warcraft III: Reign of ChaosSo taking all these things into account, it seems entirely possible that people will still be playing WoW twenty or maybe even thirty years from now. They’ll likely be playing Titan, Blizzard’s unannounced next generation MMO, even longer.

That’s a staggering thought. I may still be spamming sinister strike when I’m my father’s age.

Do you think you could keep playing that long? It’s frightening to consider, but I actually think I could. Not because of how much I love WoW (I really consider it very middling in quality as a game), but because I’ve been playing Warcraft games for so long that it’s just become part of my identity. I’m Warcraft Guy — I’m sure that’s how my friends think of me. It’s even tied into my career — a good chunk of my writing work has revolved around WoW or other Blizzard games.

Being who I am, I also think about it from a lore perspective. How will the game’s story evolve over that time? I think Blizzard’s been making it up as they go along for most of WoW’s history, but they’ve said they’re now taking the long view of things. Cataclysm, Mists of Pandaria, and the next expansion after it (and perhaps more expansions after that) are all supposed to comprise a single arc.

Dave Kosak,  lead quest designer and prominent member of the lore team, has also been hinting at there being some greater scheme for Azeroth’s destiny: that Azeroth has some cosmic significance, which is why so much crazy stuff has happened to this one little planet. This is already hinted at in-game by Velen’s belief Azeroth will be key to the final war with the Darkness (which, being he’s a Draenei, probably means the Burning Legion).

The world of Azeroth in the Great Dark BeyondAll this seems to be gradually building to some final, ultimate climax for the Warcraft storyline, but if that is the case, will WoW continue after the final battle is joined? It would be horribly disappointing if the ultimate climax of the WoW universe came and went, and then some new big bad cropped up next expansion, but it’s hard to believe Blizzard would end their cash cow just for the sake of artistic integrity.

How will they reconcile this? Do they really have some vast plan for the future of Azeroth, or are they really just still making it up as they go along?

I suppose only time will tell.

And then there the game mechanics to consider. Will we one day face a point where new players and alts must grind their way to the level cap of 125? Will MMO-Champion be leaking info on the new ilevel 1000 tier 30 sets? Will people be complaining about the OPness of the sea witch (which is the fourth hero class, following the death knight, the titanic herald, and the Chuck Norris)? How will Blizzard solve these problems?

It’s both amazing and a little frightening to contemplate where WoW will go in the years and decades to come.My paladin takes in the sunset in StormwindYet more writing:

Two more of my articles have been put up on WhatMMO: Top Five MMO Developers, and Six Worst Developer Decisions.

My Toons Are Beautiful… No Matter What They Say

I actually hate that song, by the way:

One of the most common complaints leveled against World of Warcraft is the quality of its graphics. It’s understandable. The game is seven years old, and it can’t compete with the gorgeous graphics of games like Aion or Rift.

A comparison of World of Warcraft and Rift character modelsBut Blizzard was smart when they designed WoW’s graphics. They gave it a unique, cartoony style that ages gracefully. I know the graphics are out of date, but they don’t look that way to me. They just look stylized — they look like WoW. So I think the graphics complaints are somewhat overblown.

But yet they persist. And one area of the graphics that receives a special level of hate is character models. People are constantly begging for them to be updated, and now, Blizzard has caved. We now know that they are working on new character models. It’s no longer a question of if we will get new models; it’s a question of when.

Common rumor has it that the new character graphics will be required to work in the new monk animations and will thus launch with Mists of Pandaria, but if that were the case, I would think Blizzard would have just come right out and said it, so I somewhat doubt the validity of this assumption.

Although then again, there is that new Chuck Norris commercial featuring a new human model with some very monk-like moves…

My only question about these revamped models is, “Why?” Maybe I just need to get my eyes checked, but I think the current models look fine. Okay, human and Orc males are definitely showing their age, and I could see arguments being made for Night Elf males and Tauren females needing a facelift, but the others look okay to me.

It seems even less necessary in the case of the Burning Crusade races. Can you improve on the perfection that is the Blood Elves? Of course not.

I question whether this is a worthwhile use of Blizzard’s time. New character models will consume a huge amount of resources, and I can think of many things I’d rather have, even just in regards to graphics updates. I’d much rather have better spell effects or more realistic trees. I mean, have you been to Eversong lately?

The outdated tree graphics used in Eversong Woods in World of WarcraftDear god, my eyes.

Furthermore, some people, including yours truly, get very attached to the appearance of their characters, warts and all. They may not like a character they’ve played with for years turning into something unrecognizable overnight.

Now, to be fair, I do trust Blizzard to do a good job in most things, and odds are that I will like the new models. But there will always be some people who liked the original better, and what if I’m one of them? There are some very fine details of my characters I like, and it wouldn’t take much change to ruin them.

Take, for example, my rogue, a human female. I don’t like the human female face choices. They’re all far too innocent and cheerful-looking. Except one, the one I picked for my rogue. She has a sort of permanent glare, and her eyes shift back and forth as if seeking a target. It’s the perfect face for a rogue, and it’s one of the first things that got me interested in the character, even before I hit “Enter World” and killed my first kobold.

My rogue and her "srs" faceBut what if the new models don’t have an equivalent “srs” face? What if all we’re left with is the placid, soccer mom faces? I may have to race change to a Night Elf or Worgen just to avoid the indignity.

My father, who also plays WoW, has a similar feeling towards his rogue, an Undead female. In his case, he’s mildly obsessed with her hair. But what if the new Undead females don’t come with a blonde pixie cut? I’m sure he’d be devastated.

There’s also the risk of more advanced models causing lag on lower end computers. Probably wouldn’t affect me, but it’s still a concern that needs to be raised. Is it worth crippling someone else’s ability to play just to make your toon a little more polished?

Now, with all that being said, I’m not necessarily opposed to the introduction of new models — as long as we have the option to keep the old ones if we prefer. Once the new models go live, I think everyone should be given the option on each character to upgrade or not. There are some characters I probably would like to upgrade — I would be overjoyed if my Orc learned to stand up straight — but I can still keep the old ones if I prefer. Then, everyone’s happy.

So what do you think? Do you think the models need an update? Are you fine with how things are now? How would you feel if you logged in one day to find a new character staring you in the face?