Shiny Daggers Yay!

Operation: Payoff Pays Off

In previous posts, I’ve covered my effort to complete the first half of World of Warcraft’s new Fangs of the Father legendary daggers chain by bribing a raiding guild into letting me pickpocket Hagara in normal Dragon Soul.

The time at last came on Tuesday night, and two hours of waiting and ten thousand gold later, I had my decoder ring. The next day, I embarked on my thrilling journey to acquire my welfare epics.

My rogue flying over Arathi Highlands during the Fangs of the Father chainThe first part of the chain was very fun, full of dragons, voice acting, infiltration, and general roguery. It seemed a bit counter-intuitive for them to make stealth much weaker for quests reliant on it, but I managed to break into Ravenholdt with little trouble. I enjoyed it a lot, and it made me wish that we might one day see the return of class quests.

My rogue infiltrating Ravenholdt on the Fangs of the Father chainMy rogue infiltrating Ravenholdt on the Fangs of the Father legendary chainThen came the tricky part: infiltrating Gilneas to assassinate a Black Dragon in hiding. It was at this point that I learned I am a terrible, terrible rogue.

This part requires one to sneak through an army encamped in Gilneas city without being spotted even once. The legions of guards, nerfed stealth, and constant patrols would have been bad enough, but on top of that, I had to cope with stealth randomly dropping for no apparent reason, and getting caught when other rogues on the chain screwed up.

I’ve always been terrible at stealth missions in games, and I got nothing but frustration out of this one. In the end, I had to cheese it by paragliding in on my engineering cloak. All that BASE jumping I did in the Storm Peaks wasn’t a waste of time after all.

My rogue flying into Gilneas on the Fangs of the Father legendary chainI landed perfectly on target, and proceeded to further embarrass myself by repeatedly dying to the boss I had come to assassinate. In the end, I only killed him because another rogue appeared to help finish him off at the last minute, and even then, I finished the fight with about 2% health.

(Incidentally, this entire experience was an excellent counterargument to those who claim engineering is worthless profession. I got in on my parachute cloak, I used Jeeves to repair when my gear was broken, I used MOLL-E the portable mailbox to get potions and elixirs from my paladin, and I made repeated use of my synapse springs and forcefield while fighting the boss. Useless my ass; I never would have gotten anywhere on this quest without being an engineer.)

I am not proud of the methods I used to complete this quest. As someone fond of soloing, I thought I’d ace them, but I failed miserably.

However, I did nonetheless manage to drag myself across the finish line of the non-raid portion of the chain, and receive my daggers. While not legendary, they are incredibly good and easily equal to or better than just about anything I could get outside of heroic mode raiding, which I have zero interest in.

My rogue wielding her first stage daggers from the Fangs of the Father legendary chainI also got to meet the new character, Wrathion, and experience much of the chain’s story. As a lore fan, that was my primary motivation anyway. Wrathion’s an interestingly ambiguous character, and I hope we see more of him going forward. Also, his clothes are incredibly stylish. Why can’t players look this good?

My rogue meeting with Wrathion in Ravenholdt on the Fangs of the Father chainAnd while loot and DPS numbers are not my main reasons for playing this game, I can’t say it didn’t please me to top the DPS charts in a 25 man Raid Finder group. It was a bad group, but averaging 24K on trash and hitting 33K on a boss are still nothing to sneeze at.

I really should have gotten a screenshot of that… *Smacks head.* Feel free to follow the ancient law of “pictures or it didn’t happen” and assume I’m lying about this.

I spent about 23,000 gold on this chain, all told (between the bribe to the guild, the bribe to the Ethereals, and gems and enchants), and I’m now nearly broke, but it was worth it.

Patch 4.3 Continuing Coverage + Operation: Payoff Update

World of Warcraft’s latest patch, 4.3: Hour of Twilight, is such a big patch with such sweeping changes that I felt the need to do another post following up on its release. There have been a lot of interesting developments, so let’s get to it!

Fashion trends:

Surprisingly, not many people seem to be making use of the much-hyped new transmogrification feature. I’d say maybe a quarter of the people I’ve seen are mogged, at best. But still, I really enjoy seeing the sets people have come up with, and what looks win out as most popular. I’ve noticed a few trends.

Priests: Pretty much every priest I meet seems to be using the “Avatar” set. Can hardly blame them; it’s a great set.

Mages: Mages seem to be favoring Tempest Regalia, with a few Tirisfal Regalias running around.

Warlocks: Most locks seem to be using the Malefic set or its recolours. I know it’s a popular set, so this doesn’t much surprised me, but locks have so many awesome tier sets that I find it disappointing there isn’t more variety.

Death knights: Most mogged death knights appear to prefer the sets from their starting zone, with a fairly even mix of the blue set they get while questing and the uncommon quality set they start with. I’m also seeing a lot of Scourgelord. Death knights always have the coolest gear, so they have no shortage of choices.

It’ll be interesting to see if these trends persist, or if new ones will arise.

The Raid Finder:

As I’m writing this, I’ve just finished my first Raid Finder run. I was able to complete the first wing with only one wipe. If what I just experienced is going to be the norm, it is the Best Thing Ever.

Not to say that it doesn’t have problems. The group I got into was already 2/4, and I’m told this is a common problem, so it might be hard to ever do the first boss(es). There’s also a serious case of herding cats syndrome, with a lot of premature bloodlusting (sounds dirty) and similar shenanigans.

But that doesn’t change the fact that I was able to kill relevant raid bosses within days of their release. Me.

This is ground-breaking. This is revolutionary. This is what I’ve hoped for since I started playing this game.

Dragon Soul is a really impressive raid, and I had a lot of fun. The fights are very easy compared to normal raiding, but not so easy that you don’t have to try at all. Wiping is still possible if you botch the mechanics. It’s just more forgiving of minor mistakes.

The new dungeons:

I’ve completed all three of the new 4.3 dungeons now, and I have to say, I’ve been blown away. Well of Eternity was nothing short of a masterpiece, perhaps even better than my previous favourite dungeon, Halls of Reflection.

The place is just a giant nerdgasm for any lore fan. It’s amazingly true to the novel, down to the finest details. It’s also epic and thrilling in a way few dungeons are, and the boss fights are very fun. There’s no part of it I didn’t love.

The last dungeon, Hour of Twilight, was a bit less impressive, though still enjoyable. As much as I like the easier dungeons, this one could have used a little more challenge. It’s the last dungeon of the expansion; one or two wipes wouldn’t have been unreasonable.

Operation: Payoff update:

You may remember from a previous post my plan to bribe a raiding guild into letting me pickpocket Hagara in normal Dragon Soul so my rogue can complete the first half of the new legendary chain.

I thought I was very clever for thinking of this, but it turns out every rogue on the server had the same idea. Last night, Trade chat was nothing but rogues spamming about it.

But I managed to muster some further cleverness from my battered brain cells. I grouped up with a guildie and went into Dragon Soul myself to spam its general channel. I got trolled back to the stone age, but eventually, I got a serious answer, and I now have an appointment to theoretically get my decoder ring Tuesday night.

Don’t worry; be happy:

I’m noticing something with 4.3 I haven’t often seen in World of Warcraft: happiness. Normally, WoW fans, at least the ones that speak up, are nothing but fountains of tears.

But yet people seem to be really enjoying this patch. That’s not to say that there isn’t still the usual QQ, but there’s now positivity to balance the whining. People love the fun, shorter dungeons; they love the Raid Finder; they love transmog.

Even one of my guildmates, normally very reserved, has spent all the last few days positively gushing about how much loves the new dungeons. “Dude, Azshara was totally flirting with me!”

I’m enjoying the new patch for its effect on the fans as much as anything else.

One final note:

Yet another of my articles has been published online, 10 Most Pointless MMO Abilities. Enjoy.