Old MMO Flames + Another Event for TSW

I feel like every big MMO fan has at least one or two games that they always mean to return to, but never quite do. Nearly every day, I see a comment on Massively to the effect of, “Oh, yeah, this game is really great. I need to dust off my old account one of these days.”

The moon over Blacklake in NeverwinterI’m no exception. In fact, I have several games that I am constantly tempted to return to, but never quite get around to rejoining.

Guild Wars 2:

You may remember that I was pretty enamored with Guild Wars 2 when it first came out. But as time went on, it lost some of its luster, and I ultimately moved on. The main issues were the appallingly bad story and the lack of creativity in the design of dynamic events, which somewhat robbed the game of its sense of exploration.

I still hold the game in high regard. Ask me to list the best MMOs right now, and it’ll be near the top of the list. I respect GW2’s fresh take on the genre, and it’s easily one of the most polished and high quality MMOs you can find. And I do not regret buying it, because I did have a lot of fun for the first few weeks.

But ultimately, I decided it’s not quite the game for me. I need to care about a game’s world if I’m going to immerse myself in it long term. This is why I’m still fool enough to play WoW, despite its unending gameplay stumbles and archaic design philosophies.

My mesmer shows off her Wasp Empire cosplayBut while I don’t miss GW2 overmuch, I do miss my characters. I miss blasting zombies with my thief’s pistols. I miss my warrior’s roguish charm. I miss being a mesmer period — it’s such a fascinatingly unique class. Sometimes I’m tempted to download the game and play a few events for old times’ sake.

Neverwinter:

Neverwinter, taken all in all, is a fairly mediocre MMO. It has incredibly fun combat, and it’s very accessible, but its classes are very limiting, the story is weak, and the business model is a little on the obnoxious side.

Even so, I’m often tempted to give it another go. I’d never consider playing it full time, but it’s such a casual game that it could easily be something you just dip into now and then.

The main thing that tempts to load it up again is the Foundry. Even in the early days I played, people had come up with some truly excellent missions in the Foundry that were vastly better than the game’s professional content. There was one storyline in particular I wouldn’t mind getting closure on…

Aion:

If there’s one game I’m constantly tempted to return to, it’s Aion.

My ranger explores the ruins of Seggurheim in AionMy fondness for Aion defies rational explanation. While highly polished and content rich, it’s not really an exceptional game. There isn’t a whole lot to differentiate it from the ten thousand other WoW clones on the market.

But something about it just always got under my skin — in a good way. It’s got really interesting and surprisingly deep lore, and a setting like nothing else. The graphics are still gorgeous despite being a little on the old side by gaming standards. It has the best character customization around. It has an actual proper ranger class that isn’t tied to buggy pets or as exciting as watching paint dry. It has one of the better free to play models around.

Not to mention that a new expansion came out not that long ago with some impressive new additions. The new gunslinger class looks decidedly awesome. A gun-toting sorcerer with enchanted bullets and a devil may care persona? Sign me the Hell up.

The main problem with Aion is that it’s just too similar to World of Warcraft. The main times I’d want to play it are when I’m burnt out on WoW, but in that case, I don’t really want to play a game with almost exactly the same mechanics.

But still, the temptation never quite goes away. Hardly a week goes by when I don’t catch myself thinking, “I should really get back to Aion one of these days.”

My Asmodian Aion character shows off her wingsIf nothing else, I should reload it someday to recreate more of my novel characters. I want to make the new additions from Human Again, and maybe some more characters from my other works.

The Secret World: Gilded Rage

TSW has come out with another two week event, Gilded Rage. It’s essentially a repeat of the anniversary’s Guardians of Gaia event, with just a few differences.

Instead of different bosses for each zone, this time it’s just multiple copies of one boss spawning all over the world. There’s also no cooldown on the mission this time, so you can grind to your heart’s content.

The rewards are a little different this time, too. There’s a chance to get the Shem of Lunar Metal pet for those who missed it due to the Fusang clusterfrack during Guardians of Gaia, and there’s also a new pet, the Shem of Solar Metal, that can be assembled from various pieces dropped by the bosses.

There are also a few new clothing pieces. Personally, I’ve got my heart set on the golden eye glow. Much as I liked the green eye glow from the last event, gold was the colour I really wanted. After all, I’m a bee, not Green Lantern.

Battling Samsu Nasiru during The Secret World's Gilded Rage eventThe first three days of the event also take place over another Golden Weekend, which offers double AP gains and other perks. One bonus is free months of membership for recruitment, so if you’ve been looking to give the game a try, contact me for a buddy key.

Mind you, the offer of a buddy key will still be open after the weekend, but I’d much prefer sending them out over the weekend so I can get the extra benefits.

I’m not finding this event quite as exciting as the last one — mainly due to the “been there, done that” factor — but I’m still quite happy to be raking in loot and XP hand over fist, and it certainly beats chasing my tail until issue 8 launches.

As an aside, while I feel bad for those who lag too badly to avoid the boss attacks, there’s nothing more hilarious than watching a dozen or more players getting hit by Upheaval.

It’s rainin’ men!

Literally.It's raining men!

Altitis Strikes Again + New Article

In both my MMO drugs of choice, World of Warcraft and The Secret World, I’ve reached something of a plateau on my main characters. In WoW, my rogue and my warlock are both geared enough to do Siege of Orgrimmar when it releases, and my warlock is nearing the end of the Wrathion legendary chain. In TSW, my Dragon has beaten all the solo content in the game and run every dungeon at least once.

My Templar within the Dreaming Prison in The Secret WorldFor some, this situation might lead to boredom, but for the alt addicts among us, this is an opportunity! Now is that glorious time when I shift focus away from the main characters a bit and move on to the neglected low level characters.

WoW: Monk-ying around:

I’ve decided that I want to get my monk to level 90 before Mists of Pandaria is finished. Partly, this is because I’m genuinely enjoying the character. But another reason is that I continue to be very unhappy with the direction of the rogue class, and it’s actually getting worse, not better. The next patch is slowing down combat even more.

So I want the monk as a fallback. If I’d known things would be this bad for rogues, I wouldn’t have bothered leveling mine at all, but I’ve sunk enough time into her now that I might as well stick it out through the rest of the expansion. But if things don’t improve in 6.0, I’m jumping ship to the monk.

So I’m pushing on towards 90 on my kung fu Night Elf. I cruised through Northrend in no time at all thanks to the monk XP buff, and I’m now punching and kicking my way through Cataclysm. While I’m still questing, I’m also doing a lot of dungeons in brewmaster spec.

It continually amazes me that I enjoy brewmaster as much as I do. Normally, tanking is my least favourite group role by far, but monk tanking is fiendishly fun.

My monk sailing to NorthrendI think a lot of it has to do with the mobility. My paladin felt so slow and sluggish, but my monk is blindingly quick. There are so many strategies you can pull off as a monk that would be impossible for any other tank. A lot of times I can avoid damage simply by staying out of the boss’s reach.

I also like that they have a very broad toolkit. This is the first tank spec I’ve played where I feel like I always have the tools I need to handle any circumstance.

TSW: Templars are red, Lumies are blue…

Meanwhile, in TSW, I continue my disturbing need to play alts in the game where there is absolutely no good reason to have alts.

On my Templar, I’ve now finished the main storyline. Her choices took a darker road than my Dragon’s did. She dreams to soar among the screaming stars with the whale-mollusk gods. The Dreamers will wake.

Ahem. Anyway…

I also repeated issue #7, A Dream to Kill, on her. It occurs to me I never gave my thoughts on issue #7 on this blog, but suffice it to say every aspect of it blew me away, and to my surprise, it lost almost none of its luster on the second playthrough. The snowmobile chase is still ridiculously fun, the new twists still have me chomping at the bit to get to Tokyo, and the Nursery is still absolutely bone-chilling.

One of many horrors within issue #7's Nursery in The Secret World

Now I’m going to have the song stuck in my head for a few more days…

And a new player has entered the scene. I’ve started a second alt to experience the Illuminati’s version of events.

The Lumies appealed to me the least out of the three factions off the bat, and playing one now hasn’t improved my opinion of them, but I can definitely see how a certain type of person would adore them.

While the faction-specific content in TSW is minimal, Funcom does a very good job of creating a distinct feeling between factions for what content there is. The Dragon are very mysterious and intellectually stimulating. The Templar ooze pride, tradition, and power. And the Illuminati are very clearly the comedy relief of the Secret World.

While superficially very different, the Lumies sort of remind me of the Goblins in WoW: madcap eccentrics out to make a fast buck or die trying. No sleep ’til Brooklyn — sex, drugs, and Rockefeller!

For all the fame Kirsten Geary has among the fans, I didn’t find her as funny as some seem to. Dr. Zurn, on the other hand, was definitely the highlight of the Illuminati starting experience.

Dr. Zurn experiments on my Illuminati alt in The Secret World“You ever seen a jaguar trippin’? Look it up sometime!”

The really horrible thing is that I’m already considering a fourth alt. I love the Dragon so much I want to play through their whole storyline again.

Although that would mean playing through that nightmarish parking garage mission again. Hmm… maybe not.

New article:

My latest contribution to WhatMMO is 5 Boring MMO Mechanics (That Could Be Fun). YES I REALLY WANT BETTER ARCHER CLASSES IN MY MMOS DAMN IT.