Head Canon, Part Two: The Best of the Rest

I continue with the second installment of my “head canon” and backstory for my MMO characters. Now, we leave World of Warcraft behind and focus on other games.

My thief in Malchor's Leap in Guild Wars 2We’ll start with The Secret World. It’s hard to develop head canon in this game because there are no classes or races to draw a backstory from, and your character is a completely silent participant in the story.

I’ve largely based my characters around how they feel about the secret societies they belong to. These opinions are largely just grafted from my own view of the game’s factions.

After that, it’s time for my Guild Wars 2 characters to shine. By contrast, it’s extremely easy to develop backstories for GW2 characters because designing a biography is part of the character creation process.

This is a really cool idea that I wish we could see in more games, though it does further increase my sense of disappointment over how craptastic the personal storyline — and the lore in general for GW2 — turned out to be.

The Dragon:

“I am the fangs of the Dragon.”

My Dragon character in The Secret WorldIt’s safe to say my Dragon is not entirely happy with his lot in life. He was living a perfectly ordinary and happy existence, and then he went and swallowed a Bee and trashed his apartment with his newfound magical powers.

Suddenly he was abducted by a scary guy wearing little other than tattoos, molested by a Korean lady, gang-pressed into the world’s strangest terrorist organization, and sent into battle against every nightmare ever dreamed of by humanity.

So he’s not exactly a true believer of the Dragon cause, but he has come to a certain level of acceptance of his fate, and he does believe that the Dragon is something of a necessary evil.

Like a wildfire burns away the dead wood and refreshes the forest, the Dragon burns away the parts of society that are no longer necessary. They are a balancing force in the world, weeding out corruption.

He also finds them infinitely more trustworthy than the other secret societies. While the Illuminati and the Templars seek to conquer the world, the Dragon merely seeks to understand it. For this reason, more than any other, he will remain loyal to the Dragon cause.

My Dragon shows off his faction uniform in TransylvaniaAnd at some level, he is compelled by the promise of understanding the true nature of order and chaos. Who wouldn’t want to learn the answers to the deepest and most profound mysteries of the universe?

If a few civilizations fall in the process… Well, you need to crack a few cities to make an omelette.

No hard feelings, right, Carthage?

The Templar:

“Listen to the voices. They speak the truth.”

My Templar alt in The Secret World shows off her uniform at sundownLike my Dragon, my Templar has had a rough time of it. She used to be an accountant — a perfectly ordinary and respectable girl. One Bee later, and she’s thrown into a world where every monster she heard about as a child is real and out to kill her.

But early on, there was hope. She was contacted by the Templars, an organization dedicated to destroying evil wherever it may lurk. Desperate for a lifeline to cling to, she readily signed up, and for a time, she was able to cope. She even began to welcome her fate. Sure, fairytale monsters are real, but so are fairytale heroes.

She made herself a knight and ventured forth to slay the monsters of the world.

But the Templars are not knights in shining armor. When she rushed in to save innocents from the darkness, she was not praised by her superiors. Indeed, Mr. Sonnac admonished her for wasting her time.

My Templar takes in the night in The Secret WorldShe came to the conclusion that the Templars were less interested in saving the world than in advancing their own agenda, and the realization was crushing.

Her mind has begun to come unhinged. The one beacon of hope in the Secret World proved a lie. When even the heroes aren’t heroes, what’s left but to give in to the darkness, to the voices that whisper at 3AM?

It’s always 3AM.

She truly believes she has made the right choice. After all, what have the Bees ever done for her but ruin her life? Surely, there must be some good somewhere in the Secret World.

Right?

The thief:

“I welcome this challenge. I relish it. Come, danger! Come, adventure!”

My thief on the character selection screen in Guild Wars 2Like all Norn, my thief values strength, but she has a broader view of it than most. Relatively small for a Norn, she doesn’t have the massive physical strength of her comrades. Instead, she believes in strength of the mind.

A devotee of the Raven spirit and a member of the Durmand Priory, she values wisdom and intellect above all other traits. Her fighting style is based on outwitting the enemy, rather than overpowering them.

She cares little for the struggle against the Elder Dragons, fighting Zhaitan only grudgingly because she’s smart enough to realize it’s a problem that needs to be dealt with so she can get back to her studies.

Ultimately, she chose the adventuring life purely to learn. She wants to know as much about the world as she can, and honor Raven by furthering her own wisdom.

The warrior:

“I’ve seen the worst this city has to offer — and sent it home bleeding.”

My warrior on the character selection screen in Guild Wars 2My warrior came alive for me more than any of my other Guild Wars 2 characters. I think a lot of this is due to the fact human males are among the very few good examples of voice-acting in GW2, and their roguish charm fits his personality perfectly.

My warrior was a street rat from the bad end of the Salma District. He joined a gang when he was little more than a child and worked as an enforcer and arsonist for the local bosses.

But he soon learned there was no honour among thieves. He watched his fellow gangsters turn on each other and their neighbours, and he became disgusted by his life.

He remembered his sister, Deborah, who had left the streets behind and become a member of the Seraph. He began to wonder if he, too, could become something more.

He left the street gangs behind and wandered the lands around Divinity’s Reach, searching for a new purpose in life. That purpose came when he was caught in a centaur attack on Shaemoor.

My human warrior alt in Guild Wars 2The skills he’d learned on the streets translated well to the battlefield, and his brutal efficiency in dispatching the centaurs earned the title of Hero of Shaemoor.

He soon found himself working with the Seraph, bringing down the same gang leaders he’d once worked for, and now he has ventured forth in the world to serve queen and country and find his redemption.

In terms of personality, he’s very much the lovable rogue — a cheerful fellow with a devil-may-care attitude. He values loyalty, and he would do anything for his friends.

The mesmer:

“When I’m through with you, you won’t trust your own mind.”

My mesmer on the character creation screen in Guild Wars 2My mesmer is what I will politely call an eccentric. She doesn’t fixate on the idea of strength the way most Norn do, but she does embrace the individualism favoured by her people, recognizing no authority but her own.

A devotee of the spirit of Snow Leopard, she is both playful and predatory. She sees other people as little more than playthings. There’s an element of sadism to her, and she enjoys twisting people’s minds to the breaking point with her illusions and telepathy.

The only reason she’s not an infamous criminal is that she mostly confines her “play” to people and creatures no one will miss.

She’s also a bit of a narcissist — I’m of the impression it’s a requirement for the profession of mesmer. Who else would learn magic just to create an endless string of duplicates of yourself?

I didn’t realize until typing it out, but my mesmer is probably the least likable character I play out of all my games. My warlock and my paladin might be personally unpleasant, but they have noble aims. My Templar thinks she’s doing the right thing, no matter how wrong that belief might ultimately prove to be.

My mesmer showing off her gear in Diessa PlateauMy mesmer is just out for herself. That’s not to say she’s evil. She’s just irresponsible. She is possessed of great curiosity and a great love for life, and she seeks to see and experience all the world has to offer. Morality? Saving the world? Pff, no time for boring stuff like that.

Head Canon, Part One: World of Warcraft

I’m not really a role-player, despite my fondness for Wyrmrest Accord. My role-playing is limited to a few in-character comments during Sunday night story circle.

The weekly story circle in Thunder Bluff on Wyrmrest AccordBut I still have extensive backstories and personalities for the characters I play, both in World of Warcraft and other games. These are so important to me that they can have a major impact in determining which characters I play. Considering that, it’s a bit surprising I haven’t talked about them much on this blog.

The reason is I always thought it was a bit weird of me to do this. But I’ve seen enough of the MMO fanbase to know this isn’t so uncommon a practice as I thought, so I might as well share my “head canon” with the world.

We’ll start with my WoW characters. To save space, I’ll focus on those with the most interesting backstories, not necessarily the ones I play the most. For instance, I haven’t touched my shaman in months, but he’s too cool not to include.

The rogue:

“For king and country.”

My rogue surveys her domainMy rogue is a patriot. She bleeds blue and gold. The child of refugees from Lordaeron and Gilneas, she believes in her country in the way only an immigrant can, and she lives to serve King Varian.

Her dream was to become a member of the Stormwind Guard. However, while training, her superiors noticed she had superior talents in certain… “specialized” areas. This resulted in a transfer to SI7.

I compare her current role to that of a Navy SEAL. She is an elite soldier — relying on cunning and infiltration skills as much as brute force — but she’s still a soldier at heart.

I suspect Amber Kearnen may be her long lost twin. (Since the Internet fails at sarcasm, I’ll clarify this is a joke, not head canon. Amber is very much like how I imagine my rogue, though.)

My rogue bows before King Varian WrynnFar from being the shifty criminal rogues are traditionally seen as, she is, in fact, almost absurdly straight-laced. This is basically the character where I live out all my nostalgia for my childhood, when I was a hardcore fan of the perfectly heroic Alliance that existed in those days.

Even when she’s lurking in shadows, she’s still ultimately a knight in shining armor.

The warlock:

“Shaza kiel!”

My warlock looking out over Icecrown from Orgrim's HammerMy warlock is a Demon hunter. By this, I do not mean she’s a disciple of Illidan. She has not burned out her own eyes, nor does she possess a set of warglaives. I simply mean that she has made it her mission in life to hunt down and destroy Demons — as well as Old Gods, Undead, and any other horrors that stalk the innocent.

Like most Blood Elves, she lost everyone she ever cared about during the Scourge invasion, and that somewhat stripped her gears. She now carries a burning need to slaughter the Demons who caused the destruction of her homeland.

Hopefully in as painful a manner as possible.

There aren’t words to describe her hatred of Demons. She uses them only as expendable minions, and nothing gives her greater joy than watching a Demon bleed and suffer in her service.

She views fel magic as the only power strong enough to bring justice to the evils of the universe. She is terribly cognizant of the toll it takes. She has seen and done things that no sane being should have to endure, and her magic has ravaged her body and soul, leaving her skin corpse-like and pallid.

My warlock showing off her new outfit in Dominance PointBut yet, she takes a great deal of pride in her work. She believes she has made a noble sacrifice by perverting herself in this way, and she views those who disdain her profession as weak and closed-minded.

She’s also a chronic thistlehead and a raging alcoholic. But if you’d seen the things she’s seen, you’d self-medicate, too.

I keep stacks of bloodthistle and booze in her bags and frequently play her drunk and stoned.

Early on, I began to see her as a kind of successor to my mage, and I decided to link them in my head canon. I considered virtually every possible relationship for them: lovers, siblings, cousins, colleagues…

Ultimately, I decided my warlock was my mage’s apprentice. When my mage retired from the adventuring life, he saw that she could not sit idle, and while he doesn’t entirely approve of her reckless dive into Demon magic, he gave her his blessing to begin her own quest, bequeathing her his most prized possessions: the blade Quel’delar, and the Nether Drake Voranaku.

I’ve not ruled out the lovers angle for them, though. My mage doesn’t seem the type to worry about the ethical implications of getting a little somethin’ somethin’ on the side from his student, and my warlock is a pathological sensation-seeker. They’re a perfect match!

The paladin:

“May the Light have mercy, for I will not.”

My paladin is not your typical heroI’ve had a lot of trouble with the backstory for my paladin, so everything is subject to change, but this is what I have right now.

My current version of her was inspired by all the Wrath raids I did with her, as well as by the season eleven paladin PvP set.

My thinking is that my paladin was once the cliche knight in shining armor, but the Northrend campaign changed her. Fighting Yogg-Saron and the Lich King took a terrible toll upon her mind, stripping her of her innocence.

Those who see her now would judge her as a woman whose faith has been broken. She has become dour, cold, and even occasionally brutal.

But the truth is that her faith in the Light is stronger than ever. She keenly remembers the horrors of Northrend, but she also remembers that all those horrors were eventually defeated. She may not be pleasant company anymore, but she will still do everything in her power to defend the faithful.

My paladin silhouetted by the sun in Stormwind HarbourHer faith in the world, however, is shattered. She knows the Light will win through eventually, but she also knows that things always get worse before they get better. Her love of the Light is not one of celebration, but of dependency. The Light is all that keeps her from lying down and dying.

The shaman:

“Blood for blood. Life for life. Lok’tar ogar!”

My shaman in Vasj'ir after his arrival on his new realmMy shaman is old. Very, very old. Born on Draenor, he has lived most of his life as a grunt. He served in the First, Second, and Third Wars. He butchered innocents in Stormwind, laid siege to Stratholme, and held the line against the Legion. His entire body is a mass of scars.

Corrupted by the blood of Mannoroth, he spent much of the first half of his life in a haze of bloodlust, little caring for the lives he took.

When the Horde was defeated, though, he was placed in the internment camps and succumbed to lethargy along with the rest of his race. There he had time to reflect on the evils he had done, and the futility of it all.

Then, just as he’d lost all hope, his camp was attacked and liberated by an idealistic young shaman named Thrall. In Thrall, my shaman saw the chance for the Orcish people to return to the peace he remembered from his childhood.

And so he took up arms again, but for the first time in his life, he did so with a cause in mind. He fought for something he believed in, rather than because he worshiped violence for its own sake.

My shaman's resto transmogrification setSome time after the Battle of Mount Hyjal, he noticed something had changed in his life. It was as if the very stones and wind whispered to him.

He had been called to the path of the shaman.

He views this late life change in calling as an incredible privilege, and he works tirelessly to bring the wisdom of the spirits to his people.

While his new powers have enhanced his already considerable powers as a fighter, he prefers to use them to heal. He has lived long enough to know that it takes more strength to create than to destroy.

I think part of the reason I stopped playing him is because I know Garrosh’s Horde would break his old heart.

New articles:

Two more of my articles have appeared at WhatMMO: Top 6 Character Origins and 6 Biggest Boss Mistakes.

Seriously, stop hitting the tank, n00bs.