SW:TOR: Inquisitor Story Complete

Continuing to shock myself by following through on my plans, I have now completed my third class story in Star Wars: The Old Republic.

YOU DO NOT KNOW THE POWER OF THE DARK SIDEThis one was a very mixed bag. It had some awesome elements, but also some major disappointments.

An inconsistent journey:

The inquisitor story has probably the strongest start of any class story in The Old Republic. Beginning as a slave and having to fight tooth and nail to survive in the harsh world of the Sith is an incredibly compelling underdog story. It gives you such a strong motivation and such a strong backstory for your character right off the bat.

I’ve heard it said that the inquisitor is the dark side class of all dark side classes, but honestly, going light side felt more natural to me as an inquisitor than any other Imperial class. To me, the idea of someone who has seen the worst the Empire has to offer and is determined to make it better is very compelling, and it felt perfectly natural to me.

Despite that, though, it still manages to feel incredibly Sithy as a story. I particularly liked the whole “harvesting the dead” angle.

It’s a decently entertaining class, too. A bit slow to kill sometimes, as you’d expect from a tank, but the core rotation was pretty fun.

My Sith inquisitor battling enemy forces in Star Wars: The Old RepublicUnfortunately the story as a whole doesn’t really live up to its fantastic start. The inquisitor story crashes hard in chapter three, maybe even worse than the consular story did. Most of chapter three boils down to, “You’re a stupid idiot who bit off more than they could chew.” Not a thrilling climax.

Darth Thanaton is also a very underwhelming villain, lacking personality, a strong motivation, or any real intimidation factor.

By comparison, I wanted to murder Harkun from the moment I met him. He would have made a fantastic villain for the entire storyline. But instead he falls by the wayside, and I didn’t even get to fight him.

All of the class stories suffer from Bioware having to scrap their plans to continue them post launch, but the inquisitor doubly so. The entire class story is clearly just a prelude to a story that will now never be written. It’s not a complete story at all; just a beginning.

Lackluster lackeys:

Companions were also a disappointment for this class. Granted, there were none that I hated as much as Kaliyo or Tharan, but also none that I found particularly memorable.

Testing the Silencer superweapon as part of the inquisitor storyline in Star Wars: The Old RepublicKhem gets a bit more interesting after the chapter one twist, but his base personality is as interesting as watching grass grow.

Ashara was the biggest disappointment. I really like the idea of turning a Jedi, but the way it was handled was incredibly rushed and just didn’t make a lot of sense, and throughout the whole story her personality is utterly lacking in consistency. “I HATE YOU AND EVERYTHING YOU STAND FOR YOU EVIL SITH, which is why I’ll continue to faithfully serve you of my own free will, my lord.”

Xalek… exists.

Andronikos (or “Andy” as I like to call him) is far more likable than a trigger-happy pirate has any right to be, but in the greater scheme of Bioware characters, he’s still not especially memorable.

Talos, at least, had his moments. I just picture him and my Sith discussing ancient history whilst sipping tea and wearing monocles.

He’s still no Nadia, Vette, Temple, or Lokin, though.

My Sith inquisitor and Talos Drelik in Star Wars: The Old RepublicLacking any characters to be invested in definitely sucked a fair bit of the fun out of the story. Wasn’t really anything to fight for. It’s a shame because there are several characters throughout the story I’d have really liked to have as companions: Zash (yeah, I know, but properly), Zash’s apprentices, or my cultists.

I’m still kind of bitter all that flirting with Rylee never went anywhere.

Hell, I’d have taken one of those crazy Force ghosts over Xalek.

Skipping to the good parts:

With the inquisitor, I also began enacting my plan to focus more and more on the class story to the exclusion of everything else. I skipped nearly all the planetary storylines, bar the first few planets, Quesh, and Taris. I managed to stay on-level for everything, though only by the barest skin of my teeth.

I’ve come to the conclusion that most of the planetary content in SW:TOR just isn’t that good. It isn’t that bad, either, and it’s worth playing through once to get an idea of what’s happening on any given planet, but rarely are the stories compelling enough to be worth a repeat.

The only one that really stands out to me is Imperial Taris, mainly just because Thana is so entertaining. I don’t think I’ll skip Taris too often.

The climax of the inquisitor class story in Star Wars: The Old RepublicThere are a few others that are okay. Corellia has great environment design, being very convincing as both a city and a warzone. Voss has its moments, though it drags on too long. Dromund Kaas is pretty cool; great ambiance. Nar Shadaa is visually interesting, though a bit of a pain to navigate.

Then again there are also several planets on my “if I never see them again it will be too soon” list: Balmorra, Tatooine, Coruscant.

I also haven’t been doing many dungeons on my alts. SW:TOR’s dungeons just have way, way too much trash.

The future:

I’m a little unsure how I proceed from here. I still want to do more class stories at some point, but I am starting to feel a little burnt out.

I also should start on expansion content on my agent at some point, but I’m not sure if that’s enough of a change of pace to cure my burnout or not.

We shall see.

Gaming Round-Up: Overwatch Open Beta, Bounty Hunting in SW:TOR, and More

The last week or so has been quite busy on the gaming front, and there’s plenty to talk about, so let’s get to it!

D.Va with her Scrapper skin in OverwatchOverwatch: A second chance to suck

Blizzard began the month with a free trial open beta of Overwatch, and despite my rather underwhelming first impression of the game, I resolved to make time to play some more of it.

For the most part, my initial impressions hold true. In fact, if anything, I struggled to find my footing even more this time, at least at first. I have at times seriously entertained the thought that I am the single worst player in all of Overwatch.

I have now had the chance to try all of the game’s heroes at least a little, but it hasn’t done much to change my preferences. Genji is a bit more fun than I anticipated, but I’m still fairly bad at him. Pulled off a few good kills with his deflect, but I can’t seem to use his ultimate without killing myself. Kind of like Pharah that way.

The conclusion that I’m coming to is that I can only do okay in Overwatch if I play a support, or Bastion for some reason.

Mercy remains my go-to. I seem to be reasonably competent with her, and she’s pretty fun to play, if a bit physically exhausting at times. On the plus side, teams are always glad to have a Mercy, and Swiss German turns out to be a really pretty language.

I somehow earn Play of the Game as Mercy in OverwatchMy best moment to date came during an incredible close match on Watchpoint: Gibraltar. My time had struggled the whole match; every single checkpoint had been cleared in overtime. It all came down to one final overtime brawl with the payload mere feet from its destination. I died, and as I was running back, my entire team was wiped.

With seconds to spare, I dove in, and in the brief window of time before the enemy team deleted me from existence, I managed to hit my ultimate and resurrect all five teammates, who went on to win the game against all odds.

That somehow still wasn’t enough to get me play of the game, but I did earn PotG as Mercy through a similar situation later on.

I’ve also been trying Symmetra more. I still find her a very odd character, but I like the strategic thinking she requires, and she’s lower stress than most other heroes. I still find it very hard to judge my performance when playing Symmetra, but I seem to have a decent win rate on her, and I’ve even wound up on the scorecards at the end a few times, so I guess I’m doing okay?

There are plenty of other characters I enjoy playing — like Pharah, D.Va, Mei, and Hanzo — but unfortunately I’m just abominably bad at that them.

The Dorado map in OverwatchThis, more than anything, is what’s holding me back from pulling the trigger and buying Overwatch. On the whole I’ve enjoyed myself more this time, but the game will get old very fast if all I ever play are Mercy and Symmetra. It’s so frustrating to love playing a character, but know you’re just a burden to your team if pick them.

One other thing to note is that I’ve also continued to be impressed with the quality of character design in Overwatch. In particular, I’ve come to the conclusion that there’s a certain brilliance to Bastion, whom I had previously judged to be one of the game’s least interesting characters.

It all comes down to the bird.

Bastion has nearly no human traits. It has no face, no voice, no gender. It’s basically a gun with legs. Yet seeing it study and almost frolic with that little bird shows you that there’s an intelligence in there capable of wonder and whimsy. In a strange way Bastion does more to humanize the Omnics than do the much more human-like models, like Zenyatta.

Oh, and because fate is a cruel mistress, on the last day of the beta I got a lootbox with an utterly awesome legendary skin for D.Va and epic unlocks for both Pharah and Symmetra.

D.Va has the best legendary skins.

D.Va's Scrapper skin in OverwatchSW:TOR: Enter the bounty hunter

As soon as I found out Grey DeLisle voices the female bounty hunter in Star Wars: The Old Republic, we all knew what would happen.

The time came a few weeks ago when SW:TOR relaxed its naming rules to allow character names with spaces. I logged on immediately after the patch, and while some rat bastard beat me to “Nova Terra,” I did manage to snag “November Terra.”

However, I didn’t get around to actually playing the character until this month’s double XP event. I want to get a head start on being ahead of the level curve so I can skip any side content I want; as a bounty hunter, especially, it’s really hard to justify doing planetary arcs from an RP perspective. I’m not even Imperial; what the Hell do I care about the war with the Republic?

Considering I’ve only just arrived on Dromund Kaas and am already in my mid-twenties, I’d say I’ve succeeded in getting well ahead of the curve.

Thus far, I’m enjoying the class more than I expected to. It’s quite strange because I found the trooper fairly dull, and bounty hunter is essentially the same class, but I’m enjoying it more.

My bounter hunter "bargaining" in Star Wars: The Old RepublicAesthetics make a big difference. All the trooper ability animations felt so slow and clumsy, but the bounty hunter is far more flashy and dynamic-feeling. Feels like Bioware had more passion for the class. Feels like they put more into it.

But perhaps more importantly, I’m playing a different spec — what possessed me to think making my trooper a healer was a good idea I’ll never know. This time, I’m a pyrotech, and I’m enjoying it a fair bit. Melee/ranged hybrid is a very interesting playstyle that is far too rare in most RPGs.

Also I like burning things.

The bounty hunter story so far is… adequate. It’s neither the most nor the least interesting class story I’ve seen so far.

I do like Mako. She’s no Vette, but she’s better than most other initial companions, that’s for sure.

My main complaint so far is that it seems difficult if not impossible to play a bounter hunter as anything but a blood-thirsty psychopath. I wasn’t expecting this class to be a paragon of virtue, but I was aiming to be somewhere in the range of true neutral or chaotic neutral — self-interested and mercenary, but not overly malicious or completely bereft of principle.

Burn, baby, burn!Instead, every dialogue option I try seems to be some variation of, “I WILL SLAUGHTER THEM ALL AND BATHE IN THEIR BLOOD AHAHAHAHA.”

At this point I’m wondering if I should just give up and go full dark side. Seems pointless to attempt anything else.

As an aside, I’ve also been playing my inquisitor some, and I’m really enjoying it. Particularly the whole “harvesting the dead” thing.

Black Desert Online: Picking grapes and building heroes

On top of all this, I also explored the free trial of Black Desert, with a little help from our friends at MassivelyOP. My full thoughts will be detailed in a later post, but it seemed worth mentioning. Strange game.

The most interesting thing about it is that I was able to use its character creator to build more recreations of my novel characters, as I did in Aion. Again, the full gallery will have to wait for a later post.

In the meantime, smile for the camera, Leha!

Leha, the Hero of Heart, as recreated in Black Desert OnlineNew articles:

Finally, I’ve got a few more articles up over at MMO Bro. I ponder if Overwatch is missing the mark and if Vendetta Online is an unsung competitor for EVE Online, and I also take a look at the MMOs with the best questing experiences.

No prizes for guessing what I put as number one.