Returning to Writing: A Manifesto

For the last couple years, I’ve been having an extended period of unproductivity in my fiction writing. I’ve managed a few short stories, but they’ve been very sporadic, and work on my books has ground to a screeching halt. This is due to some personal issues that are not really appropriate for discussion on a public blog, but the point is not much is getting done.

When I stopped writing, I was a little less than halfway through a new series, which I consider to be my life’s work, having been developing it for the last twenty years. I’m tentatively calling it The Soulcleaver Saga, and it’s set in the universe of The Wounding and Lady of the Dawn, both of which tie into the books.

The issues in my life that derailed my work on it have not abated — if anything they’ve worsened — but I think the time has come to stop making excuses and get back to work regardless. Therefore, I am developing a new schedule to that end.

For the record, I’m not posting this to boast or show off that I’m “hashtag am writing” or whatever. I’ve been at this long enough to know most of my blog readers aren’t interested in my fiction (no judgment; you’re not obligated to). I’m posting this because if I put all this out in a public form, I’ll lose face if I don’t follow through. I’m deliberating shaming myself into working.

My plan is thus:

  • I will do seven hours of writing work per week. In theory, one hour per day, but with the flexibility to maybe skip one day and catch up later or something. This idea shamelessly stolen from Ashley at Robo♥beat.
  • “Writing work” is defined as actually writing, revising, proofreading, or doing major plotting or world-building (IE coming up with new stuff, not just writing down things I’ve already defined in my mind).
  • During this hour, I will not use the Internet except for research or Internet radio. No distractions.
  • I may skip days due to illness or other extreme/unusual circumstances, but I will try to keep such instances to a minimum.
  • I will prioritize fiction over working on my blog. I don’t think there will be much conflict or that my posting schedule will be much affected, but I’ll mention it just in case.

My goals are:

  • To rewrite the first two Soulcleaver books with more depth and detail, among other changes.
  • To complete the remaining three Soulcleaver books.
  • To rewrite and republish Rage of the Old Gods. It was the first book I wrote, and I believe I can now do better in some ways, especially regarding the beginning, which I’ve never been happy with. I may also revisit the later books in the series, but right now I’m pretty content with them, and I’m not sure they need to change.
  • To write any good short story concepts that occur to me along the way, especially if they are part of the Soulcleaver universe.

I do not promise to complete those goals in that order, or any order. Only that they will eventually all get done. Once they are completed, I will give myself permission to resume giving up, if desired.

Because I like to procrastinate, this new schedule will begin on the first Monday after this post is published.

I have several reasons for doing this, but one utterly outclasses all others: My father. While it is likely he will be around for many years to come, and I certainly hope he will be, the fact is he’s not going to live forever, and I don’t think I could live with myself if he didn’t see the completion of my life’s work. I want to get it done while there’s still time.

My writing was never meant to be about me anyway. I lost sight of that over the years. True creativity must be unselfish, I think.

For the two of you who are still reading this, I leave you with one of the main characters of the Soulcleaver series, as recreated in Black Desert Online.

Seesha Avallen, Elven RunnerI’m coming home, Seesha.

The Mustering of Azeroth: Is Trouble Brewing?

Three down, nine to go.

Completing the monk class campaign in World of WarcraftI’ve now completed the monk class story in World of Warcraft. So far, every class story has been a bit inconsistent, to varying degrees, but this is much truer of the monk campaign than the rogue or warlock stories.

The monk story starts well. It’s intense, and it gives a clear and personal reason to hate the Legion right of the gate.

The problem is that after a while it stops being a monk story and becomes simply a brewmaster story. Even as a brewmaster main, this is a bit hard to get behind. Brewmaster is fun to play, but it’s far too silly a concept to carry a full story arc. To put it mildly, I have trouble taking the game seriously when it starts borrowing philosophy from Homer Simpson.

“Brew: The cause of, and solution to, all of Azeroth’s problems.”

This is a problem Blizzard often runs into. I like WoW’s sense of humour, but when the jokes become the meat of the story, they stop being funny pretty fast.

The ending of the base storyline is short and severely underwhelming in terms of both plot and gameplay, but on the upside, the 7.2 continuation provides a much more satisfying conclusion (the same was true for warlocks). The story’s still awfully brew-centric, but there’s some clever gameplay. At one point you imbibe a particularly potent batch of Storm Brew and are able to devastate an entire cohort of demons while moving at super speed (represented by the entire game around you moving in slow motion).

My monk surveys her grim handiwork in World of WarcraftThe real charm of the monk campaign is found not in the meat of its story but in the peripheral features. Fu Zan and Sheilun both have excellent acquisition quests and really fascinating lore. Seriously, if you haven’t read the lore book on Sheilun yet, go do that. Just… wow.

The frequent opportunities to revisit Pandaria are also welcome, and in many ways the monk campaign does feel like a good epilogue to Mists of Pandaria, which was one of the best expansions for story, despite whatever other flaws it may have had. After all the damage we did to Pandaria, it feels good to now be standing as one of its protectors.

The monk story also brings back a number of memorable characters from Pandaria. The Monkey King, of course, is always welcome to join me when I go grookin’.

But my favourite part was being able to recruit Taran Zhu. I know Zhu bruised a lot of people’s egos, but I’ve always felt him to be a very compelling and well-written character. After all of his distrust of us, his anger, all that he lost, to have him willing to follow my banner was an incredibly gratifying moment and, to me, the perfect coda to Mists of Pandaria.

I only wish the new characters could have been as compelling. Blizzard seemed to want to add some racial diversity to the monk followers, which is understandable, but the fact they’ve never really bothered to create non-Pandaren monk characters before now meant I got saddled with a bunch of nobodies I don’t care about.

Still better than Li-Li, I guess.

My monk strikes a pose in World of WarcraftThe monk campaign is so all over the map it’s hard to rate. At times, it’s thrilling or profoundly powerful. At others, it’s deeply disappointing. Overall, this won’t go down as my favourite class story, but I can’t say it didn’t have its moments.