Review: The Dragon Apocalypse: Hush

Review: Hush:

Fair warning: This review contains mild to moderate spoilers for the previous book in the series, “Greatshadow.”

“Hush” is the second book in the ridiculously good — as in it’s so ridiculous it’s good — “Dragon Apocalypse” series by James Maxey. As before, it focuses on the daredevil fugitive Infidel but is told from the perspective of Stagger, a witty old drunk who loved her in life and haunts her in death.

Cover art for "The Dragon Apocalypse: Hush" by James MaxeyThe book begins immediately where the last left off, with Infidel and her one remaining companion, the shapeshifter Menagerie, returning from the hunt for Greatshadow, the primal dragon of fire. To keep a promise to the ice ogress Aurora, Infidel travels north to return a magical artifact to Aurora’s people.

However, along the way, she learns that Greatshadow wasn’t the only primal dragon on the Church of the Book’s hit list. They seek to annihilate all of dragonkind, and to that end, they have formed a conspiracy with an ancient witch’s spirit and Hush, the primal dragon of ice, to murder Glorious, the primal dragon of the sun. This threatens to plunge the whole world into an eternal winter night, and of course, it’s up to Infidel and her ragtag companions to stop that from happening.

As before, it’s an incredibly fast-paced and action-packed book that never gives the reader a chance to catch their breath. I devoured the first one hundred pages within half a day.

It’s also as comical and off-the-walls as its predecessor. The first line of the book sums up its tone very well:

“A princess, a shape-shifter, and a ghost walked into a bar.”

That said, I didn’t find “Hush” quite as delightful as “Greatshadow.” I think that comes down to character. “Greatshadow” had one of the most colourful and original casts in history, but for the most part, only Infidel and Stagger make the translation from one book to the next.

Maxey does bring in some new characters to liven things up — including a bitter young witch who gains magical power by hammering nails into her own brain and a super-powered family of seafarers. But they just can’t compare to a lesbian ice ogre priestess, a somnomancer and his living wet dream, the Deceiver and the Truthspeaker and their ability to edit reality, and the Three Goons.

But to be fair, it’s still a wonderfully unique read. And honestly, the second book of a series is almost always the least interesting, no matter who writes it. “Genesis of Shannara” is one of my favourite trilogies, but even I almost fell asleep during some parts of “The Elves of Cintra.”

Overall rating: 8.9/10 Not quite as fun as the last book, but I still say you’d be a fool not to read it.

New articles:

Two new articles to share with you today, both decidedly on the silly side: Six Things That Make Getting Tasered Look Awesome (I could have sworn this was posted before) and Drugs as MMOs.

I’m just going to stop declaring articles to be the last one of mine Weird Worm will post. They’re obviously not posting them in the order I wrote them, so all bets are off at this point.

Blizzard News: Pandaria Cinematic and HotS Beta

Pandaria cinematic:

At long last, the opening cinematic for World of Warcraft: Mists of Pandaria has been revealed.

I’m not going to lie: I’m disappointed. Most it was too dark to appreciate Blizzard’s excellent graphics work, and it lacked the excitement and epic scale I’ve come to expect from a Blizzard cinematic.

Now, the reveal of Pandaria was quite a powerful moment, and it was at least better than the rambling cinematics for classic WoW and Burning Crusade, but compared to the spectacular Cataclysm intro, this is definitely underwhelming.

I also can’t escape the feeling that I’ve seen this all before. The MoP cinematic is eerily reminiscent of the trailer for Warcraft III: Reign of Chaos — albeit lacking all of the badassery and poignant imagery of that cinematic.

That’s how it’s supposed to be, Blizzard.

So I guess I’d describe the MoP cinematic as wasted potential. It’s not so much that it was bad, but for something we only get once every two years or so, they could have done so much better.

Heart of the Swarm beta + new Battle Report:

The logo for Starcraft II: Heart of the SwarmI had a sort of epiphany recently. While this can and probably will change at some point, Heart of the Swarm is currently the game I am most looking forward to playing. Even more so than Pandaria, the inevitable Diablo III expansion, or even Guild Wars 2.

The truth is I’ve always been a strategy fan at heart. I may have shifted to RPGs over time, but when you get right down to it, I like commanding armies, not a single character. And the Battlestar Galactica fan in me just won’t stop nerdgasming over the prospect of Six going on a psionic killing spree across the universe.

So I was excited to see the recent announcement that the Heart of the Swarm beta will be opening soon. After my experience with the panda beta, I don’t think I’ll sign up, but it’s exciting as a sign that Heart of the Swarm is not too far off.

To go along with this announcement, Blizzard has offered up a new Battle Report hosted by Day[9] and Rob Simpson. This one showcases the new multiplayer units in a Protoss versus Terran match.

Two main things I take away from this:

1: Don’t build tempests against Terran.

2: Day[9] says “gosh” too much.

To be honest, this whole video is pretty scary from a Protoss perspective, but it is worth noting that the Protoss player was playing so badly even I could see what he/she was doing wrong, and nothing’s been properly balanced yet anyway.

But still, is it just me, or are tempests just completely terrible? Something that expensive should not take that long to kill a single unit, nor be so susceptible to a mere handful of vikings.

But hey, I’m mostly there for the campaign anyway.