Diablo III: Reaper of Souls Revealed

I have things to do today, so I’m afraid this will have to be a quick post…

Blizzard has gone ahead and revealed Reaper of Souls as the expansion for Diablo III. The story features the lost angel of wisdom, Malthael, returning as the archangel of death. Reports are that he wishes to end the Eternal Conflict by annihilating demonkind, but I imagine humanity is going to end up getting caught in the crossfire somehow.

Cue awesome cinematic trailer:

It looks like a pretty interesting premise to me. I’d still like to see Imperius as a major villain, but Malthael could be interesting, as well. I’m just glad it’s not, “lol, Diablo resurrected himself for the forty-second time.”

There will be a new class: The crusader. It’s basically a paladin, so I don’t know why they bothered to give it another name. It’s backstory even has them as a member of the Zakarum, just like the paladins in Diablo II.

I’m not sure if I’ll play this class or not. I did really like playing a paladin in D2, and I was a bit sad they didn’t make it into D3, but I still like my wizard so much I’m not sure I want to bother playing anything else. Plus, if there’s one thing playing a monk taught me, it’s that this is not a good game to play melee in.

There will also be a number of new features. The Paragon system is being redesigned, and will now feature stat allocation. Loot is being redesigned to be less plentiful but more useful (yay). The Mystic artisan is finally being implemented as a way to further customize gear. There are two new endgame options: randomized loot runs and something called Nephalem Trials.

All in all, looks like it’s gonna be fun.

I’d ask what you think, but I know everyone hates D3, and I doubt the expansion announcement will change that.

Children of the Gods Character Bio: Breena

We now come to the second of my bios for the new characters of Children of the Gods. While Breena did appear in Rage of the Old Gods, she has a much bigger role in the second book.

WARNING: By necessity, this post will contain major spoilers for Rage of the Old Gods.

Breena (bree-nah):

“Contrary to rumor, we Clanspeople do not fear technology.”

Breena, sorceress of the Northern ClansAs a member of the Northern Clans, Breena spent most of the first half of her life in isolation from the rest of the world. As a wizard, she served an important role in her clan. The Clanspeople rely on magic to survive in the harsh north: It provides warmth, it powers their flying halls, it allows them to blast through snowbanks in their path, and it is the linchpin of their tactics for battling Automatons.

But though she had purpose, Breena did not enjoy her life. Breena lived as her ancestors had for the last several thousand years, with no chance of change. Her entire life had been predicted since birth. There were no surprises, no new opportunities, nothing to challenge her mind.

All that changed when Yarnig Tor Lannis convinced the Marg clan to join the rest of humanity in battling the reborn Old Gods. Breena was among those assigned to aid the southerners in their fight.

Breena found herself exposed to sights and experiences she had never imagined. Even in their ruined state, the cities of the south were wonders the likes of which she had never imagined.

She was also exposed to the sheer terror of doing battle with humanity’s most ancient foes. She nearly died when the Old Gods cornered and massacred her force in the Mannall Range. Those cold, frightened days of fleeing through the mountains until they escaped the barrier had a profound effect on Breena. She became fascinated by the barrier, and determined to understand it.

Breena spent the next several months on Tyzu, as far from the life she had led among the Clans as possible, where she studied the Old Gods’ barrier. Eventually, she had a breakthrough that helped facilitate the pivotal strike on Tallatzan Ziggurat and change the course of the war.

Breena, sorceress of the Northern ClansThis earned Breena a reputation as a brilliant innovator, but her newfound fame didn’t go to her head. She remains a shy and humble woman who stumbles over her own words when in the presence of luminaries like Leha.

When the war concluded, Breena returned to her life among the Clanspeople, but her mind often wanders south. She remembers the diverse peoples, new ideas, and exotic foods she encountered while working with the southerners. The Clanspeople teach that your family and your clan are your life, your entire identity, and Breena does not complain about her lot, but deep down, she wishes for more.