Warrior Nun’s Ava Is a Hero for the Disabled

After a painfully long wait thanks to the pandemic, the second season of Warrior Nun is finally almost here, and I’m hyped. I’ve been rewatching season one to prepare, and I’m finding it at least as good as I remember, if not better, and I’m realizing this is a story that appeals to me in a very personal way.

Minor spoilers for season one to follow.

The logo for Warrior Nun season two.In contrast to my raves, overall reception for the first season of Warrior Nun seem to have been a little lukewarm, with particular criticism given to the first half of the season, where Ava is simply learning to adjust to her new life after being confined to a hospital bed since childhood.

A lot of people felt this was a waste of time before getting to the inevitable demon-slaying, but for me, this was probably the best part of the show. I’m starting to think maybe this is because most people lack the life experience to fully appreciate this arc.

As a disabled person, I can feel Ava’s palpable joy as she finds herself able-bodied once more. Now, granted, my disability is primarily mental rather than physical (though it does have physical effects, which people usually ignore when talking about autism), but it still holds me back all the same. I may not have the same set of challenges as Ava, but I still identify with her plight.

My disability has robbed me of an incredible amount of experiences other people take for granted, but there have been moments over the years where I got to truly live in a way that I don’t normally, and in those moments I felt the same joy you see in Ava when she runs on the beach for the first time.

The writers and directors really seemed to get what moments like these are like. Everything about the way these scenes are shot captures the experience. Ava looking up at the stars and seeing them in incredible detail, the way she throws herself into every sensory experience.

Ava adjusts to her second chance at life in season one of Warrior Nun.Now, in her case she literally couldn’t feel a lot of these things prior to her transformation, but even in my case, I feel like I’ve had similar experiences. If you live most of your life trapped by disability, feeling like you’ve overcome it, even briefly, changes your entire view of reality. Colours shine brighter, food tastes better, you find yourself awestruck by the beauty of sights you see every day.

Once again I also have to give major credit to Alba Baptista for her incredible performance. The childlike joy she exudes in these scenes is palpable.

I imagine some people might prefer a character who manages to be the hero while still fully affected by their disability (a la Professor Xavier, for instance), and that could also be good to see, but for my part at least I still very much see Ava as a disabled person, even now that she can walk and run. She just has a very powerful assistive device in the form of an angel’s halo.

At any rate, for my part, I feel represented by Ava, and I think that’s a large part of why I’m so excited to finally see new episodes of Warrior Nun on the horizon.

Defiance of the East, a Fan-Made Expansion for Lord of the Rings LCG

The Red Book of Westmarch speaks little of the Easterlings, and describes them only as enemies of the West. Indeed many among them were of wicked disposition, their hearts clouded by the evil of Mordor.

But there were those among them who resisted. A few among them rejected the rule of Sauron and the worship of Melkor. Guided by the mentorship of the Blue Wizards, they conducted a secret war through many long years, weakening the armies of the Eastrons from within. Great was their suffering, and their sacrifices, their courage unrecorded in the lays of the West.

Defiance of the East – Fan-made Player Card Expansion

Over the past year or so, I’ve become quite a fan of Lord of the Rings: The Card Game. Being me, this inevitably led me down the road of creating custom content, the game already having a thriving fan content community thanks to the efforts of A Long Extended Party and other creators.

A custom card created for Lord of the Rings: The Card Game.My inspiration came from the Harad player card archetype featured in the game’s Haradrim cycle. I loved the idea of exploring one of Middle-Earth’s cultures traditionally viewed as an enemy and giving voice to those among them who rejected Sauron’s rule. It’s a great way to modernize and diversify the setting while respecting the original lore.

I thought it would be a wonderful idea to do the same for the other big faction of Men under Sauron’s rule, the Easterlings. But with the game in functional maintenance mode with no new content planned, it seemed unlikely the developers would fill this gap. Thus, I took it upon myself to explore the idea of a player Easterling archetype.

I envisioned a hidden resistance movement, sabotaging Sauron’s forces in the East and eventually revealing themselves in a glorious final stand during the War of the Ring.

I created twenty new cards, including four heroes, enough to build a full deck of Easterling characters, provided you flesh it out with a few cards from the official pool (I recommend Valiant Sacrifice). The cards have been play-tested (in true solo only so far) and already gone through a few rounds of adjustments to get the balance right.

The link in the header above contains all cards, including versions with extra bleed for easier printing. Art was found via Google image search. I’ve done my best to credit the original artists on all of the cards, but there’s a few I couldn’t track down a source for. Those are listed as “unknown” – if anyone knows the original artists for those, let me know, and I’ll add them.

A custom card created for Lord of the Rings: The Card Game.When it comes to mechanics, I wanted to explore themes of resilience and sacrifice. I drew inspiration from the Dunedain archetype and the Survivor class in the Arkham Horror LCG and developed a theme around resisting or even benefiting from treachery cards. There’s also a sub-theme of sacrificial allies.

The archetype is designed with true solo play in mind, as its how I usually play and fits the themes of an isolated resistance movement. Throwing all those treacheries out could be troublesome for your allies in multiplayer. That said, multiplayer should still be possible with careful planning; the Courage Unrecorded event allows you to protect your allies from Treachery effects while still gaining their benefits.

Having now played with the Easterling deck a few times, I’ve found it does present a unique feel compared to the game’s other archetypes. The Easterlings tend to boast weak stats, but their emphasis on direct damage and progress allow them to overcome this seeming disadvantage. Their Falcons and Messengers clear locations with ease, while their Martyrs can tear through powerful foes at the cost of their own lives, especially when the Easterlings find their Rebellion Unmasked.

The way these mechanics side-step usual obstacles like threat and defense scores reinforces the idea that this is a hidden movement working behind the scenes. Meanwhile, their cheap allies, strong economy, and heavy recursion allow them to easily recover from setbacks, capturing their resilience in the face of impossible odds.

If anyone does end up playing with these cards, do let me know your experience. I’d love to hear any feedback you may have.