World Spectrum: What I’m Most Proud Of

For me, the journey that was the World Spectrum seems to be coming to an end. This may seem strange to you, as you’ve only recently been acquainted with the series. But I’ve been working on these books since I was a teenager, and while I still need to promote them, the creative part of the process seems to be ending.

Books of the World Spectrum bannerPreparing Human Again for release is making me look back at the series as a whole. I’ve been taking stock of my failures and my successes.

In that spirit, I’ll be listing off the things that I’m most proud of. Lest you think me a pompous ass, I’ll be following this with a post on the things from the World Spectrum I most regret.

I’m going to try to keep this spoiler free.

Leha:

I consider character to be my Achilles heel as a writer. I really don’t understand people, and my writing suffers for it. Creating characters is a struggle, and I feel my results are hit and miss at best.

But Leha’s different. Of all the countless characters I’ve created, I think Leha is by far the best.

The thing about Leha is that she always makes for a good story. She’s so intense and volatile, and she doesn’t do anything by half measures. She doesn’t get sad; she weeps and screams and destroys small objects. She doesn’t get angry; she embarks on epic quests for bloody retribution.

The protagonist of two of my novels, recreated via Aion's amazing character customizationI think she’s a fairly balanced character, too. She’s obviously very heroic — her courage, idealism, and compassion are boundless, and she would do anything for her friends. But she also has some very obvious negative traits. She’s reckless, irresponsible, and overly neophilic. She can become consumed by the predatory aspects of her personality, and when she sets her mind to something, nothing can dissuade her — even if she’s wrong.

I love writing about Leha. I’m smiling just thinking about her.

The action:

There’s one thing that pretty much everyone who’s read my books agrees on: They’re exciting page-turners. This pleases me, because it shows I’ve succeeded in my main goal.

Ultimately, I’m an entertainer. I just want to create an exciting story. All other goals are incidental.

So I poured all my effort into making the action as intense and thrilling as possible, and for the most part, I think I’ve succeeded. The battle scenes in my books are visceral and brutal, and if I’ve done my job right, they should have you on the edge of your seat.

Barria, the known worldI’m particularly fond of the battle during the Tyzuan storm in Children of the Gods. It’s just so crazy.

The endings (still no spoilers, I promise):

I’m skeptical of the overall quality of my books as a whole, but I think the endings to both Rage of the Old Gods and Children of the Gods were excellent. Certainly, they hit all the notes I wanted them to.

They’ve got this perfect bittersweet feeling that I really strive for with my writing. Hopeful, but not a case of everything being okay and everyone living happily ever after. The scars of past trials are very evident. You know nothing’s ever going to be the same, and the victories feel all the sweeter when you consider how much was sacrificed to achieve them.

I like the endings so much that I had very grave misgivings about continuing the series after each ending. I’m still not entirely sure that writing Children of the Gods and Human Again were the right decisions.

Benefactor:

Benefactor is just straight up awesome as far as I’m concerned. He’s such a great mirror to hold up to humanity. His way of thinking is so utterly alien, and even reading our thoughts, he can’t begin to comprehend half the things that humans do. And that forces us to question just why we do such things.

But yet despite his alien nature, he still feels very approachable as a character — to me, at least. He doesn’t feel like this bizarre creature up on a pedestal. He’s a friend and an ally, with a childlike sense of wonder and a fairly good sense of humour.

For me, Leha’s first meeting with Benefactor is where the series really starts to get interesting.

Some stuff in Human Again I can’t really tell you about:

So, um, yeah.

I guess I’ll just say this: I love Pirans.

* * *

How about you? For those of you who’ve read the books, what are some of your favourite things? Try to keep it spoiler free, if possible.

TSW: Whispering Tide and Dev Love + New Articles

The Whispering Tide rises. The World Tree rots. The center cannot hold. Nothing is sacred. Nothing is safe.

She Who Crawls Outside in corrupted Agartha in The Secret WorldThe Filth has invaded Agartha.

After months of build-up, the Filth invasion event in The Secret World has finally begun in earnest. It’s not just Flappy the Filth Dragon dive-bombing the platforms anymore. An infected portal has appeared, complete with missions to drive back the zero point pathogen.

Putting aside the “OMGWTFBBQ FILTH IN AGARTHA” factor, though, it’s a bit of an underwhelming event so far. We started by gathering huge amounts of pure metal to power up a custodian, and now there’s just one short, repeatable mission to go through the portal and fight Filth beasts.

But this event is meant to last for months. It’s supposed to continue up until the release of issue #9, and we’re still weeks away from issue #8. So there are bound to be many, many more stages to work through.

As always, the community adds a bit more spice to the event. I’ve been greatly amused by watching the people kill time between missions outside the portal. There have been dance-offs, couples (I assume) /sleeping next to each other, and other tomfoolery. I even saw a guy polishing the custodian once.

A dedicated role-player polishes the custodian during The Secret World's Whispering Tide eventThere are also a lot of people offering to run lower level characters through the event mission. Despite my normally selfish and antisocial nature, I’ve been trying to do the same and have helped several of my lesser geared brethren do their part to reclaim Hollow Earth.

We ❤ our devs:

Something else that’s been on my mind lately is how different the developer/fan relationship is in The Secret World compared to other games. I remember Greg “Ghostcrawler” Street mentioning recently that he receives death threats on a regular basis, and there have been several recent incidents of developers quitting their positions or the industry entirely because they could no longer stand the abuse from fans.

On the other hand, TSW has “dev appreciation” threads and random people who show up at their office to give them donuts.

Yes, this has happened more than once.

My Templar battles the Titan of Dis in The Secret WorldI certainly think the developers deserve the high regard they’re held in. Aside from making an awesome game, they’re an incredibly friendly, open, and honest bunch. Tilty often posts in fan art threads to compliment the artists on their work. Scrivnomancer and I have discussed our mutual love of Jeffrey Combs and his role in the game. Joel is always answering questions on the forums — he’s even answered a few of mine.

Now, I wonder if they engage with us so much because we’re nice to them, or are we nice to them because they engage with us so much?

Either way, it’s nice to have such a healthy relationship between the fans and the developers. I maintain there’s no such thing as nice gaming community, but TSW probably has the least awful community.

New articles:

A couple more of my articles have been posted around the Internet. WhatMMO has 8 MMO Boredom Cures, and as someone who bought the WoW annual pass back when it was offered, trust me when I say it comes from personal experience.

Meanwhile, ADANAI has posted a list of the 10 Most Iconic Video Game Villains, as selected by yours truly.