Head Canon, Part Three: Young Blood

I’ve talked in the past about my “head canon” for the characters I play in MMOs — the backstories and personalities I create as I play them. I suppose it’s the writer in me — I can’t help building stories around them.

I was pretty thorough in covering them, but that was then. This is now, and as the months have passed, I’ve created yet more alts, each with their own histories and personas.

The monk: Eternally vigilant

“Tor ilisar’thera’nal!”

My monk in World of Warcraft is quite literally ancient. She was a soldier even as far back as the War of the Ancients, ten thousand years ago. She witnessed the betrayal of the Queen Azshara, the horrors of the Burning Legion’s invasion, and the Sundering of Kalimdor.

When Tyrande Whisperwind created the Sentinels, my monk was among the first to join, and for the next ten thousand years, she served in their constant vigil, waiting for the Legion’s inevitable return.

My monk sailing to NorthrendIn this time, she trained constantly and became a master of virtually every weapon and fighting style in existence, though she showed special talent with unarmed fighting techniques.

When the Legion finally returned, she joined her sisters in battling them. At the Battle of Mount Hyjal, she stood alongside the Alliance and Horde, despite blaming them for the Legion’s return.

After the fall of Archimonde, she entered a period of introspection. She began to wonder if the inward-looking ways of her people were for the best. While they had stagnated within Ashenvale, the rest of the world had changed dramatically, and the results had been dire. The other races had given rise to the Scourge, allowed the Legion back into the world, and murdered Cenarius.

She started to think that a more proactive attitude toward the evils of the world might work better, a point hammered home again when Deathwing unleashed the Cataclysm.

But things didn’t really change for her until the Pandaren rejoined the greater world. Always eager to learn new and better ways to fight, she studied the fighting styles of their monks and found a perfect match for her existing unarmed fighting skills.

My monk training with the Pandaren in World of WarcraftHer abilities as a warrior reached a new peak, and it empowered her to leave the lands of her people behind. No longer would she wait for danger to come to them; she would seek out evil in its lair and stop it before it could grow.

There is much anger in my monk. She has been a soldier for over ten millennia, and that has forced her to make great sacrifices. She has lost many friends, and seen many of the world’s most beautiful treasures besmirched or destroyed.

She also resents the younger races. She sees them as responsible for much of the world’s current ills through their selfishness and reckless lack of foresight. Her contempt for her Alliance allies is barely less than the rage she feels toward the Horde. She works with them less to be helpful and more to make sure they don’t screw up anything else.

But her long life has also taught her the value of patience and discipline. You will rarely see the fiery emotion that burns beneath her calm exterior, and she is professional enough to always be polite, if not warm, with her Alliance allies.

The ranger: Princess to pauper

“Don’t trifle with me, surface-dweller.”

My ranger showing off her fancy new gear in NeverwinterMy Neverwinter main was born to a life of wealth and power. Belonging to a great noble house, her mother was a force to be reckoned with in the underground realm of the Drow.

But as is so often the case in Drow politics, the tides turned, and assassins stormed their villa within the Underdark. Barely an adult at the time, my ranger watched her mother, along with her entire family and all of their servants, die.

She nearly joined them in their fate, but she was able to get the best of her assassins and slay enough of them to slip away. She was badly wounded in this fight, and she carries the scars to this day.

With enemies everywhere, the Underdark was no longer safe for her, and she had no choice but to flee for the surface.

The peoples of the surface distrusted her because of her Drow heritage, and she loathed them for their soft and alien ways, so she spent many years alone in the wilderness, interacting with others only when absolutely necessary. She used this time to hone her skills of survival, becoming a master hunter, tracker, and archer.

My hunter-ranger and her acolyte of Kelemvor companion in NeverwinterEventually, she gravitated back towards society, seeking out the city of Neverwinter, where a Drow was less likely to draw attention. She began to work as a mercenary, putting the skills she had learned in the wilds to use, and as she has grown more successful, she has even begun recruiting her own band of fighters to assist.

Though she would never admit it, she has started to develop a grudging respect for those who dwell on the surface. She still finds them incredibly soft and frivolous, but their notions of honor and loyalty, however alien, are strangely compelling. She finds it very hard to trust after what happened to her family, but she has developed a certain camaraderie with her mercenary band.

She has not forgotten what happened in the Underdark, though, and there is nothing she hates more than her fellow Drow. Given the chance, she would collapse their underground world down upon them for what they did to her and her family.

She will never forget, or forgive.

The Illuminati: Straight Gangsta

“#YOLOswag”

To put it bluntly, my Illuminati is a douche bag. He’s not the sort who should ever have been given super powers, but apparently the bees were desperate for recruits.

My Illuminati exploring the Moon Bog in The Secret WorldOf course, in his own mind, he’s the epitome of cool. He’s a pimp, a gangsta, a playa, and a badass. As long as no one finds any pictures of him from high school, he’s golden.

He is the embodiment of everything that’s wrong with North American society. He’s greedy, selfish, narcissistic, and completely shameless about it all. He’s the sort of person who would use phrases like “YOLOswag” and “knee deep in bitches and Benjamins” without a trace of irony.

Unlike my other characters in The Secret World, he has completely embraced his new life. He revels in his new powers and thinks it’s “awesome” that he can fling fire balls and come back from the dead. He lives his life like it’s an action movie, wholly ignorant of all the innocent people dying all around him.

He’s taken the Illuminati’s “sex, drugs, and Rockefeller” motto to heart, and he revels in a life of wealth, booze, bling, and hard partying.

And he thinks that Kirsten Geary is a pretty hot boss. He still has enough common sense that he hasn’t tried one of his cheesy pick-up lines on her yet, but if he suddenly vanishes without a trace, we’ll know what happened.My Illuminati alt shows off his "gangsta" look in London in The Secret WorldOn an unrelated note…

A comrade in the blogosphere recently noted an odd Murloc in Northrend who seemed to have cracked the secret of flight. The trick is to fall and miss the ground, of course.

It’s not the only thing in Northrend to have issues with gravity, though.

A bugged abomination hovering above Zul'drakAnd while we’re at it, I think this goat is taking Emperor Shaohao’s lessons on becoming one with the land a little too literally…This goat is trying to become one with the land as Emperor Shaohao did

Head Canon, Part Two: The Best of the Rest

I continue with the second installment of my “head canon” and backstory for my MMO characters. Now, we leave World of Warcraft behind and focus on other games.

My thief in Malchor's Leap in Guild Wars 2We’ll start with The Secret World. It’s hard to develop head canon in this game because there are no classes or races to draw a backstory from, and your character is a completely silent participant in the story.

I’ve largely based my characters around how they feel about the secret societies they belong to. These opinions are largely just grafted from my own view of the game’s factions.

After that, it’s time for my Guild Wars 2 characters to shine. By contrast, it’s extremely easy to develop backstories for GW2 characters because designing a biography is part of the character creation process.

This is a really cool idea that I wish we could see in more games, though it does further increase my sense of disappointment over how craptastic the personal storyline — and the lore in general for GW2 — turned out to be.

The Dragon:

“I am the fangs of the Dragon.”

My Dragon character in The Secret WorldIt’s safe to say my Dragon is not entirely happy with his lot in life. He was living a perfectly ordinary and happy existence, and then he went and swallowed a Bee and trashed his apartment with his newfound magical powers.

Suddenly he was abducted by a scary guy wearing little other than tattoos, molested by a Korean lady, gang-pressed into the world’s strangest terrorist organization, and sent into battle against every nightmare ever dreamed of by humanity.

So he’s not exactly a true believer of the Dragon cause, but he has come to a certain level of acceptance of his fate, and he does believe that the Dragon is something of a necessary evil.

Like a wildfire burns away the dead wood and refreshes the forest, the Dragon burns away the parts of society that are no longer necessary. They are a balancing force in the world, weeding out corruption.

He also finds them infinitely more trustworthy than the other secret societies. While the Illuminati and the Templars seek to conquer the world, the Dragon merely seeks to understand it. For this reason, more than any other, he will remain loyal to the Dragon cause.

My Dragon shows off his faction uniform in TransylvaniaAnd at some level, he is compelled by the promise of understanding the true nature of order and chaos. Who wouldn’t want to learn the answers to the deepest and most profound mysteries of the universe?

If a few civilizations fall in the process… Well, you need to crack a few cities to make an omelette.

No hard feelings, right, Carthage?

The Templar:

“Listen to the voices. They speak the truth.”

My Templar alt in The Secret World shows off her uniform at sundownLike my Dragon, my Templar has had a rough time of it. She used to be an accountant — a perfectly ordinary and respectable girl. One Bee later, and she’s thrown into a world where every monster she heard about as a child is real and out to kill her.

But early on, there was hope. She was contacted by the Templars, an organization dedicated to destroying evil wherever it may lurk. Desperate for a lifeline to cling to, she readily signed up, and for a time, she was able to cope. She even began to welcome her fate. Sure, fairytale monsters are real, but so are fairytale heroes.

She made herself a knight and ventured forth to slay the monsters of the world.

But the Templars are not knights in shining armor. When she rushed in to save innocents from the darkness, she was not praised by her superiors. Indeed, Mr. Sonnac admonished her for wasting her time.

My Templar takes in the night in The Secret WorldShe came to the conclusion that the Templars were less interested in saving the world than in advancing their own agenda, and the realization was crushing.

Her mind has begun to come unhinged. The one beacon of hope in the Secret World proved a lie. When even the heroes aren’t heroes, what’s left but to give in to the darkness, to the voices that whisper at 3AM?

It’s always 3AM.

She truly believes she has made the right choice. After all, what have the Bees ever done for her but ruin her life? Surely, there must be some good somewhere in the Secret World.

Right?

The thief:

“I welcome this challenge. I relish it. Come, danger! Come, adventure!”

My thief on the character selection screen in Guild Wars 2Like all Norn, my thief values strength, but she has a broader view of it than most. Relatively small for a Norn, she doesn’t have the massive physical strength of her comrades. Instead, she believes in strength of the mind.

A devotee of the Raven spirit and a member of the Durmand Priory, she values wisdom and intellect above all other traits. Her fighting style is based on outwitting the enemy, rather than overpowering them.

She cares little for the struggle against the Elder Dragons, fighting Zhaitan only grudgingly because she’s smart enough to realize it’s a problem that needs to be dealt with so she can get back to her studies.

Ultimately, she chose the adventuring life purely to learn. She wants to know as much about the world as she can, and honor Raven by furthering her own wisdom.

The warrior:

“I’ve seen the worst this city has to offer — and sent it home bleeding.”

My warrior on the character selection screen in Guild Wars 2My warrior came alive for me more than any of my other Guild Wars 2 characters. I think a lot of this is due to the fact human males are among the very few good examples of voice-acting in GW2, and their roguish charm fits his personality perfectly.

My warrior was a street rat from the bad end of the Salma District. He joined a gang when he was little more than a child and worked as an enforcer and arsonist for the local bosses.

But he soon learned there was no honour among thieves. He watched his fellow gangsters turn on each other and their neighbours, and he became disgusted by his life.

He remembered his sister, Deborah, who had left the streets behind and become a member of the Seraph. He began to wonder if he, too, could become something more.

He left the street gangs behind and wandered the lands around Divinity’s Reach, searching for a new purpose in life. That purpose came when he was caught in a centaur attack on Shaemoor.

My human warrior alt in Guild Wars 2The skills he’d learned on the streets translated well to the battlefield, and his brutal efficiency in dispatching the centaurs earned the title of Hero of Shaemoor.

He soon found himself working with the Seraph, bringing down the same gang leaders he’d once worked for, and now he has ventured forth in the world to serve queen and country and find his redemption.

In terms of personality, he’s very much the lovable rogue — a cheerful fellow with a devil-may-care attitude. He values loyalty, and he would do anything for his friends.

The mesmer:

“When I’m through with you, you won’t trust your own mind.”

My mesmer on the character creation screen in Guild Wars 2My mesmer is what I will politely call an eccentric. She doesn’t fixate on the idea of strength the way most Norn do, but she does embrace the individualism favoured by her people, recognizing no authority but her own.

A devotee of the spirit of Snow Leopard, she is both playful and predatory. She sees other people as little more than playthings. There’s an element of sadism to her, and she enjoys twisting people’s minds to the breaking point with her illusions and telepathy.

The only reason she’s not an infamous criminal is that she mostly confines her “play” to people and creatures no one will miss.

She’s also a bit of a narcissist — I’m of the impression it’s a requirement for the profession of mesmer. Who else would learn magic just to create an endless string of duplicates of yourself?

I didn’t realize until typing it out, but my mesmer is probably the least likable character I play out of all my games. My warlock and my paladin might be personally unpleasant, but they have noble aims. My Templar thinks she’s doing the right thing, no matter how wrong that belief might ultimately prove to be.

My mesmer showing off her gear in Diessa PlateauMy mesmer is just out for herself. That’s not to say she’s evil. She’s just irresponsible. She is possessed of great curiosity and a great love for life, and she seeks to see and experience all the world has to offer. Morality? Saving the world? Pff, no time for boring stuff like that.