Retro Review: The Wolverine

I finally got around to signing up for Netflix, so you can probably expect an increase in movie and TV reviews on this here blog in the coming weeks.

A promotional image for The WolverineFirst, I’m going to be talking about The Wolverine. This is one of the movies I missed out on seeing in the theater due to my current geographical isolation, and boy, do I regret it.

This could be considered a sequel to X-Men Origins: Wolverine, but really it’s quite a standalone story. It hits a good balance between being connected to the plots of other X-Men films but not requiring knowledge of them to understand what’s going on.

As the story begins, Wolverine is wandering without focus or cause. His life has gone on for too long. He has suffered too much, and lost too many people close to him. In particular, his is constantly tormented by visions of Jean Grey, whom he killed.

It is in this state that a woman named Yukio finds him. She has been sent by her master, an aging Japanese magnate named Yashida, to bring Wolverine to Tokyo so that he may thank the mutant for saving his life during the Second World War.

Upon arriving in Japan, Wolverine learns the situation is somewhat more complicated. Yashida believes his technology can transfer Wolverine’s healing powers, allowing Wolverine to become mortal while saving Yashida’s life.

Yukio in The WolverineIt doesn’t take long for things to start spinning out of control. The Yakuza is making attempts on the life of Yashida’s granddaughter, Mariko; Yashida’s corrupt son, Shingen, has his own dastardly schemes; and throughout it all, Yashida’s doctor, a serpent-like female mutant, is also plotting something nefarious.

The plot borders on the overcomplicated at times, and you might get a little lost if you don’t pay close attention, but everything comes together by the end, and overall it’s a refreshing change of pace from the overly simplistic plots you tend to see in superhero films.

And this is the great thing about this movie: It’s smart. It’d be very easy to just make a mindless blockbuster about beating up bad guys — especially with a character like Wolverine — but there’s some depth here.

Wolverine’s character arc is once again a demonstration of why the X-Men are my favourite superheroes: They’re human first, and superhuman second. Wolverine is not some flawless archetypical hero; he has pain, he makes mistakes, and he has plenty of rough edges.

The supporting characters are strong, as well. I was especially fond of Yukio, who is portrayed as brave and spunky but also vulnerable and human.

Hugh Jackman as the title character in The WolverineThe more fantastical elements of the story are also handled well. By superhero movie standards, The Wolverine feels relatively grounded. The use of mutant powers and sci-fi technology is sparing — at least until the end, and they build to that, so it doesn’t feel jarring.

Maybe it’s not Shakespeare, but it’s a long way from being mindless action. It hits the right balance between entertainment and emotion, approachability and depth.

That’s not to say there isn’t still a lot of action. This is a Wolverine movie, after all. There’s plenty of slashing, stabbing, roaring, and bleeding. I was particularly fond of a very inventive and spectacular (if thoroughly implausible) fight sequence atop a bullet train.

In case it wasn’t clear by now, I thoroughly enjoyed this movie. That said, it did have some flaws.

The biggest flaw was probably Wolverine’s relationship with Mariko. It felt very forced and cliche, as these things often do, and Wolverine and Yukio are such an obviously better match.

Mariko was a pretty underwhelming character in general, actually. She doesn’t really do anything or display much personality, and she mainly exists as a prize for Wolverine to chase.

Mariko in The WolverineMy other complaint would be that Yukio deserved way more screen time than she got. That girl was badass.

Still, these issues aside, The Wolverine was an excellent movie. I highly recommend it.

Overall rating: 8.8/10 I hear there will be a sequel, and this pleases me greatly. I just hope Yukio is involved.

As an aside, I think part of the reason I loved this movie is because it reminded me of my books in a lot of little ways. Yukio looks and acts like a Japanese version of Leha, Wolverine’s guilt and regret was greatly reminiscent of Leha’s struggles in Human Again, and the villain is pretty much Garribis.

WoW Patch 6.1: Dude, Where’s My Content?

In a few days, Blizzard will release the first major content patch for Warlords of Draenor. Except there’s one problem.

A wallpaper for World of Warcraft: Warlords of DraenorWhat’s the content of this patch?

I haven’t been following World of Warcraft news quite as closely since I’m not currently subscribed, so when I didn’t see any previews of significant content for 6.1, I assumed I was just missing something. But then Blizzard put out their official trailer, and I saw that this really is a tiny patch.

The one major feature that was datamined for the patch, the Iron Docks quest hub, has been confirmed to be delayed to a later patch, and it also turns out it’s just a short quest chain, not a daily hub.

So what are we left with? The only new content is a continuation of the legendary quest chain — which if Mists of Pandaria is any guide will likely comprise about fifteen minutes of actual gameplay/story spread over a few weeks of grinding — and some new garrison quests, which are mostly centered around new incentives for existing content. Oh, and a racing minigame at the Darkmoon Faire.

I suppose a mention could be made of the Blackrock Foundry raid, as well. This was intended to be launch content but was not ready when the expansion released. Oh, the official line is that it was ready but the release was just gated, but the expansion went live in November, and BRF wasn’t opened until February, and they were testing it again on the 6.1 PTR. That’s not launch content.

At the same time, though, it did release before 6.1, so it’s probably not right to count it as 6.1 content, either. It’s in a weird limbo.

Blackhand in the Blackrock Foundry raid in World of Warcraft: Warlords of DraenorOtherwise, 6.1 just offers quality of life tweaks like the heirloom tab (which was intended for launch and was delayed), the new Blood Elf models (also a delayed launch feature), and oddball features like an in-game selfie camera and Twitter integration.

So we’ve got ourselves a major content patch with no major content.

I don’t think anyone was expecting 6.1 to be enormous. The first patch is usually relatively small. Cataclysm’s first content patch added some dungeons — revamped, true, but Zul’gurub was pretty much all new, and it did expand the endgame a fair bit — and Mists of Pandaria’s added a daily hub and some scenarios.

Those aren’t blockbuster patches, but they’re certainly much more than just a handful of quests and a selfie camera. 6.1 isn’t even going to re-enable flight as it was originally suggested to.

Hell, 6.1 would be a tiny patch by any game’s standards. Titles like Neverwinter and The Secret World put out bigger patches than this, and they don’t have anywhere near Blizzard’s resources. The only other game I know of that puts out patches this small is Guild Wars 2, but their patches are far more regular.

Prior to launch, it sounded as if Blizzard had big plans for WoD’s patches. Farahlon and the Ogre continent in the south were all offered as potential patch additions. Farahlon in particular was strongly hinted to be a new zone for 6.1.

A screenshot of Gorgrond in World of Warcraft: Warlords of DraenorBut now Farahlon and the Ogre continent are in the “we might still do it but probably not” category, and 6.2 is planned to add Tanaan Jungle, which was supposed to be launch content and is now believed to potentially be the final major content patch for Warlords of Draenor.

So it needs to be asked again: What the Hell is going on at Blizzard?

Here we have by far and away the most successful MMO on the market, made by one of the biggest gaming companies in the world. There are more people working on World of Warcraft than ever before, with it having absorbed much of the resources from the cancelled Titan project. And what they deliver is the longest content drought in the game’s history, followed by the smallest expansion in the game’s history (with over half its raid content delayed for months), followed four months later by an itsy bitsy teeny weeny “content” patch comprised primarily of features that were supposed to be in for launch but had to be pushed back.

Even after fourteen months, WoD was launched unfinished, and after four more months, it’s only starting to approach the state it should have been in at launch — and still missing Tanaan. It boggles the mind.

I’m not fond of tinfoil hat theories, but at this point, it’s clear that Something Is Up. Three possibilities occur:

A screenshot of Telador in World of Warcraft: Warlords of Draenor1: Blizzard is shifting gears and now plans to churn out expansions that are as small as possible as quickly as possible, with little post-launch development. Most of the resources are already devoted to 7.0.

2: Blizzard realized they took the wrong path with Warlords of Draenor — possibly due to a large amount of negative buzz pre-launch — and they’ve decided to cut their losses and focus on getting this expansion over with as quickly as possible so they can work on something better. Most of the resources are already devoted to 7.0.

3: Blizzard has developed a streak of gross incompetence. Most of the development is now being done by a thousand monkeys working at a thousand typewriters.

All possibilities seem rather paranoid and far-fetched, but at this point, what other conclusion are we supposed to draw? Myself, I think the truth is likely some combination of possibilities one and two.

If I were currently playing the game, I’d be hopping mad, but as it stands, I’m just terribly confused. This simply doesn’t add up.

Dance, cow, dance!But on the plus side, it is clearer to me than ever that I made the right decision by not buying WoD at launch. The amount of content it has delivered to date isn’t worth $120.*

*($50 for the expansion plus four months of subscription fees at $15 per month.)