Review: Continuum, “Rush Hour”

I think Kellogg has made a grave tactical error by going after Emily. Not only has he antagonized the smartest and most ruthless man in the twenty-first century, he’s made it personal.

The official logo for ContinuumThe last time something happened to Emily, Alec traveled through time, destroyed an entire branch of the Continuum, and murdered himself to save her.

Imagine what he’ll do to Kellogg.

So, yes, “Rush Hour” is focused on the efforts to rescue Emily.

Kellogg demands Alec undo the damage of his hack in exchange for Emily’s release. Alec allows Kellogg to believe has has acquiesced, but he, Lucas, and Kiera have other plans. Meanwhile, Travis and Garza plan their own, more permanent, solution to the Kellogg problem.

This is once again another busy episode, though, and there is a little more to it than the Search for Emily. We see further development of Liber8’s relationship with Alec and Kiera, get a little more insight into Jason’s past/Alec’s former future, and we see the rather unwelcome return of an old friend.

Yes, Dillon’s back, and I can only assume this is a precursor to some fairly bad stuff. Dillon had pretty much gone off the deep end before Sonya blew him up, and it’s pretty much a rule in fiction that if a bad person is disfigured, they get much worse afterward. He looks like a Sith lord now — it’s not exactly subtle.

The ruined visage of Jack Dillon in Continuum's fourth seasonThis is a bit of another example of Continuum having confusing timelines without the need for time travel, though. One gets the impression it’s only been a couple weeks — at the very most — since Sonya bombed the precinct, yet Dillon has already made a full recovery.

Kiera’s scenes were a bit of a mixed bag this time around. On the one hand, we have more of her pining for future, which I’m not fond of. It felt like we put that to rest a while ago, and bringing her desire to return home back to the forefront seems to be throwing a lot of good development out the window.

On the other hand, her sparring with Kellogg was pure gold. She’s always at her best when she’s playing the badass, and that was certainly the case here. The contempt rolling off her was so searing it’s a wonder Kellogg still has eyebrows.

“Rush Hour” started out a bit slow, but the latter half of the episode was once again an example of Continuum going completely balls to the walls with insane action and constant reversals. Good luck finding a moment to catch your breath.

Emily again stars in an absolutely crazy and thoroughly entertaining fight scene. Whoever the stunt coordinator on this show is, they need a raise. Most Hollywood blockbusters can’t produce fight sequences this good.

Rachel Nichols as Kiera Cameron in ContinuumOn the whole, the second episode of Continuum’s final season is another very strong showing. “Rush Hour” offers nary a dull moment, and is once again a shining example of why Continuum is a show that will be missed, and why I’m so glad it got to end on its own terms.

The ending does seem to invalidate the efforts of the characters throughout the episode, but I don’t think we’ve seen the end of this particular arc, so I’m not going to let it bother me much.

Overall rating: 8/10

Re-examining Dragon Age: Inquisition: The Trespasser, the Descent, and the Wildcard

This week saw the release of the final major DLC for Dragon Age: Inquisition, Trespasser. This follows closely on the heels of another story-heavy DLC, The Descent.

My party in the Descent DLC in Dragon Age: InquisitonThe Descent was excellent, and Trespasser was even better — an epic and emotional tour de force that is quite possibly the highlight of the entire Dragon Age franchise to date.

(Note that I do not own and have not played the Jaws of Hakkon DLC, but I did watch a friend livestream it in its entirety over the course of a few weeks.)

You may recall from my original review that I left Inquisition with somewhat lukewarm feelings. I felt it was a major improvement over past titles in terms of game mechanics, and that it had some impressive highs, but that an excessive amount of filler content and some other hiccups held it back a lot.

But Descent and Trespasser were so fantastic that it’s completely reignited my passion for Inquisition, and now I’m wondering if I’ve underestimated the game… or if this is just a passing fancy.

I’ll be writing this post assuming that the reader has played all of Inquisition, including the DLC, so expect some spoilers.

A fitting end:

The climax of the Trespasser DLC in Dragon Age: InquisitonAt this point I think we can safely say that Inquisition was released unfinished. It’s amazing that a game as vast and detailed as this one could still be incomplete, but it definitely was.

The original ending to Inquisition was an anticlimax. It was entirely too quick and easy, it lacked emotional weight, and it left many important questions unanswered.

Trespasser was the ending the game needed. It offered emotional send-offs for all the major characters, a thrilling and intense climax that did not feel at all rushed, major revelations that have completely upended everything we thought we knew about the history of Thedas, and tantalizing hints of what is to come.

While not as crucial, Descent also provided some useful clues to making sense of Inquisition. One of the big things the main game left me scratching my head about was red lyrium, the nature of which was never fully explained. We learned that it’s lyrium that’s been infected with the Blight, but that made no sense at the time, seeing as the Blight infects living things and lyrium is a mineral.

But now we know that lyrium is the blood of a Titan, so now things make sense.

Some might be upset by having to buy a couple DLCs to get the full Inquisition experience, and I certainly wouldn’t blame them for feeling so, but personally it doesn’t bother me that much. If the end product is good, I don’t mind forking out a little extra dough.

The heart of the Titan in the Descent DLC in Dragon Age: InquisitonThe ending always has a profound impact on how one views a story, and I think the weakness of the original ending was a major contributor to my ambivalence towards Inquisition. Now that there’s a better ending, my opinion of the game is much higher, but much of my complaints about Inquisition still hold true, and I do have to wonder if this will last once the high from these DLCs has worn off.

That might take a while. Trespasser rocked my world.

This time, it’s personal:

Trespasser was almost entirely Elven lore, so maybe it’s not surprising I loved it so much.

It’s not just the info-dumps, though. These events play so well into the development of my inquisitor it’s like Bioware wrote it for me.

My inquisitor is a Dalish Keeper. There is nothing more important to her than her people and her culture. She and Solas hit it off right away, and they remained close up until he suddenly left the Inquisition.

And even when she learned the truth, and the terrible things he had done and still wanted to do, she almost wanted to join him. There is nothing in the world that she wants more than the restoration of her people.

An action shot from the Trespasser DLC in Dragon Age: InquisitonShe doesn’t care that it would kill her. She would give her life for a reborn Elvhenan without a second thought. Nor would she shed a tear if the corrupt nations of the shemlen were to drown in fire.

But there are people in this world she cares about. When her clan died, those close to her in the Inquisition became her clan, her family. She cares deeply about Sera, Dorian, Thom Rainier, Varric, and the Iron Bull, and she cannot let them die.

So now she could not be more torn. A man she loves as a brother plans to bring about that which she spent all her life dreaming of, but the price is just too high to pay, and now she has to stop him, and save him.

The writer in me is just squealing in joy over what a fantastic character motivation that is.

The ending has led me to believe we will be able to continue playing as our inquisitor in the next game, and I will be profoundly disappointed if this is not the case. I’ve never liked abandoning the player characters after each Dragon Age game, and at this point in the story it just doesn’t make any sense not to continue with the inquisitor, if you ask me.

The wildcard:

Something else Trespasser has made me reexamine is Sera.

My inquisitor and Sera in Dragon Age: InquisitonNow, I knew I was going to like Sera from the moment she was announced. A chaotic good Elven archer? That’s all I need to hear.

But when the game came out, she didn’t quite live up to expectations. I did like her spirit of joyful rebellion and her passion to fight for the little guy, but there was much about her I found off-putting. She was too crude, too childish, and her disdain for her own people was equal parts confusing and off-putting.

If I was playing as a dude, I would have romanced Dorian instead, but I’d already rolled a girl, so I decided to press ahead with my original plan of romancing Sera. Let me tell you, it’s not easy to win over someone who fears magic and disdains Elven culture when you’re a Dalish Keeper.

But eventually she warmed up to me, and as she began to open up, I began to understand her. At first glance, Sera seems so simple and shallow, but nothing could be farther than the truth. She is an incredibly complicated person, and even when her behaviour seems utterly random and nonsensical, there is often a deep and powerful meaning to what she does. She just has a very difficult time expressing herself in appropriate ways due to her youth and lack of a proper upbringing.

As an aside, it’s this ability to gain a deeper level of insight into characters that ultimately sold me on the concept of in-game romance, which I initially found odd and perhaps a little creepy.

My inquisitor and Sera on their wedding day in Dragon Age: InquisitonComing to understand why Sera is the way she is, as well as how big-hearted she is, improved my view of her somewhat, but it wasn’t until Trespasser that I came to love her character as much as I expected to when she was first announced.

I came to the conclusion a while ago a lot of the reason Sera is so rough around the edges is simply that she’s basically a kid. I often wondered if she would mature as she got older.

The answer is yes.

In Trespasser, it became clear that Sera’s positive attributes — mainly her kind and loving nature — have won out over her rougher aspects. Oh, sure, she’s still cursing all the time and drawing butts on everything for some reason, but where it counts, she’s grown up.

What impressed me most was that her Elf-hate, the one thing that still really bothered me about her, had softened. She was using her Red Jenny network to track down survivors of my clan — all on her own, without prompting — and even more amazingly, rather than gloat over the loss of everything the Dalish once believed in, she simply offered my inquisitor a proverbial shoulder to cry on.

It was so gratifying to see Sera evolve like this, and it’s this kind of stellar character development that keeps me playing Bioware games despite their many, many flaws.

The future:

My new Qunari rogue in Dragon Age: InquisitonMy eyes now turn to the future of Dragon Age and my relationship with it. My love for Trespasser has inspired me to do something I never expected to do (at least not any time soon): Start the game over with a new character, a Qunari rogue.

I don’t know if this will last. Inquisition is vast game, and there’s a pretty good chance I’ll just lose interest — which is what happened when I tried to play DA2 a second time. I really don’t relish doing all those side quests and other chores over again. I know I could skip them — I probably will skip collecting shards, at least — but it’s just so hard to resist the completionist in me.

I will be taking it easy. I think playing Inquisition largely to exclusion of other games the first time led to a lot of burnout and may have given me an unfairly negative view of it. Since Inquisition plays more like a single-player MMO, perhaps I should have adopted the more laidback attitude I use for them.

If I do continue, I have to decide whether to side with the Templars are not. I feel I should see the other side of the story, but I hate the Templars and everything they stand for.

As for the franchise as a whole, well, it’s already pretty much confirmed we’re going to Tevinter. I think the inquisitor will once again be the protagonist (they damn well better be, anyway), and that we’ll be mediating the Tevinter/Qunari war in much the same way we did with the Templar/mage war, with Solas playing a similar role to Corypheus.

Pack your bags: We're going to TevinterI think Scout Harding will be a party member in the next game, and probably a full romance option. She seems a very popular characer (rightfully so), and I don’t think they snuck her into the final cutscene for nothing.

I think Dorian will play a major role, but not be a party member. Probably his role will be analogous to, say, Leliana’s in Inquisition. We’ll probably have the option to make him ruler of Tevinter at the end.

I very much hope that Sera will return as a major character. I’d like to believe her mentioning that she’s already visited Tevinter is foreshadowing of some sort. I also hope we get to explore her magical talent — or whatever she has. I’d also love to see Bull, Thom, and Varric again, but based on their epilogues, that seems fairly unlikely — especially for Varric.

I’m also hoping the inquisitor gets to graft a giant sword to their stump like Kargath Bladefist.

Whatever may come, Trespasser has left me far more excited for DA4 than I have been for any other Dragon Age game to date.