Retro Review: Jade Empire

Origin regularly offers up games simply for free, which is the one thing that elevates it above being merely the poor man’s Steam. One recent offering was an old martial arts-themed RPG from Bioware called Jade Empire.

The town of Tien's Landing in Jade EmpireJade Empire was never really on my radar, but hey, free is free, and I did like later Bioware games.

Took me until now to finally get around to playing it (unfortunately this means you’re too late to pick it up for free if this blog makes you curious about it). Ultimately the main trait it shares with more recent Bioware titles is that it’s a game that leaves me with mixed feelings.

The biggest surprise about Jade Empire is that its combat is actually pretty good, not something I expected to say about a Bioware game, especially one of this vintage.

It’s an unusual but interesting system. Essentially, you have three main options at all times: a quick, usually high DPS attack; a slow, heavy attack to break enemy blocks; and an AoE attack.

However, the effects of each of these three attacks changes radically based on your current style.

The best analogy I can draw for styles is that they’re a bit like the different guns you might have in a shooter. They’re bound to the number keys, and you can instantly swap between them at any time for no cost.

Combat in Jade EmpireEach style has different strengths and weaknesses, and while some merely amount to slightly different ways to punch people, others have far more unusual effects. Spirit Thief Style deals no damage but restores your chi (mana). Dire Flame Style allows you to hurl fireballs (at the cost of chi), offering an analogue to a mage playstyle.

Weapons also count as individual styles, and there are even transformation styles that allow you to shapeshift into a variety of strange creatures for powerful bonuses.

My favourite was Toad Demon Style, which transforms you into a giant, lumbering toad who slaps people into submission with its flippers for massive damage.

That is exactly as fun as it sounds.

That’s not to say the combat is perfect. In the greater scheme of things, it’s still not an especially exciting system compared to the best examples of RPG combat out there, and it has some minor quirks that can be annoying, such as some occasionally awkward camera angles

Still, on the whole, I’d count Jade Empire’s combat in the “win” column.

However, just as Jade Empire succeeds where many of its successors failed, it also lacks some of their strengths.

Battling cannibals in Jade EmpireAs you’d expect from a Bioware game, Jade Empire features a large cast of colourful characters who serve as your companions. However, they’re not nearly as well-written as their descendants in Mass Effect and Dragon Age.

A few of them still won my affection, notably the haughty but heroic Silver Fox and the roguish but lovable Sky. The biggest exception of all, however, was the conflicted Sagacious Zu; he alone stands with the great characters Bioware would later create.

However, the fact remains that if you go into Jade Empire expecting Mass Effect or Dragon Age quality character development, you’ll be disappointed.

The romances are especially confusing. As in later games, several of your companions can become romantic interests for your main character, but these romances are, well, a bit broken if you ask me.

I had intended to romance Silver Fox, but there never seemed to be any dialogue options to support such an effort (I only know she’s a romance option from reading about it elsewhere). Meanwhile, there didn’t seem to be any option but to romance Dawn Star (not without treating her with outright contempt, anyway). It seemed I was doomed to end up with her even though I was merely trying to be basically nice, a sensation like sinking into quicksand.

Meeting Silk Fox in Jade EmpireHowever, the romance never amounted to anything, leading me to wonder if I’d misinterpreted all that talk of “true feelings” earlier, or if I somehow ended the relationship somewhere along the line (without any blowback from Dawn Star?), or if the romances in Jade Empire are just that anticlimactic.

On the plus side, the fact that Jade Empire’s romances ultimately left me only confused and alone does make them a remarkably good mirror for real life, at least where I am concerned.

One twist that I did find interesting is that there are a few segments near the end where you will control some of your companions and make use of their unique talents. Although I grant it could become tiresome if overused, I’d like to have seen a bit more of this throughout Jade Empire — and maybe in later Bioware games, too.

Also mirroring later Bioware games, specifically Mass Effect, Jade Empire has a morality system based on two extremes, the Way of the Open Palm and the Way of the Closed Fist. These are pretty much just paragon and renegade, right down to my maxing out my score for paragon/Way of the Open Palm.

The morality doesn’t seem to affect gameplay much, though given my dislike for rigid morality systems I’d count that as a positive. The biggest impact is that there are a handful of styles and quests that are only accessible to followers of a specific moral path — and really “handful” might be generous. I can recall only one quest and one style I was locked out of by not following the Way of the Closed Fist.

Playing as Silk Fox during a special mission in Jade EmpireAs for the main story in Jade Empire, it’s… okay, I guess? It’s a bit of an odd mix. The first 70% or so of the game is very slow and feels very predictable, but the remainder is breakneck and full of unexpected twists.

I feel as though I should have enjoyed the story more than I ultimately did. It left me feeling cold, but I’m struggling to understand why. The twists surprised me; the ending was a bit abrupt but mostly satisfying.

Perhaps there was just one too many big boss fights in close succession. Perhaps the relative lack of strong characters sucked some of the heart out. Perhaps the sheer oldness of the game began to wear on my jaded tastes after a while. Jade Empire’s graphics and gameplay have aged very well all things considered, but they’re still not up to modern standards.

Overall rating: 6.9/10 It might have warranted a better rating in its day, but it doesn’t shine as much as it could compared to modern games.

Retro Review: Once Upon a Time, Season Three: Episodes 18-22

I now reach the end of Once Upon a Time’s third season, and it goes out not with a bang, but a whimper, leaving me to wonder if this show is still worth my time.

The logo for Once Upon a Time“Bleeding Through”:

It’s seance time!

Despite the best efforts of Regina and Robin Hood, Zelena has stolen Regina’s heart, and not in the fun way.* Zelena is now on the brink of victory, but if the people of Storybrooke are to defeat her, they need more information on her plans, and her past.

*(That’s Emma’s job. :P)

To this end, Belle delves into Rumpel’s collection of lore to determine what sort of spell Zelena hopes to cast, and Regina attempts to summon the spirit of Cora to learn the truth of Zelena’s origins. The tale therein shows Cora as close to sympathetic as she’s ever been.

Surprisingly, this also offers the opportunity for Snow and Regina to bond — bet that’s something you never thought you’d see.

I have to admit I’m rather embarrassed it took me this long to realize the significance of Zelena stealing courage, a heart, etcetera.

Lana Parilla as Regina Mills in Once Upon a TimeThus far this whole Wicked Witch arc has been decidedly underwhelming, but “Bleeding Through” is pretty good, perhaps due to a strong focus on Regina. It was very strange but also very enjoyable to see her and Snow bonding so much, and I really liked Snow’s assessment of Regina as a person at the end.

My complaints with this episode are several but mostly minor. It was entirely too easy for Zelena to track down Regina’s heart, which rather invalidated the ending of last episode. There’s still no explanation of how or why Zelena wound up in Oz — this seems to have taken place before Cora started learning magic.

I also feel the characters judged Ava’s actions with excessive harshness. I mean, I’m not saying what she did wasn’t a little catty, but Cora was lying, and she was clearly only interested in Leopold as a path to wealth and power.

Overall rating: 7.8/10

“A Curious Thing”:

Time is running out to stop Zelena (no pun intended). The people of Storybrooke come to believe they may already know how to defeat her, but lost the memory along with the rest of the year they spent in the Enchanted Forest. To uncover the truth, they’ll need to break the curse (again), but to do that, they need Henry, so first he must recover his own memories.

Emma and her son, Henry, in Once Upon a TimeBut Zelena isn’t about to let that happen without a fight, and between that Hook continuing to be really quite awful, Emma and company are going to have a rough ride.

Thankfully, we as television viewers don’t need Henry, so we get to learn the truth via the traditional flashbacks.

This was a pretty enjoyable episode. The pacing is quick but not rushed, there’s a good emotional weight without being too sappy, and it moves the story along quite well. The fact that Zelena didn’t cast the curse is quite an unexpected twist, but it makes perfect sense, and I quite liked Snow’s plan to circumvent the price of the curse. Very clever.

And Hook is having a bad time.

Quite good all around.

Overall rating: 7.9/10

“Kansas”:

And now we’re back to an old problem: Emma and Charming are morons.

Josh Dallas as Prince Charming in Once Upon a TimeSorry, but there’s just no other word for it at this point. Charming insists that Emma bring Hook when she goes to confront Zelena, even knowing Hook can destroy all of Emma’s power. That’s idiotic.

Then Emma gives Hook mouth to mouth to save him, knowing it will destroy her magic. That’s even dumber. Even if Hook wasn’t a worthless sleazeball, it still wouldn’t be worth sacrificing the whole town to save him, which is essentially what Emma chose to do. Of course, someone stepped in and cleaned up her mess, but she had no way of knowing that was going to happen.

And that brings us to the saving grace of Storybrooke, and this episode: Regina.

With Emma failing miserably in her role as saviour, it’s up to the ex-villain to save the town, and it’s a fantastic culmination of Regina’s redemption arc to date. And once again, Lana Parilla’s gravitas has saved what would otherwise be a truly dreadful episode.

There’s also yet another series of flashbacks, this time dealing with Zelena’s time in Oz and her fateful encounter with a girl named Dorothy, which is… fine, I guess. There’s nothing wrong with it, but I don’t see that it adds much.

Overall rating: 7.1/10

“Snow Drifts”:

Snow White and Prince Charming in Once Upon a TimeAll seems well in Storybrooke. But Emma is not content. For reasons that are not entirely clear, she’s planning to abandon Storybrooke and her family and take Henry back to New York, despite the fact that no one wants this, least of all Henry.

Hook is sent to calm her down — because nothing says “voice of reason” like murderous, alcoholic, self-centered pirate — but they spot Zelena’s reactivated time portal, and because Emma has all the wisdom and good sense of a crack-addled chicken, she rushes in to investigate instead of, you know, seeking the help of someone who could actually do something about it.

Inevitably, she and Hook wind up stuck in the past, and promptly destroy the future. It is then their task, with the aid of Rumpelstiltskin, to fix things such that Snow and Charming once again fall in love and everything proceeds as it should.

In case the heaping portion of snark hasn’t given it away yet, I did not particularly enjoy this episode. Once Upon a Time’s two worst characters trying to save the world from their own incompetence just doesn’t make for a particularly compelling plot.

I don’t know what else to say about it, honestly.

Overall rating: 5.9/10

“There’s No Place Like Home” (season finale):

Captain Hook in Once Upon a TimeThe final episode of Once Upon a Time’s third season is pretty much a continuation of the last one. Which is not a good thing.

Again, we see two incredibly uninteresting and unlikable characters trying to save the world from themselves… and having no real trouble with it, either. They almost effortlessly manage to repair the damage to the timeline. There’s no drama.

Worse still, the episode concludes with Emma finally falling for Hook, a plot twist I find so utterly unpleasant it’s making me give serious thought to giving up on the series altogether. The only thing making Hook’s presence tolerable was Emma’s continued rejection of him.

I cannot withstand a world where Emma/Hook is a thing. I just can’t.

That said, there a few saving graces this time. Not enough to make it a good episode, but enough to make it not a total waste of time.

I did very much like Emma’s confrontation with past-Rumpel near the end. It was a rare case of Emma not sucking. Snow and Charming naming their son after Baelfire was also a very touching moment.

Jennifer Morrison as Emma Swan in Once Upon a TimeThe woman Emma rescued being Maid Marian is also a very good twist. I just hope it doesn’t once again reset Regina’s redemption arc.

Overall rating: 6.4/10

* * *

Months have passed since I originally wrote this post (yeah, dat backlog), and although further seasons of Once Upon a Time have been added to Netflix, I have not watched them. I won’t say it’ll never happen, but I don’t have any particular desire to at the moment.

This series has always been very hit and miss, but its flaws are becoming increasingly difficult to stomach. Emma and Hook are genuinely ruining the show for me. Emma is not an interesting character, and the actress behind her is simply wooden and lifeless. Hook was introduced as an utterly despicable character, and the subsequent ham-fisted and half-assed attempts to make him sympathetic have only made me resent him more.

Furthermore, the Peter Pan arc was so excellent that I just know the series will never be that good again, and part of me thinks it would be better to quit while I’m ahead, so to speak.

I’m still a big Robert Carlyle fan, but Rumpel’s character seems destined to be an unending source of disappointment. It seems unlikely he’ll ever stop relapsing to his evil self, and at this point, I’m not sure he even deserves redemption. It’s not worth getting invested in the character.

That leaves Regina as the one major redeeming feature of the series, but I’m just not sure she’s enough on her own.