Retro Review: Orphan Black, First Three Episodes

Along with movies and smiling, TV is one of those things that I’ve been having trouble finding time for lately. As a result, I was only vaguely aware of the existence of Orphan Black, and I knew barely anything about its premise. Sci-fi show, something something clones.

Tatiana Maslany as Sarah Manning in Orphan BlackHowever, I was on Space’s website looking for an update on the second season of Defiance (still a few weeks off), and I noticed they had the full first season of Orphan Black, so I decided to give it a shot.

Since I’m binge-watching this show, my reviews may have to be a little truncated for brevity’s sake. I will also be relatively loose with spoilers.

“Natural Selection” (pilot episode):

Our story begins with Sarah Manning, a con artist and general screw-up of the highest order. While waiting for a train, she notices a distraught woman lingering near the tracks. Moments before the woman commits suicide by jumping in front of a train, Sarah notices something startling: the woman looks exactly like her.

Being who she is, Sarah’s first instinct is to steal the woman’s purse and flee the scene. Sarah comes to learn the woman’s name was Beth Childs, and she was living a fairly comfortable life.

Sarah decides to take advantage of the situation by convincing society that Beth was in fact her, effectively faking her own death, and by briefly taking over Beth’s life long enough to steal all her money and ride into the sunset.

The opening scene to Orphan Black, featuring Tatiana Maslany as Sarah ManningSarah also displays a startling lack of curiosity about the fact that Beth was apparently her long-lost twin.

As you might expect, this scheme proves far, far more complicated than Sarah hoped. Pretty much everything imaginable goes wrong with this scheme right out of the gate — Beth was married, and a police officer, for starters. And just to make life more interesting, Sarah encounters another of her dopplegangers, who is promptly murdered before her eyes.

I was not impressed by Orphan Black out of the gate. My main early concern is that this will be one of those stories that just strings people along, providing lots of mystery but few answers. I’m all for mystery, but a good mystery will provide a steady stream of answers and new information while constantly opening new questions. A bad one will just keep piling on the questions.

Despite an almost absurd number of complications being thrown Sarah’s way in the first episode, essentially nothing happened. We learned nothing of value beyond the fact that there are a lot of people who look like Sarah. It just leaves you thinking, “Huh?”

I’m not a big fan of Sarah as a character, either. I’ve kind of got a chip on my shoulder regarding mothers who abandon their children, but even without that little blotch on her character, she’s just not a likable person. She’s a walking train wreck: selfish, erratic, and irresponsible.

Sarah impersonating Beth in Orphan BlackHer writing is pretty inconsistent, too. She often comes across as a complete moron  (You really thought you could just bluff your way through the life of someone you never met? Really?) but in times of great duress, she suddenly morphs into a criminal mastermind who can think her way out of anything.

With that being said, the premise of the show has a lot of potential, and this would hardly be the first show I’ve seen that got off to a rocky start only to improve later, so I decided to keep going.

It was also interesting to discover Orphan Black is filmed in Toronto. Some scenes took place within walking distance of where I used to live.

Overall rating: 5.9/10

“Instinct”:

The second episode picks up immediately after the pilot’s conclusion, with Sarah fleeing the unseen killer who sniped her German doppleganger (as opposed to her Canadian doppleganger). She receives a phone call from a mysterious woman who (believing her to be Beth) is desperate for some information the German was supposedly in possession of.

However, this is once again complicated by Sarah’s ongoing efforts to continue posing as Beth, which once again dovetail into every kind of bad you can possibly think of, and her family issues, as she struggles to keep her “death” a secret from her daughter while her distraught boyfriend makes life miserable for her foster-brother.

Sarah chases the assassin through Parkdale in Orphan BlackLike the pilot, “Instinct” manages the impressive feat of being incredibly eventful and almost absurdly complex while still advancing the plot in almost no meaningful way. At this point, Orphan Black seems to be the epitome of going nowhere fast.

Sarah also continues to show a bizarre disinterest in the fact that she has stumbled into a deadly web of intrigue involving a large of number of women who all share her face. If it were me, I’d be freaking the Hell out.

This episode is mainly noteworthy for introducing two more of Sarah’s duplicates: a prickly soccer mom named Allison, and a geeky eccentric named Cosima.

Overall rating: 4.9/10 I finished watching this episode only a few hours before writing this post, and I’ve already forgotten most of it.

“Variation Under Nature”:

At last, in the third episode of Orphan Black, things start moving forward. Sarah meets with Allison and Cosima, who reveal they are all clones — though how they know this is unclear — and that someone has been killing them off one at a time.

The many and sundry clones of Orphan BlackIt’s around this time that I came to another conclusion about Orphan Black: All the clones seem to be nuts. Sarah is, as noted previously, the poster child for screw-ups everywhere. Allison appears to be irritability incarnate. Beth was a mentally unstable junkie.

Only Cosima seems at all sane or likable. Unfortunately, she seems to be the clone getting the least amount of attention right now.

In general, Orphan Black has a real problem where all of the characters seem unhinged or just generally unlikable. At this point, the only character I have any real fondness for is Felix, Sarah’s brother, and even there, my feelings toward him are lukewarm at best. He’s an incredibly one-dimensional and borderline offensive stereotype.

Still, his baby-sitting gig has to have been the best moment of the series to date. “Look, Mom, we’re cross-dressers!”

Brilliant.

“Variation Under Nature” also features the already strained plausibility of the series taking a nose-dive. I’m used to TV cops behaving not at all like real cops, but then you’ve also got the fact that Sarah is still somehow managing to pass herself off as someone she knows essentially nothing about, and really crazy stuff like a woman just getting up and walking away after being impaled.

Felix in Orphan BlackOddly, the thing that bothers me the most might be the fact that Cosima is the only clone who wears glasses, even though they’re all genetically identical. How’s that work?

On the plus side, I’m growing increasingly impressed by Tatiana Maslany, who plays the clones. I may not be particularly fond of the characters she plays, but she does portrays them all convincingly, and does an excellent job of distinguishing them. Her speech patterns and mannerisms change radically from one clone to another, and they all feel very much like separate individuals.

I particularly like subtle details like how she occasional lets subtle elements of Sarah’s British accent slip through when Sarah is pretending to be Beth.

Ai, so many clones.

I’m also enjoying the Torontonianism of it all, which was on full display in this episode. Driving down the Gardiner, visiting the suburbs of Scarborough, chasing a suspect through Parkdale.

Mmm, nostalgia.

Overall rating: 6.1/10 Feels like the series is only now getting started. If they’d cut out the filler and condensed the first three episodes into the pilot, I’d have enjoyed it a lot.

* * *

Tatiana Maslany as Cosima in Orphan BlackI want to like Orphan Black. I really do. I’m starved for some decent sci-fi, and it seems to have a lot of potential. The main plot about the clones is quite interesting, the lead actress seems very talented (and, to be honest, is also quite easy on the eyes), the production values are high, and it feels good to support a Canadian production.

But as it stands now, I’m just not enjoying it that much. The plot rambles, seemingly doing everything in its power to avoid advancing its most crucial points. The characters are uniformly unlikable. There is much that strains credibility or just flat-out doesn’t make sense.

As it stands now, I’m on the fence about whether to continue watching. I want to give it a fair shake, but after three episodes, it still seems a long way from finding its footing. If no more reviews appear on this blog, you’ll know why.

Retro Review: Dragon Age II

By far the least popular Star Trek spin-off was Enterprise, and it happens to be my favourite. Similarly, Stargate: Universe is viewed as having ruined that franchise, but I thought it was brilliant. Nemesis is my favourite Trek movie, and while it isn’t the most hated, it’s pretty close, usually beaten only by The Final Frontier and Insurrection (I also liked Insurrection). Mass Effect 3 was infamously lambasted by the majority of fans, but I thought it was the highlight of the franchise.

Hawke battles the Arishok in Dragon Age 2What I’m trying to say here is this: I have terrible taste in everything. So maybe it’s not surprising that Dragon Age II, another universally despised game, is one of my favourite Bioware games to date.

A needed overhaul:

The first thing I noticed about Dragon Age II is that its combat was much improved from that of Origins.

Now, that really isn’t saying much. Origins was probably the single worst example of RPG combat I’ve ever had to slog through, and the combat of DA2 suffers from a lot of the same problems. Ability cooldowns are still absurdly long, and mana and stamina are still insanely easy to deplete and slow to regenerate. These combine to make a game that is so much on auto-pilot that it would make the original Dungeon Siege blush.

But on the plus side, attack animations — even auto-attack animations — were greatly improved and now carry a sense of brutal, visceral power to them. I may have still spent too much time watching my party auto-attack, but at least it was a nice show.

Abilities in DA2 are also a lot more creative and powerful, so at least they felt somewhat worth waiting for.

Hawke fights in the moonlight in Dragon Age 2I won’t say that I actually liked the combat in DA2, but at least there were moments of it where I experienced something like fun.

The other thing that caught my eye right away was the graphical improvements. DA2 looks vastly better than Origins.

And I’m not just talking about the technical quality of the graphics, although that did take a big jump forward. Origins had no style, no personality. It’s like everything in its world was just copied directly from a handbook of fantasy cliches.

DA2, by comparison, has some very distinct visuals. Kirkwall is a city that oozes its own unique, albeit grim, personality, and the surrounding areas have a great sense of desolation about them.

I’ve heard many people complain about the reused environments, but I don’t see it as a major issue. The fact that the game only has one cave does get old after a while, but I felt the reuse of the environments of Kirkwall gave the game world a nice sense of permanence and reality.

But enough peripheral issues. Let’s talk about what actually matters.

The Gallows in Dragon Age 2The story:

I think I can sum up why I preferred the story of DA2 to that of Origins with one word: investment.

I never felt all that invested in the story in Origins. Maybe it’s my fault for playing as a Dalish Elf, but I never felt like it was my fight. I was running around the country fighting for people who oppress and abuse my people, and I had little to no chance to address any of the injustices I found all around me. It was very unsatisfying.

DA2 did a much better job of making it feel like my story.

I thought it was a very interesting change of pace that the game doesn’t begin with some world-ending threat. It starts as a much more personal story of a refugee family struggling to survive. It didn’t matter that I don’t much care about the world because I didn’t need to. I wasn’t trying to save the world; I was just trying to protect my family, and that made me feel invested in the story in a way Origins never did.

The lack of an over-arching threat to the world was a very interesting change of pace from the usual RPG storylines. I’m not sure I’d want to see it become the norm — there’s a reason epic storylines are so common — but it was an interesting experiment, and it very much played to Bioware’s strengths. It let them delve deeply into character plots and politics without it feeling like a distraction from the real threats.

My party in Dragon Age 2Even when the plot did expand to world-changing issues, I felt like I was given much more agency than I was in Origins. I didn’t have to accept the injustices of the world, and I was able to be almost as much of a revolutionary as I wanted to be.

BURN THE CHANTRY. SLAUGHTER THE TEMPLARS. FIGHT THE POWER!

Ahem. Anyway…

Of course, it goes without saying at this point that the characterizations were excellent. I’m particularly going to miss Merrill now that I’ve finished the game. And Anders. And Bethany. And Fenris. But especially Merrill.

I thought the interactions with other characters were much streamlined this time, as well. The icons on the dialogue wheel to give you an idea of the tone of each option were a fantastic addition. Those little blurbs Bioware writes are often very vague, and I can’t count the number of times I said something completely contrary to what I wanted to back in Mass Effect. It was a great assurance to have a better idea of what my dialogue options were.

Initially, I was a bit put off by the disappearance of the great Bioware ritual of talking to all your companions after every quest, but once I got used to it, I realized that having conversations only available when characters actually have something meaningful to say makes much more sense. It was incredibly tedious to have to open up a whole dialogue tree just to check if someone has something new to say.

The Arishok in Dragon Age 2Conclusion:

So yes, I have terrible taste in everything. But hey, at least I’m enjoying myself. Despite its poor gameplay, Dragon Age II was like a book I couldn’t put down. From beginning to end, it kept me engaged and eager to see what happens next.

Overall rating: 8.6/10